Bb os 6 8500 v4 theme download

/r/onions: Things That Make You Cry Tor Onion Routing Hidden Services

2009.08.19 01:37 miserlou /r/onions: Things That Make You Cry Tor Onion Routing Hidden Services

The Best Parts of the Anonymous Internet Tor Onion Routing Hidden Services .onions
[link]


2011.01.12 20:16 nstinson Mario Kart

Reddit's home for anything and everything Mario Kart.
[link]


2013.10.07 11:12 nxpnsv KORG volca series users

An for KORG volca related stuff
[link]


2024.06.07 21:35 Lower_Caramel909 [ASTLIBRA Revision] Steam_api64.dll: Failed to initialize

Hello everyone i been having a problem running a game whose name is ASTLIBRA Revision, its a steam game and i downloaded it from juegosdepcfull it seems to use as well some kind of crack named tenoke
The page is spanish so i am sorry if its confusing.
wine --version
wine-9.9
The error when running wine ASTLIBRA.exe
0120:err:module:loader_init "steam_api64.dll" failed to initialize, aborting
0120:err:module:loader_init Initializing dlls for L"Z:\\home\\antonio\\GAMES\\ASTLIBRA\\ASTLIBRA.exe" failed, status c0000005
Tried using the GoldBerg Steam Emu steam_api64.dll as well and so far this is what i receive>
wine ASTLIBRA.exe
0120:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FEAB0
I am unsure if the only thing that i am to copy and replace to my game folder is the steam_api64.dll, so i did and thats the error i got.
SYSTEM SPECS
neofetch
OS: Manjaro Linux x86_64
Host: SF20GM7-2023
Kernel: 6.9.2-1-MANJARO
Uptime: 1 hour, 20 mins
Packages: 1159 (pacman), 8 (snap)
Shell: bash 5.2.26
Resolution: 1366x768
DE: Xfce 4.18
WM: Xfwm4
WM Theme: Kokodi
Theme: Matcha-dark-azul [GTK2], Raleigh [GTK3]
Icons: Papirus-Dark [GTK2], elementary [GTK3]
Terminal: xfce4-terminal
Terminal Font: Monospace 12
CPU: Intel Celeron N4020 (2) @ 2.800GHz
GPU: Intel GeminiLake [UHD Graphics 600]
Memory: 1591MiB / 7764MiB
submitted by Lower_Caramel909 to linux_gaming [link] [comments]


2024.06.07 21:33 Lower_Caramel909 [ASTLIBRA Revision] Steam_api64.dll: Failed to initialize

Hello everyone i been having a problem running a game whose name is ASTLIBRA Revision, its a steam game and i downloaded it from juegosdepcfull it seems to use as well some kind of crack named tenoke
The page is spanish so i am sorry if its confusing.
wine --version
wine-9.9
The error when running wine ASTLIBRA.exe
0120:err:module:loader_init "steam_api64.dll" failed to initialize, aborting
0120:err:module:loader_init Initializing dlls for L"Z:\\home\\antonio\\GAMES\\ASTLIBRA\\ASTLIBRA.exe" failed, status c0000005
Tried using the GoldBerg Steam Emu steam_api64.dll as well and so far this is what i receive>
wine ASTLIBRA.exe
0120:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FEAB0
I am unsure if the only thing that i am to copy and replace to my game folder is the steam_api64.dll, so i did and thats the error i got.
SYSTEM SPECS
neofetch
OS: Manjaro Linux x86_64
Host: SF20GM7-2023
Kernel: 6.9.2-1-MANJARO
Uptime: 1 hour, 20 mins
Packages: 1159 (pacman), 8 (snap)
Shell: bash 5.2.26
Resolution: 1366x768
DE: Xfce 4.18
WM: Xfwm4
WM Theme: Kokodi
Theme: Matcha-dark-azul [GTK2], Raleigh [GTK3]
Icons: Papirus-Dark [GTK2], elementary [GTK3]
Terminal: xfce4-terminal
Terminal Font: Monospace 12
CPU: Intel Celeron N4020 (2) @ 2.800GHz
GPU: Intel GeminiLake [UHD Graphics 600]
Memory: 1591MiB / 7764MiB
submitted by Lower_Caramel909 to wine_gaming [link] [comments]


2024.06.07 21:21 Skylance420 CrossMix Refreshed + Theme Pack Previews

Hey everyone, back with some more stuff for everyone to try out and enjoy.

CrossMix Refreshed

I've been working on a graphical facelift for CrossMixOS, rolling in the things I've done for Stock and Tomato and improving the graphics. I've added some boot logo options, changed icons and item descriptions in the System Tools app, created a CrossMixOS Theme, and more. Please try it and let me know your thoughts, be sure to follow the ReadMe as there are some folders to remove in CrossMixOS before dropping my files into your card. (nothing that'll break stuff, just redundant Icon/Background folders)
I'm waiting to hear back on the issue of adding an easy togglable option to either keep or remove the Grid labels for your Game tab. You'll find an additional Emus folder called 'Emus (No Labels)' included which has some configuration changes to remove the labels so you can use my 'Burst! (Centered)' Icon pack, if that's your preference. For now, you will have to swap between the Emus folder via renaming the folders to pick which style you want, there's instructions in the ReadMe for this, but if you want to keep the labels, disregard instructions for renaming any Emus folders. I personally keep both Emus folders on my card, one named 'Emus (Labels)' and the other, being mine which removes the grid labels, just called 'Emus'. When I want to switch, I just rename 'Emus' to 'Emus (No Labels)' and the other one back to 'Emus'.
You can find CrossMix Refreshed here: https://drive.google.com/drive/folders/1xPfowrcMH-6-YPgDnIFWt4OyPHBSVLXY?usp=sharing

Theme Previews

Additionally, as you all know, I've made a generously sized Theme pack with over 150 themes to choose from. Now I've made it easier to find which of them you may want to use. Included on my Drive you can now find a Themes Preview folder, which contains a screenshot of each theme so you can quickly peruse and decide which ones you might want to check out. All of the themes are working great with the 'No Backgrounds' option I've added in with CrossMix Refreshed, so make sure to grab both from the links I've provided!
I've also found that the name formatting for many of my themes was clashing with the 'Sort Themes Alphabetically' tool found in the CrossMixOS System Tools app. I went ahead and updated the names and tested it so now they won't be deleted during the sorting process. If you're experiencing this issue, replace them with my latest version and it should all work no problem.
You can find my Theme Pack, Theme Previews, and Icon/Backgrounds packs for Stock & Tomato here: https://drive.google.com/drive/folders/1eC9HBUm6Ztxy8pNDxUhSVG6RKnkVE9fI?usp=sharing
Let me know your feedback or if you have any problems. Have fun everyone!
submitted by Skylance420 to trimui [link] [comments]


2024.06.07 20:56 Freeman_Alex [WTS] ⚜️⚜️⚜️Freeman Shipyard Store vol.4⚜️⚜️⚜️ OC LTI Ironclad +Dauntless paint $400 ⚜️OC LTI Ursa Medivac +Respite Paint $55 ⚜️OC LTI Pulse/LX +Dominion Paint $25 ⚜️Prowler to Hull D CCU $50 ⚜️Hull D to Orion CCU $50 ⚜️CHEAP WARBOND CCU ⚜️QuickSALE ⚜️Open24/7 ⚜️Rare Paints ⚜️JUST WRITE

⚜️ Freeman Old Star Shipyard of Tortuga ⚜️

🔥 HOT SALE & SPECIAL OFFERS & Warbond CCU 🔥

CCU - FROM -> TO Save $ Warbond Bonus Price
Prowler 600i BIS 2953 🔥 +paint & poster $35
Hull D Orion $50 120m $50
Prowler Hull D $60 - $50

⚜️ ➤ If you want to buy something, SEND PM me or send me DM to AlexFreeman#8529 in Discord. ⚜️

My old store pages with trade history: vol.1, vol.2, vol.3

Tip: Use on keyboard to search for the ship you want  

⚜️ ➤ REFERRAL SERVICE ⚜️

Quantity Price, $
1 referral $--
5+ referral $-- for each
Information about rewards can be found here - https://robertsspaceindustries.com/referral-program Consider using my referral code STAR-57F5-QBC9 when creating a new account and receive 5000 UEC in game. 🔥Anyone who uses my referral code becomes my guest of honor and receives discounts in my store🔥
 

🔥Hot discounts🔥

Item Insurance Price,$
Ironclad +Dauntless paint LTI $400🔥
Ironclad Assault +Dauntless Paint LTI $465🔥
Ironclad Two-Front Strike +Dauntless Paints LTI $835🔥
Pulse +Dominion Paint LTI $25🔥
Pulse LX +Dominion Paint LTI $25🔥
Pulse and Pulse LX +Dominion Paints LTI $48🔥
MPUV Tractor +Firebrand Paint LTI $35🔥
Ursa Medivac +Respite Paint & Flight Jacket LTI $55🔥
F7C Hornet Mk II +Ironscale Paint LTI $160
Sabre Firebird +Ashcloud Paint🔥🔥🔥🔥🔥 LTI $170🔥
600I BIS 2953 +Paint&Poster OC 10y $575
Redeemer BIS 2953 +Paint&Poster OC 10y $430
Corsair BIS 2953 +Paint&Poster OC 10y $350
Vulture BIS 2953 +Paint&Poster OC 10y $275
600i Explorer BIS 2951 + Paint & Jacket CCU'd LTI $400
MERCURY STAR RUNNER BIS 2951 + Paint & Jacket CCU'd LTI $210
MERCURY STAR RUNNER BIS 2952 + RED ALERT Paint CCU'd LTI $260
CARRACK BIS 2952 + RED ALERT Paint CCU'd LTI $600
LTI Upgrade - Reliant Kore to CNOU Nomad LTI $80
LTI Upgrade - 315P to CNOU Nomad LTI $100
M50 Subscriber Edition LTI $98
Cutlass RED Subscriber Edition LTI $133
Mantis Subscriber Edition LTI $148
Sabre Subscriber Edition LTI $168
Add-Ons - Endeavor Telescope Pod 10y $135
Add-Ons - Endeavor Biodome Pod 10y $110
Add-Ons - Endeavor Fuel Pod 10y $40
Add-Ons - AEGIS Idris P After Market Kit LTI $260
   

⚜️ ➤ CONCIERGE PACKAGES:

Item Insurance Includes Price
UEE EXPLORATION 2948 PACK LTI SC+SQ42+VFG+20k $800
SCOUNDREL PACK LTI SC+SQ42+VFG+20k $740
ENTREPRENEUR PACK LTI SC+SQ42+VFG+20k $640
   

⚜️ ➤ ORIGINAL CONCEPTS and Cross-Chassis Upgraded ships:

Item Insurance CCU-ed Original concept ♻
100I LTI $60 -
125A LTI $60 -
135c LTI $65 -
300I LTI $60 -
315P LTI $65 -
325A LTI $70 -
350R LTI $145 -
400I LTI $235 -
600I TOURING LTI $390 -
600I EXPLORER LTI $400 -
600i Explorer BIS 2951 + Paint & Jacket LTI $400 -
890 JUMP - IAE 10 years - $1150
A1 SPIRIT LTI $160 -
A1 SPIRIT + Intrepid Paint LTI - $255
A2 HERCULES LTI $735 -
A2 HERCULES - IAE 2949 10 years - $750
Ares Inferno LTI $235 -
Ares ION LTI $235 -
Argo MOLE LTI $299 -
AVENGER STALKER LTI $60 -
AVENGER WARLOCK LTI $85 -
Avenger Titan - IAE 2949 10 years - $67
APOLLO TRIAGE LTI $235 -
APOLLO MEDIVAC LTI $260 -
ARROW LTI $75 -
BALLISTA LTI $125 -
BUCCANEER LTI $115 -
BLADE LTI $245 -
C1 SPIRIT LTI $110 -
C2 HERCULES LTI $385 -
CARRACK LTI $585 -
CATERPILLAR LTI $255🔥 -
CATERPILLAR BEST IN SHOW EDITION LTI $333 -
CENTURION LTI $105 -
CONSTELLATION TAURUS 🚚 LTI $175 -
CONSTELLATION ANDROMEDA LTI $225 -
CONSTELLATION AQUILA LTI $295 -
CONSTELLATION PHOENIX 10 years - $400
CORSAIR LTI $198🔥 -
CORSAIR + Name Reservation LTI - $777
CRUCIBLE LTI $335 -
CUTLASS BLACK LTI $99 -
CUTLASS BLACK BEST IN SHOW EDITION LTI $110 -
CUTLASS RED 🚑 LTI $120 -
CUTLASS BLUE 10 years - $175
CUTLASS BLUE LTI $160 -
CUTTER LTI $70 -
CUTTER SCOUT LTI $80 -
C8R PISCES LTI $65 -
C8X PISCES EXPEDITION - IAE 2949 10 years - $62
DEFENDER 🛸 LTI $185 -
DRAKE DRAGONFLY RIDE TOGETHER TWO-PACK LTI - $190
E1 SPIRIT LTI $135 -
E1 SPIRIT + Olympia Paint LTI - $235
ECLIPSE LTI $265 -
ENDEAVOR BASE LTI $335 -
EXPANSE LTI $135 -
F7A HORNET MK2 LTI $500 $700
F7C HORNET LTI $112 -
F7C-S HORNET GHOST LTI $110 -
F7C-R HORNET TRACKER LTI $125 -
F7C HORNET WILDFIRE LTI $160 -
F7C-M SUPER HORNET LTI $165 -
F7C-M SUPER HORNET HEARTSEEKER LTI $180 -
FREELANCER LTI $100 -
FREELANCER DUR LTI $120 -
FREELANCER MAX 🚚 LTI $135 -
FREELANCER MIS LTI $160 -
Fury +Leatherback Paint LTI - $80
Fury MX +Leatherback Paint LTI - $80
GALAXY + Protector Paint LTI - $450
GALAXY LTI $365 -
GENESIS Starliner LTI $385 -
GLADIATOR LTI $150 -
GLADIUS LTI $90 -
GLADIUS VALIANT LTI $110 -
GLAIVE 🛸 LTI $295 -
HAWK LTI $102 -
HAMMERHEAD LTI $710 -
HERALD LTI $85 -
HULL A LTI $90 -
HULL B LTI $125 -
HULL C LTI - -
HULL D LTI - -
HULL E 10 years - $777
HURRICANE LTI $180 -
KHARTU-AL 🛸 LTI $155 -
LIBERATOR LTI $560 -
LYNX + Moonrise Paint LTI - $105
M2 HERCULES LTI $505 -
M50 INTERCEPTOR LTI $102 -
MANTIS LTI $135 -
MERCHANTMAN LTI $585 -
MERCURY STAR RUNNER 10 years - $250
MERCURY STAR RUNNER LTI $199🔥 -
MERCURY STAR RUNNER BIS 2951 + Paint & Jacket LTI $210 -
MPUV Cargo - ILW 10 years - $40
NAUTILUS LTI $710 -
NOMAD LTI $80 $110
NOVA TANK LTI $110 -
ODYSSEY LTI $685 -
ORIGIN G12 (Touring) LTI - $78
ORIGIN G12A (Combat) LTI - $88
ORIGIN G12R (Racing) LTI - $78
ORION LTI $560 -
P-72 ARCHIMEDES EMERALD LTI $150 -
PERSEUS LTI $660 -
PERSEUS - ILW 10 years - $690
PERSEUS + Thundercloud Paint - VIP Exclusive LTI - $900
PIONEER - IAE 10 years - $1150
POLARIS LTI $745 -
POLARIS - ILW 10 years - $760
PROSPECTOR LTI $140 -
PROWLER LTI $360 -
RAILEN 🛸🚚 LTI $190 -
RAFT 🚚 LTI $115 -
RANGER CV LTI - -
RANGER RC 10 years - $50
RANGER TR 10 years - $50
RAZOR LTI $130 -
RAZOR LX LTI $135 -
RAZOR EX LTI $140 -
RETALIATOR BASE LTI $135 -
RETALIATOR BOMBER 10 years - $280
RETALIATOR BOMBER LTI $260 -
RECLAIMER LTI $385 -
REDEEMER LTI $310 -
REDEEMER - ILW 10 years - $300
RELIANT KORE LTI $65 -
RELIANT TANA (SKIRMISHER) LTI $80 -
RELIANT SEN (RESEARCHER) LTI $90 -
RELIANT MAKO (NEWS VAN) LTI $95 -
ROC LTI - $140
ROC Subscribers Exclusive LTI $60 -
ROC Subscribers Exclusive 12m - $54
ROC-DS LTI $75 -
SAN'TOK.YĀI LTI $205 $400
SABRE LTI $155 -
SABRE COMET LTI $170 -
SCORPIUS ANTARES LTI $181 -
SCORPIUS LTI $191 -
SPARTAN LTI $80 $100
STARFARER LTI $285 -
STARFARER GEMINI LTI $270 -
STORM + Summit Paint LTI - $130
STV + Blue Steel Paint LTI - $55
SRV LTI $135 -
TALON LTI $115 -
TALON SHRIKE LTI $118 -
TERRAPIN LTI $205 -
VANGUARD HOPLITE LTI $220 -
VANGUARD WARDEN LTI $245 -
VANGUARD SENTINEL LTI $260 -
VANGUARD HARBINGER LTI $275 -
VALKYRIE LTI $270 -
VULCAN LTI $185 -
VULTURE LTI $135🔥 -
X1 BASELINE EDITION LTI $50 -
X1 FORCE EDITION LTI $60 -
X1 VELOCITY EDITION LTI $55 -
Zeus Mk II ES +Solstice Paint LTI - $235
Zeus Mk II CL +Solstice Paint LTI - $235
Zeus Mk II MR +Solstice Paint LTI $175 $275

⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️

CLICK HERE TO PLACE AN ORDER

 

⚜️ ➤ SHIP PAINTS:

Item Price
2951 Auspicious Red Paint Pack $22
2952 Auspicious Red Paint Pack $24
Nomad - 2951 Auspicious Red Paint $11
Freelancer - 2951 Auspicious Red Paint $14
Constellation - 2952 Auspicious Red Paint $14
Sabre - 2952 Auspicious Red Paint $12
Lovestruck Paint Pack $26
HoverQuad - Lovestruck Paint $8
MPUV - Lovestruck Paint $8
Cyclone - Lovestruck Paint $8
Arrow - Lovestruck Paint $8
Nomad - Lovestruck Paint $10
RAFT - Lovestruck Paint $10
SRV - Lovestruck Paint $11
Scorpius - Lovestruck Paint $14
Ares - Lovestruck Paint $14
Mole - Lovestruck Paint $16
Ghoulish Green 4 Paint Pack $32
Mule - Ghoulish Green Paint $6
Herald - Ghoulish Green Paint $8
Vulture - Ghoulish Green Paint $12
Caterpillar - Ghoulish Green Paint $12
Buccaneer - Ghoulish Green Paint $9
Cutlass - Ghoulish Green Paint $8
Dragonfly - Ghoulish Green Paint $8
Avenger - Invictus 2950 Blue and Gold Paint $10
Aurora - Invictus 2950 Blue and Gold Paint $10
Constellation - 2950 Invictus Blue and Gold Paint $18
Cyclone - Invictus Blue and Gold Paint $8
Galaxy - Protector Paint $15
Gladius - Invictus Blue and Gold Paint $12
Gladius - Solar Winds Paint $11
Hawk - Invictus Blue and Gold Paint $10
Hercules Starlifter - Invictus Blue and Gold Paint $20
Hornet - Invictus Blue and Gold Paint $10
Reliant - Invictus Blue and Gold Paint $8
Retaliator - Invictus Blue and Gold Paint $28
Vanguard - Invictus Blue and Gold Paint $18
Aphorite Mining Paint Pack $35
Dolivine Mining Paint Pack $35
Hadanite Mining Paint Pack $35
Overdrive Racing Paint Pack $11
Slipstream Racing Paint Pack $11
Turbocharged Racing Paint Pack $11
Aspire Paint Pack $18
Central Tower Paint Pack $18
Hosanna Paint Pack $18
100 Series - Sand Wave Paint $8
100 Series - Melrose Paint $8
400i - Meridian Paint $20
400i - Penumbra Paint $20
600i - Cold Forge Paint $14
600i - Sterling Paint $19
Arrastra - Nocturne Paint $17🔥
Aurora ILW 2950 Paint Pack $18
Aurora - Light and Dark Grey Paint $8
Aurora - Green and Gold Paint $8
Avenger ILW 2950 Paint Pack $20
Avenger - Solar Winds Paint $10
Avenger - Copernicus Paint $8
Avenger - Kepler Paint $8
Avenger - De Biasio Paint $8
Centurion - Beachhead Paint $8
Constellation ILW 2950 Paint Pack $27
Constellation - Dark Green Paint $13
Cutlass Black - Skull & Crossbones Paint $12
Defender - Platinum Paint $15
Defender - Harmony Paint $15
LIBERATOR - VIP exclusive Condor Paint $33🔥
Mercury Star Runner - 2951 Fortuna Paint $14
MOLE Aphorite Paint $12
MOLE Dolivine Paint $12
MOLE Hadanite Paint $12
Nox - Harmony Paint $8
Odyssey - Windrider Paint $28
PERSEUS - A VIP exclusive, the Thundercloud Paint $33🔥
Prospector Aphorite Paint $11
Prospector Dolivine Paint $11
Prospector Hadanite Paint $11
Prowler - Ocellus Paint $20
Prowler - Harmony Paint $20
Railen - Hyaotan Paint $20
Retaliator ILW 2950 Paint Pack $38
Reclaimer Aphorite Paint $15
Reclaimer Dolivine Paint $15
Reclaimer Hadanite Paint $15
ROC Aphorite Paint $7
ROC Dolivine Paint $7
ROC Hadanite Paint $7
Scorpius - Stinger Paint $30
Scorpius - Tiburon Paint $12
STV - Blue Steel Paint $5
Talon - Cobalt Paint $10
Talon - Crimson Paint $10
Talon - Ocellus Paint $10
Talon - Harmony Paint $10
Talon - Paint Pack $30
Valkyrie ILW 2950 Paint Pack $40
Vanguard - Solar Winds Paint $15
Zeus Mk II - Solstice Paint $12
 

⚜️ ➤ SUBSCRIBERS EXCLUSIVE SETS:

Set Includes Price
Takuetsu Replica Figurines 6 exhibits $35
Kastak Arms Custodian SMG CitizenCon 2947 Edition 1 item $30
Atzkav "DEADEYE" Sniper rifle 1 item $10
Yubarev "DEADEYE" Pistol 1 item $10
WowBlast "Blue" Desperado Toy Pistol 1 item $8
WowBlast "Orange" Desperado Toy Pistol 1 item $8
WowBlast "Red" Desperado Toy Pistol 1 item $8
WowBlast "Teal" Desperado Toy Pistol 1 item $8
Overlord Helmets DOUBLE TROUBLE 2 items $7
Overlord Helmets FORCES OF NATURE 2 items $7
Overlord Helmets SILENT STRIKE 2 items $7
Overlord "Dust Storm" Armor Set 3 items $9
Overlord "Predator" Armor Set 3 items $9
Overlord "Riptide" Armor Set 3 items $9
Overlord "Stinger" Armor Set 3 items $9
Overlord "Supernova" Armor Set 3 items $9
Overlord "Switchback" Armor Set 3 items $9
Caudillo Helmets Pack 1 2 items $8
Caudillo Helmets Pack 2 2 items $8
Caudillo Helmets Pack 3 2 items $8
NIGHTFIRE - Paladin Helmet 1 item $6
SINGULARITY - Paladin Helmet 1 item $6
ICEBORN - Paladin Helmet 1 item $6
Fieldsbury Dark Bear Helmet 1 item $8
Fieldsbury Dark Bear Helmet – ORANGE 1 item $8
Fieldsbury Dark Bear Helmet – LIME 1 item $8
Fieldsbury Dark Bear Helmet – BLUEBERRY 1 item $8
Fieldsbury Dark Bear Helmet – GRAPE 1 item $8
Fieldsbury Dark Bear Helmet – GUAVA 1 item $8
Fieldsbury Dark Bear Sinister SIX-PACK 6 items $26
Giocoso Helmet - Azure 1 item $7
Giocoso Helmet - Ivory 1 item $7
Giocoso Helmet - Obsidian 1 item $7
Giocoso Helmet - Triple Pack 1 item $15
Sawtooth "Sirocco" Combat Knife 1 item $5
Sawtooth "Squall" Combat Knife 1 item $5
Sawtooth "Bloodstone" Combat Knife 1 item $5
Pyro RYT "Ghost" Multi-Tool 1 item $6
Pyro RYT "Mirage" Multi-Tool 1 item $6
Pyro RYT "Bloodline" Multi-Tool 1 item $6
GP-33 Mod "ASHFALL" Grenade Launcher 1 item $9
GP-33 Mod "COPPERHEAD" Grenade Launcher 1 item $9
GP-33 Mod "THUNDERCLAP" Grenade Launcher 1 item $9
Aves Armor & Helmet Set 4 items $16
Aves Talon Shrike Armor and Helmet Set 4 items $16
Aves Talon Armor and Helmet Set 4 items $16
Neoni "Jami" Helmet 1 item $7
Neoni "Onna" Helmet 1 item $7
Neoni "Tengubi" Helmet 1 item $7
Star Kitten Set 4 items $14
Star Kittyen "SALLY" Set 4 items $14
Star Kittyen "DAMON" Set 4 items $14
Pembroke RSI Sunburst Exploration Armor 3 items $15
Pembroke RSI Ivory Exploration Armor 3 items $15
Pembroke RSI Graphite Exploration Armor 3 items $15
Morozov Aftershock Armor 5 items $15
Morozov Terracotta Armor 5 items $15
Morozov Thule Armor 5 items $15
Sakura Fun Green ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun Blue ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun White ORC-mkX Armor Bobblehead 1 item $7
Zeus Exploration Suit 3 items $15
Zeus Exploration Suit Solar 3 items $15
Zeus Exploration Suit Starscape 3 items $15
Xanthule Flight Suit 2 items $13
Xanthule Sehya Flight Suit 2 items $13
Xanthule Tahn Flight Suit 2 items $13
CSP-68L Backpack Night Camo 1 item $6
CSP-68L Backpack Cayman 1 item $6
CSP-68L Backpack Forest Camo 1 item $6
CitizenCon 2951 Digital Goodies 7 items $10
CitizenCon 2951 Trophy 7 items $10
 

⚜️➤ SHIP UPGRADES - CROSS-CHASSIS UPGRADES (CCUs, upgrades), some upgrades can be chain in few steps CCU's:

SHIP TARGET SHIP < Upgrade from Price
400I
400I < CONSTELLATION ANDROMEDA $15
600I EXPLORER
600I EXPLORER < PROWLER $70
ARROW
ARROW < AURORA MR $50
ARROW < MUSTANG ALPHA $50
ARROW < C8X PISCES EXPEDITION $35
ARROW < 100i $30
ARROW < AVENGER TITAN $25
ARROW < RELIANT KORE $15
CATERPILLAR BEST IN SHOW EDITION
CATERPILLAR BISE < VANGUARD HARBINGER $100
CORSAIR
CORSAIR < TAURUS $60
CRUCIBLE
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CUTLASS BLACK BEST IN SHOW EDITION
CUTLASS BLACK BISE < GLADIUS $70
CUTLASS RED Subscriber
CUTLASS RED Subscriber < F7C-S HORNET GHOST $25
CUTLASS BLUE
CUTLASS BLUE < PROSPECTOR $30
DEFENDER
DEFENDER < CORSAIR $15
DEFENDER < HORNET F7C-M HEARTSEEKER $37
HAMMERHEAD
HAMMERHEAD < CARRACK $150
HAMMERHEAD < CARRACK EXPEDITION W/C8X $100
HULL C
HULL C < CATERPILLAR $175
MERCHANTMAN
MERCHANTMAN < STARFARER GEMINI $300
MERCHANTMAN < ARGO MOLE $345
PERSEUS
PERSEUS < CARRACK Expedition W/C8X $40
PERSEUS < CARRACK $90
PERSEUS < ORION $115
PERSEUS < 600I EXPLORER $220
PERSEUS < MERCHANTMAN $248
PERSEUS < ARGO MOLE $380
PERSEUS < ANDROMEDA $485
POLARIS
POLARIS < PERSEUS $70
POLARIS < HAMMERHEAD $70
POLARIS < NAUTILUS $60
POLARIS < CARRACK $250
RECLAIMER BIS 2949
RECLAIMER BIS 2949 < VALKYRIE $300
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submitted by Freeman_Alex to Starcitizen_trades [link] [comments]


2024.06.07 19:14 Lower_Caramel909 [ASTLIBRA Revision] Steam_api64.dll: Failed to initialize

Hello everyone i been having a problem running a game whose name is ASTLIBRA Revision, its a steam game and i downloaded it from juegosdepcfull it seems to use as well some kind of crack named tenoke
The page is spanish so i am sorry if its confusing.
wine --version
wine-9.9
The error when running wine ASTLIBRA.exe
0120:err:module:loader_init "steam_api64.dll" failed to initialize, aborting
0120:err:module:loader_init Initializing dlls for L"Z:\\home\\antonio\\GAMES\\ASTLIBRA\\ASTLIBRA.exe" failed, status c0000005
Tried using the GoldBerg Steam Emu steam_api64.dll as well and so far this is what i receive>
wine ASTLIBRA.exe
0120:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00007FFFFE1FEAB0
I am unsure if the only thing that i am to copy and replace to my game folder is the steam_api64.dll, so i did and thats the error i got.
SYSTEM SPECS
neofetch
OS: Manjaro Linux x86_64
Host: SF20GM7-2023
Kernel: 6.9.2-1-MANJARO
Uptime: 1 hour, 20 mins
Packages: 1159 (pacman), 8 (snap)
Shell: bash 5.2.26
Resolution: 1366x768
DE: Xfce 4.18
WM: Xfwm4
WM Theme: Kokodi
Theme: Matcha-dark-azul [GTK2], Raleigh [GTK3]
Icons: Papirus-Dark [GTK2], elementary [GTK3]
Terminal: xfce4-terminal
Terminal Font: Monospace 12
CPU: Intel Celeron N4020 (2) @ 2.800GHz
GPU: Intel GeminiLake [UHD Graphics 600]
Memory: 1591MiB / 7764MiB
submitted by Lower_Caramel909 to LinuxCrackSupport [link] [comments]


2024.06.07 19:14 DryClothes2894 If your FPS is bad, this *should* help you a fair bit

If your FPS is bad, this *should* help you a fair bit
Alright so Ive started to get sick of seeing every single day like 5 or 6 new posts about FPS drops and overall performance losses, and a lot of comments about "The game is poorly oPtiMiZeD" and so forth. Half the folks don't even bother listing their specs, very helpful (not)
The truth is a double edged sword here.
One being that, it really isnt as bad as people think (read why later), and two, people forget all the time that this is THE Unreal Engine demo-game, that all the new features of UE are tested on before getting put out for use in other new game releases that use the engine. This game is always going to be on the bleeding edge as they rapidly advance game technology and innovate. All things considered, it really is pretty impressive it still even runs on the decade old PS4 and similar devices.
Now there are a few specific folks on here who CONSTANTLY are complaining about "game optimization" and yet they are on ancient hardware that was low end when Fortnite came out 7 years ago, one guy literally has a GTX 870 that predates this game by a good 3 years (March 2014 release date), over a decade old now. People, you know who you are, stop complaining.
Now onto the next points, addressing both why people think its worse than it is (and what created this problem) and then how to fix things for the most part on your system, aside from external variables out of my control such as crap software like antivirus RGB perhipheral software game launchers etc.
The first problem of how we got here, is mostly due to the lack of good information, and the spread of information that is just wrong. Most of this is top down in a viscous cycle as follows:
Pro playestreameetc doesnt know much about hardware, just plays the game, thats why they're good.
Said player starts to have problems with FPS etc
They then reach out to a "tweaker" on like Twitter to get their PC "optimized"
This is because player has money and can pay for services rather than learn this stuff himself.
Tweaker doesnt really know what he's doing or what impact certain settings have
Tweaker changes a bunch of stuff that he probably shouldn't, stuff that hes copying from other "tweakers"
System seems better to placebo affect, player promotes tweaker on socials, "Thanks to X for fixing my FPS!"
FPS boost YT kids scavenge and investigate thru like stream vods to see what changes were made
FPS boost YT kids then, also not knowing what these settings do, turn this into content
Content, that makes them money, regardless of whether it actually does anything meaningful
This information of supposed "fixes" then gets circulated around, via other YT kids or Reddit or etc
These "fixes" really just make things worse overall because they disable proper functionality of the OS
Now you have lots of players all doing the same "fixes" by their favorite FPS boosters
They all do these tweaks because they trust the person with a microphone
And now you have a bunch of people running settings and tweaks that are overall detrimental to performance
And then everyone, including the FPS YT kids (who dont know anything) all say "The game is poorly optimized"
This goes for people even like Jerian, Codelife, Marrentm, Lestripez (his site is straight up malware, avoid) etc
You know these guys dont know anything when they say that free space on your disk equates to more FPS, which is why they always tell you to delete temp files and stuff, it doesnt matter unless the disk is full.
If you watch these guys streams too, you can see their FPS is usually all over the place, because their "fixes" dont actually do anything beneficial.
I see a lot of times too where someone gets their PC "optimized" and then weeks later is getting BSODs, because the tweakers messed with a lot of stuff that they didn't know how it works, but saw from someone else, such as changing lots of registry values, dangerously unstable overclocks, and so forth.
I can stand behind my work because I have a youtube channel for gameplay, and my FPS is at a LOCKED 240 the entire time in 1440p DX12 on high settings, its linked in my reddit profile if you care to see for yourself any of my recent videos.
The "oPtiMiZaShUn" of Fortnite is relatively fine, and Epic certainly can't fix a problem they didn't create, a problem that has been created by these FPS boosters.
ANYWAYS now that we have the backstory for the major half of the problem, lets tackle the other side in regards to the hardware itself, assuming the configuration of the game is fine, Ill address configuration next.
Now I have spent quite a long amount of time the past few years deep diving into what really makes this game run well and what holds it back in regards to performance, and when it comes down to just raw hardware, assuming the configuration is fine and not full of snake oil, the game, like other Unreal Engine titles and multiplayer games in general, is very memory bottleknecked. That is the throughput and bandwidth of your RAM affects the games overall performance significantly.
This is why you can get low CPU and GPU utilization, and the game still runs poorly, aside from the utilization metrics being very skewed with how modern hardware works, its not perfect measurement, but still illustrates a point for the most part, but essentially your ram bandwidth is saturated or the ram latency is high and holding reduntant tasks up because it takes longer than it needs.
The reason for this is that in a BR type multiplayer game, you not only have a large open world map with a diverse destructible enviroment, but then you throw 100 players on to it that all are doing lots of things, making changes to said enviroment thru activities, construction, destruction, combat, etc.
All this information about what these players are doing (at least the ones in your render distance) has to get stored and read in and out of system memory as stuff happens in real time, this is why FPS tends to be low in stacked endgames with lots of players in a concentrated area, its saturating your memory bandwidth trying to keep up with all the constantly updating information about all the players and what theyre doing.
This is why AMDs line of X3D CPUs are super strong in games like this, because the cache is essentially turbocharged RAM running at almost a terabyte a second. having fast access cache for redundant tasks can speed the process of all this constant transfer up significantly.
Its also the kryptonite for why older Intel CPUs like 8th 9th 10th Gen etc, all really struggle these days, because they have significantly less cache than their AMD counterparts from the same time periods.
And its also the principle of how a certain special device that is now becoming more known technically works, its called Direct Memory Access because its reading the location and info of the players from your RAM and sending that to another device whether PC, Rasberry Pi, etc.
Ill have more information at the bottom for more specific stuff in regards to RAM, but the cliff notes is that enabling XMP is important, but it does leave a good bit on the table, and too many generic kits, especially DDR5, are really bad on the settings they come with out of the box. This is why people think the game runs bad on high end PCs, that come with generic DDR5 kits that have atrocious timings.
Again, more info on this aspect of things at the bottom.
BUUUUT leaving all that aside for now, lets get into what you can do right now that should fix a lot of your FPS problems, no overclocking or any BS snake oil tweaks, just proper configuration thats surprisingly close to stock, you'll be surprised at the amount of settings that don't actually matter.
Ive spent over a year now doing consulting with numerous people thru either Reddit DMs or Discord, helping many peoples game go from zero to hero, some rags to riches stories for sure. (most of it is undoing snake oil from FPS booster kids) and thru that I have developed a shotgun approach that generally is the gist of what needs to be done, and its had a pretty solid success rate.
DISCLAIMER, I am not telling you to do things that I wouldn't or have not already done countless times on all of my many test machines, but you still do this at your own risk and so obviously be precautious, but rest assured I know what all this stuff does.
So obviously starting off things, you probably wanna do some basic housekeeping
Get rid of any garbage software you dont use and stuff that just runs in the background, like
RGB software, ASUS Aura Sync/Armory Crate are HOGS
Extra Anti-Virus software aside from Defender (Especially Norton and MCaffe
(You dont need it, just get a adblocker and dont go to sketchy sites, the antivirus companies sell the viruses to malware companies, and then sell you a solution to the problem they create, classic marketing, dont buy into it)
Double movement software *can* also be a hog in some cases, use ingame diagonals if possible
Controller interfacing/overclocking software can be a massive offender of bogging things down
High polling rate mouses and keyboards like 8000Khz, 4000Khz, eat up CPU cycles, just use 1000.
Also undo any existing exotic FPS booster tweaks, if youve made a lot of changes over the past years it may be a good idea to install fresh windows from USB, I reccomend Windows 11 22H2, its generally performed the best on all my numerous systems, you can get an ISO from the internet archive, but do whatever you want for OS.
Its also beneficial to turn off Virtualization/SVM in the BIOS, with it on windows sandboxes the OS and it does create a mesuarable hit to performance.
Next thing is basic windows changes, starting with HAGS. Most GPUs support it so if you have it it is beneficial to turn this on. Search "Graphics settings" in the settings search and click the first result. Then once in there hit the link for Change Default Graphics Settings. Once there enable Hardware Accelerated GPU Scheduling.
https://preview.redd.it/5radxkbud65d1.png?width=477&format=png&auto=webp&s=f29927b28c6516abf4a245cf08311e1a62ecb33c
https://preview.redd.it/6rx34d95e65d1.png?width=301&format=png&auto=webp&s=c062787f52f60379e485d9012805884a552e78d1
https://preview.redd.it/3b0rjep6e65d1.png?width=507&format=png&auto=webp&s=c3c47a808cabecff3b13c77395975d00888cb60c
The second option is also beneficial for if you want to run a stretched resolution that requires you to be in Windowed Fullscreen mode, as this uses Flip to give you the same input delay as if you were on Fullscreen.
This leads into the next thing, which is DONT have the "Disable Fullscreen Optimizations" box checked for your Fortnite EXE file, this disables Flip functionality for Fullscreen on modern games especially DX12 that dont use old Exclusive fullscreen, so you get more input delay as the game runs in bad window fullscreen, and your alt tabbing takes longer too, Flip offers much lower latency than old exclusive fullscreen with faster alt tab support.
Like if you read it, it litterally says your disabling optimizations, dont listen to boneheads on youtube who think this does anything, your just giving yourself more input delay.
https://preview.redd.it/1b6u8wf2f65d1.png?width=692&format=png&auto=webp&s=10d0ed514e0017df7a2e814998db09f7e57e3f3b
https://preview.redd.it/25zykhk4f65d1.png?width=405&format=png&auto=webp&s=3c52e8ac6639f22f8bf2f2355889112d07fdbe41
Now into graphics drivers, its always a good idea to run DDU or Display Driver Uninstalller from time to time, to clean everything out with the shader caches and reset settings. There also is the fact that a lot of the newer drivers from Nvidia are a dumpster fire right now, its never a good idea to constantly update them. Now AMD can be the same way too, but in most of my consults Ive not experienced any problems just running DDU and installing the latest once supported by the card. You can always run DDU again and install a different driver and find one that works best for you.
On Nvidia I tend to prefer 537.58 or 551.86, the former is a bit older than some of the 4060 and Super variants of the 40 series so you may need a slightly newer one but 4070 and older are just fine with this.
For downloading specific versions just google it, make sure you get the right one for either desktop or notebook variants depending on what your on.
https://preview.redd.it/f4wxqa7jm65d1.png?width=1217&format=png&auto=webp&s=7d870e469c0d9b18e6fb874d1f5024ff4c84286f
I get the best lows on 537.58 but 551.86 has slightly better average FPS and feels a bit snappier at times, but of course you can DDU and try as many as you like till you find one you like.
The DDU tool itself is pretty self explanatory, select on the right GPU and then the appropriate option for your GPU whether it be Nvidia or AMD (or Intel for ARC and iGPU users), and then hit clean and restart. Once back on the desktop install fresh drivers.
https://preview.redd.it/sita48jng65d1.png?width=672&format=png&auto=webp&s=d2a7f138f7a891cd9196c12bd62178dd388cb0a6
From there on the Nvidia side of things, the only settings in here that really matter (aside from setting your monitor refresh rate of course) is setting your Shader Cache size to Unlimited, and setting PhysX to your graphics card instead of having on auto select. On auto this can sometimes run physics on the CPU and give you nintendo switch framerates when builds are breaking and etc.
https://preview.redd.it/o85hjwx6h65d1.png?width=950&format=png&auto=webp&s=b937f4bb4de9002d0677959e380c72e527037735
https://preview.redd.it/d7iluic9h65d1.png?width=953&format=png&auto=webp&s=7ef51a5beacbdfb5539e70a664797ce97aac876d
All that other crap doesnt make much of a difference if at all, lets move on to your Epic launcher.
Now in your library go to your Fortnite install options. The big thing is dont have High Res textures installed, doesnt look any different, and have the DX12 Shaders and Cosmetic Streaming disabled, it sometimes is called Predownloaded Assets or something.
https://preview.redd.it/tu3iis8th65d1.png?width=634&format=png&auto=webp&s=925381e11d6df3fe47f1df46c9569006beace36c
Fun fact about the Pre-download Assets option, I am partially the reason it exists, as back during the May 4th update for Chapter 4 Season 2 last year, they removed the old settings and fuctionality for texture streaming, forcing the game to constantly hog internet bandwidth downloading textures on the fly as players were in your render distance, creating constant packet loss if you werent on 10 Gig Fiber.
Through a handfull of reddit posts, a video detailing the behaivour, and emails, I was able to get thru to the developers and ask them for this option to download everything ahead of time, because SSD storage is cheap whereas fast internet isnt even available in a lot of places.
Everyone has theyre own mark on this game, mine is a setting that everyone uses because its so beneficial.
ANYWAAYYS so now we got that done, lets go to the manage page.
In here you really only want the -NOTEXTURESTREAMING command, this is different from the assets one as this affects game textures like map roads grass buildings etc, not the player skins like the other one does. Having this in there essentially cuts down on CPU and memory traffic by loading everything into your RAM ahead of time rather than constantly move it around, this helps with pop in and hitching.
The other ones litterally dont affect shipping releases of the game, only content cooking on dev builds.
https://preview.redd.it/lz9ordoyi65d1.png?width=662&format=png&auto=webp&s=1ef859766dda0e241d28e6fb9ec48c1c0e8c68b1
Alright so now assuming youve done everything correctly, lets get into building a shader cache for your game. A lot of this has been moved to be done during loading screens, so if your loading in on DX12 with fresh drivers, your CPU is gonna be working hard.
If your not on DX12, just switch it and restart, most GPUs these days run DX12 anyways, DX11 is not worth using at all, and Performance mode is held back by crappy DX11, but if you must use it just change your settings on DX12/11 pages and then load performance mode back up.
For this though were assuming your using DX12 cause it really is just built better, especially for Radeon cards, so let get into shader caching.
Now a big thing here is turn off Nvidia Reflex, because its only beneficial if you are completely GPU bound, which is impossible if you run low settings and or cap your frames. It manages your frame buffer by slowing the CPU to prevent the GPU from getting behind, but if your not GPU bound your game will just feel like crap. You also will get much more consistent input delay with it off, and stuff like shotgun not shooting twitchy framerate generally goes away as well.
https://preview.redd.it/h8fnuo2ck65d1.png?width=1148&format=png&auto=webp&s=9fcd6d0ec0a33b7cbc61fedd9f3ac9f140bc39ee
Just cap your FPS right below whatever you average around, even a 3060 with DLSS balanced can run 144 on High DX12 1440p, which leads into the next thing, being that higher settings help with better caching. Obviously after a few rounds once the stutter from caching is done you can put it on low, but run something like this to start. Cap FPS, fullscreen, DX12.
https://preview.redd.it/zhi5lodvk65d1.png?width=1163&format=png&auto=webp&s=4d4811030aa4abb2121b5054dd3f287adab3fcfe
https://preview.redd.it/ko0o4df0l65d1.png?width=1137&format=png&auto=webp&s=a8d8ea1afc8dbba61af22eb0bedd02de05b261f2
This runs even like 70 FPS at native 1080p on a 1660. Just drive around for a few games visiting all the biomes and POIs till it evens itself out, then switch back to low or whatever you want for settings once its cached.
If you want DX12 to look like performance mode, put render distance on Low, that runs a locked 160 on a 2060 laptop GPU with a 9th gen i7.
The big thing is setting your cap below what your averaging for frames because consistent frames are better than high frames, and youll get less delay if you arent GPU bound. You may need to play with it to find what works best for you.
Assuming im not forgetting anything this should be close to about it for what you gotta do, lmk how this goes for you, if its still running bad you can always try different nvidia drivers and a windows reinstall if you feel ambituos.
Otherwise yea this should get you a fair bit of improvement, now onto extra stuff.
Now in regards to RAM overclocking, I spent months heavily studying memory tuning and overclocking because of the difference it really makes having good ram with all the timings tightened down, theres a reason on my main system I run DDR5-8000 with all the timings and subtimings tightened way down, its not for everyone but for a hardware enthusiast like me I like that last extra bit, and it results in great dividends on the 1% lows.
https://preview.redd.it/aawjma6o565d1.png?width=415&format=png&auto=webp&s=7905b36fbb477712457ec89c0ca86830a4b0f2a3
https://preview.redd.it/m1xjqiyr665d1.png?width=1397&format=png&auto=webp&s=2b78bf19e451c425929d4a3092b178cbc6618ee9
https://preview.redd.it/iugbkqst665d1.jpg?width=1454&format=pjpg&auto=webp&s=ef2fc60c96a240b82d547598219ea8b047cc317b
This of course has spent a lot of time on rigorous stress testing to ensure its absolute stability, dont OC memory if you dont know how to stabilize it, it will slowly corrupt your OS and will make your game run like crap as modern ram has a lot of error correction built in that comes at a performance hit.
My lowly 5800X has no problem maxing out a 3080Ti at a steady 300 FPS on DX12 thanks to its tuned Samsung B Die ram, putting good ram on my 5900X nearly doubled my FPS over the garbage that was on there.
If you want to dive into the world of learning how to identify what ram you have and overclock it properly, theres github guides and plenty of existing resources on the overclocking subreddit, as well as youtube content by guys like Actually Hardcore Overclocking AKA Buildzoid, I learned so much from watching his videos of reacting and critiquing other peoples ram timings, and then diving into his own ram overclocking content.
He even has a great guide for DDR5 on Ryzen 7000 with Hynix memory (almost any 6000 CL30 2x16 kit) that offers some timings that should work for most kits just fine and offer much improvement over stock, just ignore the part about 2033 FCLK as that was simply a bug with AGESA that made the ram run at 6100MT/s which is why it WAS faster, just run 2000 FCLK for DDR5 6000.
It is a valuable skill to learn how to tune ram as it can breathe new life into a underperforming system, but you cant teach a bird how to fly as it is an acquired skill, so if you want to really make this game fly, you should learn how to tune your ram.
submitted by DryClothes2894 to FortNiteBR [link] [comments]


2024.06.07 19:02 Excellent-Finish580 ¿How to stop the app from automatically updating itself in Mac?

Hello,
I am using Tidal on a MacOs High Sierra (10.13.6), my Tidal desktop app automatically updated and stopped working. I managed to download an older version that works but it updates to the new version when I turn my computer off and on. I'm not switching operating systems because I'm repulsed by Apple's programmed obsolecence so I'd like to know how to stop the app from updating itself.
Thanks for any help!
submitted by Excellent-Finish580 to TIdaL [link] [comments]


2024.06.07 18:15 kluyg New features on your Kindle Scribe

New features on your Kindle Scribe
Got an email from Amazon today, it gives a very nice summary of new features, so decided to re-post here. See below.
Introducing more options to personalize your Kindle Scribe experience. New features are ready to explore today. See below to learn what's new. Learn more about your Kindle Scribe
Per page template in Notebooks More flexibility for your notes. You can now select the preferred template you want to use for one or multiple pages of your Notebook. In your Notebook, go to Notebook Settings or Notebook Overview to change templates.
Sleep timer Choose how long your Kindle should wait before turning off the screen and entering sleep mode. Go to Settings > Device options to update your sleep timer.
In-book annotations in the Kindle app Now you can view handwritten sticky notes taken on Kindle Scribe on the Kindle app for iOS, Android or Fire OS. All your notes and highlights are accessible in the app, even if your Kindle Scribe isn't nearby. Download the Kindle app from the App Store or visit the Getting Started page for installation help.
iOS version 6.86.0.10, Android version 8.97 and Fire OS version 14.97 or higher is required. View version info by clicking More > Settings > Version on the iOS app or by clicking More > Info > About on the Android app.
Having trouble finding new features? Confirm that your device has the latest software installed by tapping on More > Settings > Device info. You should see Firmware version Kindle 5.16.9. Software updates automaticaly download and install on your Kindle when connected wirelessly. You can also manually download and install updates by visiting the Kindle Software Update page.
submitted by kluyg to kindlescribe [link] [comments]


2024.06.07 18:01 soniaxma There's a good chance for Wayv to get their first win next week on The Show!!

There's a good chance for Wayv to get their first win next week on The Show!!
heyy first of all idk if im allowed to post these here and sorry in advance english is not my first language and i tend not to post stuff but i feel like this is important and i would like to use this platform to help our boys achieve their 1st win!!
as you can see in the pic they really have a good chance to win next week's The Show and it'll be really meaningful for Xiaojun to hand the trophy to Wayv as the mc
and there are some ways we can increase our chances for winning!!
1) stream the mv !! https://youtu.be/YGRvWFfCNGs?si=jhc-N_5rcq8dsvVV
(honestly the mv is so cute and fun i personally watch it at least a few times a day lol)
however you shouldn't mute the video or loop it as youtube will count it as bot views!! just watch it how you'll normally watch a youtube video:)
2) participate in the prevote + save votes for the live voting in star planet!!
Android ➫ bit.ly/4aoMYEb iOS ➫ bit.ly/49rrnJZ (the links to download the app)
prevote! in the main page you should see a box titled early vote, press inside and vote for wayv!!
however when you start a new account you won't have any votes so you'll need to watch ads to get votes! its limited to 10 ads per day so you can vote for 5 times a day (one ad gives you 5 heart jellies and 1 vote costs 10 heart jellies)
you can also complete the missions given in the app or buy the votes using real money, but as a student myself i dont have the financial ability so i do my best in watching the ads every day to vote for them lol and the ads aren't that long and i usually let them play while i do other stuff lmaoo
live voting! the prevote closes on monday 14:00 kst. the live voting will start on tuesday when the show airs which is 18:00 kst and the live voting will start when the top3(? is announced which is around 5 minutes after the show starts!
an important thing to note is that in live voting one vote costs 100 heart jellies so you should probably save up 500 jellies before The Show starts as one can vote as most 5 votes in live voting. this section is more important as it has a higher weighing of the final score!!
3) vote giveaways in twitter! there are a lot of threads on twitter which have vote giveaways including wayv, such as this one! theyre free and take only a little time to fulfil their requirements such as following the accounts and dropping screenshots!
https://x.com/WayV_Airline/status/1798973556614627408?t=U6ddgc-ut3oQkzHkN7E3OQ&s=19
4) download the song! (on apple music and spotify) honestly i don't really know how this works as i do not have an ios device, but im sure there are guides on twitter (known as X) to help you and from what i saw its super simple!
5) buy physical albums from stores which count them into hanteo charts! i know it is predicted that we'll get the full score for physical but better be safe than sorry:) if you have the financial ability to buy them then do so! (honestly i think this time's album design is pretty nice lol)
6) donate to wayv fanbases for streaming on korean charts (flo,genie,bugs)! there are fanbases which are open for donations to buy passes to stream the album! again if you're financially able to you are more than welcome to do so:)
HELP i finally finished this thread(? youre a real one if you read it til here (jk) i know that all of us are busy with our personal lives but it'll be great for us to help our boys get their first win after 5 years. i also know that not everyone has the financial ability to support them (me) so i usually do item 1-3 to do my best to support them. because i know that every bit helps:)
also disclaimer there may have some inaccuracies and feel free to correct me as this is all new to me too help. if you have questions you can ask them in the comments and ill try my best to answer them:,) btw idk if the links i put here will work help (can you tell i dont use reddit a lot💀)
in conclusion: FIGHTING WAYV!! FIGHTING ALL OF YALL<3333
submitted by soniaxma to NCT [link] [comments]


2024.06.07 17:57 dgkidd407 NEW MUSIC FRIDAY WEEK 6/7/24 PRESENTED BY REGGAE THEORY

NEW MUSIC FRIDAY WEEK 6/7/24 PRESENTED BY REGGAE THEORY
Its NEW MUSIC FRIDAY!!!! Each and every week, Reggae Theory will be sharing with you the latest new reggae music and SIMILAR GENRE vibes that were released during the week! Check out many new songs from your favorite artists and more! (I don't own the rights to the images. Please share any new music i may have missed in the comments!)
🏝️🏝️🏝️
  1. (NEW SONG) Highways by Iffa Crush & Gary Dread
Spotify: https://open.spotify.com/track/0XeVdXDGZeb6nVvvGrOmAY?si=bc45f8236a764c4d
YouTube: https://youtu.be/-t6brqkSFnI?si=DGJzcDRIwrrHUE_z
🎶🎶🎶
  1. (NEW SONG) Lonely Stoner Song by Carries
Spotify: https://open.spotify.com/track/4GJoE6cm4eJrXnRKYeyMUb?si=6344d8fc218d45f8
YouTube: https://youtu.be/aj6Y5x9Gr4A?si=XGxYsJ9anCrSvP-h
🎶🎶🎶
*3. (NEW SONG) When I Get Mine by 880 South
Spotify: https://open.spotify.com/track/6GiDO5R3mnNLlsif6nV2sp?si=6b7d6207f22944ec
YouTube: https://youtu.be/P3TaNjy-NyY?si=sVGX-K4x9X4OH8zM
🎶🎶🎶
  1. (NEW SONG) Find A Way by Drifting Roots & Ze-Ion
Spotify: https://open.spotify.com/track/3puPTaf5288RDqTPSVBsVJ?si=ELsJsv1cTwqfe-QWUIvhhQ&context=spotify%3Aplaylist%3A37i9dQZEVXbewscP5uvG0f
YouTube: https://youtu.be/GfXVgKsXNKU?si=AwADDSVUE2A_jFvX
🎶🎶🎶
  1. (NEW SONG) Give A Little Love by Ghost.Wav
Spotify: https://open.spotify.com/track/4g8WmC1SjlBpfsxRYyiMVY?si=1zRKT4TZSaiyUYwowJqXYw&context=spotify%3Aalbum%3A3v1Sadfmn4msK6ioobZt3G
YouTube: https://youtu.be/YJaVqh6mQ0I?si=45iMABlEG7vRP6w5
🎶🎶🎶
  1. (NEW SONG) The World by Layton Meacham
Spotify: https://open.spotify.com/track/2vRFxJ8bjr1jhZksKNCqwg?si=8Uj9HQeXSY6YFfgqqeqhfA&context=spotify%3Aalbum%3A5AcfYp6u7mc6Re14j3M8y4
YouTube: https://youtu.be/RpLLeLXPx40?si=unVOduxc8vrHYBgW
🎶🎶🎶
  1. (NEW SONG) Country Boy Remix by Forest Collins and G.Love
Spotify: https://open.spotify.com/track/5y53EeSiZcfvp8YA9zDW6r?si=RzzlSAmGQLKXXv05OukxJA&context=spotify%3Aplaylist%3A37i9dQZEVXbewscP5uvG0f
YouTube: https://youtu.be/vRNYJlrDANg?si=cgAM39v6gyaYH2b4
🎶🎶🎶
  1. (NEW SONG) Ocean Breeze by Mellodose & Anora
Spotify: https://open.spotify.com/track/5pqktybx08jmVOkBAZE0Tj?si=2zXge0UYRVqq8pwKii65eg&context=spotify%3Aplaylist%3A37i9dQZEVXbewscP5uvG0f
YouTube: https://youtu.be/QelWCYZMvAU?si=MVUXGg5aDPCAlj05
🎶🎶🎶
  1. (NEW SONG) I Before I by Sound Destroyer
Spotify: https://open.spotify.com/track/2FsOQjxtAFPiXwoMEajhx1?si=yx_K1yI5QpqHl_go48obmw&context=spotify%3Aalbum%3A58Z0gwjMy4whdVP6YE3jtO
YouTube: https://youtu.be/OX0Gph7W-Bc?si=Mjx1ABiUdB_tLPOs
🎶🎶🎶
  1. (NEW SONG) Crazy by Beach Fly
Spotify: https://open.spotify.com/track/3sC0RFUaeKI0HgHZ1yUexy?si=Fv5bliBiSyuZN4cASa-98Q&context=spotify%3Aalbum%3A4fGHgUVvKE5Ays6vtGQ8wj
YouTube: https://youtu.be/UAd_cX-X1UE?si=m8qopj9jn0cgZpt9
🎶🎶🎶
  1. (NEW EP) Rebirth EP by Chester Miller
Spotify: https://open.spotify.com/album/1zhAOEKRu5MoGn7iE4yqFg?si=-CXla3GGQZudsqyTyxan6Q
YouTube: https://youtube.com/playlist?list=OLAK5uy_mivlMVtvepj5jmwW2p1WQn-1U2Cdufy1I&si=XjDAuKG9_Axr3vsJ
🎶🎶🎶
  1. (NEW LIVE EP) Sugarshack Sessions Vol.6 by Fortunate Youth
Spotify: https://open.spotify.com/album/0mcyw3cZ61JImtpD1BdQvC?si=0Tqbg7pCSlKJDNGub2zcFw
YouTube: https://youtu.be/-xymOQE1GWo?si=NCSZU5ECcLuxbfIt
🎶🎶🎶
  1. (NEW DUB) Wave of Life Dub Mix ft. Ballyhoo! By Joey Calderaio
Spotify: https://open.spotify.com/track/4EVnK6W1mvl0JGD7QjFoq2?si=8I_RwjxiScmNQJzif_yi3Q&context=spotify%3Aplaylist%3A37i9dQZEVXbewscP5uvG0f
YouTube: https://youtu.be/yZ3WMVTek_M?si=fvd8cpJNMvBjztI4
🎶🎶🎶
  1. (NEW SONG) Mind Made Up by Disorted Waves
Spotify: https://open.spotify.com/track/52bAS9yKSaOWMZsC0oNeJf?si=W9iyNoM3RviocuKAz6_AMw&context=spotify%3Aalbum%3A6uAOHRCSzSAIH27VyeKuZW
YouTube: https://youtu.be/YfDlnMg1SXo?si=RJDKb_10LJcguy-z
🎶🎶🎶
  1. (NEW SONG) Stay Like Me by Yaadcore & Charly Black
Spotify: https://open.spotify.com/track/7gncrpOPYS3ZoPjyBZ4qba?si=7-rF0y5tSjW-IC1pvz7eBA&context=spotify%3Aalbum%3A1O646kDD0k2Y5ureexXR41
YouTube: https://youtu.be/vGLsY8Wpzks?si=kHiBtLv6ebvQ6g2O
🎶🎶🎶
  1. (NEW SONG) Slow Walk by Gyptian
Spotify: https://open.spotify.com/track/6NJtWMRI65lSmHy9xC7nnj?si=gpOEOYHPSWeRl5nDbGi8SA&context=spotify%3Aalbum%3A7tos8i0MrSY7MyQCZExduc
YouTube: https://youtu.be/24dIfGnaabs?si=LuAe_2ISK6eSRuH2
🎶🎶🎶
  1. (NEW ALBUM) Shelter From The Storm by Nadia McAnuff & The Ligerians
Spotify: https://open.spotify.com/album/4tlgytVGRmPS0tch0LKzgp?si=QjpmkX9MRNGPI-VUoCBKoQ
YouTube: https://youtube.com/playlist?list=OLAK5uy_mJ8BDz7msc2DxDeSGeW2Gb7pXkwyQ6ZsY&si=zyGy2kEgHVmqmo65
🎶🎶🎶
  1. (NEW REMIX) Old Soul DJ Delano/Santa Barbara Remix by Stephen Marley
Spotify: https://open.spotify.com/track/6GdS9lViquwa8BOhe5fcGF?si=CQB3xI5tTH6oRc-W3uqo0A&context=spotify%3Aplaylist%3A37i9dQZEVXbewscP5uvG0f
YouTube: https://youtu.be/4LzyERDTonM?si=OI5ZgivejLDkDECk
🎶🎶🎶
  1. (NEW ALBUM) New Kind of World by Top Shelf
Spotify: https://open.spotify.com/album/6Y6l226C77Dmut3XtbIp9F?si=NYEgisNtSyKQ9LGzoBlk8A
YouTube: https://youtube.com/playlist?list=OLAK5uy_nEhJcexoP5UYqM3jdO-NPDymMVlZdicz0&si=HVXXK22Fho4EwrqR
🎶🎶🎶
  1. (NEW SONG) Addicted by Khalia
Spotify: https://open.spotify.com/track/44jHSbiHYXJ3dfb4I1UK3o?si=zBaBtvEIQaG01Mli26QuxQ&context=spotify%3Aalbum%3A3gQbUCmNWAb3siCnfcV7QA
YouTube: https://youtu.be/Wqh0JuS09qs?si=FDVYo8w3F3XXWDHe
🎶🎶🎶
  1. (NEW SONG) Watch Your Friends Remix by Rik Jam, Dalwayne and Zuggu Dan
Spotify: https://open.spotify.com/track/7bLRhQ7rJXi9pfv5B6kdDm?si=4bQ5Ia3fTUe2h_4GNByaAQ
YouTube: https://youtu.be/i5obbB9TOLY?si=fUIUEj8GPpBbMaco
🎶🎶🎶
  1. (NEW ALBUM) Infinite Roots by Freddy Locks
Spotify: https://open.spotify.com/album/4ng83rgirLDLuLAKBdwjUb?si=RTcY2z7yRc2OzGVJmNQmlQ
YouTube: https://youtube.com/playlist?list=OLAK5uy_lvE_tdocFh9ZckcmS-CRiY2VkPxV52srE&si=Pw_z47ml3WdeN9mt
🎶🎶🎶
  1. (NEW SONG) Light My Way by Royal Blu, Kabaka Pyramid & The Autos
Spotify: https://open.spotify.com/track/6lbN9JJcWYCq0KrpHXqQ9d?si=Buy-uZuzRtyZAAG1sp93oQ&context=spotify%3Aalbum%3A4ebYOwCdrhNktMPMv8zrcZ
YouTube: https://youtu.be/-m1gscPRs4Y?si=Q5aKHIMvlWnEUdfS
🎶🎶🎶
  1. (NEW SONG) Turn I Loose by Koyote The Konnection and Big Mountain
Spotify: https://open.spotify.com/track/1ox5D86PtqAum1KPxdkh8U?si=7ZPxyHXkSpq1rZQkx4ZhYA&context=spotify%3Aalbum%3A2tUbuE2rnuiNoTAj5SmY0z
YouTube: https://youtu.be/NA2Pk0918uc?si=Y_Tjg4tozAv5xDUs
🎶🎶🎶
  1. (NEW SONG) Riding High by Skyler Lutes
Spotify: https://open.spotify.com/track/3np0Yc38sV3Ro1hjfowgMk?si=vLBmqZqiTHCy63v5qzxAvQ&context=spotify%3Aalbum%3A6wfOYl1NUhqQ85yuDtz5q6
YouTube: https://youtu.be/JRIo5DBwuv0?si=cOCK8nVOQLyC0Uuh
🔥🔥🔥
FULL PLAYLIST: https://open.spotify.com/playlist/0SVFHtC3KQOALu4DINHcYr?si=9nolhqNsToiK5HypK3BthA&pi=osQiARubSMmg3
submitted by dgkidd407 to calireggae [link] [comments]


2024.06.07 17:49 soniaxma There's a good chance for Wayv to get their first win next week on The Show!!

There's a good chance for Wayv to get their first win next week on The Show!!
heyy first of all idk if im allowed to post these here or use this tag and sorry in advance english is not my first language and i tend not to post stuff but i feel like this is important and i would like to use this platform to help our boys achieve their 1st win!!
as you can see in the pic they really have a good chance to win next week's The Show and it'll be really meaningful for Xiaojun to hand the trophy to Wayv as the mc
and there are some ways we can increase our chances for winning!!
1) stream the mv !! https://youtu.be/YGRvWFfCNGs?si=jhc-N_5rcq8dsvVV
(honestly the mv is so cute and fun i personally watch it at least a few times a day lol)
however you shouldn't mute the video or loop it as youtube will count it as bot views!! just watch it how you'll normally watch a youtube video:)
2) participate in the prevote + save votes for the live voting in star planet!!
Android ➫ bit.ly/4aoMYEb iOS ➫ bit.ly/49rrnJZ (the links to download the app)
prevote! in the main page you should see a box titled early vote, press inside and vote for wayv!!
however when you start a new account you won't have any votes so you'll need to watch ads to get votes! its limited to 10 ads per day so you can vote for 5 times a day (one ad gives you 5 heart jellies and 1 vote costs 10 heart jellies)
you can also complete the missions given in the app or buy the votes using real money, but as a student myself i dont have the financial ability so i do my best in watching the ads every day to vote for them lol and the ads aren't that long and i usually let them play while i do other stuff lmaoo
live voting! the prevote closes on monday 14:00 kst. the live voting will start on tuesday when the show airs which is 18:00 kst and the live voting will start when the top3(? is announced which is around 5 minutes after the show starts!
an important thing to note is that in live voting one vote costs 100 heart jellies so you should probably save up 500 jellies before The Show starts as one can vote as most 5 votes in live voting. this section is more important as it has a higher weighing of the final score!!
3) vote giveaways in twitter! there are a lot of threads on twitter which have vote giveaways including wayv, such as this one! theyre free and take only a little time to fulfil their requirements such as following the accounts and dropping screenshots!
https://x.com/WayV_Airline/status/1798973556614627408?t=U6ddgc-ut3oQkzHkN7E3OQ&s=19
4) download the song! (on apple music and spotify) honestly i don't really know how this works as i do not have an ios device, but im sure there are guides on twitter (known as X) to help you and from what i saw its super simple!
5) buy physical albums from stores which count them into hanteo charts! i know it is predicted that we'll get the full score for physical but better be safe than sorry:) if you have the financial ability to buy them then do so! (honestly i think this time's album design is pretty nice lol)
6) donate to wayv fanbases for streaming on korean charts (flo,genie,bugs)! there are fanbases which are open for donations to buy passes to stream the album! again if you're financially able to you are more than welcome to do so:)
HELP i finally finished this thread(? youre a real one if you read it til here (jk) i know that all of us are busy with our personal lives but it'll be great for us to help our boys get their first win after 5 years. i also know that not everyone has the financial ability to support them (me) so i usually do item 1-3 to do my best to support them. because i know that every bit helps:)
also disclaimer there may have some inaccuracies and feel free to correct me as this is all new to me too help. if you have questions you can ask them in the comments and ill try my best to answer them:,) btw idk if the links i put here will work help (can you tell i dont use reddit a lot💀)
in conclusion: FIGHTING WAYV!! FIGHTING WAYZENNIS!! <33
submitted by soniaxma to WayV_For_Life [link] [comments]


2024.06.07 17:48 Hellion998 My guy really hates the comments man.

submitted by Hellion998 to SCPMemes [link] [comments]


2024.06.07 17:06 rekkyrosso [release] Ampcast version 0.9.7

https://ampcast.app/

Changes

0.9.6

0.9.5

0.9.4

0.9.3

submitted by rekkyrosso to ampcast [link] [comments]


2024.06.07 16:16 Stormx420 gcc compile break when using ada flag

emerge -pqv '=sys-devel/gcc-14.1.1_p20240518::gentoo'
[ebuild R ] sys-devel/gcc-14.1.1_p20240518 USE="ada* cet (cxx) (default-stack-clash-protection) (default-znow) fortran graphite lto (multilib) nls openmp pgo (pie) sanitize ssp zstd (-custom-cflags) -d -debug -doc (-fixed-point) -go -hardened (-ieee-long-double) -jit (-libssp) -modula2 -objc -objc++ -objc-gc (-pch) -rust -systemtap -test -valgrind -vanilla -vtv" 
emerge --info '=sys-devel/gcc-14.1.1_p20240518::gentoo'
Portage 3.0.65 (python 3.12.4-final-0, default/linux/amd64/23.0, gcc-14, glibc-2.39-r7, 6.9.3-gentoo-dist x86_64) ================================================================= System Settings ================================================================= System uname: Linux-6.9.3-gentoo-dist-x86_64-AMD_Ryzen_7_3700X_8-Core_Processor-with-glibc2.39 KiB Mem: 16284640 total, 4980184 free KiB Swap: 8388604 total, 7938556 free Timestamp of repository gentoo: Fri, 07 Jun 2024 13:04:05 +0000 Head commit of repository gentoo: 40355c8a11fe5468f37415565ff365bce5e2a9a4 Timestamp of repository FireBurn: Thu, 06 Jun 2024 20:49:05 +0000 Head commit of repository FireBurn: b2365e33fcb623244e14f426eb15c08a41018d77 Timestamp of repository guru: Thu, 06 Jun 2024 20:49:13 +0000 Head commit of repository guru: ccf1f46d8e987981bac343e62847864bbfcbf43b Head commit of repository librewolf: 76df85488544fcaa75e7afd7dfe05453c79a557b Timestamp of repository steam-overlay: Thu, 06 Jun 2024 20:49:07 +0000 Head commit of repository steam-overlay: 29f7cdd0d5fa50b1df6e93f8ee791a29693301d1 Timestamp of repository torbrowser: Thu, 06 Jun 2024 20:49:07 +0000 Head commit of repository torbrowser: ac0274cfdbe6fea24fb3291f09ebc2ea82ed05d7 sh bash 5.2_p26-r3 ld GNU ld (Gentoo 2.42 p3) 2.42.0 app-misc/pax-utils: 1.3.7::gentoo app-shells/bash: 5.2_p26-r3::gentoo dev-build/autoconf: 2.13-r8::gentoo, 2.72-r1::gentoo dev-build/automake: 1.16.5-r2::gentoo dev-build/cmake: 3.29.3::gentoo dev-build/libtool: 2.4.7-r4::gentoo dev-build/make: 4.4.1-r1::gentoo dev-build/meson: 1.3.2::gentoo dev-java/java-config: 2.3.3-r1::gentoo dev-lang/perl: 5.38.2-r6::gentoo dev-lang/python: 3.12.4::gentoo, 3.13.0_beta1_p3::gentoo dev-lang/rust-bin: 1.78.0::gentoo sys-apps/baselayout: 2.15::gentoo sys-apps/openrc: 0.54::gentoo sys-apps/sandbox: 2.38::gentoo sys-devel/binutils: 2.42-r1::gentoo sys-devel/binutils-config: 5.5::gentoo sys-devel/clang: 18.1.6::gentoo sys-devel/gcc: 14.1.1_p20240518::gentoo sys-devel/gcc-config: 2.11::gentoo sys-devel/lld: 18.1.6::gentoo sys-devel/llvm: 18.1.6::gentoo sys-kernel/linux-headers: 6.9::gentoo (virtual/os-headers) sys-libs/glibc: 2.39-r7::gentoo Repositories: gentoo location: /vadb/repos/gentoo sync-type: git sync-uri: https://github.com/gentoo-mirrogentoo.git priority: -1000 volatile: False FireBurn location: /vadb/repos/FireBurn sync-type: git sync-uri: https://github.com/gentoo-mirroFireBurn.git masters: gentoo volatile: False guru location: /vadb/repos/guru sync-type: git sync-uri: https://github.com/gentoo-mirroguru.git masters: gentoo volatile: False librewolf location: /vadb/repos/librewolf sync-type: git sync-uri: https://codeberg.org/librewolf/gentoo.git masters: gentoo volatile: False steam-overlay location: /vadb/repos/steam-overlay sync-type: git sync-uri: https://github.com/gentoo-mirrosteam-overlay.git masters: gentoo volatile: False torbrowser location: /vadb/repos/torbrowser sync-type: git sync-uri: https://github.com/gentoo-mirrotorbrowser.git masters: gentoo volatile: False Binary Repositories: gentoobinhost priority: 1 sync-uri: https://distfiles.gentoo.org/releases/amd64/binpackages/23.0/x86-64-v3 ACCEPT_KEYWORDS="amd64 ~amd64" ACCEPT_LICENSE="*" CBUILD="x86_64-pc-linux-gnu" CFLAGS="-march=native -O3 -pipe" CHOST="x86_64-pc-linux-gnu" CONFIG_PROTECT="/etc /usshare/gnupg/qualified.txt" CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/dconf /etc/env.d /etc/fonts/fonts.conf /etc/gconf /etc/gentoo-release /etc/revdep-rebuild /etc/sandbox.d" CXXFLAGS="-march=native -O3 -pipe" DISTDIR="/vacache/distfiles" ENV_UNSET="CARGO_HOME DBUS_SESSION_BUS_ADDRESS DISPLAY GDK_PIXBUF_MODULE_FILE GOBIN GOPATH PERL5LIB PERL5OPT PERLPREFIX PERL_CORE PERL_MB_OPT PERL_MM_OPT XAUTHORITY XDG_CACHE_HOME XDG_CONFIG_HOME XDG_DATA_HOME XDG_RUNTIME_DIR XDG_STATE_HOME" FCFLAGS="-march=native -O3 -pipe" FEATURES="assume-digests binpkg-docompress binpkg-dostrip binpkg-logs binpkg-multi-instance buildpkg-live config-protect-if-modified distlocks ebuild-locks fixlafiles ipc-sandbox merge-sync merge-wait multilib-strict network-sandbox news parallel-fetch pid-sandbox pkgdir-index-trusted preserve-libs protect-owned qa-unresolved-soname-deps sandbox sfperms strict unknown-features-warn unmerge-logs unmerge-orphans userfetch userpriv usersandbox usersync xattr" FFLAGS="-march=native -O3 -pipe" GENTOO_MIRRORS="https://mirror.eu.oneandone.net/linux/distributions/gentoo/gentoo/ http://mirror.eu.oneandone.net/linux/distributions/gentoo/gentoo/ rsync://mirror.eu.oneandone.net/gentoo/ https://mirror.dogado.de/gentoo http://ftp.agdsn.de/gentoo https://ftp.agdsn.de/gentoo rsync://ftp.agdsn.de/gentoo https://ftp.spline.inf.fu-berlin.de/mirrors/gentoo/ http://ftp.spline.inf.fu-berlin.de/mirrors/gentoo/ rsync://ftp.spline.inf.fu-berlin.de/gentoo-distfiles/ https://ftp.gwdg.de/pub/linux/gentoo/ http://ftp.gwdg.de/pub/linux/gentoo/ ftp://ftp.gwdg.de/pub/linux/gentoo/ rsync://ftp.gwdg.de/gentoo/ https://ftp.uni-hannover.de/gentoo/ http://ftp.uni-hannover.de/gentoo/ ftp://ftp.uni-hannover.de/gentoo/ ftp://mirror.netcologne.de/gentoo/ https://mirror.netcologne.de/gentoo/ http://mirror.netcologne.de/gentoo/ rsync://mirror.netcologne.de/gentoo/ https://mirror.netzwerge.de/gentoo/ http://mirror.netzwerge.de/gentoo/ rsync://mirror.netzwerge.de/gentoo https://linux.rz.ruhr-uni-bochum.de/download/gentoo-mirro http://linux.rz.ruhr-uni-bochum.de/download/gentoo-mirro ftp://linux.rz.ruhr-uni-bochum.de/gentoo-mirro rsync://linux.rz.ruhr-uni-bochum.de/gentoo https://ftp.halifax.rwth-aachen.de/gentoo/ http://ftp.halifax.rwth-aachen.de/gentoo/ ftp://ftp.halifax.rwth-aachen.de/gentoo/ rsync://ftp.halifax.rwth-aachen.de/gentoo/ https://ftp.tu-ilmenau.de/mirrogentoo/ http://ftp.tu-ilmenau.de/mirrogentoo/ rsync://ftp.tu-ilmenau.de/gentoo/ https://ftp.fau.de/gentoo http://ftp.fau.de/gentoo ftp://ftp.fau.de/gentoo rsync://ftp.fau.de/gentoo https://ftp-stud.hs-esslingen.de/pub/Mirrors/gentoo/ http://ftp-stud.hs-esslingen.de/pub/Mirrors/gentoo/ ftp://ftp-stud.hs-esslingen.de/pub/Mirrors/gentoo/ rsync://ftp-stud.hs-esslingen.de/gentoo/ https://ftp.uni-stuttgart.de/gentoo-distfiles/ http://ftp.uni-stuttgart.de/gentoo-distfiles/ ftp://ftp.uni-stuttgart.de/gentoo-distfiles/" LANG="de_DE.utf8" LDFLAGS="-Wl,-O1 -Wl,--as-needed -Wl,-z,pack-relative-relocs" LEX="flex" MAKEOPTS="-j14 -l14" PKGDIR="/vacache/binpkgs" PORTAGE_CONFIGROOT="/" PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --omit-dir-times --compress --force --whole-file --delete --stats --human-readable --timeout=180 --exclude=/distfiles --exclude=/local --exclude=/packages --exclude=/.git" PORTAGE_TMPDIR="/vatmp" RUSTFLAGS="-C opt-level=3 -C target-cpu=native" SHELL="/bin/zsh" USE="X acl amd64 bzip2 cet crypt dbus dist-kernel elogind gdbm graphite iconv ipv6 libtirpc lto minimal multilib ncurses nls openmp pam pcre pgo pipewire pulseaudio readline seccomp ssl test-rust unicode vaapi vulkan wayland xattr zink zlib" ABI_X86="64" ADA_TARGET="gcc_12" APACHE2_MODULES="authn_core authz_core socache_shmcb unixd actions alias auth_basic authn_anon authn_dbm authn_file authz_dbm authz_groupfile authz_host authz_owner authz_user autoindex cache cgi cgid dav dav_fs dav_lock deflate dir env expires ext_filter file_cache filter headers include info log_config logio mime mime_magic negotiation rewrite setenvif speling status unique_id userdir usertrack vhost_alias" CALLIGRA_FEATURES="karbon sheets words" COLLECTD_PLUGINS="df interface irq load memory rrdtool swap syslog" CPU_FLAGS_X86="mmx mmxext sse sse2 aes avx avx2 f16c fma3 pclmul popcnt rdrand sha sse3 sse4_1 sse4_2 sse4a ssse3" ELIBC="glibc" GPSD_PROTOCOLS="ashtech aivdm earthmate evermore fv18 garmin garmintxt gpsclock greis isync itrax mtk3301 ntrip navcom oceanserver oncore rtcm104v2 rtcm104v3 sirf skytraq superstar2 tsip tripmate tnt ublox" GRUB_PLATFORMS="efi-64" INPUT_DEVICES="libinput" KERNEL="linux" L10N="de" LCD_DEVICES="bayrad cfontz glk hd44780 lb216 lcdm001 mtxorb text" LLVM_SLOT="18" LUA_SINGLE_TARGET="lua5-1" LUA_TARGETS="lua5-1" OFFICE_IMPLEMENTATION="libreoffice" PHP_TARGETS="php8-2" POSTGRES_TARGETS="postgres15" PYTHON_SINGLE_TARGET="python3_12" PYTHON_TARGETS="python3_12" QEMU_SOFTMMU_TARGETS="x86_64" QEMU_USER_TARGETS="x86_64" RUBY_TARGETS="ruby31 ruby32" VIDEO_CARDS="nvk nouveau nvidia" XTABLES_ADDONS="quota2 psd pknock lscan length2 ipv4options ipp2p iface geoip fuzzy condition tarpit sysrq proto logmark ipmark dhcpmac delude chaos account" Unset: ADDR2LINE, AR, ARFLAGS, AS, ASFLAGS, CC, CCLD, CONFIG_SHELL, CPP, CPPFLAGS, CTARGET, CXX, CXXFILT, ELFEDIT, EMERGE_DEFAULT_OPTS, EXTRA_ECONF, F77FLAGS, FC, GCOV, GPROF, INSTALL_MASK, LC_ALL, LD, LFLAGS, LIBTOOL, LINGUAS, MAKE, MAKEFLAGS, NM, OBJCOPY, OBJDUMP, PORTAGE_BINHOST, PORTAGE_BUNZIP2_COMMAND, PORTAGE_COMPRESS, PORTAGE_COMPRESS_FLAGS, PORTAGE_RSYNC_EXTRA_OPTS, PYTHONPATH, RANLIB, READELF, SIZE, STRINGS, STRIP, YACC, YFLAGS ================================================================= Package Settings ================================================================= sys-devel/gcc-14.1.1_p20240518::gentoo was built with the following: USE="cet (cxx) (default-stack-clash-protection) (default-znow) fortran graphite lto (multilib) nls openmp pgo (pie) sanitize ssp zstd -ada (-custom-cflags) -d -debug -doc (-fixed-point) -go -hardened (-ieee-long-double) -jit (-libssp) -modula2 -objc -objc++ -objc-gc (-pch) -rust -systemtap -test -valgrind -vanilla -vtv" ABI_X86="(64)" CFLAGS="-march=native -pipe -O3 -fno-harden-control-flow-redundancy" CXXFLAGS="-march=native -pipe -O3 -fno-harden-control-flow-redundancy" 
error log
* ERROR: sys-devel/gcc-14.1.1_p20240518::gentoo failed (configure phase): * Failed to run command: /bin/sh /vatmp/portage/sys-devel/gcc-14.1.1_p20240518/work/gcc-14-20240518/configure --host=x86_64-pc-linux-gnu --build=x86_64-pc-linux-gnu --prefix=/usr --bindir=/usx86_64-pc-linux-gnu/gcc-bin/14 --includedir=/uslib/gcc/x86_64-pc-linux-gnu/14/include --datadir=/usshare/gcc-data/x86_64-pc-linux-gnu/14 --mandir=/usshare/gcc-data/x86_64-pc-linux-gnu/14/man --infodir=/usshare/gcc-data/x86_64-pc-linux-gnu/14/info --with-gxx-include-dir=/uslib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14 --disable-silent-rules --disable-dependency-tracking --with-python-dir=/share/gcc-data/x86_64-pc-linux-gnu/14/python --enable-languages=c,c++,fortran,ada --enable-obsolete --enable-secureplt --disable-werror --with-system-zlib --enable-nls --without-included-gettext --disable-libunwind-exceptions --enable-checking=release --with-bugurl=https://bugs.gentoo.org/ --with-pkgversion=Gentoo 14.1.1_p20240518 p1 --with-gcc-major-version-only --enable-libstdcxx-time --enable-lto --disable-libstdcxx-pch --enable-shared --enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu --enable-multilib --with-multilib-list=m32,m64 --disable-fixed-point --enable-targets=all --enable-libgomp --disable-libssp --disable-libada --enable-cet --disable-systemtap --disable-valgrind-annotations --disable-vtable-verify --disable-libvtv --with-zstd --with-isl --disable-isl-version-check --enable-default-pie --enable-host-pie --enable-host-bind-now --enable-default-ssp --disable-fixincludes --with-build-config=bootstrap-lto bootstrap-cet * * Call stack: * ebuild.sh, line 136: Called src_configure * environment, line 3366: Called toolchain_src_configure * environment, line 4810: Called edo '/bin/sh' '/vatmp/portage/sys-devel/gcc-14.1.1_p20240518/work/gcc-14-20240518/configure' '--host=x86_64-pc-linux-gnu' '--build=x86_64-pc-linux-gnu' '--prefix=/usr' '--bindir=/usx86_64-pc-linux-gnu/gcc-bin/14' '--includedir=/uslib/gcc/x86_64-pc-linux-gnu/14/include' '--datadir=/usshare/gcc-data/x86_64-pc-linux-gnu/14' '--mandir=/usshare/gcc-data/x86_64-pc-linux-gnu/14/man' '--infodir=/usshare/gcc-data/x86_64-pc-linux-gnu/14/info' '--with-gxx-include-dir=/uslib/gcc/x86_64-pc-linux-gnu/14/include/g++-v14' '--disable-silent-rules' '--disable-dependency-tracking' '--with-python-dir=/share/gcc-data/x86_64-pc-linux-gnu/14/python' '--enable-languages=c,c++,fortran,ada' '--enable-obsolete' '--enable-secureplt' '--disable-werror' '--with-system-zlib' '--enable-nls' '--without-included-gettext' '--disable-libunwind-exceptions' '--enable-checking=release' '--with-bugurl=https://bugs.gentoo.org/' '--with-pkgversion=Gentoo 14.1.1_p20240518 p1' '--with-gcc-major-version-only' '--enable-libstdcxx-time' '--enable-lto' '--disable-libstdcxx-pch' '--enable-shared' '--enable-threads=posix' '--enable-__cxa_atexit' '--enable-clocale=gnu' '--enable-multilib' '--with-multilib-list=m32,m64' '--disable-fixed-point' '--enable-targets=all' '--enable-libgomp' '--disable-libssp' '--disable-libada' '--enable-cet' '--disable-systemtap' '--disable-valgrind-annotations' '--disable-vtable-verify' '--disable-libvtv' '--with-zstd' '--with-isl' '--disable-isl-version-check' '--enable-default-pie' '--enable-host-pie' '--enable-host-bind-now' '--enable-default-ssp' '--disable-fixincludes' '--with-build-config=bootstrap-lto bootstrap-cet' * environment, line 1430: Called die * The specific snippet of code: * "$@" die -n "Failed to run command: $@" * * If you need support, post the output of `emerge --info '=sys-devel/gcc-14.1.1_p20240518::gentoo'`, * the complete build log and the output of `emerge -pqv '=sys-devel/gcc-14.1.1_p20240518::gentoo'`. * * Please include /vatmp/portage/sys-devel/gcc-14.1.1_p20240518/work/gcc-build-logs.tar.xz in your bug report. * * The complete build log is located at '/vatmp/portage/sys-devel/gcc-14.1.1_p20240518/temp/build.log'. * The ebuild environment file is located at '/vatmp/portage/sys-devel/gcc-14.1.1_p20240518/temp/environment'. * Working directory: '/vatmp/portage/sys-devel/gcc-14.1.1_p20240518/work/build' * S: '/vatmp/portage/sys-devel/gcc-14.1.1_p20240518/work/gcc-14-20240518' 
submitted by Stormx420 to Gentoo [link] [comments]


2024.06.07 16:08 adulting4kids Star Seeds and Lucid Dreams

Star seeds are individuals who hold the belief that their souls originated from other planets or celestial bodies. This concept suggests a spiritual or cosmic connection beyond Earth. Common characteristics associated with star seeds include heightened intuition, a strong sense of purpose, and a deep connection to nature.
  1. Heightened Intuition:
    • Star seeds often report an elevated sense of intuition, a heightened awareness that goes beyond conventional understanding.
    • Intuitive insights may include a profound understanding of people, events, or a keen perception of energy fields.
  2. Strong Sense of Purpose:
    • Individuals identifying as star seeds frequently express a strong sense of purpose or mission on Earth.
    • This purpose often revolves around contributing to positive change, spiritual awakening, or assisting in the evolution of human consciousness.
  3. Deep Connection to Nature:
    • Many star seeds feel a profound connection to nature, describing an intuitive understanding and appreciation for the Earth's elements.
    • Nature serves as a source of solace, inspiration, and a medium through which they feel more attuned to their cosmic origins.
  4. Unconventional Beliefs:
    • Star seeds may embrace unconventional spiritual or metaphysical beliefs that set them apart from mainstream perspectives.
    • These beliefs often encompass topics such as reincarnation, extraterrestrial existence, and a broader cosmic consciousness.
  5. Empathy and Sensitivity:
    • Empathy and heightened sensitivity to energies are common traits among star seeds.
    • They may feel deeply connected to the emotions and energies of others, often experiencing a strong desire to alleviate suffering and promote healing.
  6. Drawn to Cosmic and Metaphysical Topics:
    • Star seeds are naturally drawn to cosmic and metaphysical subjects, showing a keen interest in topics like astrology, ancient civilizations, and the study of extraterrestrial life.
  7. Dream and Astral Experiences:
    • Many star seeds report vivid dreams, astral projections, or experiences that transcend the boundaries of ordinary consciousness.
    • These experiences often play a significant role in shaping their understanding of their cosmic origins.
In essence, star seeds embody a unique blend of spiritual, intuitive, and empathic qualities that guide them on a journey of self-discovery and a deeper connection to the cosmos. Their beliefs and characteristics contribute to a rich tapestry of perspectives within the broader spiritual and metaphysical communities.
Indigo, Crystal, and Rainbow Children: Exploring Star Seed Classifications
  1. Indigo Children:
    • Attributes:
      • Characterized by strong-willed, independent, and intuitive traits.
      • Often possess a deep sense of empathy and a desire to challenge societal norms.
    • Personal Stories:
      • Indigo children may share experiences of feeling different from a young age, often perceiving the world with a heightened sense of awareness.
      • Testimonials may highlight their inclination towards creative or alternative pursuits and a strong sense of purpose in effecting positive change.
  2. Crystal Children:
    • Attributes:
      • Known for their gentle and empathic nature.
      • Possess a deep connection to spirituality, often displaying wisdom beyond their years.
    • Personal Stories:
      • Crystal children may recount early memories of spiritual experiences or an innate understanding of metaphysical concepts.
      • Testimonials might emphasize their ability to foster peace and harmony, acting as natural healers within their communities.
  3. Rainbow Children:
    • Attributes:
      • Considered the next evolutionary step, embodying a higher level of consciousness.
      • Display a vibrant and diverse range of talents and abilities.
    • Personal Stories:
      • Rainbow children may share experiences of feeling a strong connection to cosmic energies or a sense of unity with all living beings.
      • Testimonials often highlight their creative expression, advanced problem-solving skills, and a deep commitment to promoting harmony.
Personal Stories and Testimonials:
  1. Indigo Child Experience:
    • Jane, an indigo child, recalls feeling a deep sense of purpose from childhood. She shares how her intuitive abilities led her to unconventional paths, eventually becoming an advocate for environmental causes and social justice.
  2. Crystal Child Perspective:
    • Mark, a crystal child, reflects on his early fascination with spirituality and energy. His testimony emphasizes a profound connection to nature and how this connection has guided him in developing holistic healing practices.
  3. Rainbow Child Journey:
    • Sarah, a rainbow child, narrates her experiences of vivid dreams and a sense of interconnectedness with the universe. Her story revolves around using her artistic talents to spread messages of love and unity, contributing to the evolving consciousness of humanity.
These personal stories provide glimpses into the diverse experiences of individuals identifying as star seeds. While each classification carries unique attributes, the overarching theme is a shared commitment to personal growth, spiritual development, and contributing positively to the world around them. The classifications serve as frameworks for understanding the multifaceted nature of star seeds and their roles in the ongoing evolution of human consciousness.
Understanding Lucid Dreaming: A State of Conscious Dream Control
Lucid dreaming refers to a state in which individuals are fully aware that they are dreaming, allowing them to actively participate in and manipulate the dream environment. This unique phenomenon provides a playground for the conscious mind within the realm of dreams.
  1. Awareness Within the Dream:
    • Lucid dreamers maintain consciousness while navigating the dream landscape, realizing that the events unfolding are products of their own imagination.
    • This heightened awareness distinguishes lucid dreams from typical dreaming experiences.
  2. Active Participation:
    • Lucid dreamers can actively engage with the dream narrative, interact with dream characters, and make intentional decisions.
    • The dreamer becomes both the protagonist and director of their dream storyline.
  3. Manipulating the Dream Environment:
    • Lucid dreamers possess the ability to influence the dream environment, changing elements such as scenery, weather, or even their own appearance.
    • This manipulation occurs in real-time, reflecting the dreamer's conscious desires.
Anecdotes and Studies on Vividness and Control:
  1. Vividness of Lucid Dreams:
    • Sarah, a frequent lucid dreamer, describes the vividness of her dreams with remarkable detail. She recounts experiences of feeling textures, tasting flavors, and experiencing emotions with a heightened intensity beyond waking life.
  2. Control Over Dream Elements:
    • Mark, an avid lucid dreamer, shares an anecdote of flying over surreal landscapes during a lucid dream. He describes the sensation of controlling his flight path effortlessly, reveling in the freedom and exhilaration of the experience.
  3. Scientific Studies on Lucid Dreaming:
    • Studies using neuroimaging techniques, such as functional magnetic resonance imaging (fMRI), have explored the brain activity associated with lucid dreaming.
    • Research suggests that during lucid dreaming, regions of the brain associated with self-awareness and decision-making are highly activated, supporting the idea of conscious control within dreams.
  4. Application of Lucid Dreaming Techniques:
    • Lucid dreaming techniques, such as reality checks and dream journaling, have been studied for their effectiveness in inducing and enhancing lucid dreams.
    • Anecdotal evidence from individuals practicing these techniques highlights improved dream recall, increased frequency of lucid dreams, and enhanced control over dream content.
In essence, lucid dreaming offers a fascinating intersection of consciousness and imagination. Anecdotes and scientific studies alike emphasize the vividness and control experienced by lucid dreamers, showcasing the extraordinary potential of the human mind to shape and explore alternate realities within the realm of dreams.
Individuals who identify as both star seeds and active lucid dreamers often describe profound and unique experiences that blend elements of their cosmic beliefs with the imaginative realm of lucid dreaming. Shared experiences include encounters with extraterrestrial beings and visits to distant celestial realms, providing a fascinating intersection of their spiritual identity and dream exploration.
  1. Encounters with Extraterrestrial Beings:
    • Lucid dreamers who identify as star seeds commonly report vivid encounters with extraterrestrial beings during their dreams.
    • Descriptions often involve communication through telepathy, sharing of wisdom, and a sense of connection to these otherworldly entities.
    Testimonial: - Sarah, a star seed and lucid dreamer, recounts a dream where she found herself on a spacecraft. In this lucid dream, she interacted with beings of light who communicated profound insights about the interconnectedness of all life in the universe. The experience left her with a deep sense of purpose and a stronger belief in her extraterrestrial origins.
  2. Visiting Distant Celestial Realms:
    • Star seeds who practice lucid dreaming frequently describe journeys to celestial realms that go beyond the confines of Earth.
    • These dreams often involve exploring breathtaking landscapes, encountering cosmic energies, and feeling a profound connection to the vastness of the universe.
    Testimonial: - Mark, a star seed and experienced lucid dreamer, shares a dream where he found himself on a distant planet bathed in ethereal light. In this lucid dream, he felt a sense of unity with the cosmos and received guidance on his earthly mission. The dream reinforced his belief in a cosmic connection that transcends physical boundaries.
  3. Integration of Spiritual Beliefs:
    • Star seeds who actively engage in lucid dreaming often integrate their spiritual beliefs into the dream narrative, creating a seamless blend of cosmic consciousness and dream exploration.
    • This integration may involve seeking guidance from higher beings, receiving downloads of cosmic knowledge, or participating in collective consciousness experiences.
    Testimonial: - Emma, a dedicated lucid dreamer and star seed, describes dreams where she engages in telepathic communication with a collective of beings who guide her in understanding the interconnected web of consciousness. These experiences, she believes, serve as a bridge between her earthly existence and cosmic origins.
In summary, the shared experiences of individuals identifying as both star seeds and active lucid dreamers offer a glimpse into a fascinating realm where spirituality, cosmic beliefs, and dream exploration converge. These narratives provide a rich tapestry of personal encounters, reinforcing the intricate relationship between one's cosmic identity and the boundless possibilities within the lucid dream landscape.
Synergy of Star Seed Beliefs and Lucid Dreaming: A Path to Spiritual Growth and Self-Discovery
  1. Enhanced Spiritual Awareness:
    • The combination of star seed beliefs and lucid dreaming practices often leads to heightened spiritual awareness.
    • Lucid dreamers with star seed inclinations report a deepened understanding of their cosmic origins, contributing to a broader perspective on spirituality.
    Insight: - Mark, a practitioner of both star seed beliefs and lucid dreaming, expresses that his dreams serve as a bridge to a higher state of consciousness. The lucid dream environment allows him to explore and integrate the spiritual insights gained through his star seed beliefs, fostering a continuous journey of self-discovery.
  2. Accessing Cosmic Guidance:
    • Star seeds who engage in lucid dreaming often describe encounters with cosmic guides or extraterrestrial beings, providing guidance and wisdom.
    • Lucid dreams become a space for seeking answers to existential questions and receiving personalized insights.
    Insight: - Emma, a believer in her star seed origins, shares that her lucid dreams feel like direct conversations with cosmic mentors. These dream interactions offer guidance on her life path, helping her align with her higher purpose and contributing to her spiritual growth.
  3. Integration of Cosmic Energies:
    • Lucid dreaming practices can serve as a means of integrating cosmic energies and experiences into one's daily life.
    • Star seeds often find that the lucid dream state allows for a more profound connection to the universal energies that shape their beliefs.
    Insight: - Sarah, who identifies strongly as a star seed, emphasizes that her lucid dreams act as a conduit for cosmic energies. Through intentional practices within lucid dreams, such as energy work and visualization, she feels a direct alignment with the celestial forces that influence her spiritual journey.
  4. Revelations about Extraterrestrial Origins:
    • Lucid dreamers who embrace star seed beliefs may encounter scenarios in dreams that reinforce their connection to extraterrestrial origins.
    • These dreams serve as powerful affirmations, providing a visceral and personal experience of their cosmic identity.
    Insight: - James, a star seed enthusiast and lucid dreamer, shares a dream where he witnessed a vivid recollection of his arrival on Earth from another planetary system. This dream not only affirmed his star seed beliefs but also fueled a sense of purpose and responsibility tied to his cosmic origins.
In conclusion, the combination of star seed beliefs and lucid dreaming practices forms a symbiotic relationship, fostering spiritual growth and self-discovery. The lucid dream space becomes a canvas for exploring, integrating, and affirming one's cosmic identity, leading to a profound and transformative journey of self-awareness within the context of a broader cosmic consciousness.
If you're interested in learning more about star seeds, lucid dreaming, or the intersection of spirituality and dream experiences, consider looking into academic journals, reputable websites, and books on the following subjects:
Star Seeds: 1. "The Indigo Children: The New Kids Have Arrived" by Lee Carroll and Jan Tober. 2. "The Crystal Children: A Guide to the Newest Generation of Psychic and Sensitive Children" by Doreen Virtue. 3. Explore online communities and forums dedicated to star seeds for personal testimonials and shared experiences.
Lucid Dreaming: 1. "Exploring the World of Lucid Dreaming" by Stephen LaBerge and Howard Rheingold. 2. "Lucid Dreaming: Gateway to the Inner Self" by Robert Waggoner. 3. Research articles from the Journal of Lucid Dreaming and other reputable publications.
Spiritual Growth and Self-Discovery: 1. "The Power of Now: A Guide to Spiritual Enlightenment" by Eckhart Tolle. 2. "The Celestine Prophecy" by James Redfield. 3. Explore works by Carl Jung on the integration of the unconscious and spiritual growth.
Here are additional suggested readings for further exploration:
Star Seeds: 1. "The Three Waves of Volunteers and the New Earth" by Dolores Cannon. 2. "Bringers of the Dawn: Teachings from the Pleiadians" by Barbara Marciniak. 3. "The Hidden Messages in Water" by Masaru Emoto (for exploring the connection to nature and consciousness).
Lucid Dreaming: 1. "The Tibetan Yogas of Dream and Sleep" by Tenzin Wangyal Rinpoche. 2. "Lucid Dreaming: A Concise Guide to Awakening in Your Dreams and in Your Life" by Stephen LaBerge. 3. "Dreaming Wide Awake: Lucid Dreaming, Shamanic Healing, and Psychedelics" by David Jay Brown.
Spiritual Growth and Self-Discovery: 1. "The Seat of the Soul" by Gary Zukav. 2. "The Four Agreements: A Practical Guide to Personal Freedom" by Don Miguel Ruiz. 3. "The Art of Happiness" by Dalai Lama XIV and Howard Cutler.
Connection to Extraterrestrial Origins: 1. "Communion: A True Story" by Whitley Strieber. 2. "The Ra Material: An Ancient Astronaut Speaks" by Don Elkins, Carla Rueckert, and James Allen McCarty. 3. "Messages from the Pleiades: The Contact Notes of Eduard Billy Meier" by Wendelle C. Stevens.
Remember to approach these readings with an open mind and a critical perspective, as belief systems vary, and personal experiences can be highly subjective. Additionally, staying updated with recent publications and academic research in these fields can provide a well-rounded understanding of evolving perspectives and discussions.
Article Summary: Navigating Cosmic Realms - Star Seeds and Lucid Dreams
In this exploration of the intriguing intersection between star seeds and lucid dreaming, we embarked on a journey into the realms of cosmic beliefs and dream consciousness. Star seeds, individuals who perceive their souls as originating from celestial bodies, exhibit distinct characteristics such as heightened intuition, a strong sense of purpose, and a deep connection to nature. We then delved into the classifications within the star seed community—Indigo, Crystal, and Rainbow children—each contributing unique attributes to the tapestry of cosmic identities.
Transitioning into the world of lucid dreaming, we unveiled the phenomenon as a state of conscious dream control, where individuals are not only aware they are dreaming but can actively participate in and manipulate the dream environment. Through personal anecdotes and scientific studies, we witnessed the vividness and control experienced by lucid dreamers, highlighting the potential of dreams as a canvas for creative exploration.
As we examined the interplay between star seed beliefs and lucid dreaming practices, it became evident that these realms intertwine, offering a profound avenue for spiritual growth and self-discovery. Lucid dreamers who identify as star seeds share their experiences of encountering extraterrestrial beings and visiting celestial realms during dreams. These shared narratives underscore the transformative potential of dreams to amplify spiritual awareness, access cosmic guidance, and integrate cosmic energies into waking life.
In the final section, we explored how the combination of star seed beliefs and lucid dreaming forms a symbiotic relationship. Insights from those who feel a direct connection to their extraterrestrial origins through lucid dreams revealed a seamless integration of cosmic insights into their spiritual journeys. These shared experiences serve as a testament to the powerful synergy between cosmic beliefs and dream exploration.
In essence, the article invites readers to contemplate the profound connections between their cosmic identities and the boundless possibilities within the lucid dream landscape. Whether navigating the cosmos as a star seed or actively shaping dreams, individuals find a unique path to self-discovery, spiritual growth, and an enriched understanding of the intricate relationship between the human psyche and the cosmic tapestry that surrounds us.
submitted by adulting4kids to tarotjourneys [link] [comments]


2024.06.07 15:59 adulting4kids Psychic Abilities

In my book, I delve into the concept of seeing through the mind's eye, emphasizing the importance of cultivating intuition. One exercise involves quieting the mind through meditation, allowing space for subtle impressions. Another is keeping a dream journal to enhance dream recall, fostering a deeper connection to subconscious insights. These practices can aid in developing your unique intuitive abilities.
Additionally, exploring mindfulness exercises like focused breathing and observation of surroundings can heighten sensory awareness. Engaging in regular self-reflection encourages understanding and recognition of intuitive nudges. Embracing creativity, such as through art or journaling, serves as a gateway to accessing and interpreting the intuitive realm. The journey toward honing these skills involves patience, openness, and trust in the subtle signals from the mind's eye.
Further, I explore the power of connecting with nature to amplify intuitive senses. Spending time outdoors, observing patterns and energies in natural settings, can enhance one's attunement to intuitive information. Developing empathy and active listening skills in daily interactions with others also plays a crucial role in honing intuitive abilities, fostering a deeper understanding of non-verbal cues and energies. These practices collectively contribute to unlocking and embracing the innate gifts within each individual.
  1. Meditation: Start with regular meditation to quiet the mind. Focus on deep, rhythmic breathing to create mental stillness and openness.
  2. Dream Journaling: Keep a journal by your bedside and record your dreams. This helps in remembering and deciphering subconscious messages.
  3. Mindfulness Exercises: Practice mindfulness by engaging in activities like focused breathing, observing your surroundings, or mindful walking. Heightened awareness can lead to intuitive insights.
  4. Nature Connection: Spend time in nature regularly. Observe natural patterns, energy flows, and the environment to enhance your intuitive connection with the world around you.
  5. Creativity Exploration: Embrace creative outlets such as art, writing, or music. These activities stimulate the imagination and open channels for intuitive expression.
  6. Self-Reflection: Set aside time for introspection. Reflect on your thoughts, emotions, and experiences. This helps in understanding and recognizing your own intuitive signals.
  7. Empathy Development: Cultivate empathy in your interactions. Actively listen to others, pay attention to non-verbal cues, and connect on a deeper level to sharpen your intuitive understanding.
  8. Trusting Intuition: Practice trusting your instincts in everyday decisions. Start with small choices and gradually build confidence in relying on your intuitive guidance.
  9. Positive Intentions: Set positive intentions for your psychic development. Approach the process with openness, curiosity, and a desire to use your abilities for the greater good.
  10. Patience and Consistency: Psychic development is a gradual process. Be patient with yourself, stay consistent in your practices, and remain open to the unique journey of uncovering your psychic abilities.
    Cultivating empathy involves being present and attuned to others, understanding their emotions beyond words. Actively listening and observing non-verbal cues, such as body language and tone of voice, deepens your connection with people.
Trusting intuition is a gradual process. Begin with small decisions, like choosing what to wear or deciding on a route to take. Reflect on the outcomes and how your intuition guided you. Over time, as you build confidence, you'll naturally integrate intuitive decision-making into more significant aspects of your life.
Positive Intentions: Approach your psychic development with a mindset focused on positivity and benevolence. Before engaging in any exercises, set an intention to use your abilities for the greater good. Cultivate openness, curiosity, and a genuine desire to bring positive insights into your life and the lives of others.
Patience and Consistency: 1. Start Small: Begin with bite-sized practices. Don't overwhelm yourself with too much too soon. Gradually increase the complexity of your exercises as you feel more comfortable.
  1. Create a Routine: Establish a regular routine for your psychic development activities. Consistency is key in reinforcing new habits and allowing your intuition to naturally unfold.
  2. Reflect Regularly: Take time to reflect on your experiences. Acknowledge any progress, no matter how small. Reflection enhances self-awareness and keeps you attuned to changes in your intuitive abilities.
  3. Adapt and Adjust: Be flexible in your approach. If certain exercises or methods aren't resonating with you, feel free to explore alternatives. The key is finding what works best for your unique journey.
  4. Seek Support: Connect with like-minded individuals or seek guidance from mentors experienced in psychic development. Sharing experiences and insights with others can provide valuable perspectives and encouragement.
  5. Celebrate Milestones: Acknowledge and celebrate your achievements along the way. Whether it's a heightened intuitive moment or a successful exercise, positive reinforcement reinforces your commitment to the process.
Remember, psychic development is personal and varies for each individual. By approaching it with positive intentions, patience, and consistency, you'll create a foundation for a transformative and fulfilling journey.
Create a Psychic Development Routine:
  1. Morning Meditation: Start your day with a brief meditation session. Focus on deep, intentional breathing to clear your mind and create a receptive mental space for intuitive insights.
  2. Dream Journaling: Dedicate a few minutes each morning to record any dreams or impressions from the night. This practice enhances your connection to subconscious messages.
  3. Midday Mindfulness Break: Take a short break during your day for mindfulness. Practice deep breathing or engage in a brief observation of your surroundings, tuning in to the present moment.
  4. Nature Connection: Incorporate nature into your routine. Whether it's a daily walk in the park or a few moments in your garden, observe natural patterns and energy to strengthen your intuitive connection.
  5. Creative Expression: Set aside time for creative activities. This could be drawing, writing, or any form of expression that sparks your imagination and taps into intuitive channels.
  6. Evening Reflection: Before bedtime, reflect on your day. Consider any intuitive nudges or insights you may have experienced. This reflection enhances self-awareness and intuitive recognition.
  7. Empathy Exercise: During social interactions, consciously practice empathy. Actively listen, observe non-verbal cues, and aim to connect on a deeper level with others.
  8. Trusting Intuition Practice: Choose a small decision each day to make based on your intuition. Reflect on the outcome and how it aligns with your intuitive guidance.
  9. Positive Intention Setting: Begin and end your day by setting positive intentions for your psychic development journey. Cultivate openness, curiosity, and a desire to use your abilities for the greater good.
  10. Weekly Review: Reserve time at the end of each week to review your experiences, insights, and any changes in your intuitive abilities. Adjust your routine as needed to accommodate your evolving journey.
Consistency in following this routine will contribute to the natural unfolding of your intuitive abilities over time. Adapt it to suit your lifestyle and preferences, making it a personalized and effective guide for your psychic development journey.
Here's a list of creative activities that can spark your imagination and tap into intuitive channels:
  1. Artistic Journaling: Combine drawing, painting, and written reflections in a dedicated journal. Express your thoughts and feelings through a combination of images and words.
  2. Collage Creation: Gather magazines, newspapers, and images. Create collages that represent your emotions, desires, or intuitive impressions.
  3. Mandalas: Design intricate mandalas using geometric patterns and colors. The meditative process can enhance your intuitive connection.
  4. Poetry Writing: Explore poetry as a form of expression. Allow your emotions and intuitions to flow through carefully chosen words and rhythms.
  5. Freeform Writing: Write without constraints or structure. Let your thoughts flow freely, tapping into your subconscious and intuitive insights.
  6. Visual Storytelling: Craft visual stories through photography or creating a series of drawings that convey a narrative related to your intuitive experiences.
  7. Symbol Exploration: Experiment with creating personal symbols or sigils. These symbols can represent aspects of your intuition or serve as guides in your psychic development.
  8. Found Object Art: Collect interesting objects and arrange them in artistic ways. Pay attention to the intuitive associations that arise during the process.
  9. Nature-Inspired Art: Use elements from nature as inspiration. Create art that reflects the patterns, colors, and energy you observe in the natural world.
  10. Music Exploration: Experiment with creating music or playlists that evoke certain emotions or states of mind. Pay attention to the intuitive responses music elicits.
  11. Dance and Movement: Express yourself through dance or movement. Allow your body to move freely, tapping into intuitive impulses.
  12. Mind Mapping: Create visual mind maps to explore connections between different thoughts, ideas, and intuitive impressions.
  13. Automatic Writing: Set a timer and let your hand move across the page without consciously guiding it. Allow intuitive thoughts to flow through the writing.
  14. Symbolic Drawing: Draw symbols that represent aspects of your psychic development journey. Reflect on the meaning behind each symbol.
  15. Color Exploration: Experiment with colors that resonate with your emotions and intuitive experiences. Create artwork focused on exploring the emotional impact of different colors.
Remember, the goal is not perfection but self-expression and exploration. Choose activities that resonate with you, and don't be afraid to try new things to discover what sparks your creative and intuitive channels.
Automatic Writing Activity:
  1. Preparation:
    • Find a quiet and comfortable space.
    • Set a timer for 10-15 minutes.
    • Have a pen and paper ready.
  2. Relaxation Exercise:
    • Close your eyes and take a few deep breaths.
    • Focus on calming your mind and letting go of any immediate thoughts.
  3. Start Writing:
    • Begin writing without a specific topic or direction.
    • Allow your hand to move freely, capturing whatever thoughts come to mind.
  4. No Judgment:
    • Resist the urge to edit or judge your writing during the process.
    • Embrace the flow of thoughts, even if they seem unrelated or nonsensical.
  5. Reflection:
    • After the timer stops, read through what you've written.
    • Look for patterns, recurring themes, or any intuitive insights that emerged.
  6. Journal Entry:
    • Record your observations and any notable insights in your psychic development journal.
Symbolic Drawing Activity:
  1. Gather Materials:
    • Get a sketchbook or paper and drawing tools.
    • Choose colors that resonate with your emotions and intentions.
  2. Set Intentions:
    • Reflect on aspects of your psychic development journey you want to explore.
    • Set intentions for the symbols you'll create to represent these aspects.
  3. Drawing Session:
    • Start drawing symbols without overthinking.
    • Let your intuition guide the shapes, lines, and patterns that emerge.
  4. Reflect on Each Symbol:
    • After creating the symbols, reflect on each one individually.
    • Consider the emotions, thoughts, or memories associated with them.
  5. Create a Symbol Map:
    • Arrange the symbols on a page, creating a symbolic map of your psychic development journey.
    • Note any connections or relationships between symbols.
  6. Write About Each Symbol:
    • Write a brief description or narrative for each symbol, explaining its significance in your psychic development.
  7. Integration:
    • Find ways to incorporate these symbols into your daily life or use them as a visual representation during meditation or reflection.
These activities are designed to tap into your subconscious and intuitive insights. Enjoy the process, and don't be concerned about creating something aesthetically perfect—focus on the personal meaning and connection to your psychic journey.
When setting intentions for symbolic drawing in your psychic development journey, consider the following steps:
  1. Self-Reflection:
    • Take a moment to reflect on your current stage of psychic development.
    • Consider any specific areas or aspects you wish to explore or enhance.
  2. Identify Goals:
    • Define clear goals for your psychic development journey. For example, it could be improving intuitive insights, connecting with higher consciousness, or understanding energy dynamics.
  3. Emotional Exploration:
    • Explore your emotions related to psychic development. Identify feelings of curiosity, excitement, or any apprehensions you may have.
  4. Connection with Symbols:
    • Think about symbols or imagery that resonate with your goals and emotions. These could be traditional symbols, personal objects, or abstract representations.
  5. Intentions Setting:
    • Write down your intentions for the symbolic drawing. Be specific about what each symbol represents in relation to your psychic development journey.
  6. Affirmations:
    • Create positive affirmations that align with your intentions. These can reinforce your commitment to the goals you've set.
  7. Visualize Success:
    • Close your eyes and visualize yourself successfully progressing in your psychic development. Imagine the positive impact on your life and well-being.
  8. Openness and Receptivity:
    • Cultivate an attitude of openness and receptivity to intuitive guidance. Express a willingness to explore and learn throughout your journey.
  9. Write It Down:
    • Record your intentions in your psychic development journal. This serves as a reference point for your symbolic drawing session.
  10. Stay Open to Changes:
    • Be open to the possibility that your intentions may evolve as you progress. Allow room for changes and new insights to shape your psychic development journey.
By setting clear intentions, you provide a focused direction for your symbolic drawing, making it a powerful tool for self-discovery and intuitive exploration.
In this conversation, we discussed various aspects of psychic development and provided guidance on cultivating intuitive abilities. The key points include:
  1. Mind's Eye and Intuition:
    • Explored the concept of seeing through the mind's eye and the importance of intuition in psychic development.
  2. Exercises for Development:
    • Discussed exercises such as meditation, dream journaling, mindfulness, and creativity to enhance intuitive senses.
  3. Nature Connection and Empathy:
    • Emphasized the role of nature connection and empathy in strengthening intuitive connections with the environment and others.
  4. Positive Intentions and Patience:
    • Encouraged setting positive intentions, approaching the journey with openness, and maintaining patience and consistency in the development process.
  5. Creating a Routine:
    • Provided a suggested routine involving meditation, dream journaling, mindfulness, nature connection, creativity, reflection, empathy, and trusting intuition.
  6. Creative Activities:
    • Shared ideas for creative activities, including art journaling, collages, mandalas, poetry writing, and symbolic drawing, to tap into intuitive channels.
  7. Automatic Writing and Symbolic Drawing Activities:
    • Explained specific activities for automatic writing and symbolic drawing, guiding individuals to allow intuitive thoughts to flow and create symbols reflecting aspects of their psychic journey.
  8. Setting Intentions for Symbolic Drawing:
    • Advised on the importance of reflecting on psychic development goals, identifying emotions, connecting with symbols, and setting clear intentions before engaging in symbolic drawing.
This comprehensive summary provides insights into developing psychic abilities, incorporating mindfulness practices, and fostering a deeper connection with intuition for personal growth.
This is a good look at some of the things I discuss in my ebook, which I self published in 2020. It's a guided journey into creating a different type of psychic gift, without the modern world looking at this "gift" as a way to take advantage of others. This is book about how to be more in tune with your own instincts and using these to benefit your own life. If you're willing and interested in trying to bring your gifts into the public sphere, do so with caution, because there is balence in the universe, and you're always welcome to provide a balance ⚖️ in life, but try to avoid distractions and disruptive things in your life. Karma exists. Do proceed with caution when exposed. People aren't always good at accepting these gifts.
To read this ebook, simply go to my website and download the free version. Print version is no longer available. If there's a demand, I might rerelease it in the future. But there's a free version, so I don't think it's a good idea to rerelease it now.
Thanks for letting me share this with you!
Holly
submitted by adulting4kids to tarotjourneys [link] [comments]


2024.06.07 15:53 snustysleasel The 8 best platform to sell online courses in 2024

Online courses are becoming increasingly important for building communities and growing your list. To create a profitable online course, it is essential to have a robust setup that helps you design course pages, build out a curriculum, and promote your course. This article has researched and tested over 60 apps for creating and selling online courses, and has identified the 8 best online course platforms.
Online course creation platforms can be divided into two categories: course marketplaces and course creation software. Marketplaces provide an existing student base, while online course creation software offers more customization options, including branded landing pages, multiple content formats, and marketing tools. There’s no one-size-fits-all solution for creating a profitable course; your ideal platform should cater to your needs and goals.
The eight best online course creation platforms include Udemy (Web, Android, iOS), Skillsshare (Web, Android, iOS), Teachable (Teachable), Podium (selling digital products and memberships), Thinkific (customizable add-ons), Kajabi (marketing a course on autopilot), Mighty Networks (building a paid community), and Simplero (managing your business).
Udemy offers a guided, proscriptive course creation flow, built-in audience, and minimal editing/design needed. It also offers support for creating and marketing a course, such as submitting a sample for review, receiving feedback on video and audio, and accessing the Teaching Center for tutorials. Udemy’s tailor-made marketing programs help you select the perfect course topic and see how it stacks up against other courses on the platform.
In summary, the best online course creation platforms include Udemy, Skillsshare, Teachable, Podium, Thinkific, Kajabi, Mighty Networks, and Simplero. Each platform has its unique selling points, but the best choice depends on your specific needs and goals.
Skillshare is a popular platform for entrepreneurs, designers, writers, photographers, and bloggers looking to teach their craft online. It offers courses on various topics, including marketing, photography, cooking, hand painting, doodling, and wall hanging. The platform offers a membership plan and is free. To create a profitable online course, a robust setup is essential. The eight best online course creation platforms are Udemy, Skillshare, Teachable, Podium, Thinkific, Kajabi, Mighty Networks, and Simplero. Udemy offers guided course creation flow, minimal editing, and support for creating and marketing courses. Skillshare is ideal for teaching creative skills and offers courses on various topics. Teachable is popular for online schools with advanced marketing, Podium offers digital products and memberships, Thinkific is a customizable add-on, Kajabi is perfect for building a paid community, Mighty Networks is for business management, and Simplero is for business management. Skillshare offers free courses for creators, but premium classes require premium membership referrals and royalties.

Online courses software

Best online courses platform for building an online school with advanced marketing

ChableTea(Web, iOS)

Teachable is a platform that offers course creators a wide range of marketing features, a custom-code course editor, and wide-ranging AI features. It allows course creators to customize the look and feel of their courses, including building a website, creating sales pages, and using the Power Editor. Teachable’s course builder accepts files from various content formats, including Dropbox, Google Drive, and OneDrive. The platform’s generative AI feature is still in beta, but it generates course outline, lesson content, and section summaries. Pricing for courses can be flexible, with options for one-time fees, payment plans, or subscriptions. The platform also has a built-in affiliate marketing option, allowing affiliates to earn a percentage of course sales. Teachable’s native email marketing tool allows course creators to filter and message students when they enroll, redeem coupons, or complete courses. The platform can be connected to other apps through Zapier’s automated workflows, allowing for more automation. The free plan includes 1 published course or product and 10 students, while paid plans start at $39/month for the Basic plan, which includes 5 products, unlimited students, a custom domain, email marketing, coupon codes, drip course content, and a 5% transaction fee.

Best online course creation software for selling digital products and memberships

Podia(Web)

Podia is an affordable online store that allows you to create online courses, digital downloads, coaching sessions, and membership sites. It offers a simple course outline builder and supports multiple digital products. However, it requires additional email marketing costs and transaction fees. Podia’s storefronts have a similar template and separate landing pages for each store. You can publish or pre-launch courses, sell additional resources as digital downloads, or bundle them. Podia also allows you to create a private membership site with different plans, perks, and content for members. You can share updates, notify your community about new products, and watch your business grow. Podia can be connected to other apps through Zapier’s automated workflows, allowing you to automate tasks like adding students to marketing campaigns and enrolling new purchasers.

Best online course creation software for customizable add-ons

Thinkific (Web)

Thinkific is an online course creation platform that offers an affordable pricing structure, extensive support for assessments, and course templates. It simplifies the process of creating an online course by providing pre-made templates for various types of courses, such as pre-sell, mini-course, flagship course, membership resource library, and webinar replay. The templates are pre-populated with quizzes, downloads, surveys, and instructor messages, allowing users to add or remove content as needed. Thinkific’s website builder is user-friendly, allowing users to choose pages, add copy, and choose a theme. It also allows users to collect testimonials by turning on student reviews for their course and adding them to the landing page. The platform also offers add-ons and integrations, such as AI chatbot quizzes, collaborative whiteboards, interactivity, gamification, and test prep simulations. The Basic plan starts at $36/month, offering unlimited courses and students, full eCommerce, and no transaction fees.

Best online course creation software for marketing a course on autopilot

Kajabi (Web, iOS, Android)

Kajabi is a marketing tool that offers a range of features to course creators, including built-in marketing features, generative AI, and native email marketing. Its marketing blueprints, called funnels, allow for the creation of an entire marketing funnel, from landing pages to opt-ins to emails and course checkout. The freebie funnel consists of three touchpoints: a landing page for collecting emails in exchange for a free downloadable, a subscription sequence for subscribers, and a thank-you page for purchases. Kajabi also offers templates for various pages and if-then scenarios for automation. It also has a native email provider that helps track email open rates. Kajabi can be connected to other apps through Zapier’s automated workflows, allowing for automatic notifications for new purchases and access to products. The basic plan starts at $119/month for one site, three products, three funnels, 1,000 active customers, and unlimited marketing emails and landing pages.

Best online course creation software for building a paid community

Mighty Networks(Web, Android, iOS)

Mighty Networks is an app that focuses on community-building, offering paid groups, events, and online courses. Users can sell individual courses, community memberships, or bundle a combination of the two. Pricing is 100% custom, and each course can be priced separately or offered for free to paying members. Each course has a built-in Activity Feed, fostering engagement and conversation. Instructors can set topics, build live events, add icebreaker questions, and create polls to engage their audience. The app also offers a generative AI feature called “Mighty Co-Host,” which generates an extensive course outline based on a provided topic. Users can connect their favorite apps using the Zapier integration to automate new member invitations and sync events to their calendar. Plans with online courses start at $99/month for cohort courses and Zapier integration.

Best online course creator for managing your business

Simplero(Web, iOS, Android)

Simplero is an all-in-one CRM, marketing automation, and online course platform that offers customizable settings, native payments, and a quick course creation process. It also includes robust automation and list management features, allowing users to build, publish, market courses, track sales and financials, and maintain their customer list all in one app. The platform’s Zapier integrations allow for additional functionality, such as adding new students to an email list or creating subscribers from form submissions. The pricing structure is not scalable, with the Starter plan starting at $59/month and offering unlimited landing pages, while the Scale plan starts at $149/month for 1,000 contacts, unlimited courses, products, affiliate marketing features, and automations.

Which online course platform is best for you?

Online course creation platforms can help individuals achieve their teaching goals, grow their audience, or earn income from their courses. To launch a course, consider factors like budget, time constraints, online following, and earning potential. Start with a course marketplace for testing and then launch your own course website after validating the topic and content. Most platforms support content migration, either free or an added fee. The goal is to focus on the content, not the process of delivering it to the audience.
submitted by snustysleasel to SaaS [link] [comments]


2024.06.07 15:19 Wendigo120 Godot 4.2.2 crashing on startup

Godot briefly shows a loading screen then just closes with a ton of errors in the console. It seems like it's failing to load some (all?) resources, but googling just gives results about the same error happening to people inside their own projects. This is the output from the console:
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org Vulkan API 1.3.271 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 3090 ERROR: No loader found for resource: res://.import/kursor.png-7966fffeb57df9c0e71d6cbecb36d0a7.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/kursor.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) SCRIPT ERROR: Parse Error: Expected ":" after dictionary key. Mixing dictionary styles is not allowed. at: GDScript::reload (res://files/scripts/variables.gd:70) ERROR: Failed to load script "res://files/scripts/variables.gd" with error "Parse error". at: load (modules/gdscript/gdscript.cpp:2726) ERROR: Failed to instantiate an autoload, script 'res://files/scripts/variables.gd' does not inherit from 'Node'. at: (main/main.cpp:3251) SCRIPT ERROR: Parse Error: Expected end of statement after variable declaration, found "Identifier" instead. at: GDScript::reload (res://files/globals.gd:57) ERROR: Failed to load script "res://files/globals.gd" with error "Parse error". at: load (modules/gdscript/gdscript.cpp:2726) ERROR: Failed to instantiate an autoload, script 'res://files/globals.gd' does not inherit from 'Node'. at: (main/main.cpp:3251) SCRIPT ERROR: Parse Error: Expected "=" after dictionary key. Mixing dictionary styles is not allowed. at: GDScript::reload (res://files/scripts/mainmenu.gd:26) ERROR: Failed to load script "res://files/scripts/mainmenu.gd" with error "Parse error". at: load (modules/gdscript/gdscript.cpp:2726) ERROR: No loader found for resource: res://Roundo-Medium.otf (expected type: DynamicFontData) at: (core/io/resource_loader.cpp:282) ERROR: No loader found for resource: res://.import/buttondisabled.png-1671a2d0e9e9f02b4080b4a35d94f245.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/buttondisabled.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/buttonhover.png-6012fc76df5a84d78b65cd0e22c45d8a.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/buttonhover.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/buttonnorm.png-a66b2ecbf53527ba6c28242e16eb9667.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/buttonnorm.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/buttonpressed.png-5a5ac153c21d4e5b82f84a189e39595f.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/buttonpressed.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: res://mainfont.tres:11 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://mainfont.tres:11 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: load (scene/resources/resource_format_text.cpp:709) ERROR: Failed loading resource: res://mainfont.tres. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/checkboxpressed.png-dcbcdc20ba203ec4975663cb0511d5a7.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/checkboxpressed.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/checkbox.png-426582a60c1eaa2ab40831d8f3bd8aed.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/checkbox.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/textfield.png-cc4a1477adc1f741381138a9765ab438.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/textfield.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/textfieldinact.png-4ed0a396bc1828d3bc8f94d2ee6398f2.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/textfieldinact.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/arrows.png-b1e18937e537be285989d71b384d2f96.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/paneltransperent.png-6759a2dc3bfe0e4045bf15162529ffd1.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/paneltransperent.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-pl-vkladki.png-7dbaaed367e713eacab81836bff29775.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-pl-vkladki.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-backG-popup.png-a7d03df7d87d42f64174675eb3ddaa4f.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-backG-popup.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/menupanel.png-d1b2d1b3d8ed46e597b4aa0274a63c9c.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/menupanel.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-vkladra-no.png-85c31fc6465654aa092181957b740f04.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-vkladra-no.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-vkladra-act.png-66bdb74f2e68b3f76da842f0a406c6aa.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-vkladra-act.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/1panelsmall.png-2e97fdf9cee2df9b2f61be24ac672b24.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/1panelsmall.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-kurs.png-33688bab5d89afc933208b4b2cae90aa.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-kurs.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-kurs-act.png-005aa71d79ce672a3a54b448e9e6f7cb.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-kurs-act.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-scr.png-44428dbf4f9f0fdc4de6a9fea97d23c2.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-scr.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: res://files/theme.tres:28 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://files/theme.tres:28 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: load (scene/resources/resource_format_text.cpp:595) ERROR: Failed loading resource: res://files/theme.tres. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/intro.png-7b63fa2b7aa4d0aaf7e1004f4798f2bf.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/backgrounds/intro.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-backG-popup.png-a7d03df7d87d42f64174675eb3ddaa4f.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-backG-popup.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/patreonlogo.png-ebc69fb056cea33dad4318725adf9b8a.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/patreonlogo.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/Discord_Logo.png-87ed40777d1823d9082200d9f6e29ffc.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/Discord_Logo.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/itchio.jpg-6294af3afce6ae835cd37d4bd5fc084c.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/itchio.jpg. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/wiki.png-28dada258916c582cbd054f61038e810.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/wiki.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/menupanel.png-d1b2d1b3d8ed46e597b4aa0274a63c9c.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/menupanel.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: res://files/bigpanel.tres:6 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/buttons/menupanel.png at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://files/bigpanel.tres:6 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/buttons/menupanel.png at: load (scene/resources/resource_format_text.cpp:709) ERROR: Failed loading resource: res://files/bigpanel.tres. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://Roundo-Medium.otf (expected type: DynamicFontData) at: (core/io/resource_loader.cpp:282) ERROR: res://mainfont.tres:11 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://mainfont.tres:11 - Parse Error: [ext_resource] referenced non-existent resource at: res://Roundo-Medium.otf at: load (scene/resources/resource_format_text.cpp:709) ERROR: Failed loading resource: res://mainfont.tres. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://titlefont.font (expected type: BitmapFont) at: (core/io/resource_loader.cpp:282) ERROR: No loader found for resource: res://.import/menupanel.png-d1b2d1b3d8ed46e597b4aa0274a63c9c.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/menupanel.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://Roundo-Medium.otf (expected type: DynamicFontData) at: (core/io/resource_loader.cpp:282) ERROR: No loader found for resource: res://.import/right-hl.png-ac54d25a91e03f3932796de510cf9407.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/right-hl.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/right-press.png-9c4912d7eee2e68445624042f93f100b.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/right-press.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/right.png-970f0f61074b6bf7b5cca3feb76f3d2c.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/right.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/town.png-19149bee3f743aa80c9fa1514d084a87.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/backgrounds/town.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/1.png-bd923a3e8fd1e57dd36ec58ce7f9eeec.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/portraits/1.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/left.png-51f35cdf39528b7ca97b69354594ebe8.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/left.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/left-press.png-e3521e2af6380957f3018beb17e08c77.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/left-press.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/left-hl.png-f8214c356ecd9e25a777ae8eb9dc3a19.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/left-hl.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) SCRIPT ERROR: Parse Error: Mixed use of tabs and spaces for indentation. at: GDScript::reload (res://files/scripts/mods/modpanel.gd:454) ERROR: Failed to load script "res://files/scripts/mods/modpanel.gd" with error "Parse error". at: load (modules/gdscript/gdscript.cpp:2726) ERROR: No loader found for resource: res://.import/up.png-9932d4e2ce4bb366fa82455825abb9ec.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/up.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/up-press.png-1f7ae69d00c986f67824665a04fa53e2.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/up-press.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/up-hl.png-fdf1b301b1caf60643dad68db37e08d0.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/up-hl.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/down.png-a9e4464c2a16fe6b9b614e9e72178fc4.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/down.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/down-press.png-0cb610353b394222ef4d6fd14edf5848.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/down-press.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/down-hl.png-cf623f0a0fa60418c5827a3cddb124db.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/arrows/down-hl.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) SCRIPT ERROR: Parse Error: Too many arguments for "connect()" call. Expected at most 3 but received 4. at: GDScript::reload (res://files/scripts/options.tres.gd:58) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 2 should be "Callable" but is "res://files/scripts/options.tres.gd". at: GDScript::reload (res://files/scripts/options.tres.gd:58) SCRIPT ERROR: Parse Error: Cannot pass a value of type "String" as "int". at: GDScript::reload (res://files/scripts/options.tres.gd:58) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 3 should be "int" but is "String". at: GDScript::reload (res://files/scripts/options.tres.gd:58) SCRIPT ERROR: Parse Error: Too many arguments for "connect()" call. Expected at most 3 but received 4. at: GDScript::reload (res://files/scripts/options.tres.gd:61) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 2 should be "Callable" but is "res://files/scripts/options.tres.gd". at: GDScript::reload (res://files/scripts/options.tres.gd:61) SCRIPT ERROR: Parse Error: Cannot pass a value of type "String" as "int". at: GDScript::reload (res://files/scripts/options.tres.gd:61) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 3 should be "int" but is "String". at: GDScript::reload (res://files/scripts/options.tres.gd:61) SCRIPT ERROR: Parse Error: Static function "is_window_fullscreen()" not found in base "GDScriptNativeClass". at: GDScript::reload (res://files/scripts/options.tres.gd:64) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 2 should be "Callable" but is "res://files/scripts/options.tres.gd". at: GDScript::reload (res://files/scripts/options.tres.gd:67) SCRIPT ERROR: Parse Error: Cannot pass a value of type "String" as "int". at: GDScript::reload (res://files/scripts/options.tres.gd:67) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 3 should be "int" but is "String". at: GDScript::reload (res://files/scripts/options.tres.gd:67) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 2 should be "Callable" but is "res://files/scripts/options.tres.gd". at: GDScript::reload (res://files/scripts/options.tres.gd:68) SCRIPT ERROR: Parse Error: Cannot pass a value of type "String" as "int". at: GDScript::reload (res://files/scripts/options.tres.gd:68) SCRIPT ERROR: Parse Error: Invalid argument for "connect()" function: argument 3 should be "int" but is "String". at: GDScript::reload (res://files/scripts/options.tres.gd:68) SCRIPT ERROR: Parse Error: Static function "set_window_fullscreen()" not found in base "GDScriptNativeClass". at: GDScript::reload (res://files/scripts/options.tres.gd:104) SCRIPT ERROR: Parse Error: Static function "set_window_fullscreen()" not found in base "GDScriptNativeClass". at: GDScript::reload (res://files/scripts/options.tres.gd:279) ERROR: Failed to load script "res://files/scripts/options.tres.gd" with error "Parse error". at: load (modules/gdscript/gdscript.cpp:2726) ERROR: No loader found for resource: res://.import/btn-noact-oran.png-1e556bf467516d64bc7d2a941f0be1cd.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/btn-noact-oran.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/btn-hover-oran.png-ebc16afa6e2c0ea54cb604d89ff3902a.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/btn-hover-oran.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/btn-norm-oran.png-c20e9de1d7d4a9b105453d735551a981.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/btn-norm-oran.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/btn-act-oran.png-635f73e463ee7ebb10d33cd30d2b09cf.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/btn-act-oran.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-kurs-sm.png-feb51b60764b0581e337133b1441854b.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-kurs-sm.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-kurs-sm-act.png-9d1dce1242f7ee6584acb823a1089a75.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-kurs-sm-act.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://.import/img-scr-sm.png-9a6988e7c0a5e41b1ff917aec6ae7991.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/img-scr-sm.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: res://files/theme slavetab.tres:13 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/buttons/btn-noact-oran.png at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://files/theme slavetab.tres:13 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/buttons/btn-noact-oran.png at: load (scene/resources/resource_format_text.cpp:595) ERROR: Failed loading resource: res://files/theme slavetab.tres. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: Compressed texture file is corrupt (Bad header). at: (scene/resources/compressed_texture.cpp:46) ERROR: res://files/options.tscn:22 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/theme.tres at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: res://files/options.tscn:535 - Parse Error: [ext_resource] referenced non-existent resource at: res://files/theme slavetab.tres at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163) ERROR: No loader found for resource: res://.import/panelsmall.png-a535e7f99dc374cf64310b40dacecce6.stex (expected type: CompressedTexture2D) at: (core/io/resource_loader.cpp:282) ERROR: Failed loading resource: res://files/buttons/panelsmall.png. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: No loader found for resource: res://mainfont.font (expected type: BitmapFont) at: (core/io/resource_loader.cpp:282) ERROR: Can't load dependency: res://files/buttons/img-backG-popup.png. at: (core/io/resource_format_binary.cpp:459) ERROR: Failed loading resource: res://files/mainmenu.scn. Make sure resources have been imported by opening the project in the editor at least once. at: (core/io/resource_loader.cpp:274) ERROR: Failed loading scene: res://files/mainmenu.scn. at: (main/main.cpp:3475) 
submitted by Wendigo120 to godot [link] [comments]


2024.06.07 15:16 AutoModerator Weekly iOS Battery Support Megathread

General advice for those concerned about their battery from the Support FAQ Wiki:
Battery health
Battery health depends on usage and a variety of other factors. It is normal to see a decrease in battery health by 7-10% per year, resulting in a battery health of 80-85% after 2 years. This number can fluctuate, remain the same, or decrease quickly over a small period and should not cause undue concern.
Apple recommend battery replacement when your device falls below 80% battery health if you notice reduced battery life. If it falls below 80% within the first year you may be eligable for a free battery replacement. It fails after your warranty, it's a $69-$89 USD replacement cost for a battery. Contact Apple Support here.
You can find more information about battery health and performance from Apple here.
You can check the cycles count with Coconut Battery for Mac or iCopyBot for Windows.

Battery life
Issues relating to battery life can be categorised in three ways:
  1. Normal battery life that is to be expected due to use
  2. Reduced battery life caused by a recent update, iOS indexing, an iOS bug, or a third-party application
  3. Reduced battery life, or other abnormalities such as overheating or sudden power-off, caused by device or battery aging
If you experience issues with your battery:
  1. Check your battery health. If it is below 80% or you are experiencing issues you suspect are related to device or battery age, see Apple Support.
  2. If you have a new or recently updated/restored device, wait a number of days for background process to complete. If you continue to have issues, wait for a further iOS update. If you are on iOS Beta, you can expect to have a decreased battery life.
  3. Review the advice below on maximising battery life
  4. Consider restoring your device.
  5. If issues persist, contact Apple Support.

Maximising battery life - the amount of time your device runs before it needs to be recharged.

Maximising battery lifespan - the amount of time your battery lasts until it needs to be replaced.
submitted by AutoModerator to iphone [link] [comments]


2024.06.07 14:42 Icy-Librarian-3797 Hyatt Zilara Cancun Review - better late than never!

This is three months delayed. Apologies. Also cross posting too. Sorry for that too but I enjoy reading reviews. And now writing them too.
Hyatt Zilara Cancún - incredible resort and just amazing experience. Such a great resort and so impressed, my wife is heading there next week with her girls trip.
AIRPORT TRANSPORT: Friends Travel Cancun. $85 Round Trip. Excellent communication via What’s App. You pay them when they drop off at your arrival location. It’s better to pay them cash (plus a tip) otherwise, there’s a small fee for charge card. They had free water and beer.
CHECK IN: We were greeted with the bell boys handing us a cold wash cloth (refreshing!). Since we booked through a real club member to get a discount on our stay, we were escorted to the World of Hyatt private check in. Air conditioned and had some snacks and cold water. Our room wasn’t ready, but we were able to use the resort amenities until it was available for us.
ROOMS: We booked ocean front king. The rooms are quite large. All have incredible view and all have jacuzzi tub inside the room (next to the balcony door). We didn’t feel the need to upgrade rooms this time – we were on 8th floor. We ordered extra pillows, and they arrived within minutes.
FOOD: -In general, the food is great. We are not overly picky, and we don’t like to explore exotic dishes. So we were quite happy that they have a variety of ala carte options to meet our needs without having to repeat same food for each meal. What’s so wonderful about the workers at the resort is that if we had some special request, they tried to accommodate us if they could. -At Punta Vista outdoor restaurant, you are overlooking the ocean. Incredible view! We found their lunch and dinner to be our favorite. We went back almost daily for their shrimp scampi (can’t recall the actual name). I have to give a shoutout to Samanta. She is friendly beyond words. -Spice, the buffet is always a favorite for breakfast. Whatever your desire for breakfast, they likely have it. The lady (I’m terrible with names – sorry!) who made our omelet remembered us every day and was so friendly. A surprise about Spice…on Wednesday evening, they had a barbeque theme. It was fantastic! -Marie Maria, also far exceeded our expectations. They have a flaming dessert that is excellent. We went back a few times for their dinner. -Asiana, we only went once. We are not connoisseurs of hibachi/teppanyaki. The couple we were with on the trip had raved about it though and went back a few times to that restaurant. Make sure you make your reservation as soon as you arrive or next day for the teppanyaki show. -Coffee shop, morning visit to the coffee shop is must! Pasties, mini sandwiches, and smoothies! They are so welcoming in the morning and greet you with a big smile every time. And their ice cream is yummy for after a long day in the sun. - We’ve been to Zilara in past and somehow passed over the Beach Party. This time we participated. The food and setup of their Beach Party is over the top of greatness. They know how to throw a party! We noticed a lot of people at the pool didn’t go – maybe didn’t know about it or just skipped it. It was on a Sunday but make sure you confirm in case they change days. Get a table, seating, your lounge chair, or cabana before you go in the food line. The food and the show were spectacular. - Another thing that is not widely advertised is that they grill/serve lunch outside almost daily by the pool (not sure what days they skip). The lesson here – check with the entertainment or beach/pool workers to know in advance what the lunch options will be since it’s not every day and they switch it up. The food was so great! -We did not do Chefs Plate because we didn’t want to spend extra even though we could have gotten a discount (again by booking through a member). It’s free for certain room categories, so check on that. -We ordered room service. It was good food and hit the spot when we didn’t want to venture out after a long day.
DRINKS: -pool swim up bars. The drinks taste so refreshing and not too potent. Neither my wife nor I got a ‘buzz’ after drinking a lot of margaritas and Bob Marley’s by the pool. So I think they are light on the alcohol. Not a problem, just setting expectations. -Lounge bar is underrated. They are a GREAT group who serve you drinks. Anyone that says this place has no nighttime entertainment needs to bring the party to the Lounge. We had a blast meeting other people and hanging with the bartender and servers. -The Den; we enjoyed several delicious cocktails at The Den, five stars there. Mixology, tequila, and wine tasting. All were amazing times!
CABANAS: No issues with any beach Cabanas whatsoever (we honestly liked the beach cabanas better most of the trip). There’s only 4-5 free pool cabanas and they are tough to get (better wake up at 5am). Chairs by the pool were easy to get. We got 2 days of a free cabana (book through a member - see my tips below). The other days, we woke up early to sit and watch sunrise to get our cabana by the pool (limited free cabanas and they are marked). The day of the Beach Party, we didn’t get a cabana until right before lunch.
SPA: We had nothing but great things to say about it! Bryan from spa walked around the pool offering a great deal on spa, so we took him up on it. Go earlier than your scheduled time and use the hydrotherapy circuit. Wow! This spa is probably one of the best we’ve ever been to (we did a couples massage). Then the next day, he also recruited us to participate in a massage lesson by the pool with other guests. It was awesome!
ACTIVITIES: Their shows were all incredible and honestly went above my expectations to the point where I didn’t feel like I needed to leave resort for entertainment. We didn’t think the Michael Jackson show was as good as we’ve heard only because they didn’t sing the whole song. It was snippets. Was still enjoyable. Burlesque show was amazing and very tasteful. Foam party – everyone said to get cabana. We didn’t. We just swam over to the ‘other side’ of the pool to participate in foam party, and we were very happy with that arrangement. Then afterwards, we swam back and relaxed for the rest of the day. We were able to swim in the ocean most of the days except one – too windy.
OFFSITE EXCURSIONS/ACTIVITIES: You can book excursions at the Towel Hut. We didn’t take them up on any, but it’s offered there (another discount when booking through a member). The hotel was very expensive for sunscreen if you run out, so the pharmacy/ gift shop will save you some money. It’s a few blocks away – easy and safe walk. Hotel will check you in and out every time you leave.
TRAVEL TIPS: 1.WHATSAPP: plan to download before you leave your home. Easier to reach concierge. They checked on us daily. Love them all! Also easier to connect to the transport (Friends Travel Cancun).
2.For great pricing, book with a member. We booked both the Hyatt Ziva and Hyatt Zilara through a member (Alicia is great and here is her FB group: https://www.facebook.com/groups/allinclusivediscounts or search FaceBook “Ziva, Zilara, Palace, Royalton & More All Inclusive Discounts). You do NOT participate in any sales pitch. The vacation club is Real Club Resorts (not the same as the timeshare that is onsite at the resort). Saved us a lot of money (over $1000 on our stay at ziva and Zilara). Reach out if you want her contact info. I’ve referred a lot of people to her because she’s professional and very good at what she does (she’s not a travel agent – just discounts on the room reservation).
3.If no children in your group, go through the electronic immigration line to scan your passport. MUCH faster than the long lines. Can’t do it if you have anyone under 18 in your group.
4.bring straws and a yeti (dispose of straws appropriately)
5.Get the Zilara App and participate in the activities. They really do offer a lot during the day if you don’t want to sit around the pool or beach all day.
  1. Bring 1s and 5s. the staff goes above and beyond to make sure you’re taken care of. The service is incredible. We were rarely at a table or cabana without them asking if we needed a drink! Tips for drinks/ dinne room cleaning go a long way! They deserve it.
6.say thank you. The staff works so hard to make your trip pleasant. Acknowledge their hard work.
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2024.06.07 14:22 _karma_49 How to Add Images When Uploading a Tool on Nukepedia?

How to Add Images When Uploading a Tool on Nukepedia?
Hi everyone,
I’m trying to upload a tool to Nukepedia, but I’m having trouble figuring out how to add images to my submission. During the upload process, I didn’t see any option to attach images directly. Is there a way to include screenshots or diagrams with my tool description?
I’ve tried searching through the site and documentation but couldn’t find a clear answer. If anyone has experience with this, could you please guide me on how to add images? Do I need to host them externally and link them somehow? Any advice or detailed steps would be greatly appreciated!
https://preview.redd.it/6lj6x6y6755d1.png?width=1042&format=png&auto=webp&s=a64a3da672afebaef732e51450306e76162c8b61
submitted by _karma_49 to NukeVFX [link] [comments]


2024.06.07 13:57 patchrhythm HP Laptop Intel RST Optane Installing Linux Workaround

Linux Mint is my personal choice / flavor of Linux. If you don't like the desktop or themes, you can install others or change it. IMHO, Linux Mint is the most reliable, the most stable, easiest to recover after a disaster. I found Ubuntu too unstable and they began implementing features like the cloud and becoming too similar to Microsoft. I don't like cloud software and don't like corporate software, and this is the reason why I didn't use Fedora. Is Fedora stable and reliable, yes, deffinitely. But still, if the company goes out of business or gets bought out, you're SOL. This is the reason why commity supported open source software is always a valid alternative to mainstream. As long as it's open source and continually being updated, it's a pretty safe option.
I tried many versions of linux, but Linux Mint 18 XFCE is the only one that worked. (This distro doesn't need internet to install, it will work completely offline.)
(By using non-current versions of Linux, or even Linux Mint or Ubuntu, it will be unsupported and you're using it at your own risk. If you're restoring something or bypassing something, the risk is worth it. For some people, this may be their only option to avoid spending money or replacing hardware.)
required, you must use Linux Mint 18 XFCE to pull this off. If you use earlier version or version other than XFCE, it will not boot to gui or error out and not continue. Can't use later versions because all installers are halted with the "you must disable RST".
Where to obtain Linux Mint 18 XFCE? They don't host it anymore, the only place you can find it is the Internet Archive, location below: https://archive.org/details/linuxmint-18-xfce-32bit.iso If the link doesn't work, let me know and I will post somewhere people can download.
  1. boot to bios
  2. disable safeboot (leave UEFI and do not enable Legacy mode. SSD on this hardware is only working in UEFI. )
  3. boot to bios
  4. disable optane
  5. boot to linux live cd
  6. open disks
  7. delete all partitions on the host drive that you want to install linux on.
  8. format drive
  9. create ext4 partition
  10. reboot to Linux Live cd
  11. Now you can install linux and choose LVM (LVM requires UEFI)
~~~ LVM = Logic Volume Manager (If you don't use LVM, you will have to manually create partitions. Resizing and managing partitions manually is a complete waste of time.)
  1. Once booted into Linux, you may upgrade OS and packages normally. (first thing I would do is upgrade the OS, very easy to do now that you have a working linux distro.)
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