2012.09.03 16:05 Fluffow Your Open Hacker Community
2011.11.26 21:30 YouListening Play and Create Pokémon Hacks
2016.11.05 18:16 marky5959 SlaveHack 2
2024.05.16 19:09 mareks05 [Store] [selected. ★900+Skins★] Karambit SAPPHIRE,Vice,AWP Prince,Poseidon,AK Hydroponic,Butterfly RUBY,M9&Kara Doppler,BFK Fade,Kara Fade 98% 0.008,Kara F&I,M4 Howl,BFK Marble Fade,Pandora Box,Talon RUBY,Skeleton Fade,AK Gold,Skele Crimson,M4 Phosphor,AK Case Hard (iBP Holo Kato14),AK CH (#670)
2024.05.16 19:01 FemboyGayming Grass render issue that many games including Squad suffer from
Top: my view Bottom: enemy view submitted by FemboyGayming to joinsquad [link] [comments] My artistic masterpiece diagram to explain the issue I am talking about. I cant see through the grass particles because they're so close, but since the enemy is further away and it doesn't render for them, the enemy can. this is pretty intuitive for most people to understand when it comes down to laying down in grass fields to hide from enemies far away, most gamers know this. The real issue alies with trying to utilize concealment and cover. It's far more annoying when you're trying to do it in a fight vs when you're hiding for your life in a field. It's really fucking annoying to realise suddenly "oh we're far away now, time to stop using concealment" and change your whole gameplay meta over it, its really tacky and weird, clunky is a good word to describe it. Even moreso when you are holding a berm and need to figure out a way to peek over it while minimizing the time you have this "one way view" for, its like battling the player controller's limitations and the environment constantly. You need to hack your body around it and it sucks. I have to concsiously think to myself "hmm, the grass won't render at this enemy's range now, so i need to peek out near this bush of a size that I beleive is big enough to render to even out our odds". The big update that made this suck the most were the graphics overhaul updates for Yeho and Goro specifically, the ones that make them look all saturated, pixelate, and full of grass everywhere, it mostly introduced this problem and kinda suffers from the hit-z meta the most that most people probably assosciate with the individualistic "shoot once then die" style of bush camping rather than actually using concealment from a tactical perspective. Black coast, Harju and Manicougan do it far better in comparison. It isn't just one thing though, its an amalgimation of issues and quirks with how Squad is designed from its basis that makes it so bad compared to other things. It's even worse post-ICO with things like slow, low-grade slopes, if you stand up you're unstable, if you crouch, you have to slowly come up while crouching and walking forward, also jeopardizing your stability and ability to fight, when realistically you'd just raise your stance a little to peek over. My suggestion: Give us more ways to control our characters stances more lightly without sacrificing stability, and 2; reduce the amount of grass on ALL maps by "clumping" it into smaller bunches, so we can render grass out further and make it less "numerous", but far more consistent. This also increases the ability to use concealed spots as sorts of mini-strongholds instead of having the "hit Z when close range to become invisible" meta that we currently have on many concealment-demanding maps. Don't take this as being anti-concealment or something, I actually really enjoy how Squad is more concealment-dependent since this update, my problem is with its consistency and often unfairness due to this "exploit". |
2024.05.16 18:57 AnDanDan Melee Focused Manticore
2024.05.16 18:50 marcoxnt93 [H] A lot games [W] Offers
2024.05.16 18:45 marcoxnt93 [H] A lot games [W] Offers
2024.05.16 18:44 marcoxnt93 [H] A lot games [W] Offers
2024.05.16 18:41 thatisafineone FAFSA should not be built like a puzzle
2024.05.16 18:38 lbabinz [eShop] Weekly Digital Switch Game Sale
Item | Price | MSRP | % Off |
---|---|---|---|
.hack//g.u. Last Recode | $9.99 | $49.99 | 80% off |
A Hat In Time | $14.99 | $29.99 | 50% off |
Aca Neogeo Metal Slug X | $3.99 | $7.99 | 50% off |
Among Us | $3 | $5 | 40% off |
Astria Ascending | $15.99 | $39.99 | 60% off |
Backpack Hero | $15.99 | $19.99 | 20% off |
Baten KaitosⅠ&Ⅱhd Remaster | $29.99 | $49.99 | 40% off |
Beacon Pines | $29.69 | $19.99 | 0% off |
Beholder 2 | $5.09 | $14.99 | 66% off |
Bit.trip Collection | $2.00 | $9.99 | 79% off |
Blasphemous | $6.24 | $24.99 | 75% off |
Braid, Anniversary Edition | $17.99 | $19.99 | 10% off |
Bubble Bobble 4 Friends | $13.99 | $39.99 | 65% off |
Captain Tsubasa: Rise Of New Champions Month 1 Edition | $9.99 | $39.99 | 75% off |
Cattails | $1.99 | $14.99 | 86% off |
Chinatown Detective Agency | $9.99 | $24.99 | 60% off |
Clive 'n' Wrench | $14.99 | $29.99 | 50% off |
Cocomelon: Play With Jj | $11.99 | $39.99 | 70% off |
Cook, Serve, Delicious! 3?! | $2.00 | $19.99 | 89% off |
Cook, Serve, Delicious, Trilogy! | $13.99 | $34.99 | 60% off |
Cotton 100% | $2.49 | $9.99 | 75% off |
Cotton Fantasy | $9.99 | $39.99 | 75% off |
Cozy Grove | $7.48 | $14.99 | 50% off |
Crime O'clock | $10.00 | $19.99 | 49% off |
Cris Tales | $3.99 | $39.99 | 90% off |
Darius Cozmic Collection Arcade | $17.99 | $44.99 | 60% off |
Darius Cozmic Collection Console | $17.99 | $59.99 | 70% off |
Dariusburst: Another Chronicle Ex+ | $15.99 | $39.99 | 60% off |
Death And Taxes | $2.59 | $12.99 | 83% off |
Demon Turf | $12.49 | $24.99 | 50% off |
Demon's Tilt | $7.99 | $19.99 | 60% off |
Digimon Story Cyber Sleuth: Complete Edition | $9.99 | $49.99 | 80% off |
Dinobreak | $9.99 | $19.99 | 50% off |
Doraemon Story Of Seasons | $9.99 | $49.99 | 80% off |
Doraemon Story Of Seasons: Friends Of The Great Kingdom Special Edition | $19.79 | $59.99 | 67% off |
Double Dragon Gaiden: Rise Of The Dragons | $14.99 | $24.99 | 40% off |
Dragon Ball Fighterz | $9.59 | $59.99 | 84% off |
Dragon Ball: The Breakers | $4.99 | $19.99 | 75% off |
Dredge | $17.49 | $24.99 | 30% off |
Football Manager 2024 Touch | $29.99 | $49.99 | 40% off |
Forager | $6.99 | $19.99 | 65% off |
Foretales | $12.99 | $19.99 | 35% off |
Framed Collection | $9.99 | $9.99 | 0% off |
Frogun | $8.99 | $14.99 | 40% off |
Fuga: Melodies Of Steel | $23.99 | $39.99 | 40% off |
Fuga: Melodies Of Steel 2 | $23.99 | $39.99 | 40% off |
Genesis Noir | $7.48 | $14.99 | 0% off |
Gimmick! Special Edition | $7.49 | $14.99 | 50% off |
God Eater 3 | $9.59 | $59.99 | 84% off |
Guacamelee! 2 | $4.99 | $19.99 | 75% off |
Hammerwatch Ii | $14.99 | $24.99 | 39% off |
Hammerwatch Ii: The Chronicles Edition | $25.99 | $39.99 | 34% off |
Hand Of Fate 2 | $8.99 | $29.99 | 70% off |
Howl | $9.89 | $14.99 | 34% off |
Ikenfell | $5.99 | $19.99 | 70% off |
In Other Waters | $14.99 | $14.99 | 0% off |
In Sound Mind | $3.49 | $34.99 | 90% off |
Infinite Guitars | $11.99 | $19.99 | 40% off |
Inside | $1.99 | $19.99 | 89% off |
Klonoa Phantasy Reverie Series | $9.99 | $39.99 | 75% off |
Kraken Academy!! | $17.99 | $17.99 | 0% off |
Kraken Odyssey | $11.39 | $16.99 | 36% off |
Lego Dc Super-villains | $8.99 | $59.99 | 85% off |
Lego Worlds | $5.99 | $29.99 | 80% off |
Lego® Star Wars™: The Skywalker Saga Galactic Edition | $19.99 | $79.99 | 75% off |
Lego� Marvel Super Heroes 2 | $5.99 | $29.99 | 80% off |
Lego� Ninjago� Movie Video Game | $7.49 | $49.99 | 85% off |
Lego� The Incredibles | $8.99 | $59.99 | 85% off |
Limbo | $1.99 | $9.99 | 79% off |
Little Nightmares: Complete Edition | $7.49 | $29.99 | 75% off |
Manic Mechanics | $12.49 | $24.99 | 50% off |
Minecraft | $14.99 | $29.99 | 50% off |
Minecraft Deluxe Collection | $19.99 | $39.99 | 50% off |
Minecraft Dungeons | $9.99 | $19.99 | 50% off |
Minecraft Dungeons Ultimate Edition | $19.99 | $39.99 | 50% off |
Minecraft Legends | $19.99 | $39.99 | 50% off |
Minecraft Legends Deluxe Edition | $24.99 | $49.99 | 50% off |
Monster Prom: Xxl | $4.95 | $15.99 | 69% off |
Mortal Kombat 11 | $9.99 | $49.99 | 80% off |
Moving Out 2 | $14.99 | $29.99 | 50% off |
Moving Out Deluxe Edition | $13.19 | $32.99 | 60% off |
My Friend Peppa Pig | $19.99 | $39.99 | 50% off |
My Hero One's Justice | $9.99 | $19.99 | 50% off |
My Hero One's Justice 2 | $9.99 | $39.99 | 75% off |
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst | $4.99 | $19.99 | 75% off |
Ni No Kuni™ Ii: Revenant Kingdom Prince's Edition | $9.59 | $59.99 | 84% off |
Nobody Saves The World | $9.99 | $24.99 | 60% off |
Overcooked! 2 | $6.24 | $24.99 | 75% off |
Paleo Pines | $17.99 | $29.99 | 40% off |
Panorama Cotton | $2.49 | $9.99 | 75% off |
Paradise Killer | $19.99 | $19.99 | 0% off |
Parents Vs Kids | $7.50 | $24.99 | 69% off |
Phantom Breaker: Omnia | $4.99 | $19.99 | 75% off |
Puzzle Bobble / Bust-a-move (16-bit Console Version) | $5.99 | $7.99 | 25% off |
Puzzle Bobble Everybubble! | $27.99 | $39.99 | 30% off |
Raystorm X Raycrisis Hd Collection | $19.99 | $39.99 | 50% off |
Read Only Memories: Neurodiver | $13.49 | $14.99 | 10% off |
Rustler | $2.99 | $29.99 | 90% off |
Scourgebringer | $5.09 | $16.99 | 70% off |
She Wants Me Dead Extended Edition | $1.99 | $8.99 | 78% off |
Signalis | $13.99 | $19.99 | 30% off |
Simulator Bundle: Gas Station Simulator And Barn Finders | $19.97 | $29.99 | 33% off |
Slay The Spire | $8.49 | $24.99 | 66% off |
Slime Rancher: Plortable Edition | $9.99 | $24.99 | 60% off |
Space Invaders Invincible Collection | $17.99 | $59.99 | 70% off |
Super Dragon Ball Heroes World Mission - Launch Edition | $9.59 | $59.99 | 84% off |
Superliminal | $9.99 | $19.99 | 50% off |
Supraland | $9.99 | $19.99 | 50% off |
Sword Art Online: Hollow Realization Deluxe Edition | $4.99 | $49.99 | 90% off |
Taiko No Tatsujin: Rhythm Festival Deluxe Edition | $29.69 | $54.99 | 46% off |
Taito Milestones 2 | $23.99 | $39.99 | 40% off |
Temtem | $17.99 | $44.99 | 60% off |
Terra Memoria | $14.99 | $19.99 | 25% off |
Teslagrad 2 | $9.99 | $19.99 | 50% off |
Teslagrad Power Pack Edition | $12.99 | $29.98 | 48% off |
Teslagrad Remastered | $4.99 | $9.99 | 53% off |
The Dark Pictures Anthology: Little Hope | $9.99 | $19.99 | 50% off |
The Escapists 2 | $4.99 | $19.99 | 75% off |
The Ninja Saviors: Return Of The Warriors | $5.99 | $19.99 | 70% off |
The Wild At Heart | $9.99 | $24.99 | 60% off |
They Always Run | $10.99 | $19.99 | 45% off |
They Always Run | $10.99 | $ | 45% off |
Ty The Tasmanian Tiger™ 2: Bush Rescue™ Hd | $14.99 | $29.99 | 50% off |
Ultra Kaiju Monster Rancher | $19.99 | $49.99 | 60% off |
Underdungeon | $1.99 | $13.99 | 85% off |
Unpacking | $9.99 | $19.99 | 50% off |
Unsighted | $7.99 | $19.99 | 60% off |
Untitled Goose Game | $9.99 | $19.99 | 50% off |
Void Bastards | $8.99 | $29.99 | 70% off |
Wandersong | $4.99 | $19.99 | 75% off |
Yooka-laylee | $19.99 | $19.99 | 0% off |
2024.05.16 18:36 lbabinz [eShop] Weekly Digital Switch Game Sale
2024.05.16 18:20 Egg_and_Lemon Freeside textures missing in New Vegas.
Hello folks! Does anyone know how to solve this problem with the missing texures? I also get this message when i start the game. submitted by Egg_and_Lemon to wabbajack [link] [comments] I have installed exactly all the mods as the Begin Again tutorial explains. HERE IS MY MODS ORDER: Mod_Priority,#Mod_Status,#Mod_Name"0000","-","BEGIN AGAIN V2.4.1_separator""0001","-","PUT TALE OF TWO WASTELANDS MOD HERE_separator" "0002","+","[NoDelete] TTW 3.3.2a" "0003","-","UTILITIES_separator" "0004","+","NVSE" "0005","+","FNV4GB" "0006","+","AnhNVSE" "0007","+","Climate Control NVSE" "0008","+","Console Paste Support" "0009","+","SUP NVSE" "0010","+","JIP LN NVSE Plugin" "0011","+","JIP LN Unnofficial Update" "0012","+","JIP LN Settings INI" "0013","+","yGTM - Gameplay Tweaks and Madness" "0014","+","FNV Mod Limit Fix" "0015","+","JohnnyGuitar NVSE" "0016","+","kNVSE Animation Plugin" "0017","+","NVTF - New Vegas Tick Fix" "0018","+","ROOGNVSE Plugin" "0019","+","ShowOff NVSE Plugin" "0020","+","ShowOff NVSE Plugin INI" "0021","+","UIO - User Interface Organizer" "0022","+","MCM & Bugfix 2" "0023","+","lStewieAl's Tweaks and Engine Fixes" "0024","+","lStewieAl's Tweaks and Engine Fixes INI" "0025","+","lStewieAl's Engine Optimizations" "0026","+","ISControl" "0027","+","OneTweak but Really Updated" "0028","+","Controller Support NVSE" "0029","+","Yvile's Crash Logger" "0030","+","KEYWORDS" "0031","+","BUGFIXES & QOL_separator" "0032","+","Fog-based Object Culling" "0033","+","Fallout Alpha Rendering Tweaks - NVSE" "0034","+","LOD Fixes and Improvements - NVSE" "0035","+","Viewmodel Shake Fix - NVSE" "0036","+","Viewmodel Shading Fix - NVSE" "0037","+","JIP Localized Damage Fix" "0038","+","zlib Updated - NVSE" "0039","+","Auto-Save Manager" "0040","+","Fire Queue Fix - ESPless" "0041","+","VATS Lag Fix" "0042","+","Depth of Field Fix - NVSE" "0043","+","Muzzle Flash Light Fix - NVSE" "0044","+","Exterior Emittance Fix - NVSE" "0045","+","Gun Runners Kiosk Glass Fix" "0046","+","No More Muzzle Flash Lights" "0047","+","High Resolution Water Fog - Water Aliasing Fix" "0048","+","Combat Lag Fix (NVSE)" "0049","+","Pip-Boy Shading Fix NVSE" "0050","+","TTW - Wasteland Supplements Essential Caravan Merchants" "0051","+","MFC Grenade Texture Fix" "0052","+","Elijah Voice Audio Files Fix" "0053","+","TTW NVG Brightness Increase" "0054","+","Tweaks for TTW" "0055","+","Prime Fisting - Power Fist Glove Fixes" "0056","+","TTW 32 Pistol Projectile Clipping Fix" "0057","+","Stop Barking At Me. TTW" "0058","+","Locale Fix NVSE" "0059","+","ActorCause Save Bloat Fix" "0060","+","Fixed Repconn Entrance" "0061","+","Laser Pistol 3rd Person Latch animation fix" "0062","+","Better Caravan" "0063","+","Mojave Outpost Fence Fix" "0064","+","Hardcore Instant Death Fix ESP-less" "0065","+","McCarran Field Sign Lit All Night" "0066","+","Dead Money - Sierra Madre Vending Machine Glowing Codes" "0067","+","skinned mesh improvement mod" "0068","+","USER INTERFACE_separator" "0069","+","MAPMO - Main and Pause Menus Overhaul" "0070","+","FOV Slider" "0071","+","Dynamic Depth-Of-Field - ESPless" "0072","+","Basic Console Autocomplete" "0073","+","Vanilla UI Plus (New Vegas)" "0074","+","Vanilla UI Plus - Max Carry Weight Patch" "0075","+","Contextual HUD" "0076","+","Clean Vanilla Hud" "0077","+","Contextual HUD - Clean Vanilla HUD Patch" "0078","+","Vanilla Fonts Revisited" "0079","+","The HUD Editor" "0080","+","Sleep Wait Hardcore Needs" "0081","+","Compass Side Fade" "0082","+","Vault Boy Paper Doll" "0083","+","Consistent Pip-Boy Icons v5 - Framework Plugin" "0084","+","Consistent Pip-Boy Icons v4" "0085","+","Consistent Pip-Boy Icons v4 Addon" "0086","+","Consistent Pip-Boy Icons v5 - Items" "0087","+","Consistent Pip-Boy Icons v5 - Weapons" "0088","+","Consistent Pip-Boy Icons v5 - Apparel" "0089","+","Consistent Pip-Boy Icons v5 - DLC's Items" "0090","+","Consistent Pip-Boy Icons v5 - Reputation" "0091","+","Consistent Pip-Boy Icons v5 - Extension" "0092","+","Consistent Pip-Boy Icons v5 - Vault Girl Extension" "0093","+","Consistent Pip-Boy Icons v5 - Addendumb" "0094","+","Consistent Pip-Boy Icons v5 - Dynamicon" "0095","+","Show Water Source H2O - ESPless" "0096","+","Map Marker Icons" "0097","+","Pop-Up Message Icons" "0098","+","Consistent Loading Screens for TTW" "0099","+","TTW Missing Load Screens" "0100","+","High Resolution Screens" "0101","+","High Res Local Maps" "0102","+","Begin Again Main Menu" "0103","+","Sneak Vignette - ESPless" "0104","+","AidUI" "0105","+","I Know I Installed SawyerBatty" "0106","+","Improved Console (NVSE)" "0107","+","JIP Improved Recipe Menu ESPless" "0108","+","yUI - User Ynterface" "0109","+","ySI - Sorting Ycons" "0110","+","Character Preset Menu" "0111","+","Character Preset Menu - Preset Collection" "0112","+","Character Preset Menu - My Personal Presets" "0113","+","Fallout 3 Style loading wheel for Tale of Two Wastelands" "0114","+","WASD Menu Controls" "0115","+","Menu Search" "0116","+","SKELETON & ANIMATION_separator" "0117","+","Diagonal movement" "0118","+","Different PipBoy Animations" "0119","+","1st Person Sliding Fix" "0120","+","3rd Person Animation Fixpack" "0121","+","360 Movement" "0122","+","3rd Person Animation Fixpack - 360 patch" "0123","+","Smooth True Iron Sights Camera" "0124","+","B42 Weapon Inertia" "0125","+","B42 Loot" "0126","+","B42 True Leaning" "0127","+","B42 Inject" "0128","+","B42 Dropmag and One in the chamber" "0129","+","B42 Dropmag TTW Patches" "0130","+","NVCS Vanilla Weights" "0131","+","Auto Activate Invisible Doors" "0132","+","Anniversary Anim Pack" "0133","+","Animated Workbench - ESPless" "0134","+","Iron Sights Aligned" "0135","+","Anniversary Anim Pack - WMIM TTW Patch" "0136","+","Melee VATS Animation Restoration" "0137","+","NPC & CREATURES_separator" "0138","+","Vanilla Hair - No Shine" "0139","+","BEARDS" "0140","+","Windows To The Soul - Full Vanilla Eye Retexture" "0141","+","Unladylike Hair Tweak" "0142","+","NV Securitrons Lip Sync" "0143","+","Hit - Happy Beeping - ED-E Has Personality" "0144","+","New Vegas Plastic Surgeons" "0145","+","TTW Casual Point Lookout" "0146","+","TTW NPC Overhaul" "0147","+","TTW NPC Overhaul Patches" "0148","+","TTW - Church of Atom Members Look Irradiated (ESPLESS)" "0149","+","Unique Think Tank Members - Espless" "0150","+","OWB Brain Bots Lip Sync Animation" "0151","+","Vault 34 Ghouls Have Vault Suits - espless" "0152","+","Casino Crowds" "0153","+","Strip Gamblers" "0154","-","WEAPONS & ARMOR_separator" "0155","-","PipBoy 3000 HD Retexture" "0156","-","No PipBoy in Power Armor" "0157","-","Pip-Boy 2000 Mk VI" "0158","-","Pipboy 2000 Mk VI Begin Again Integration" "0159","+","Better Wanda TTW" "0160","+","Clothes HD" "0161","+","Veronica Outfit Replacer" "0162","+","Veronika Outfit Retexture" "0163","+","TTW Armored Vault 101 Jumpsuit - Progress Effects" "0164","+","The Gruntening - 2k Combat Armor Retextures TTW Patch" "0165","+","Atompunk Leather Armor - HD Retexture" "0166","+","Atompunk Vault Suits" "0167","+","HR Armored Vault 101 Jumpsuit" "0168","+","PM's HD Legion Overhaul - 2K" "0169","+","PM's HD Ranger Outfits - 2K" "0170","+","Slightly less crusty LMG re-texture" "0171","+","Weapon Retexture from EVE" "0172","+","WTH - Weapon Textures from Heaven 2k" "0173","+","TTW's Hunting Rifle and .32 Rifle Textures" "0174","+","Heaviin's Desperado Cowboyhat Retextured" "0175","+","Power Armor Visual Enhancement (PAVE)" "0176","+","PipBoyOn Node Fixes PAVE" "0177","+","PAVE'd TTTW" "0178","+","Natural Duster Coats" "0179","+","R91 and Friends" "0180","+","DKS and Friends" "0181","+","C.A.R and OUR Friends" "0182","+","PipBoyOn Node Fixes" "0183","+","Stealth Suit Canon Retextures" "0184","+","TTW - Unique Fort Armor" "0185","+","Unique Fort Armor Begin Again Consistency Patch" "0186","+","GAMEPLAY_separator" "0187","+","SawyerBatty TTW" "0188","+","PerkSawyer - A JSawyer Addon" "0189","+","PerkSawyer - TTW and SawyerBatty Patch" "0190","+","SawyerBatty TTW PA Rebalanced" "0191","+","Friends With Benefits Perk Pack" "0192","+","Terminals Lock UP" "0193","+","Harder Barter Faster Stronger" "0194","+","Progressive Hardcore Needs" "0195","+","Progressive Sneak Attack Damage" "0196","+","Charisma Affects Reputation" "0197","+","TTW Charisma Affects Reputation - Reputations Patch" "0198","+","Simple Headshots" "0199","+","Dismemberment Tweaks" "0200","+","NPCs Sprint kNVSE - ESPless" "0201","+","SWEEP - Sweet Weapon Enhancement and Expansion Package" "0202","+","SWEEP - Big Guns Reversion Patch" "0203","+","SPARE - Sweet Part and Ammo Rebalance and Expansion" "0204","+","Vanilla SWEEP Patch - TTW Version" "0205","+","New Blood" "0206","+","Real Recoil" "0207","+","Real Recoil Re-Calculated" "0208","+","B42 Melee Bash" "0209","+","Skill Book Rebalance for TTW" "0210","+","(Benny Humbles You) and Steals Your Stuff" "0211","+","Food Effect Tweaks - Custom Food Healing" "0212","+","TTW Cooking Revolution" "0213","+","Infirmary Overhaul TTW Port" "0214","+","RAD - Radiation (is) Actually Dangerous - Overhaul" "0215","+","Charisma Tweaks (NVSE)" "0216","+","Player Dialogue Improvements" "0217","+","TTW Reputations" "0218","+","TTW New Vegas Speech Checks" "0219","+","Tale of Bi Wastelands TTW" "0220","+","Tale of Bi Wastelands TTW Patches for TTW Reputations and TTW New Vegas Speech Checks" "0221","+","JAM - Just Assorted Mods" "0222","+","JAM or Just Sprint animation replacers" "0223","+","TTW 3.3 Lone Courier's Dialogue" "0224","+","Simple Fast VATS" "0225","+","Full Mags" "0226","+","Nail Gun Semi Auto Rework" "0227","+","Casino Exchange All" "0228","+","Bad Touch NVSE" "0229","+","Bad Touch NVSE - Extended" "0230","+","Little TTW Tweaks" "0231","+","TTW - Trait Menu Change" "0232","+","TTW - Start Option Remover" "0233","+","Weapon Requirements System" "0234","+","Spacewalk Gravity - TTW Mini-Mod" "0235","+","Universal Water Bottling - Fill Empty Bottles" "0236","+","Every Bottle for Universal Water Bottling" "0237","+","Useful Megaton Water Purifier (TTW)" "0238","+","Hardcore Perk Every Level" "0239","+","Remove Faction Armor Paint TTW" "0240","+","Better Hacking" "0241","+","No Stealthboy In Power Armor" "0242","+","Fire Resistant Power Armor" "0243","+","Cookable Grenades" "0244","+","Disarm The Trap" "0245","-","WORLDSPACE EDITS_separator" "0246","+","Mojave Backdrop Overhaul" "0247","+","Misc Content Restoration" "0248","+","OSM - 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For NMC" "0333","+","TTW LOD Overhaul" "0334","+","Wasted Quarry" "0335","+","Corn LOD" "0336","+","Dust Bowl - Animated LOD for Dust Storms (ESPless)" "0337","+","Sprayed and Neutered - Animated LOD for Hoover Dam Jets (ESPless)" "0338","+","Joshua Tree LOD Fixed and Enhanced" "0339","+","Bad MothaYucca" "0340","+","Smoke on the Desert - Animated LOD for Nipton (ESPless)" "0341","+","LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods)" "0342","+","LATE LOADERS_separator" "0343","+","Consistent Pip-boy Icons Patches" "0344","+","TTW Goodies" "0345","+","Begin Again Configs" "0346","+","Begin Again Object LOD" "0347","+","Begin Again Terrain LOD" "0348","+","Begin Again Conflict Resolution Patch" "0349","+","OPTIONAL MODS_separator" "0350","-","Tale of Two Wastelands Quick Start" "0351","-","DXVK" "0352","-","DXVK HDR Version" "0353","+","Soft-Lock Aim-Assist" "0354","-","ULTRAWIDE OPTIONALS_separator" "0355","-","Begin Again Ultrawide Configs" "0356","-","Ultrawide 21 9 Sniper Scopes" https://preview.redd.it/ashbuhlydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=a274362871ebd5389f7436d78244dec2239b4791 https://preview.redd.it/m2uqkilydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=96d14ceb7e7298cd0c97eca7b65b9f6a6627e026 https://preview.redd.it/85gxdilydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=a3da2cf2a88685910ceafaa3dbaebcc941a29437 |
2024.05.16 18:16 binglebelle Does anyone else feel bad for them?
2024.05.16 18:11 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:10 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:10 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:08 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:08 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:08 XMCNetwork XMC [SMP] [Semi-Vanilla] {1.20.6} {WHITELIST} {18+} {Bedrock Support} {Experimental Enabled} {VR Support}
2024.05.16 18:01 tony22645 Can't tell if I'm getting drop hacked
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2024.05.16 17:47 Aromatic_Finding_612 28 [M4F] Paantok? Usap!
2024.05.16 17:22 haygurlhay123 “This Time, I Will Never Let You Go”: Cloud’s Mission and the Hidden Purpose of the Remake Trilogy - Literary and Musical Analysis of FFVII - Part 6
“Shine bright once more&
Guide me to you
Smile bright once more
This time I will never let you go”
“Hear me once moreIn these choruses, Cloud asserts that he will get it right this time (“this time” referring to the second chance that is the Remake trilogy). He will make sure he saves Aerith and never lets her go. He knows she’s gone, but he will fight against time to get her back. He longs for her smile and her light again, and he cannot bear the guilt: so he doesn’t. Post-OG Cloud embarks on a new adventure: ”I want to go to a place where everything is new,” said Cloud to Wol and Echo in Eclipse Contact before facing his past and being launched into Remake. “Hollow” makes far more sense now, doesn’t it? It’s a song not only about Cloud’s loss, but also about his determination to save Aerith this time. Given that it’s the theme song of Remake, the fact that “Hollow” fits with our theory perfectly is a very good sign: a theme song is meant to reflect the main plot of a story, indicating as our theory states that Remake is principally, albeit secretly, about Cloud saving Aerith. Because of this hope being set up, I’m confident that they will be together in the end, reunited for good. My dear Clerith friends, this is the hidden purpose of the Remake trilogy. Cloud and Aerith will be reunited.
Show me your smile
This time for sure
I'll see the truth hidden inside your tears
But I, I know
That you're long gone
But I, I will
Go on, howling and hollow”
“Till the day that we meet againVI. f) The Theme of Reunion Explained?
Where or when?
I wish I could say
But believe, know that you'll find me
[…]
Till the day that we meet again
On our street, I want to believe
[…]
Till the day that we meet again
At our place, just let me believe
In the chance that you'll come
Take my hand and never let me go
Take my hand
And believe
We can be
Together evermore
[…]
Still I hope someday you'll come and find me
Still I know someday you'll come and find me”.
“Lovers used to give these when they were reunited...”In addition, we’ve already talked about how part 5 of “Aerith’s Theme - The Cetra” from the Remake OST tells the story of Cloud and Aerith’s reunion (see section “V. b) ii. 2)”).
“Leslie gives them grappling guns, and they wish each other luck in reuniting with their respective loved ones. Leslie walks off, and the three prepare to climb the wall.”The grappling guns are “For the Reunion”, because evidently, the loved one Cloud wants to reunite with is Aerith.
“Fiancée: It was all just a dream, wasn't it[?]Now, here is a more literal translation of this quote from the original Japanese (verified by me via DeepL), with tone indicators added by me in bold:
Fiancée: (Hopefully) But one day…
(She trails off, then shakes her head and stops herself.)
Fiancée: (Sadly, hopelessly) — no. Time to wake up. And forget.
(She walks away.)”
“Fiancée: It was only just a dream we had / We were only dreaming...Leslie’s fiancée is clearly breaking up with him to spare him the pain of blaming himself for not being able to protect her from Corneo, as she knows it’s too late for her to escape from the slumlord’s clutches. We know this because we understand that the pendant she gave back to him symbolizes a reunion (especially between lovers, as Aerith told Cloud in chapter 2). In fact, the Japanese version of the script reveals that the fiancée was about to reveal the meaning of the flower, perhaps in the hopes that they would find each other once more, but she lost her nerve at the last second. Notice that she tells Leslie two specific things. One: their love or their future together was only a dream, meaning that it wasn’t real. Two: he should forget about her, because the dream is over now and it’s time to wake up from it.
Fiancée: (Hopefully, as though as a hail Mary) In the language of the flowers...
(She trails off, then shakes her head and stops herself.)
Fiancée: (Sadly, hopelessly) — no. You should forget about me.
(She walks away.)”
“Aerith: […] you can’t fall in love with me. [It]’s not real […]. (With a sigh, as though from sadness or difficulty, but resolutely) It’s almost morning. Time to go.”Now, here is a more literal translation of this quote from the original Japanese (verified by me via DeepL), with tone indicators added by me in bold:
“Aerith: You can’t let yourself fall in love with me. [It]’s only your imagination […]. (With a sigh, as though from sadness or difficulty, but resolutely) Looks like it’s already morning. Time for me to go.”Just like Leslie’s fiancée, Aerith is rejecting or denying Cloud’s love for her in order to spare him from the pain of not having been able to be with her before her death, as she believes it is inevitable. Just like the fiancée, Aerith also tells Cloud two things. One: their love is imaginary or isn’t real. Two: it’s morning, and she has to go (she says this right before Cloud wakes from the pseudo-dream).
“Cloud: Aeris!? You safe?What Aerith is so resigned about in Cloud’s resolution scene isn’t her kidnapping, but instead her fated death at the hands of Sephiroth. Nojima hints at this in FFVII Remake Ultimania:
Aeris: Yeah, I'm all right. I knew that [you] would come for me.”
“If you know Aerith’s fate, then this line would really pull at your heart strings […]” (section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Yoshinori Kitase, Kazushige Nojima”, page 744).Here is what codirector Toriyama had to say on Aerith’s words:
“[While] these words are intended for Cloud, I think Aerith is partly speaking them to herself. The contents of her request may be at odds with how she truly feels inside” (FFVII Remake Material Ultimania Plus, VA Script Notes, “A Dream Shown by Aerith”, “Scenario Staff Q&A - Answered by Motomu Toriyama”).These two quotes by the devs show that Aerith is trying to protect Cloud from her death. Therefore, the Corneo-Sephiroth parallel is far more apt than the Corneo-Shinra parallel.
“Tifa: Why did you wanna come down here?Leslie’s sentiment toward Corneo resembles Cloud’s feelings toward Sephiroth after Aerith’s death. Revenge links Cloud to Sephiroth, not to Shinra. Corneo and Sephiroth reflect each other in that, as a consequence of their actions toward a woman, the man who loves her desires revenge.
Leslie: Revenge. I know I need to let go, but I can't. I need closure, 'cause without it... I'll never be able to move on” (Remake, chapter 14).
“Tifa: [Your fiancée] could still be out there.Take note of Leslie’s final response and the determination with which he speaks: “Then I guess I’ll just have to find her first”. Remember that we’re searching for evidence that Cloud is going to be the one reaching out to Aerith in the Remake trilogy, and that it’s his turn to take his future into his hands. He must be more attentive, more active this time. And Leslie’s words of determination reflect this perfectly. Leslie must find his fiancée first, just like Cloud has to be the one to offer his hand to Aerith in the Remake trilogy and fight for her. This is exactly what our theory is all about.
Barret: Can never be sure how much someone means to ya till they're gone. Don't give up on her yet.
Leslie: (Looks at the flower pendant, [recalling his lover’s words) A message in the language of flowers… I wonder what she meant by it.
[…]
Tifa: Reunion.
Leslie: Huh?
Tifa: In the language of flowers, it means ‘reunion.’
(Leslie shifts his gaze from Tifa to the pendant and stares at it for some time. At last he understands the words his lover left him. With that, as if his mind has been made up, he clutches the pendant and hangs it around his neck.)
Leslie: Then I guess I’ll just have to find her first” (FFVII Remake Material Ultimania Plus, VA Script Notes, “Other Notable Stage Directions - Chapters 14-16”).
“Aerith: Nice to meet you again.So: she wakes him with a cute call, and he recognizes her. Also note that these two elements also apply to the OG church reunion scene.
Cloud actually remembers Aerith, but he pretends not to, perhaps wishing to make himself look cool.
Cloud: Again, huh?
Aerith: What? You don’t remember? How about…the flowers?
Cloud looks at the flowers at his feet and pretends as if he’s only just remembered.
Cloud: Oh, the flower seller” (FFVII Remake Material Ultimania Plus, VA script notes, “Reuniting with Aerith”).
“Aerith's the most important character in the remake so we paid special attention to her lines” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 744).I have full confidence in this fact: one way or another, these two will have a happy ending. This is Cloud’s second chance, and as he swore in “Hollow”, he is not losing her again. That is why I don’t think you should fret, and that our Clerith hearts will be very happy to see these two together again for good in part 3.
“When Cloud and Aerith return the rescued children to Oates, the man in the tattered black cloak shows up again at the hideout. The moment the man grasps Cloud’s arm, he’s overcome by another violent headache and sees a vision of Sephiroth. Cloud wonders if this man who supposedly died five years ago could possibly still be alive. When he says as much to Aerith, she gives him a vague reply” (FFVII Remake Ultimania, section 04: “Scenario”, “Chapter 8 Main Story Digest”, page 256).Aerith’s “vague reply” is accentuated by a very deliberate zoom-in on her mouth (1:18:05-1:18:09), and therefore her words.
“No one expected [Aerith’s death] in the middle of the story. Rumors of a secret way to revive Aerith spread, and it was clear players were having a hard time saying goodbye to her too. Even now, twenty years later, it still feels like a shocking turn of events” (Final Fantasy 30th Anniversary Exposition Pamphlet, page 36).Hamaguchi, codirector of the Remake project, commented on these rumors:
“Interviewer: Do you have a favorite fake rumor about the original FFVII?The devs are also aware of how beloved Clerith is to the FFVII fandom, especially in Japan— in fact, the only FFVII ship name that is an official iOS search term on the Japanese Apple Store is Clerith’s (“クラエア” or “kuraea” in Japanese). Aerith herself is a widely beloved character, particularly, once more, in Japan. For instance, Famitsu and NHK’s recent polls on the best FF heroine and on the best FF character in general both resulted in Aerith ranking number 3, beaten only in the latter poll by Cloud at number 1 and FFX’s Yuna at number 2.
Hamaguchi: I hear a lot about Aerith coming back to life and that's something that's very interesting to hear” (Hamaguchi interview: “129 Rapid-Fire Questions Answered About Final Fantasy VII Rebirth”, by Game Informer).
“Cloud's feelings [of guilt] cannot be resolved by anyone other than Aerith. I tried to convey [that Aerith is saying to Cloud] ‘I'm still here for you’” (FFVII Reunion Files, Nojima’s note on Aerith’s character file, page 58).&
“When I saw the finished product of [Aerith’s face in] CG, I thought, "Oh, isn’t she so cute?” (FFVII Reunion Files, Nomura’s note on Aerith’s character file, page 58).&
"The idea of having Aeris die during the story had a great impact on all the dev staff," Toriyama explained, "and personally I decided to dedicate my efforts to depicting Aeris in as appealing a way as possible, so that she would become an irreplaceable character to the player in preparation for that moment" (Toriyama interview “Final Fantasy anniversary interview: Toriyama speaks” by VG247).The devs care about Aerith, and they’re fully aware we do too.
“[…] there were times the original version became a hindrance. Specifically, staff members with a strong attachment to Final Fantasy VII would often hold themselves back for fear of deviating too much from the original. When we created the original game, we obviously didn’t feel bound in that way. We were passionate about creating a brand new Final Fantasy title, and so we dove in and embraced whatever seemed most interesting to us. We wanted to take that approach this time as well, so we made a special effort to liberate ourselves whenever we held back, remembering that it was okay to do the things we wanted to do” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 1: Motomu Toriyama, Naoki Hamaguchi, Teruki Endo”, page 737).Codirector Nomura said the following:
“When I asked Nojima if he’d write the scenario, I was clear about my demands up front. I said, ‘If we're going to remake Final Fantasy VII, I want it to be done like this.’ At that point, I was intent on making something more than just a remake. [Similarly to how] the battle system this time incorporates elements of the original game’s ATB mechanics [while] also been reborn using a real-time approach […], I wanted to make a story that players would feel is fundamentally Final Fantasy VII but also something new” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 745).Clearly, the devs don’t want to be bogged down by the OG, and are making efforts to do things the way they want to rather than the way they were previously done. The newer generation of developers such as codirector Hamaguchi is also involved in these story changes:
“Interviewer: There are also drastically more scenes with Sephiroth than there were in the original game.Kitase, the producer of the Remake trilogy, even says that after working on this project for so long, and after spending almost 30 years on the FFVII project and getting to know the characters, he has realized that:
Nojima: We weren't planning on having him appear so much at first— the idea was only to hint at his presence. But we changed our approach partway through and became more proactive with having him appear, after which the number of scenes he features in rapidly increased.
Nomura: Hamaguchi [codirector Naoki Hamaguchi] came up to me one day and said in a mysterious tone, ‘I'd like to talk to you about something.’ He asked me about having there be a battle with Sephiroth in Midgar. In the original game, Sephiroth’s true body is located elsewhere, so he didn’t think I'd give in to the idea so easily. I think he even prepared materials to persuade me. But in the end I agreed readily [laughs]” (FFVII Remake Ultimania, section 08 “Secrets”, “Development Staff Interviews, Part 2: Tetsuya Nomura, Yoshinori Kitase, Kazushige Nojima”, page 746).
“The more [he works] on it, the more [he wants] to make all these characters happy. [He wants] to give them a happy ending. The rest of the team’s opinions [obviously] also have to be taken into consideration, so it won't be all happiness and rainbows. But [he] just [wants] to make [the characters of FFVII] happy” (Kitase and Hamaguchi’s interview “Final Fantasy VII Rebirth’s Producer Just Wants 'the Characters to End Up Happy'”, by Vandal, translated by me).Kitase is indeed only one developer, but he’s the producer of this project: that’s the very top position. He oversees everything and nothing goes without his approval. That counts for something. Of course, Kitase is fair and values the input of all the devs, so of course it won’t be “all happiness and rainbows”— but I sincerely believe there’s a big chance that Cloud and Aerith are heading toward their happy ending. Even if this theory is completely bogus, I want to have faith that the devs would not sacrifice good storytelling for nostalgia and a conservative attitude toward preserving the OG story, as that would be cheap of them, and we have not known them to be cheap. This game truly matters to them, so I think they deserve our faith.
2024.05.16 17:19 boathouse_floats 🛡️ Stay Safe with Your Kendu Tokens: Protecting Your Investments in a Growing Market🚀