22 survival rifle diagram

M92 Progression

2024.05.14 00:51 Raindog46 M92 Progression

M92 Progression
https://preview.redd.it/1hdaaw3xs90d1.jpg?width=7899&format=pjpg&auto=webp&s=d3c1b626b6b44dbe73ff7a14c5f2b454aa0fc24b
It's taken some work but the M92 is now somewhat finished.
JMac zero 26 took care of the mounting for the Nomad L, all concentric and ready to go but very gassy. So in went the KNS piston, still too much so I swapped out to a small bore piston.
Supers are perfect with the piston all the way open but subs wouldn't cycle fully closed so I picked up a reduced recoil energy spring. That pretty much cleared it up for brown bear subs but it's on the edge, kicking brass a few feet... I wouldn't trust it but it does work.
The whole works weighs eight pounds unloaded which I think is reasonable considering the can and CNC Warrior.
I'm happy with it, it sounds like a 22 rifle with supers and it's not so gassy that you can't run it in drills so I'm going to take this build as a win.
submitted by Raindog46 to ak47 [link] [comments]


2024.05.14 00:23 No_Satisfaction_8749 For anyone interested I have a Crosman Titan .22 Air rifle for sale or trade, its in great shape and works just fine, also comes with 2 scopes. send me an offer.

For anyone interested I have a Crosman Titan .22 Air rifle for sale or trade, its in great shape and works just fine, also comes with 2 scopes. send me an offer. submitted by No_Satisfaction_8749 to winstonsalem [link] [comments]


2024.05.14 00:12 Bowazon_ Season 4 Heartseeker Victimise Rogue Guide by Bowa

Season 4 Heartseeker Victimise Rogue Guide by Bowa

Season 4 Heartseeker Planner Links

Note: This guide and the build links above may be updated from time to time. Look out for these updates in the original guide document here: https://docs.google.com/document/d/1pVRhEVZa0qPrg_03Tq_k98eMrmD7s8DK4kELn_Pfhi4/edit?usp=sharing

How it works

Heartseeker is one of the Rogue’s ranged basic attacks that has a reliable chance of hitting its targets.
Although Heartseeker is reliable in that respect, its damage potential was very limited throughout Diablo 4 history due to its lower base damage compared to core skills and combo points and because it had no way of delivering imbuement effects, inflicting area of effect (AoE) damage or taking advantage of the huge damage bonus from precision.
While basic skills still can’t be imbued and precision doesn’t work with basic skills, Heartseeker’s main obstacles have been solved:
  • Basic skill’s lack of damage has been solved by using Moonrise and Adaptability aspects (on a 2-hander and amulet) which together boost basic attack damage by 5.6x as well as providing attack speed and movement speed benefits
  • Victimise will be a very strong key passive going into season 4. Not only will Victimise provide a decent damage boost for Heartseeker that can’t otherwise benefit from Precision, Victimise makes the Heartseeker build viable by giving the build AoE damage
  • As of season 4, you can now get Heartseeker ranks from your pants slot (up to +8)
Victimise is a key passive that works off lucky hit, which basic attacks like Heartseeker - together with Primary Heart Seeker which allows Heartseeker to ricochet and hit twice - can proc very often because of its 50% lucky hit chance and because of Heartseeker’s fast attack speed.
Also, because Heartseeker tracks targets, this can be used safely and reliably to deal damage to enemies from afar. As enemies then agro towards you from a distance and converge closer and closer together as they approach you, this allows your AoE explosions to deal more damage the more tightly packed enemies become.
Pros
  • Good consistent damage that doesn’t need an elaborate attack rotation to do reliable damage
  • Easy to play by spamming a single attack without worrying about conditional damage combinations and energy usage
  • Safely fight from a distance, taking the heat off you and reduces the chances of long drawn out fights from needing to dodge around
  • No resource issues so no need to build around energy sustainability in your build, saving skill points, aspect slots, affix slots on gear and less reliant on Inner Sight
Cons
  • Crowd control effects (CC) are not the easiest to apply with attacks since Heartseeker only hits 1 or 2 targets per cast
  • Damage takes a little time to ramp up - Heartseeker, Moonrise, Exploit Weakness, Chip all have buffs or debuffs that ramp up based on how many times you hit targets. This takes about 3-4 seconds for all damage bonuses to be fully online
  • Not a build that you can start levelling with from a brand new character until you collect the key ingredients
  • Despite having AoE in the build, builds like Penetrating shot and Scoundrel’s Kiss Rapid fire are still unmet when it comes to AoE potential
Victimise Double Dipping
Victimise has interactions with your original attacks that result in your damage output being affected by double dipping. This means that certain buffs and debuffs boost your damage twice, usually in 2 different stages of your full damage calculation.
Victimise bases its damage based on a percentage of damage that your Heartseeker hits do. For example, if Heartseeker does 10,000 damage and Victimise does 300% of your original (Heartseeker) damage, then Victimise explosions will do 30,000 damage.
If then your Heartseeker damage is increased by buffs and debuffs that result in Heartseeker doing more damage against its targets, then this will increase the base damage of Victimise. For example, if the Control glyph + Exploit Weakness debuffs increase Heartseeker’s damage by 50%, then Heartseeker will now do 15,000 damage, and Victimise is expected to do 45,000 damage (because Victimise does 300% of your Heartseeker damage).
However in this case, when Heartseeker results in a Victimise explosion and hits the same targets that are affected by the Control glyph + Exploit Weakness debuffs, then Victimise itself also gains the benefits from these debuffs, and its final damage will increase from 45,000 damage to 67,500 damage, or in other words 30,000 x 1.5 x 1.5 = 67,500 damage.
Known interactions that double dip with Victimise:
  • Caltrops - as long as the target is standing in Caltrops while hit with Heartseeker and Victimise
  • Exploit - as long as the target is health or injured when hit with Heartseeker and Victimise
  • Subverting Poison Trap - as long as the target is standing in Poison Trap, but not applicable to us since we don’t deal poison damage
  • Control glyph - as long as the target is CC’ed when hit with Heartseeker and Victimise
  • Pride glyph - as long as the target is health when hit with Heartseeker and Victimise
  • Chip glyph - as long as the target is hit 10 times with physical attacks prior to when hit with Heartseeker and Victimise for maximum effect
  • Canny glyph - as long as the target is hit 10 times with non-physical attacks prior to when hit, but not applicable to us since we don’t deal non-physical damage
  • Deadly Ambush - as long as the target is standing in any of our traps (Caltrops) while hit with Heartseeker and Victimise
  • Exploit Weakness - as long as the target is hit 25 times while vulnerable prior to when hit with Heartseeker and Victimise for maximum effect
Credits to Ava on Sanctuary Diablo 4 Discord server for testing this out.
To put things into perspective, while playing in the PTR, I noticed my Barrage hits that were doing 1.1 million damage were procing Victimise explosions that were doing almost 12 million damage.
With Heartseeker, our damage per hit with Heartseeker and Victimise explosions will do much more damage, and Victimise explosions will occur more often.
https://preview.redd.it/bjskc65ro90d1.png?width=756&format=png&auto=webp&s=5d30f050350d11604ee1a341efc7aee86d75a4ab

The Build

Skills
  • Heartseeker - The main “core” skill for this build. Get Primary Heartseeker for ricochet Heartseeker arrows that deal 75% of the original damage. These arrows can loop back around and hit the same target twice, as long as it doesn’t hit a wall or obstacle
  • Dash - For general mobility and disengagement. Get Enhanced Dash for 15% critical strike damage for bosses or tightly packed enemies
  • Shadow Step - For general mobility and a CC break. Get Enhanced Shadow Step for 8% critical strike chance mainly for bosses, and Disciplined Shadow Step to help refresh Shadow Step’s cooldown. Alternatively you can get Methodical Shadow Step for better stagger application, but using Shadow Step in this way risks being caught in CC and potentially dying
  • Concealment - For general mobility, disengagement, and a CC break. Get Subverting Concealment for applying vulnerable while in the levelling stages
  • Smoke Grenade - For disabling groups by dazing them, disabling suppressor barriers and for activating both Cheap Shot, Control and Concussive Strikes. Get Enhanced Smoke Grenade for an extra 25% damage bonus versus groups of enemies (this doesn’t work on bosses). Get Countering Smoke Grenade for quickly refreshing Smoke Grenade’s cooldown vs groups of enemies (this doesn’t work on bosses). Alternatively, get Subverting Smoke Grenade to increase the stagger effectiveness of Smoke Grenade on bosses
  • Caltrops - Apply slow in an area. Get Enhanced Caltrops for up to 45% extra damage bonus (depending on how long enemies stay in Caltrops), and get Disciplined Caltrops for 10% critical strike chance vs enemies standing in Caltrops
Specialisation
Inner Sight, purely for the 25% critical strike chance bonus once every few moments.
Passive Effects
  • Weapon Mastery - If using a bow, gives you more damage vs vulnerable enemies, if using a crossbow, gives 15% critical strike damage
  • Exploit - Increases damage to healthy and injured enemies. This passive also double dips with Victimise
  • Malice - Increases damage to vulnerable enemies. What’s less commonly known is Malice also increases the base damage of Victimise
  • Frigid Finesse - Increases damage to chilled and frozen enemies. This build freezes enemies and staggers bosses so this passive is quite powerful
  • Sturdy - Reduces damage taken from close enemies
  • Siphoning Strikes - Healing when you critically strike close enemies. Although we can fight at a distance, we can still fight up close and get some healing while doing so
  • Stutter Step - Increases movement speed temporarily while we critically strike. Useful during fights for mobility
  • Trick Attacks - Knocks down enemies for a short period when you critical strike them while they are dazed
  • Concussive - When you knock down an enemy, gain up to 12% critical strike chance. This should work during the first few seconds of a boss getting staggered also (but to be confirmed)
  • Agile - Increases your dodge chance after using a cooldown (in this case: Dash, Shadow Step, Concealment, Smoke Grenade, Caltrops)
  • Haste - Increases movement speed. This passive does improve attack speed when below 50% energy, but this never happens
  • Trap Mastery - Gain 12% critical strike chance when your Death Trap activates (for the High-end Pit variant only)
  • Dark Shroud - Reduces damage taken from enemies. Although this is an active skill, we gain Dark Shroud shadows passively through Umbrous aspect, making this a more passive effect
What we don’t pick up
  • Impetus - Doesn't work with basic skills. Given that we attack very fast, this passive won’t be useful anyway
  • Imbuements - Basic skills aren't imbueable
  • Precision Imbuement - Basic skills aren't imbueable
  • Shadow Crash - This build doesn’t deal shadow damage
  • Consuming Shadows - This build doesn’t deal shadow damage or need energy recovery
  • Deadly Venom - This build doesn’t deal poisoning damage
  • Debilitating Toxins - This build doesn’t poison enemies
  • Alchemical Advantage - This build doesn’t poison enemies
  • Chilling Weight - This build doesn’t chill enemies, only (instantly) freezes enemies
  • Innervation - This build doesn’t consume energy so not needed
  • Second Wind - This build doesn’t consume energy so no benefit
  • Alchemist's Fortune - This build does not used any non-physical attacks
  • Rugged - We have high mobility with this build and we can heal our way through damage over time effects that stick on us
  • Reactive Defense - We have Shadow Step to quickly get us out of CC effects
  • Mending Obscurities - We can use potions while in concealment
  • Aftermath - This build doesn’t consume energy so not needed
  • Shadow Clone - Not only is Shadow Clone severely undertuned to do very little damage (after accounting for all of your aspects and paragon), Shadow Clone doesn’t proc Victimise which is there most of our damage comes from
Aspects
  • Moonrise - Increases attack speed, increases movement speed and significantly increases damage when 5 stacks of Moonrise are accumulated. Use in your 2-hander weapon for higher damage bonus
  • Adaptability - Significantly increases damage when at or above 50% energy. Because we’re always at 100% energy, this is an unconditional damage bonus for Heartseeker. Use in your amulet slot
  • Crowded Sage - Increases dodge chance and heals you whenever you dodge. Use in one of your defensive slots. Alternatively, use Assimilation aspect for Fortify accumulation instead of the healing effect
  • Umbrous - Gain Dark Shroud shadows when you critically strike enemies with Heartseeker. Use in one of your defensive slots
  • Edgemaster's - Increase damage by up to 20% based on your available energy levels. Because we’re always at 100% energy, this is an unconditional damage bonus. Use in one of your offensive slots
  • Elements - Increases damage to a set of 3 damage types for 7 seconds at a time. This is basically a 30% damage increase that is active for 7 seconds, inactive for 7 seconds, etc. Use in one of your offensive slots
  • Retribution - Increase damage against stunned or knocked-down enemies (and staggered bosses). Use in one of your offensive slots
  • Rapid - Increases attack speed for Heartseeker. Use in one of your offensive slots
  • Frostbitten - Increases critical strike damage against frozen or stunned enemies and when hitting enemies with smoke grenades, instantly freezes them. Use in either your boots or chest slots
  • Concussive Strikes - Dazes enemies and increases damage against dazed enemies. Use in either your boots or chest slots
  • Inner Calm - Increased damage, with the bonus tripled after standing still for 3 seconds. Useful against staggered bosses or when feeling safe against dazed groups. Use in one of your offensive slots
Note: We are not using any unique items for this build. Paingorger’s Gauntlets seem like a very good unique item to use for this build, but unfortunately its final damage output from testing by other people has been underwhelming. To be tested once season 4 launches however.
Paragon
  • Exploit Weakness - Ramps up your damage against enemies (per target) the more that you hit them while they are vulnerable. Double dips with Victimise
  • Cheap Shot - Increase your damage while there are 1 or more enemies nearby that are CC’ed, up to a 25% damage bonus for 5 or more enemies
  • Deadly Ambush - Increase your damage against enemies that are affected by your traps (Caltrops in this case). Double dips with Victimise
  • Control glyph on starter board - Increases your damage against CC’ed enemies. The glyph core bonus double dips with Victimise
  • Chip glyph on Cheap Shot - Ramps up your damage against enemies (per target) the more that you hit them with any of your (physical) attacks. The glyph core bonus double dips with Victimise
  • Pride glyph on Leyrana's Instinct - Increases your physical damage against healthy enemies. Using this glyph on Leyrana’s Instinct also allows us to max out our resistances. Double dips with Victimise
  • Exploit glyph on Deadly Ambush - Increases your vulnerable damage (important for Victimise) and makes enemies hit by your attacks vulnerable (once every 20 seconds). Deadly Ambush board is used for Exploit for the high number of strength nodes around the glyph
  • Combat glyph on Exploit Weakness - Increases your critical strike damage. Exploit Weakness board is used for Combat for the high number of intelligence nodes around the glyph
  • Ranger glyph on Tricks of the Trade - Reduces your damage taken while you are holding onto a bow or crossbow (ie, after casting Heartseeker)
  • Diminish glyph on No Witnesses - This glyph is used just to boost the surrounding rare +life node. We don’t care about the glyph core bonus for now as it's awfully niche (from physical attacks from vulnerable enemies)
Note: We should end up with 7 paragon boards in total.

Stats/Gear Priorities

Summary
  • Vulnerable damage - stacked as high as possible for higher additive damage and for scaling Victimise’s base damage. Aim for 900+% vulnerable damage from gear and paragon
  • Other additive damage bonuses - to further increase your overall damage output. Get 650+% of this from Marksman critical strike damage tempers and other smaller ones from gear and paragon
  • Attack speed - to cast Heartseeker quicker. Aim for 85+% from gear and 30% from Rapid aspect
  • Chance to cast Heartseeker twice - scales up your damage output as you’re casting more Heartseekers per attack. Aim for 95+% from 2 tempers on weapons
  • Heartseeker - is used as the main skill for delivering damage and Victimise procs. Aim for 11+ ranks in total between your native skill points and your pants
  • Lucky hit chance - to proc Victimise and other effects (CC, Umbrous, vulnerable) more often. Aim for 50+% from gear. You can use an elixir to boost this up further
  • Critical strike chance - to increase how often you critically strike and gain a damage bonus from Weapon Mastery, Frostbitten, Deadly Ambush and your critical strike damage additive and core bonuses. Aim for 80+% from intelligence, gear and paragon, including Marksman critical strike chance bonuses
  • Dexterity - to increase your baseline damage and increase your dodge chance. Aim for 1500+ from gear and paragon
  • Life - is needed for survival. Aim for 40,000+ in total
  • Dark Shroud - is needed for your main source of heavy damage reduction. Aim for 12+ ranks in total between your native skill points and your chest piece
  • Dodge - reduces the chance of direct attacks damaging you, which also protects your Dark Shroud shadow stacks. Aim for 50-70% from dexterity, gear and the Agile passive
  • Armour cap - 9,230 for 85% damage reduction from physical attacks
  • Resistances - 70% to all resistances
  • Crowd control effects - to disable enemies and build up stagger on bosses. Get 4-5 affixes that apply CC effects on enemies, including Concussive Strikes. After that, get crowd control duration
  • Movement speed - to improve mobility in combat and general mobility. Get 70+% from gear and skills, including from Moonrise
Item Pieces
  • Weapons - for vulnerable damage, attack speed, dexterity. Tempering: marksman critical strike damage, chance to cast Heartseeker twice (on your 2-hander + one of your swords), caltrops duration (on one of your swords)
    • Vulnerable damage - High priority stat to help stack Victimise damage
    • Attack speed - Enough to get 100% attack speed from weapons alone
    • Chance to cast twice - To ensure 100% chance to cast Heartseeker twice per cast to multiply effective damage output by 2
    • Caltrops - Caltrops duration is preferred over Caltrops size since the extra duration will work at the highest damage bonus benefit and will extend the benefit before needing to move (break our Inner Calm bonus) to reapply Caltrops
    • Marksman critical strike damage - Some extra additive damage
  • Rings - for vulnerable damage, life, lucky hit chance (on one of your rings), lucky hit chance to apply vulnerable (on one of your rings). Tempering: marksman critical strike damage, agility cooldown reduction
    • Vulnerable damage - High priority stat to help stack Victimise damage
    • Life - Needed for survival
    • Lucky hit chance to apply vulnerable - An important stat that helps apply and maintain vulnerable on enemies
    • Lucky hit chance - Stacking lucky hit chance is important to increase Victimise proc rate and for applying CC more often
    • Agility skill cooldown reduction - This helps mobility by increasing the uptime on mobility skills that get you from point A to B faster
    • Marksman critical strike damage - Some extra additive damage
  • Amulet - for Exploit, Malice, Frigid Finesse. If you can’t get a 3x passive amulet, you can also aim for lucky hit chance. Tempering: marksman critical strike chance, dodge chance
    • Exploit - Important for the double dip effect for Victimise
    • Malice - Important for increasing damage versus vulnerable enemies and increasing the base damage of Victimise
    • Frigid Finesse - Increases the damage of enemies frozen by attacks and for increasing damage during boss stagger window
    • Marksman critical strike chance - Helps the build reach very high levels of critical strike chance
    • Dodge chance - Needed for survival
  • Helm - for life, armour, lucky hit chance. Tempering: dodge chance, lucky hit chance to X (see below “CC effects”)
    • Life - Needed for survival
    • Lucky hit chance - Stacking lucky hit chance is important to increase Victimise proc rate and for applying CC more often
    • Armour - 2 armour rolls across all gear is needed to reach the armour cap. Juggernaut’s can be used instead, but having 2 armour rolls frees up an aspect slot
    • Dodge chance - Needed for survival
    • Lucky hit chance to X - Needed for applying CC effects against enemies
  • Chest - for Dark Shroud ranks (important), life, armour. Tempering: single resistance (see below “Resistances”), lucky hit chance to X (see below “CC effects”)
    • Dark Shroud ranks - Important for survival, going from 11 ranks to 15 ranks of Dark Shroud is a 25% effective damage reduction bonus
    • Life - Needed for survival
    • Armour - 2 armour rolls across all gear is needed to reach the armour cap. Juggernaut’s can be used instead, but having 2 armour rolls frees up an aspect slot
    • Single resistance - Needed to complete capping resistances across all elements
    • Lucky hit chance to X - Needed for applying CC effects against enemies
  • Gloves - for vulnerable damage, critical strike chance, lucky hit chance. Tempering: marksman critical strike chance, lucky hit chance to X (see below “CC effects”)
    • Vulnerable damage - High priority stat to help stack Victimise damage
    • Critical strike chance - Improves overall damage output and Umrbous aspect proc rate
    • Lucky hit chance - Stacking lucky hit chance is important to increase Victimise proc rate and for applying CC more often
    • Marksman critical strike damage - Some extra additive damage
    • Lucky hit chance to X - Needed for applying CC effects against enemies
  • Pants - for Heartseeker ranks (important), life, dodge chance. Tempering: dodge chance, lucky hit chance to X (see below “CC effects”)
    • Heartseeker ranks - Important for stacking Heartseeker damage
    • Life - Needed for survival
    • Dodge chance - Needed for survival (stacked twice from item stats and tempering affix)
    • Lucky hit chance to X - Needed for applying CC effects against enemies
  • Boots - for movement speed, dexterity, life. Tempering: movement speed, crowd control duration (see below “CC effects”)
    • Movement speed - Important for general mobility and to speed up gameplay and avoidability of dangerous attacks (stacked twice from item stats and tempering affix)
    • Dexterity - For adding in extra damage and dodge chance
    • Life - Needed for survival
    • Crowd control duration - Linearly scale up the amount of stagger that can be delivered on the boss
CC effects
We want to have as many CC applying effects from our tempering mods as possible across Boots, Pants, Gloves, Chest and Head gear pieces. The possible CC applying effects available from tempering are:
  • Lucky Hit: Up to a +[21.0 - 30.0]% Chance to Slow for 2 Seconds
  • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Immobilize for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Stun for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Freeze for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Daze for 2 Seconds
Some guiding principles on how I’ve chosen which effects we want to have across Boots, Pants, Gloves, Chest and Head gear pieces are written below:
  • We want to have one of each type of effect across our gear set to diversify our stagger application. It’s important to have this diversification because applying the same type of stagger effect twice or more times in quick succession reduces the effectiveness of that type of stagger effect (for how long is not currently known)
  • In our build, we already have daze from Smoke Grenade and Concussive Strikes, and we already have slow from Caltrops, so we will need to pick up:
    • 1x Freezing effect
    • 1x Stun effect
    • 1x Immobilise effect
  • 4th CC effect: You can either pick up another 1x Freezing effect to freeze enemies more often and trigger Frigid Finesse and Frostbitten bonuses more often, or pick up 1x Slow effect for better stagger diversification and damage reduction from slowed enemies from the Cheap Shot board
  • We also pick up 1x crowd control duration rather than getting a 5th CC effect on our last piece to help boost the effectiveness of each of the following and to reduce the chance of diminishing stagger effect (by applying too many individual CC effects):
    • All tempering lucky hit chance to CC effects
    • Concussive strikes
    • Smoke Grenade
  • We should end up with 4x lucky hit CC effects and 1x crowd control duration across Boots, Pants, Gloves, Chest and Head gear pieces
  • The above needs more testing, but that’s the current idea
Read more information about how stagger works here https://discord.com/channels/989899054815281243/1239196457488355328/1239196457488355328
Bow vs Crossbow
As a basic principle, bows shoot 22% faster and crossbows deal 22% more damage. However, some nuanced stuff should be noted:
  • Crossbows come with vulnerable damage, which boosts your Victimise base damage. However, this damage increase from vulnerable damage in the scheme of things is not major. This damage increase is pretty much unconditional however
  • Bows have extra damage to distant enemies, which can be nice sometimes but it can be hard to keep your distance from enemies at times especially if you’re trying to optimise damage your output with Dash and Caltrops, which require you to get close
  • Bows shoot faster and can apply CC effects quicker this way. This in theory staggers bosses quicker. However, bows have been found to not quite shoot 22% faster than crossbows in some circumstances, and applying CC effects quickly have some diminishing returns even if true.
  • Furthermore, you can apply stagger on bosses using cooldowns such as Shadow Step and Smoke Grenade which aren’t affected by how much faster you can shoot with a bow
  • Crossbows also gain us a higher Weapon Mastery passive bonus than what bows can do, though only by 3% at rank 3 of Weapon Mastery. Although Weapon Mastery with a bow increases your damage to vulnerable enemies, it does not contribute to your Victimise base damage in the same way that the Malice passive does
  • Bows look cooler because of transmogs and because you’re shooting faster
While for this build there is no clear winner between using a bow or crossbow, it will ultimately be decided for you based on what you find or trade for out in the field and how lucky you get with your tempering rolls.
Swords vs Daggers
We use Heartseeker for our “core” attacks, so we will only rely on our swords or daggers for their damage bonuses.
Swords come with extra critical strike damage and daggers come with extra damage versus close enemies. Given that we will have a high amount of critical strike chance with this build and we may be fighting from afar quite often, going with swords is more ideal for this build.
Survivability
For survivability, there are a few things that will help us here.
  • Dark Shroud with Umbrous aspect - Dark Shroud with up to 15 ranks gives up to 68% damage reduction when 5 shadows are active. Umbrous aspect allows you to gain shadows when you hit enemies with Heartseeker. Since you lose shadows every time you take direct damage, being able to get them back quickly is important
  • Dodge - Dodge allows you to avoid taking damage from hits altogether. Apart from the obvious benefit of avoiding damage, not taking damage also helps preserve your Dark Shroud shadows. Beware however that dodge doesn’t reduce the damage you take when you do take damage, and dodge doesn’t avoid certain ground effects or damage from damage over time sources, so don’t rely on dodge too much. Somewhere between 50% to 70% dodge should be enough without stretching you too much
  • Life - The more life you have, the more punishment you can take. Try and aim for around 40,000 life or a little bit more to ensure you can take most hits without dying
  • Damage reduction - Pick up damage reduction where you can. The following paragon nodes should be secured to help you survive:
    • Damage reduction from vulnerable enemies on Exploit Weakness
    • Damage reduction from elite enemies on Cheap Shot
    • Damage reduction from trapped enemies on Deadly Ambush
    • Ranger glyph
    • Damage reduction from slowed enemies on Cheap Shot if you have 1x Slow effect from tempering. Note that this form of damage reduction is less important since it doesn’t work on bosses
  • Resistances - Resistances can be maxed out without any gear rolling resistance affixes by
    • Tempering Fire, Lightning, Poison or Shadow resistance on the Chest piece
    • Getting the Leyrana’s board with a maxed out Pride glyph
    • Getting the cold resistance cluster of nodes from on Exploit Weakness (30 out of 35% worth)
    • Making sure that your rings natively roll cold resistance on them on their inherent affix. If you can only get 1 ideal ring with cold resistance on it, then pick up the remaining 5% cold resistance node on Exploit Weakness as well to top up your cold resistance
  • Crowded Sage vs Assimilation - Both aspects have 8% extra dodge on them. Crowded Sage will be better against lots of smaller attacks, where as Assimilation will be better for less frequent but harder hitting attacks, so take your pick
  • More defensive - If necessary, swap Elements aspect for Might aspect or Assimilation/Crowded Sage aspect (requires some aspect shuffling) to further improve survivability. You can also gain the full glyph bonus on No Witnesses by swapping to Diminish (damage reduction) and adding more surrounding strength nodes

Levelling

At the start of your levelling journey, you should follow any other levelling guide out there that uses Rapid Fire, Barrage or Penetrating Shot and use combo points. Once you reach the key passives at the bottom of your skill tree, you should use Precision for the foreseeable future.
There are a few key ingredients that you should get before switching over to using Heartseeker and Victimise:
Heartseeker:
  • Mid to high roll Moonrise aspect, ready to put on your ranged weapon slot
  • Mid to high roll Adaptability aspect, ready to put on an amulet slot
  • Rapid aspect, ready to put on any offensive slot
  • Victimise (see below) since Precision doesn’t work with Heartseeker
  • Ideal: Ranks to Heartseeker on pants, chance to cast Heartseeker twice, etc
Victimise:
  • Either Accursed Touch aspect or Lucky hit chance to make targets vulnerable on one of your rings. Note that you will drop Accursed Touch long term but it can be handy to use while levelling
  • Exploit glyph
  • Some lucky hit chance affixes (20+). Gloves are the best spot to get this early
  • High amount of vulnerable damage bonuses (200+)
  • Ideal: At least 2 double dipping interactions from your paragon

High-end Pit

In high-end Pit content, even trash enemies will take a little while to kill. This will force you to use your Caltrops, Smoke Grenade and other tools more often to maintain an efficient clear speed. With this in mind, see the notes below on the changes to make from the standard build.
  • Swap Concealment for Death Trap + Prime Death Trap, Death Trap will be used to tightly group enemies together and to activate Trap Mastery
  • Swap Stutter Step for Trap Mastery, since we will not be speed farming but trying to maximise damage output when we activate Death Trap
  • Swap Inner Sight for Preparation, while we can’t lower Death Trap’s cooldown with Preparation, we will use it to lower other cooldowns with Death Trap. Given that Inner Sight will likely perform badly in higher levels of Pit, this swap becomes sensible
  • Swap Agility cooldown reduction for Trap cooldown reduction to help maximise the uptime for Death Trap
  • Swap Combat glyph for Ambush glyph, Combat glyph makes sense in a more agile build, but we will become more heavily reliant on Caltrops and Death Trap for damage output, so Ambush will give us a small damage boost over Combat
  • If necessary, swap Elements aspect for Hectic aspect (requires some aspect shuffling) to further improve the cooldown refresh for Death Trap

Boss Attack Rotation

  • Spam Heartseeker to ramp up all of your damage modifiers - Heartseeker, Moonrise, Exploit Weakness, Chip - and to apply constant CC effects on the boss until they are close to being staggered. Save your Smoke Grenade for now
  • Once staggered, quickly Shadow Step them, throw down Caltrops and Dash through them
  • Spam Heartseeker into them while standing still
  • Once the boss comes out of stagger, throw your Smoke Grenade then spam Heartseeker to apply constant CC effects on the boss until they are close to being staggered again
  • Once staggered, quickly Shadow Step them, throw down Caltrops and Dash through them
  • Spam Heartseeker into them while standing still
  • Repeat this process until the boss is dead
Situational Skill Usage
  • Use Dash or Concealment to disengage when you feel in danger. Remember to not disengage for too long otherwise you will lose your ramp up damage modifiers - Heartseeker, Moonrise, Exploit Weakness, Chip
  • Use Shadow Step when you get CC’ed, making sure that it’s safe to do so first
  • Use Caltrops but sparingly (at the start of stagger window) since Caltrops takes time to cast when you want to be shooting with Heartseeker instead to apply CC and keep damage modifiers online. This will also help ensure that you have Caltrops ready during the stagger window
  • Use Death Trap to refresh cooldowns, preferably on the boss to also activate Trap Mastery and brief moments of Deadly Ambush, Ambush, etc
  • Use Smoke Grenade when it comes off cooldown but avoid using it during the stagger window
submitted by Bowazon_ to D4Rogue [link] [comments]


2024.05.13 23:34 In_Yellow_Clad Stubbornness and Spite

I remember that day as though it were only yesterday. My species, the rulers of a vast and mighty interstellar empire, had discovered a primitive species tucked away in a remote corner of our galaxy. Naturally, we were excited to discover them, for a new species on the galactic stage could potentially bring with them many exciting new developments to keep us all entertained for a few millennia.
Our survey ships, vessels of unparalleled stealth and subtlety, flocked to the single star system with its four gas giants, a boon for any developing species, and set up shop in orbit of their homeworld. We were all so eager to see what works of wondrous art and civility they had created, and instead we watched as a planet spanning war erupted. Entire nations were consumed, millions died within the first few weeks and we were left horrified by what we saw.
Yet by our own rules we were powerless to intervene, if it was their destiny to eradicate themselves, then that is what would happen. We expected this war to end in nuclear annihilation, for we had detected vast nuclear arsenals the moment we entered orbit of that glittering blue jewel in the dark.
Yet no such cataclysm came, instead, one by one tensions cooled, warriors dropped their primitive slug throwers and went home, seeking the comfort and peace of familiar and safe surroundings. A new government was formed, a unifying body that kept the peace for the next five hundred years to the best of its ability. Yet even then conflict still raged in the far flung places of the world, and we were left to wonder…
What would happen when they leave their world?
The question terrified us to such a degree that when it became clear they were making concerted efforts to leave their world and venture out into the stars, we panicked. A species as violent towards itself as they are would surely take one look at the galaxy and its many peoples and attempt to see them struck down. Some amongst the ruling body were of the mind that such a primitive and savage species was little more than animals that deserved to be put down.
Unfortunately, they were the most influential faction of our esteemed government. So when the vote was passed for the extermination of the species, the most the rest of us could try was to make it as quick and painless a death as possible. To be kind. But yet again, the most powerful of us decided that wasn’t good enough. They said that such savagery be met in kind, and so a terrible weapon was developed.
Fear and an overinflated sense of superiority drove us towards our ultimate shame.
The Affliction was released upon their homeworld, and any intrasolar outposts that we found were subsequently wiped from existence with lightning fast attacks from weapons of mass destruction. The affliction targeted everything from birth rates to skin growth, causing patches of necrosis to form externally and internally, all while heightening nerve responses. Our leaders wanted them to suffer for their savagery. While the powerful patted themselves on the back for their valiant defense of the galaxy from a potential threat, the rest of us were left to worry, to ponder our failings and hope against hope that we could be forgiven for our ineffectual protests against this course of action.
Another five hundred years passed and the galaxy forgot all about the now extinct species, focusing instead on their own problems and several other primitive races we had discovered. But something had not forgotten us, something had lurked in the darkness and waited till the perfect moment to strike.
At first the only knowledge we had of this entity was the brief contacts our sensor nets had with some strange anomaly. We shrugged it off as little more than a mere glitch, yet over time some of us began to see a pattern as the contacts began to linger for longer periods of time before vanishing.
It was far too late to do anything, as we would soon discover, as our outer colonies came under sudden attack from an unknown enemy. An unstoppable force that seemed to sweep over our defenses with ease. Yet we received no reports of the world being razed, instead the enemy was content to occupy the world and move on, keeping the civilian populace calm and cooperative.
Of course that didn’t mean we wouldn’t fight them, just because they were being civil towards our civilians didn’t make them any less our enemy. And so we mobilized, preparing our defenses as best we could and attempting to deny the enemy strategic resources as well. But as we soon learned, our forces were outmatched even in space.
I remember when I first saw them, having been assigned to a defense post on the planet Dingalea. A tropical resort world, with vast oceans and many pristine beaches. It was a tactically unsound planet to invade, yet this foe was clearly interested in all our worlds, not just the strategically important ones. We figured it was meant to force us to commit the bulk of our forces to liberation efforts, spreading our armies and fleets thin in an attempt to reclaim every planet.
I had taken position in a bunker on a cliff overlooking one of the more popular beaches when we heard a booming sound from the sky. Our eyes turned heavensward, and I beheld what appeared to be spears of metal rain from above. They crashed down into the oceans many yektra (miles) away, yet so massive they were that we all could easily see the detailing upon their exteriors.
From where I was stationed I could only see four of them, but as I would learn later, four was all they would need for the coming battle upon our beach. Granted we had set up defensive positions further inland, but the enemy seemed content to land out at sea which led us to assume that they were mostly aquatic based. How wrong we were.
An aperture opened wide upon each of the spears and from them water based vehicles emerged, elongated and rectangular in form, bouncing over the waves as they fanned out and made for shore. We watched and waited, my gripping hands clutching all the more firmly at my plasma pulse rifle. Heavy emplacements warmed up with a whine of charging power packs, the large turrets turning to face our foe. New vehicles joined the first models, these ones clearly armored assault vehicles of a type that was unfamiliar to us, as so much about our enemy was at the time. They kept a staggered and wide formation with the other vehicles, even as air superiority fighter craft started to fill the sky. I felt something twist in my thorax, a pit of fear threatening to swallow me whole.
As I lowered my eye to the scope of my rifle, I watched as the ring around its edge shifted from red to purple, indicating my target was in firing range. The call to open fire rang out from the fortifications around me and all twelve of the hells was visited upon our foe. Plasma and beams of energy lanced out from our lines, boiling the waters and leaving burn marks upon the metal hulls that approached. Artillery began to pound, hoping to inflict more destructive results upon the invaders.
They succeeded in scoring direct hits on a few of the craft, sending burning wreckage to the bottom of the sea, but the rest simply continued on, unfazed by the death and destruction around them.
The craft reached the beach and ramps descended and what we saw made us shiver in instinctual fear. They were tall, bipedal and heavily armored. What flesh we could spot from this distance was unnaturally white, they had no hair and no features upon their heads either. Yet they sported different body shapes, perhaps indicative of sex? It didn’t mattered, they were the enemy and they needed to be destroyed. Our weapons seemed to do very little to their armor, but any hits to exposed flesh did massive amounts of damage, sending the beings falling or flying into the water and sand, pale blue blood pouring from their wounds.
Then they started to fire back, their rounds weren’t energy based, purely kinetic and yet with the speeds they were flying they were clearly being launched by some sort of rail system. The rounds would strike and bury deep before exploding, heat and shrapnel working their deadly trade. Yet the enemy seemed more intent on forcing us to take cover than actually killing us, as became clear as they took cover in craters and behind resort walls. Then the armored vehicles made it to shore and they became the focus of our efforts. Their booming cannons and spitting rotary guns threatened to destroy bunkers and crew weapons alike. Even the aircraft swooped down to strike at us, dropping bombs and firing their dogfighting weapons as well before climbing back into the sky.
For every ten of the infantry or vehicles we destroyed, another thirty was soon behind them. So focused on simply surviving were we that we almost didn’t notice the newest threat. This one walked out of the sea itself, hulking armored forms that were bipedal like the infantry but not showing a single kepti (centimeters) of flesh. These behemoths strode slowly, ponderously across the beach, waving hands at the entrenched beings who would stand and form up with their larger kin. Almost immediately the incoming fire became more intense and precise, causing us to take cover far too often.
The order to pull back to the next line was given and we did so, just as the first of the behemoths burst through a barricade, the angular helmet it wore turning back and forth quickly. It did moved unnervingly fast, but not fast enough to dodge a shot from an anti-vehicle weapon. It staggered backwards, the shot burning through metal and flesh along one side of the helmet. Yet it did not go down, instead a clawed hand rose and grasped what remained of the melting armor and tore it free, revealing a face that’ll haunt me till my dying day.
It was a face of pale flesh, black fur atop their head and around their mouth and jaw. That mouth was twisted into an angry snarl, the one remaining eye burning a cold blue. Yet it was what was on the other side of their face that haunts me. Flesh had burned down to bone, yet there was no bone to be seen, just gleaming chrome. It leered at me, silver teeth clicking as it worked that jaw and began to advance.
Hours later, the planet was theirs. I suppose they wanted to show us that even in a fair fight we were horribly outclassed. That was a few weeks ago now I believe, they’ve just taken the homeworld and are preparing some sort of galaxy wide broadcast. I wonder what they’ll have to say about all this, will they condemn us all to death for one reason or another?
The screen flickers, the normal view of our governmental building coming into focus as one of these horrible monsters steps up to a podium, our leaders cowering behind them.
“People of the Milky Way. We are humanity, a species that knew not what awaited them outside the bounds of their home system. We were hopeful that when we ventured out into the black that we could have found friendship, instead we were nearly murdered in our cradle. Your leaders sentenced us to death out of fear, sentenced millions of children, both born and unborn to agonizing deaths. Your fear led you down a path of atrocities you were all too eager to visit upon a people that couldn’t defend themselves.” The human spoke, their voice rich and booming, met with a deafening silence by audiences on every planet.
“You thought us eradicated, all traces of our existence mere dust on the wind. But you failed. For you see we are a stubborn species and we are also spiteful, spite encourages adaptation. And adapt we did, for five hundred years we suffered your manufactured plague, till it became little more than a reminder of who we were to hate. Yet while many amongst us do hate you and with good reason, we are not here today to visit the same horrors upon your peoples. Instead, you will suffer the authority of another. Our authority. For the next five hundred years you will work to make amends for all you have done and when that time is up, we shall leave you be. For we are not the monsters you thought we were, nor are we the monsters you inadvertently tried to make us. We are humanity, and we will show your people a new and better way.”
The feed shut off and I could only sit back and sigh, resting my head upon the pillow of my hospital bed, as more of these humans surrounded me and began to treat my wounds. I was left to wonder about the future. I wondered at what humanity could show us over the next five hundred years.
And so I closed my eyes, and dreamt of the future.
submitted by In_Yellow_Clad to HFY [link] [comments]


2024.05.13 23:21 Arbare Value's actual definition is NOT "that which one acts to gain and/or keep"

We all have heard the phrase: “Value” is that which one acts to gain and/or keep.
Well, in an interview (may/2023), Harry Binswanger mentioned that this 'definition' of value given by Ayn Rand isn't THE actual objectivist definiton but a characterization to get the conversation going.
He refered to this characterization as 'preliminary definition', 'neutral definition', 'preliminary statement' or 'neutral preanalytical pre-Objectivist characterization'.
He later said 3 things:
He never end that conversation with his definition of value.
So, my conclusion, according to what Harry says, the actual objectivist definitions are:
Value: That which is good and that one acts to gain or maintain Good: That which promotes the survival of a rational being Goal: That which one acts to gain or mantain
What do you guys think about Harry's characterization of [“Value” is that which one acts to gain and/or keep] as a "preliminary definition"
submitted by Arbare to Objectivism [link] [comments]


2024.05.13 22:57 daigana LET'S FUCKING GOOOO

Sauce: https://ca.finance.yahoo.com/news/roaring-kitty-back-meme-stocks-125356655.html
Roaring Kitty is back and so are meme stocks. GameStop and AMC surge like it's 2021 The Canadian Press Mon, May 13, 2024 at 11:12 a.m. PDT·4 min read
The man at the center of the pandemic meme stock craze appeared online for the first time in three years, sending the prices of thee quirky and volatile shares sharply higher Monday.
Keith Gill, better known as “Roaring Kitty,” posted an image Sunday on the social platform X of a man sitting forward in his chair, a meme used by gamers when things are getting serious.
He followed that tweet with a YouTube video from years before when he championed the beleaguered company GameStop saying, “That’s all for now cuz I’m out of breath. FYI here’s a quick 4min video I put together to summarize the $GME bull case.”
ADVERTISEMENT
GameStop in 2021 was a video game retailer that was struggling to survive as consumers switched rapidly from discs to digital downloads. Big Wall Street hedge funds and major investors were betting against it, or shorting its stock, believing that its shares would continue on a drastically downward trend.
Gill and those who agreed with him changed the trajectory of a company that appeared to headed for bankruptcy by buying up thousands of GameStop shares in the face of almost any accepted metrics that told investors that the company was in serious trouble.
That began what is known as a “short squeeze,” when those big investors that had bet against GameStop were forced to buy its rapidly rising stock to offset their massive losses.
At Monday's opening bell it appeared that Gill had reignited the phenomenon as shares of GameStop more than doubled. At midday, shares were trading 60% higher. It's the biggest intraday trading jump for GameStop since the meme craze of early 2021. Other meme stocks like the theater chain AMC were jolted higher as well.
Trading in GameStop was halted eight times before noon on Monday due to volatility.
Gill became a cause célèbre in 2021 after his posts on the Reddit subcategory Wallstreetbets ignited a David vs. Goliath battle with large hedge funds that were betting heavily against the survival of GameStop.
The small guys won, at least for a while, driving shares of GameStop up more than 1,000% in 2021 and other meme stocks as well. The struggling movie theater chain AMC jumped 2,300% in a very short span of time in the same year.
Some big traders posted collosal losses as GameStop raced from less than $20, to close to $400 each. Citron Research, Melvin Capital and other well-known hedge funds lost an estimated $5 billion, according to analytics firm S3 Partners.
Some of those new and smaller investors believed, at least in part, that Ryan Cohen, co-founder of Chewy.com, could push the traditional retailer in a more online direction. Cohen built up a stake in GameStop before eventually joining the board and last year becoming its CEO.
Joining the meme surge Monday was AMC Entertainment Holdings Inc., which leapt 33%. Koss Co. a headphone manufacturer, spiked 25% and BlackBerry, the one time dominant smartphone maker, rose 7%. The retailer Bed, Bath & Beyond, another meme stock, sought bankruptcy protection last year.
Some meme stocks, including GameStop and AMC, had been climbing earlier this month, and rapidly.
Shares of GameStop Corp., which have faded steadily since 2021, had already risen 57% this month. In January, GameStop reported its first annual profit since 2018, although it’s still unclear if Cohen’s turnaround plan will succeed.
AMC Entertainment Holdings Inc., had risen 10% over the past 30 days.
Those companies broke out Monday following Gill's tweet.
The dynamics of the market as far as companies like GameStop are concerned have changed, however.
When Gill and an online army of retail investors began buying up shares of GameStop, more than 140% of the company's tradeable shares were being shorted. You arrive at that distorted number because some traders were borrowing against already shorted stocks to build even bigger bets against the company, vastly increasing their losses when the stock began to climb.
The short positions against GameStop's tradable shares now stand just over 24%, slightly more than the 22.5% recorded in January.
Gill reaped a big profit investing in a troubled video-game company, but denied when he appeared virtually at a Congressional hearing that he used social media to drive up GameStop's stock price.
He told lawmakers at the time simply, “I like the stock.”
As Roaring Kitty, Gill had vanished from messaging boards after posting a video in June 2021 of kittens going to sleep.
The story of Roaring Kitty and the meme stock craze was turned into a movie last year called “Dumb Money.”
Associated Press, The Associated Press
submitted by daigana to u/daigana [link] [comments]


2024.05.13 22:56 Ante_1997 [STORE] KNIVES, GLOVES, PLAYSKINS, 12.000€+ INVENTORY! M9 Bayonet, Stiletto, Talon, Karambit, Survival, Skeleton, Falchion, Bowie, Ursus, Shadow Daggers, Butterfly, Nomad, Classic, Paracord, Broken fang, Driver gloves, Specialist gloves, Hydra wraps, Broken Fang Gloves, AWP, AK-47, M4A1, M4A4, USP

My tradelink: https://steamcommunity.com/tradeoffenew/?partner=102474654&token=BH1q6eSo
My steam profile: https://steamcommunity.com/id/darknezz_/
Everything up for a trade, some skins might not be tradable or visible yet
Buyouts are in cash (EURO), send trade offers, only trading, i'm taking cases
★ Butterfly Knife Case Hardened FN - B/O 1316.91
★ Falchion Knife Doppler (Ruby) FN - B/O 942.16
★ Talon Knife Tiger Tooth FN - B/O 607.15
★ Karambit Ultraviolet FT - B/O 581.21
AWP Lightning Strike FN - B/O 500.60
★ Driver Gloves Imperial Plaid FT - B/O 285.21
★ Sport Gloves Slingshot BS- B/O 261.85
★ StatTrak Flip Knife Case Hardened FT- B/O 239.18
★ Bayonet Ultraviolet FT - B/O 212.18
★ Skeleton Knife Scorched BS- B/O 210.51
★ Shadow Daggers Doppler (Phase 1) FN - B/O 196.39
★ Paracord Knife Crimson Web FT- B/O 171.36
★ StatTrak Bowie Knife Rust Coat WW - B/O 138.56
★ Falchion Knife Autotronic BS- B/O 136.26
★ Paracord Knife Blue Steel BS- B/O 134.78
★ Shadow Daggers Slaughter FT- B/O 127.72
★ Navaja Knife Tiger Tooth MW- B/O 123.22
★ Driver Gloves Lunar Weave FT- B/O 121.75
★ Bowie Knife Damascus Steel WW - B/O 121.62
★ Bowie Knife Freehand FT- B/O 116.17
★ StatTrak Paracord Knife Boreal Forest MW- B/O 115.01
★ StatTrak Gut Knife Crimson Web FT- B/O 114.24
★ Falchion Knife Bright Water FT- B/O 106.29
★ Hydra Gloves Case Hardened FT- B/O 101.15
★ Gut Knife Damascus Steel MW- B/O 100.76
★ StatTrak Bowie Knife Urban Masked FT- B/O 96.21
★ Shadow Daggers Lore BS- B/O 89.85
P90 Emerald Dragon MW- B/O 89.28
★ Driver Gloves Rezan the Red FT- B/O 87.16
★ Bowie Knife Urban Masked FT- B/O 85.87
StatTrak AWP Electric Hive FN - B/O 84.07
★ Paracord Knife Safari Mesh MW- B/O 80.80
StatTrak M4A4 Temukau MW- B/O 76.75
StatTrak AWP Wildfire FT- B/O 76.62
★ Survival Knife Forest DDPAT BS- B/O 76.25
★ Gut Knife Safari Mesh FT- B/O 72.39
StatTrak Desert Eagle Kumicho Dragon FN - B/O 70.59
★ Driver Gloves Queen Jaguar FT- B/O 70.08
★ Broken Fang Gloves Yellow-banded FT- B/O 69.95
★ Navaja Knife Night Stripe FT- B/O 68.98
★ Driver Gloves Diamondback BS - B/O 67.70
★ Hand Wraps Duct Tape FT- B/O 67.32
★ Specialist Gloves Buckshot FT- B/O 67.14
StatTrak Galil AR Eco MW - B/O 63.85
★ Hydra Gloves Emerald FT- B/O 60.33
★ Driver Gloves Racing Green FT- B/O 57.31
AK-47 Asiimov MW - B/O 57.06
★ Driver Gloves Queen Jaguar BS - B/O 56.37
★ Broken Fang Gloves Yellow-banded BS - B/O 55.97
AWP Wildfire FT - B/O 55.51
Stickers, pins, capsule, agents, souvenirs
And more…
Some prices might be outdated
My tradelink: https://steamcommunity.com/tradeoffenew/?partner=102474654&token=BH1q6eSo
submitted by Ante_1997 to GlobalOffensiveTrade [link] [comments]


2024.05.13 22:56 Ante_1997 [STORE] KNIVES, GLOVES, PLAYSKINS, 12.000€+ INVENTORY! M9 Bayonet, Stiletto, Talon, Karambit, Survival, Skeleton, Falchion, Bowie, Ursus, Shadow Daggers, Butterfly, Nomad, Classic, Paracord, Broken fang, Driver gloves, Specialist gloves, Hydra wraps, Broken Fang Gloves, AWP, AK-47, M4A1, M4A4, USP

My tradelink: https://steamcommunity.com/tradeoffenew/?partner=102474654&token=BH1q6eSo
My steam profile: https://steamcommunity.com/id/darknezz_/
Everything up for a trade, some skins might not be tradable or visible yet
Buyouts are in cash (EURO), send trade offers, only trading, i'm taking cases
★ Butterfly Knife Case Hardened FN - B/O 1316.91
★ Falchion Knife Doppler (Ruby) FN - B/O 942.16
★ Talon Knife Tiger Tooth FN - B/O 607.15
★ Karambit Ultraviolet FT - B/O 581.21
AWP Lightning Strike FN - B/O 500.60
★ Driver Gloves Imperial Plaid FT - B/O 285.21
★ Sport Gloves Slingshot BS- B/O 261.85
★ StatTrak Flip Knife Case Hardened FT- B/O 239.18
★ Bayonet Ultraviolet FT - B/O 212.18
★ Skeleton Knife Scorched BS- B/O 210.51
★ Shadow Daggers Doppler (Phase 1) FN - B/O 196.39
★ Paracord Knife Crimson Web FT- B/O 171.36
★ StatTrak Bowie Knife Rust Coat WW - B/O 138.56
★ Falchion Knife Autotronic BS- B/O 136.26
★ Paracord Knife Blue Steel BS- B/O 134.78
★ Shadow Daggers Slaughter FT- B/O 127.72
★ Navaja Knife Tiger Tooth MW- B/O 123.22
★ Driver Gloves Lunar Weave FT- B/O 121.75
★ Bowie Knife Damascus Steel WW - B/O 121.62
★ Bowie Knife Freehand FT- B/O 116.17
★ StatTrak Paracord Knife Boreal Forest MW- B/O 115.01
★ StatTrak Gut Knife Crimson Web FT- B/O 114.24
★ Falchion Knife Bright Water FT- B/O 106.29
★ Hydra Gloves Case Hardened FT- B/O 101.15
★ Gut Knife Damascus Steel MW- B/O 100.76
★ StatTrak Bowie Knife Urban Masked FT- B/O 96.21
★ Shadow Daggers Lore BS- B/O 89.85
P90 Emerald Dragon MW- B/O 89.28
★ Driver Gloves Rezan the Red FT- B/O 87.16
★ Bowie Knife Urban Masked FT- B/O 85.87
StatTrak AWP Electric Hive FN - B/O 84.07
★ Paracord Knife Safari Mesh MW- B/O 80.80
StatTrak M4A4 Temukau MW- B/O 76.75
StatTrak AWP Wildfire FT- B/O 76.62
★ Survival Knife Forest DDPAT BS- B/O 76.25
★ Gut Knife Safari Mesh FT- B/O 72.39
StatTrak Desert Eagle Kumicho Dragon FN - B/O 70.59
★ Driver Gloves Queen Jaguar FT- B/O 70.08
★ Broken Fang Gloves Yellow-banded FT- B/O 69.95
★ Navaja Knife Night Stripe FT- B/O 68.98
★ Driver Gloves Diamondback BS - B/O 67.70
★ Hand Wraps Duct Tape FT- B/O 67.32
★ Specialist Gloves Buckshot FT- B/O 67.14
StatTrak Galil AR Eco MW - B/O 63.85
★ Hydra Gloves Emerald FT- B/O 60.33
★ Driver Gloves Racing Green FT- B/O 57.31
AK-47 Asiimov MW - B/O 57.06
★ Driver Gloves Queen Jaguar BS - B/O 56.37
★ Broken Fang Gloves Yellow-banded BS - B/O 55.97
AWP Wildfire FT - B/O 55.51
Stickers, pins, capsule, agents, souvenirs
And more…
Some prices might be outdated
My tradelink: https://steamcommunity.com/tradeoffenew/?partner=102474654&token=BH1q6eSo
submitted by Ante_1997 to Csgotrading [link] [comments]


2024.05.13 22:38 gojocopium Xmas is soon, I have a molotov and thinking about lighting a house up like an xmas tree. What else could my character do to celebrate living through the cryogenic winter? (she can stay outside for up to like 2 hours at most)

Xmas is soon, I have a molotov and thinking about lighting a house up like an xmas tree. What else could my character do to celebrate living through the cryogenic winter? (she can stay outside for up to like 2 hours at most) submitted by gojocopium to projectzomboid [link] [comments]


2024.05.13 22:31 rustee30 Is there anything worth crafting there?

Is there anything worth crafting there?
1
2
3
4
5
6
I would like to play with some new weapons but i have no idea which one are good if there is any?
Thank you!
submitted by rustee30 to FORTnITE [link] [comments]


2024.05.13 22:31 KingOfWerewolfs solstheim music keeps looping on skyrim ae latest update

I have a suspion that its the legacy of the dragonborn but I'm not entirely sure I have no idea what it is also lotdb started playing dungeon music after I did the robbery quest which usually happens after completing it I pulled my load order from loot so maybe one of yall will have the answer also I tried the music removal command but it persists I don't mind lotdb interior music messed up but hearing solstheim music on a loop in regular skyrim is annoying especially the same song over and over again the only thing I did was add community shaders recently for parallax heres my load order
0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 ccasvsse001-almsivi.esm
6 6 ccbgssse001-fish.esm
254 FE 0 ccbgssse002-exoticarrows.esl
254 FE 1 ccbgssse003-zombies.esl
254 FE 2 ccbgssse004-ruinsedge.esl
254 FE 3 ccbgssse005-goldbrand.esl
254 FE 4 ccbgssse006-stendarshammer.esl
254 FE 5 ccbgssse007-chrysamere.esl
254 FE 6 ccbgssse010-petdwarvenarmoredmudcrab.esl
254 FE 7 ccbgssse011-hrsarmrelvn.esl
254 FE 8 ccbgssse012-hrsarmrstl.esl
254 FE 9 ccbgssse014-spellpack01.esl
254 FE a ccbgssse019-staffofsheogorath.esl
254 FE b ccbgssse020-graycowl.esl
254 FE c ccbgssse021-lordsmail.esl
254 FE d ccmtysse001-knightsofthenine.esl
254 FE e ccqdrsse001-survivalmode.esl
7 7 cctwbsse001-puzzledungeon.esm
8 8 cceejsse001-hstead.esm
254 FE f ccqdrsse002-firewood.esl
254 FE 10 ccbgssse018-shadowrend.esl
254 FE 11 ccbgssse035-petnhound.esl
254 FE 12 ccfsvsse001-backpacks.esl
254 FE 13 cceejsse002-tower.esl
254 FE 14 ccedhsse001-norjewel.esl
254 FE 15 ccvsvsse002-pets.esl
254 FE 16 ccBGSSSE037-Curios.esl
254 FE 17 ccbgssse034-mntuni.esl
254 FE 18 ccbgssse045-hasedoki.esl
254 FE 19 ccbgssse008-wraithguard.esl
254 FE 1a ccbgssse036-petbwolf.esl
254 FE 1b ccffbsse001-imperialdragon.esl
254 FE 1c ccmtysse002-ve.esl
254 FE 1d ccbgssse043-crosselv.esl
254 FE 1e ccvsvsse001-winter.esl
254 FE 1f cceejsse003-hollow.esl
9 9 ccbgssse016-umbra.esm
10 a ccbgssse031-advcyrus.esm
254 FE 20 ccbgssse038-bowofshadows.esl
254 FE 21 ccbgssse040-advobgobs.esl
254 FE 22 ccbgssse050-ba_daedric.esl
254 FE 23 ccbgssse052-ba_iron.esl
254 FE 24 ccbgssse054-ba_orcish.esl
254 FE 25 ccbgssse058-ba_steel.esl
254 FE 26 ccbgssse059-ba_dragonplate.esl
254 FE 27 ccbgssse061-ba_dwarven.esl
254 FE 28 ccpewsse002-armsofchaos.esl
254 FE 29 ccbgssse041-netchleather.esl
254 FE 2a ccedhsse002-splkntset.esl
254 FE 2b ccbgssse064-ba_elven.esl
254 FE 2c ccbgssse063-ba_ebony.esl
254 FE 2d ccbgssse062-ba_dwarvenmail.esl
254 FE 2e ccbgssse060-ba_dragonscale.esl
254 FE 2f ccbgssse056-ba_silver.esl
254 FE 30 ccbgssse055-ba_orcishscaled.esl
254 FE 31 ccbgssse053-ba_leather.esl
254 FE 32 ccbgssse051-ba_daedricmail.esl
254 FE 33 ccbgssse057-ba_stalhrim.esl
254 FE 34 ccbgssse066-staves.esl
11 b ccbgssse067-daedinv.esm
254 FE 35 ccbgssse068-bloodfall.esl
254 FE 36 ccbgssse069-contest.esl
254 FE 37 ccvsvsse003-necroarts.esl
254 FE 38 ccvsvsse004-beafarmer.esl
12 c ccBGSSSE025-AdvDSGS.esm
254 FE 39 ccffbsse002-crossbowpack.esl
254 FE 3a ccbgssse013-dawnfang.esl
254 FE 3b ccrmssse001-necrohouse.esl
254 FE 3c ccedhsse003-redguard.esl
254 FE 3d cceejsse004-hall.esl
13 d cceejsse005-cave.esm
254 FE 3e cckrtsse001_altar.esl
254 FE 3f cccbhsse001-gaunt.esl
14 e ccafdsse001-dwesanctuary.esm
254 FE 40 _ResourcePack.esl
15 f Unofficial Skyrim Special Edition Patch.esp
254 FE 41 unofficial skyrim creation club content patch.esl
254 FE 42 Unofficial Elven Hunter Armor Patch.esl
254 FE 43 Unofficial Daedric Mail Armor Patch.esl
16 10 MajesticMountains_Landscape.esm
17 11 LegacyoftheDragonborn.esm
254 FE 44 MajesticMountains_Moss.esp
18 12 ApachiiHair.esm
19 13 Skyrim Extended Cut - Saints and Seducers.esp
20 14 RealisticWaterTwo - Resources.esm
21 15 Water for ENB.esm
22 16 RigmorCyrodiil.esm
23 17 Midwood Isle.esp
24 18 BSAssets.esm
25 19 BSHeartland.esm
26 1a BS_DLC_patch.esp
27 1b Campfire.esm
28 1c RaceCompatibility.esm
29 1d Falskaar.esm
30 1e JSwordsD.esm
31 1f Phenderix Magic World.esm
32 20 DBM_CC_HallOfWonders.esp
33 21 Wyrmstooth.esp
254 FE 45 KittySpellPack01.esl
34 22 evgSIRENROOT.esm
35 23 Schlongs of Skyrim - Core.esm
36 24 wraithguardvaultfixer.esp
254 FE 46 StormCalling.esl
254 FE 47 TrueHUD.esl
254 FE 48 Ghostlight.esl
37 25 High Poly Head.esm
254 FE 49 EVGAnimatedTraversal.esl
254 FE 4a Supernova.esl
254 FE 4b Aero.esl
38 26 DynDOLOD.esm
39 27 SkyUI_SE.esp
40 28 Immersive Sounds - Compendium.esp
41 29 TrueStormsSE.esp
42 2a Obsidian Weathers.esp
43 2b SMIM-SE-Merged-All.esp
44 2c Weapons Armor Clothing & Clutter Fixes.esp
45 2d JKs Skyrim.esp
46 2e Landscape Fixes For Grass Mods.esp
47 2f Cutting Room Floor.esp
48 30 AI Overhaul.esp
49 31 Helgen Reborn.esp
50 32 Hothtrooper44_ArmorCompilation.esp
51 33 MrissiTailOfTroubles.esp
254 FE 4c MajesticMountains.esp
52 34 SU04SachilFollower.esp
53 35 AX ValSerano.esp
54 36 Wintersun - Faiths of Skyrim.esp
254 FE 4d DBM_CC_SunderWraithguardPatchV4.esp
254 FE 4e CC Misc Patches - Saints and Seducers.esp
254 FE 4f DBM_ISC_Patch.esp
55 37 ZIA_Complete Pack.esp
56 38 No Werewolf Aggro SE.esp
254 FE 50 JKs Skyrim - AI Overhaul Patch.esp
254 FE 51 DBM_HelgenReborn_Patch.esp
254 FE 52 DBM_CC_DivineCrusaderHOWPatch.esp
254 FE 53 BSHeartland - Unofficial Patch.esp
254 FE 54 Water for ENB - Patch - Beyond Skyrim.esp
Bruma - iNeed Patch.esp
57 39 Immersive Weapons.esp
58 3a WZOblivionArtifacts.esp
254 FE 55 DBM_OblivionArtifacts_Patch.esp
59 3b RigmorCyrodiilPatch.esp
60 3c Arcanum.esp
WACCF_Survival Mode_Patch.esp
254 FE 56 ECSS - Staff of Sheogorath Patch.esp
254 FE 57 Innocence Lost - Quest Expansion.esp
254 FE 58 Landscape For Grass Mods JK'S Skyrim.esp
254 FE 59 DBM_CC_RareCuriosHOWPatch.esp
254 FE 5a DBM_CC_FishingHOWPatch.esp
254 FE 5b DBM_IW_Patch.esp
254 FE 5c DBM_CC_GhostsoftheTribunalHOWPatch.esp
254 FE 5d DBM_Wintersun_Patch.esp
61 3d Fossilsyum.esp
62 3e HearthfireMultiKid.esp
254 FE 5e Honorhall Fixes and Expansion.esp
254 FE 5f Infiltration - Quest Expansion.esp
254 FE 60 Wintersun - Mrissi Patch.esp
254 FE 61 The Heart Of Dibella - Quest Expansion.esp
254 FE 62 DBM_JKSkyrim_Patch.esp
254 FE 63 DBM_CC_TheCausePatch.esp
254 FE 64 DBM_CC_TheContestPatch.esp
254 FE 65 DBM_CC_DuskDawnHOWPatch.esp
254 FE 66 DBM_CRF_Patch.esp
254 FE 67 ECSS - Shadowrend Patch.esp
63 3f Convenient Horses.esp
254 FE 68 DBM_JaysusSwords_Patch.esp
254 FE 69 DBM_CC_GallowsHallPatch.esp
254 FE 6a DBM_Fossils_Patch.esp
Water for ENB - Patch - Landscape Fixes for Grass Mods.esp
254 FE 6b DBM_CC_SaintsSeducersHOWPatch.esp
254 FE 6c DBM_CC_LordsMailPatchV2.esp
254 FE 6d DBM_CC_GoldbrandHOWPatch.esp
64 40 The Paarthurnax Dilemma.esp
BSHeartland - Arnima Patch.esp
Falskaar - iNeed Patch.esp
65 41 qasmoke aecc cheat room.esp
254 FE 6e DBM_WACCF_Patch.esp
254 FE 6f SUDs.esp
JKEEKBanneredMare - Skyrim Unique Drinks Patch.esp
Lucien-AnniversaryEdition-Patch.esp
Water for ENB - Patch - Beyond Reach.esp
Water for ENB - Patch - JKs Bannered Mare.esp
254 FE 70 AX ValSerano-USSEP.esp
Water for ENB - Patch - JKs Ragged Flagon.esp
254 FE 71 Landscape For Grass mods - Helgen Reborn Patch.esp
254 FE 72 DBM_ZimsThaneWeapons_Patch.esp
254 FE 73 DBM_Falskaar_Patch.esp
66 42 morthalbarrow.esp
254 FE 74 AI Overhaul - Cutting Room Floor Patch.esp
254 FE 75 JKs Skyrim_RWT_Patch.esp
254 FE 76 Majestic Mountains - Creation Club Landscape Patch.esp
254 FE 77 CC Misc Patches - Dead Man's Dread.esp
254 FE 78 DBM_CC_Cause_CuriosAddon.esp
254 FE 79 DBM_CC_AADragonplateHOWPatch.esp
254 FE 7a DBM_CC_DeadMansDreadHOWPatch.esp
254 FE 7b DBM_CC_DMD_OAPSynergy.esp
254 FE 7c DBM_CC_StendarrsHammerHOWPatch.esp
254 FE 7d DBM_CC_NetchLeatherArmorHOWPatch.esp
254 FE 7e DBM_CC_StaffOfHasedokiHOWPatch.esp
254 FE 7f DBM_Wyrmstooth_Patch.esp
254 FE 80 DBM_CC_SaS_CuriosAddon.esp
254 FE 81 DBM_CC_GoblinsHOWPatch.esp
254 FE 82 DBM_CC_TheBowOfShadowsHOWPatch.esp
254 FE 83 DBM_CC_Fish_CuriosAddon.esp
254 FE 84 DBM_CC_RedguardEliteArmamentsHOWPatch.esp
68 44 Apocalypse - Magic of Skyrim.esp
254 FE 85 DBM_CC_MyrwatchPatch.esp
254 FE 86 DBM_CC_FarmingPatch.esp
254 FE 87 Falskaar - Fast Travel.esp
254 FE 88 DBM_CC_HendraheimPatch.esp
254 FE 89 DBM_CC_TundraHomesteadPatch.esp
254 FE 8a DBM_CC_ShadowfootSanctumPatch.esp
Water for ENB - Patch - The Isle of Valefrost SE.esp
Water for ENB - Patch - The Republic of Maslea Chapter One.esp
Water for ENB - Patch - Vominheim.esp
69 45 Veydosebrom Regions.esp
254 FE 8b HIMBO.esp
254 FE 8c RaceMenuMorphsHIMBO.esp
70 46 DiverseDragonsCollectionSE.esp
254 FE 8d Additional Dremora Faces.esp
254 FE 8e SU04SachilFollower - LegacyoftheDragonborn.esp
254 FE 8f SU04SachilFollower RaceCompatibility Dialogue.esp
254 FE 90 Dremora Lines Expansion.esp
254 FE 91 Airgetlam.esp
71 47 Attack_MCO.esp
254 FE 92 Frost Meshes Patch.esp
254 FE 93 ZimsImmersiveArtifacts_WACCF_Patch.esp
254 FE 94 CuttingRoomFloor_WACCF_Patch.esp
73 49 aessmeltingandtanninglevelsmithing.esp
74 4a aessmeltdown.esp
75 4b New quest sound pc.esp
254 FE 95 HelmetHider.esp
76 4c RaceMenu.esp
77 4d XPMSE.esp
78 4e SOSRaceMenu.esp
79 4f Summermyst - Enchantments of Skyrim.esp
254 FE 96 Phenderix Magic World - Leveled Lists Add-On.esp
254 FE 97 scar-adxp-patch.esp
80 50 SkyrimIsWindy.esp
81 51 SOS - Smurf Average Addon.esp
82 52 Growl - Werebeasts of Skyrim.esp
83 53 Schlongs of Skyrim.esp
84 54 SkyrimBordersDisabled.esp
85 55 TheEyesOfBeauty.esp
86 56 Slof's Fluffy Khajiit Tails.esp
254 FE 98 ECSS - Beyond Skyrim Music Patch.esp
254 FE 99 ECSS - Ruin's Edge Patch.esp
254 FE 9a ECSS - Book Covers Skyrim Patch.esp
254 FE 9b evgSIRENROOTthecausepatch.esp
254 FE 9c evgSIRENROOTtraversalpatch.esp
87 57 DHSpell.esp
254 FE 9d Precision.esp
88 58 RaceCompatibilityUSKPOverride.esp
254 FE 9e SturdyLockpicksMult5.esp
254 FE 9f TrueDirectionalMovement.esp
89 59 WetandCold.esp
90 5a RaceMenuPlugin.esp
91 5b True Storms - Obsidian Weathers - Patch .esp
92 5c BloodmoonRising.esp
93 5d growltweak.esp
94 5e WerewolfPerksExpanded.esp
95 5f Werewolf_Perks_Unleashed.esp
254 FE a0 WPU-Growl_Tweaks-Patch.esp
96 60 UIExtensions.esp
254 FE a1 TAAFlickerFixer.esp
254 FE a2 CC Misc Patches - Necromantic Grimoire.esp
254 FE a3 CC-NecromanticGrimoire_WACCF_Patch.esp
254 FE a4 CS_LegendaryArmors.esp
254 FE a5 CC Misc Patches - Saturalia Holiday Pack.esp
254 FE a6 CC Misc Patches - Shadowrend.esp
254 FE a7 CC Misc Patches - Stendarr's Hammer.esp
254 FE a8 CC Misc Patches - Sunder and Wraithguard.esp
254 FE a9 CC Misc Patches - The Cause.esp
254 FE aa CC Misc Patches - The Contest.esp
254 FE ab CC Misc Patches - The Gray Cowl Returns.esp
254 FE ac CC Misc Patches - Umbra.esp
254 FE ad CC Misc Patches - Rare Curios Additions.esp
97 61 noCamColl_2_SE.esp
254 FE ae MCMHelper.esp
98 62 Nemesis PCEA.esp
254 FE af BALLS - Chapter 1.esp
254 FE b0 Dynamic Activation Key.esp
99 63 ImmersiveInteractions.esp
100 64 High Poly Head Vampire Fix.esp
101 65 Female Beards.esp
102 66 Hothtrooper44_Armor_Ecksstra.esp
103 67 Extra Effect x3.esp
104 68 Less Tedious Thieves Guild.esp
105 69 JiubQuestMarkers.esp
106 6a Brows.esp
107 6b Beards.esp
254 FE b1 JSwords-ImmersiveWeaponsPatch.esp
254 FE b2 DifficultyMCM.esp
108 6c Footprints.esp
254 FE b3 Footprints - ENB.esp
254 FE b4 DBM_SMIM_Patch.esp
254 FE b5 CC Misc Patches - Plague of the Dead.esp
254 FE b6 Bandit Lines Expansion.esp
109 6d BlendedRoads.esp
254 FE b7 CC Misc Patches - Forgotten Seasons.esp
254 FE b8 CBBE.esp
110 6e RaceMenuMorphsCBBE.esp
254 FE b9 CC Misc Patches - Dawnfang and Duskfang.esp
254 FE ba CC Misc Patches - Arcane Accessories.esp
254 FE bb CC Misc Patches - Arcane Archer Pack.esp
254 FE bc DBM_CC_BittercupHOWPatch.esp
254 FE bd CC Misc Patches - Bittercup.esp
254 FE be CC Misc Patches - Bloodchill Manor.esp
254 FE bf CC Misc Patches - Bone Wolf Additions.esp
254 FE c0 CC Misc Patches - Bow of Shadows.esp
254 FE c1 CC Misc Patches - Chrysamere.esp
254 FE c2 CC Misc Patches - Civil War Champions.esp
254 FE c3 CC Misc Patches - Divine Crusader.esp
254 FE c4 CC Misc Patches - Fearsome Fists.esp
254 FE c5 CC Misc Patches - Gallows Hall.esp
254 FE c6 CC Misc Patches - Ghosts of the Tribunal.esp
254 FE c7 CC Misc Patches - Goldbrand.esp
254 FE c8 CC Misc Patches - Headman's Cleaver.esp
254 FE c9 CC Misc Patches - Lord's Mail.esp
254 FE ca CC Misc Patches - Ruin's Edge.esp
111 6f Summermyst - WACCF Patch.esp
254 FE cb CC Misc Patches - Fishing.esp
254 FE cc 3BBB.esp
254 FE cd DBM_CC_GotT_CuriosAddon.esp
254 FE ce DBM_CC_Gob_CuriosAddon.esp
254 FE cf DBM_CC_ForgottenSeasonsHOWPatch.esp
254 FE d0 DBM_CC_Wilds01BackpacksHOWPatch.esp
254 FE d1 DBM_CC_FS_CuriosAddon.esp
254 FE d2 DBM_CC_Bitter_CuriosAddon.esp
254 FE d3 DBM_CC_AADaedricMailHOWPatch.esp
254 FE d4 DBM_CC_FearsomeFistsHOWPatch.esp
254 FE d5 DBM_CC_CB01EliteCrossbowsHOWPatch.esp
254 FE d6 DBM_CC_ACArcaneArcherHOWPatch.esp
254 FE d7 DBM_CC_ACPlagueOfTheDeadHOWPatch.esp
254 FE d8 DBM_CC_PotD_CuriosAddon.esp
254 FE d9 DBM_CC_SpellKnightArmorHOWPatch.esp
254 FE da DBM_CC_NixHoundHOWPatch.esp
254 FE db DBM_CC_HeadsmansCleaverHOWPatch.esp
254 FE dc DBM_CC_DwMudcrabHOWPatch.esp
254 FE dd DBM_CC_CB02ExpCrossbowsHOWPatch.esp
254 FE de DBM_CC_AADaedricPlateHOWPatch.esp
254 FE df DBM_CC_AASilverHOWPatch.esp
254 FE e0 DBM_CC_AAOrcishScaledHOWPatch.esp
254 FE e1 DBM_CC_AAElvenHunterHOWPatch.esp
254 FE e2 DBM_CC_AAEbonyPlateHOWPatch.esp
254 FE e3 DBM_CC_AADwarvenPlateHOWPatch.esp
254 FE e4 DBM_CC_AADwarvenMailHOWPatch.esp
254 FE e5 DBM_CC_AADragonscaleHOWPatch.esp
254 FE e6 DBM_CC_Wilds05SaturaliaHOWPatch.esp
254 FE e7 DBM_CC_Wilds04PetsHOWPatch.esp
254 FE e8 DBM_CC_Wilds02WildHorsesHOWPatch.esp
254 FE e9 DBM_CC_VigilEnforcerArmorHOWPatch.esp
254 FE ea DBM_CC_UmbraPatchV2.esp
254 FE eb DBM_CC_StavesHOWPatch.esp
254 FE ec DBM_CC_StaffofSheogorathPatchV2.esp
254 FE ed DBM_CC_ShadowrendHOWPatch.esp
254 FE ee DBM_CC_RuinsEdgePatchV2.esp
254 FE ef DBM_CC_NordicJewelryHOWPatch.esp
254 FE f0 DBM_CC_NecromanticGrimoireHOWPatch.esp
254 FE f1 DBM_CC_NchuanthumzPatch.esp
254 FE f2 DBM_CC_HOWTemperingEnabler.esp
254 FE f3 DBM_CC_HorseArmorDLCSteelPatch.esp
254 FE f4 DBM_CC_HorseArmorDLCElvenPatch.esp
254 FE f5 DBM_CC_GrayCowlReturnsPatchV2.esp
254 FE f6 DBM_CC_Fish_CRFSynergy.esp
254 FE f7 DBM_CC_CivilWarChampionsHOWPatch.esp
254 FE f8 DBM_CC_ChrysamerePatchV2.esp
254 FE f9 DBM_CC_Chry_IWSynergy.esp
254 FE fa DBM_CC_BloodchillManorPatch.esp
254 FE fb DBM_CC_ArmsOfChaosHOWPatch.esp
254 FE fc DBM_CC_ACBoneWolfHOWPatch.esp
254 FE fd DBM_CC_ACArcaneAccessoriesHOWPatch.esp
254 FE fe DBM_CC_AASteelSoldierHOWPatch.esp
254 FE ff DBM_CC_AAStalhrimFurHOWPatch.esp
254 FE 100 DBM_CC_AAOrcishPlateHOWPatch.esp
254 FE 101 DBM_CC_AALeatherHOWPatch.esp
254 FE 102 DBM_CC_AAIronPlateHOWPatch.esp
254 FE 103 SOSPhysicsManager.esp
112 70 cheat room.esp
254 FE 104 cheat room edit.esp
254 FE 105 cheat room music.esp
254 FE 106 FeralEyes.esp
254 FE 107 DBM_IA_Patch.esp
113 71 HearthfireMultiKid_LastName.esp
254 FE 108 AX ValSerano-CC.esp
254 FE 109 AX ValSerano-SOSLight.esp
114 72 Chesko_WearableLantern.esp
254 FE 10b BALLS - Vanilla LS Remover.esp
254 FE 10c wintersun - custom race support.esp
254 FE 10d Wintersun - ZIA Patch.esp
254 FE 10e Werewolf Killcam Remover.esp
254 FE 10f Wintersun - Gallows Hall.esp
254 FE 110 Wintersun - GotT Lite Patch.esp
254 FE 111 Water for ENB - Patch - Wyrmstooth.esp
254 FE 112 Water for ENB - Patch - Midwood Isle.esp
254 FE 113 Falskaar - Bug Fixes.esp
254 FE 114 Water for ENB - Patch - Falskaar.esp
115 73 unleveled_items.esp
254 FE 115 Falskaar - Bruma Patch.esp
254 FE 116 Innocence Lost QE - USSEP Patch.esp
254 FE 117 NPCs React To Invisibility - Bow of Shadows Patch.esp
254 FE 118 NPCs React To Invisibility.esp
254 FE 119 Simple Fishing Overhaul.esp
254 FE 11a NPCsReactToFrenzy.esp
254 FE 11b Infiltration QE - CRF Patch.esp
116 74 [Dint999] FacePartMod.esp
117 75 Complete Crafting Overhaul_Remastered.esp
254 FE 11c Hothtrooper44_ArmorCompilation_CCOR_Patch.esp
254 FE 11d Immersive Weapons_CCOR_Patch.esp
254 FE 11e Beyond Skyrim Bruma_CCOR_Patch.esp
118 76 Immersive Jewelry.esp
254 FE 11f Immersive Jewelry_CCOR_Patch.esp
254 FE 120 ImmersiveSoundsCompendium_CCOR_Patch.esp
254 FE 121 CC Misc Patches - Complete CCOR.esp
254 FE 122 Saints&SeducersExtendedCut_CCOR.esp
254 FE 123 CCOR_Campfire_Patch.esp
254 FE 124 CC-FearsomeFists_CCOR_Patch.esp
254 FE 125 CC-Fishing_CCOR_Patch.esp
254 FE 126 CC-NordicJewelry_CCOR_Patch.esp
254 FE 127 ImmersiveJewelryXSummermyst - Unrestricted.esp
119 77 DAB_IJ_Weight_Patch.esp
254 FE 128 DBM_CCOR_Patch.esp
254 FE 129 DBM_ImmersiveJewelry_Patch.esp
120 78 Complete Alchemy & Cooking Overhaul.esp
CACO - iNeed DD Patch.esp
CACO_Survival Mode_USSEP_Patch.esp
254 FE 12a CACO_Beyond Skyrim Bruma_Patch.esp
254 FE 12b CACO Rare Curios Patch.esp
254 FE 12c CC-Fishing_CACO_Patch.esp
254 FE 12d Saints&SeducersExtendedCut_CACO.esp
254 FE 12e CACO_Wyrmstooth_Patch.esp
CACO_Moonpath_Patch.esp
254 FE 12f SkyrimIsWindy_CACO_Patch.esp
254 FE 130 CC-TheCause_CACO_Patch.esp
254 FE 131 CuttingRoomFloor_CACO_Patch.esp
CACO_Wintersun_CustomRaceSupport.esp
254 FE 132 CACO_Falskaar_Patch.esp
254 FE 133 CACO_Growl_Patch.esp
254 FE 134 CACO_USSEP_Patch.esp
254 FE 135 CC-Bittercup_CACO_Patch.esp
254 FE 136 CC-BloodchillManor_CACO_Patch.esp
254 FE 137 CC-BowOfShadows_CACO_Patch.esp
254 FE 138 CC-ForgottenSeasons_CACO_Patch.esp
254 FE 139 CC-Goblins_CACO_Patch.esp
254 FE 13a CC-Nix-Hound_CACO_Patch.esp
254 FE 13b CC-PlagueOfTheDead_CACO_Patch.esp
254 FE 13c CACO_Wintersun.esp
254 FE 13d SUDs_CACO_Patch.esp
121 79 Alternate Start - Live Another Life.esp
COTN Winterhold - Alternate Start Patch.esp
254 FE 13e AltStartRWpatch.esp
122 7a RealisticWaterTwo.esp
RealisticWaterTwo - Beyond Reach.esp
254 FE 13f RealisticWaterTwo - Falskaar.esp
123 7b RealisticWaterTwo - Waves - Falskaar.esp
254 FE 140 RealisticWaterTwo - Beyond Skyrim Bruma.esp
124 7c RealisticWaterTwo - Waves - Wyrmstooth.esp
254 FE 141 RealisticWaterTwo - Myrwatch Patch.esp
zPatch.esp
125 7d DynDOLOD.esp
254 FE 142 Occlusion.esp
I believe some of these are disabled like 5% but the majority is enable
submitted by KingOfWerewolfs to skyrim [link] [comments]


2024.05.13 22:12 General_Consequence4 are ADHD meds worth it ?

i am a 22 f , college student, last time ( was also my first) i saw a psychiatrist was 2 years ago. he gave me meds for depression and anxiety . i was depressed a bit and anxious ( mainly bcz of school and family issues ) but i knew they were not the main problem . he did tell me by the end of it that i show signs of adhd but i have to take my antidepressants for 1 month bfr he starts working on that . i took the meds for about a week and stopped cuz i couldnt handle there side effects and was getting worst , and i never returned . right now m in a better place and im 90% of the time happy. but my lack of focus and all the symptoms of adhd are becoming more challenging day after day. m barely surviving college . psychiatric meds are not the best , ive learn thats the hard way . but m wondering if its different for adhd , are they better ? cognitive therapy is not a big thing in my country . you can find psychologists whom you pay to be heard and thats it . any advice is welcomed ^^
submitted by General_Consequence4 to mentalhealth [link] [comments]


2024.05.13 21:58 Freeman_Alex [WTS] ⚜️⚜️⚜️Freeman Shipyard Store vol.4⚜️⚜️⚜️ OC LTI Pulse/LX +Dominion Paint $25 ⚜️Prowler to Hull D CCU $45 ⚜️Hull D to Orion CCU $50 ⚜️CHEAP WARBOND CCU ⚜️QuickSALE ⚜️Open24/7 ⚜️Good Prices&Trade History ⚜️Original LTI Concepts ⚜️Subscribers Exclusive Items ⚜️Rare Paints ⚜️JUST WRITE ME

⚜️ Freeman Old Star Shipyard of Tortuga ⚜️

🔥 HOT SALE & SPECIAL OFFERS & Warbond CCU 🔥

CCU - FROM -> TO Save $ Warbond Bonus Price
Razor Retaliator Base - - $7
Prowler 600i BIS 2953 🔥 +paint & poster $40
Hull D Orion $50 120m $50
Prowler Hull D $65 - $45
Razor SRV $15 - $5

⚜️ ➤ If you want to buy something, SEND PM me or send me DM to AlexFreeman#8529 in Discord. ⚜️

My old store pages with trade history: vol.1, vol.2, vol.3

Tip: Use on keyboard to search for the ship you want  
⚜️ ➤ I want to buy store credits ⚜️ I am waiting for your commercial offers  

⚜️ ➤ REFERRAL SERVICE ⚜️

Quantity Price, $
1 referral $--
5+ referral $-- for each
Information about rewards can be found here - https://robertsspaceindustries.com/referral-program Consider using my referral code STAR-57F5-QBC9 when creating a new account and receive 5000 UEC in game. 🔥Anyone who uses my referral code becomes my guest of honor and receives discounts in my store🔥
 

🔥Hot discounts🔥

Item Insurance Price,$(CCU-ed)
Pulse +Dominion Paint LTI $25🔥
Pulse LX +Dominion Paint LTI $25🔥
F7C Hornet Mk II +Ironscale Paint LTI $160🔥
600I BIS 2953 +Paint&Poster OC 10y $575🔥
Redeemer BIS 2953 +Paint&Poster OC 10y $430🔥
Corsair BIS 2953 +Paint&Poster OC 10y $350🔥
Vulture BIS 2953 +Paint&Poster OC 10y $275🔥
600i Explorer BIS 2951 + Paint & Jacket CCU'd LTI $400🔥
MERCURY STAR RUNNER BIS 2951 + Paint & Jacket CCU'd LTI $210🔥
MERCURY STAR RUNNER BIS 2952 + RED ALERT Paint CCU'd LTI $260🔥
CARRACK BIS 2952 + RED ALERT Paint CCU'd LTI $600
LTI Upgrade - Reliant Kore to CNOU Nomad LTI $80
LTI Upgrade - 315P to CNOU Nomad LTI $100
M50 Subscriber Edition LTI $98
Cutlass RED Subscriber Edition LTI $133
Mantis Subscriber Edition LTI $148
Sabre Subscriber Edition LTI $168
Add-Ons - Endeavor Telescope Pod 10y $135
Add-Ons - Endeavor Biodome Pod 10y $110
Add-Ons - Endeavor Fuel Pod 10y $40
Add-Ons - AEGIS Idris P After Market Kit LTI $260
   

⚜️ ➤ CONCIERGE PACKAGES:

Item Insurance Includes Price
UEE EXPLORATION 2948 PACK LTI SC+SQ42+VFG+20k $800
SCOUNDREL PACK LTI SC+SQ42+VFG+20k $740
ENTREPRENEUR PACK LTI SC+SQ42+VFG+20k $640
   

⚜️ ➤ ORIGINAL CONCEPTS and Cross-Chassis Upgraded ships:

Item Insurance CCU-ed Original concept ♻
100I LTI $60 -
125A LTI $60 -
135c LTI $65 -
300I LTI $60 -
315P LTI $65 -
325A LTI $70 -
350R LTI $145 -
400I LTI $235 -
600I TOURING LTI $390 -
600I EXPLORER LTI $400 -
600i Explorer BIS 2951 + Paint & Jacket LTI $400 -
890 JUMP - IAE 10 years - $1250
A1 SPIRIT LTI $160 -
A1 SPIRIT + Intrepid Paint LTI - $255
A2 HERCULES LTI $735 -
A2 HERCULES - IAE 2949 10 years - $750
Ares Inferno LTI $235 -
Ares ION LTI $235 -
Argo MOLE LTI $299 -
AVENGER STALKER LTI $60 -
AVENGER WARLOCK LTI $85 -
Avenger Titan - IAE 2949 10 years - $67
APOLLO TRIAGE LTI $235 -
APOLLO MEDIVAC LTI $260 -
ARROW LTI $75 -
BALLISTA LTI $125 -
BUCCANEER LTI $115 -
BLADE LTI $245 -
C1 SPIRIT LTI $110 -
C2 HERCULES LTI $385 -
CARRACK LTI $585 -
CATERPILLAR LTI $255🔥 -
CATERPILLAR BEST IN SHOW EDITION LTI $333 -
CENTURION LTI $105 -
CONSTELLATION TAURUS 🚚 LTI $175 -
CONSTELLATION ANDROMEDA LTI $225 -
CONSTELLATION AQUILA LTI $295 -
CORSAIR LTI $189🔥 -
CORSAIR + Name Reservation LTI - $777
CRUCIBLE LTI $335 -
CUTLASS BLACK LTI $99 -
CUTLASS BLACK BEST IN SHOW EDITION LTI $110 -
CUTLASS RED 🚑 LTI $120 -
CUTLASS BLUE 10 years - $175
CUTLASS BLUE LTI $160 -
CUTTER LTI $70 -
CUTTER SCOUT LTI $80 -
C8R PISCES LTI $65 -
C8X PISCES EXPEDITION - IAE 2949 10 years - $62
CYDNUS LTI - In Development
DEFENDER 🛸 LTI $185 -
DRAKE DRAGONFLY RIDE TOGETHER TWO-PACK LTI - $190
E1 SPIRIT LTI $135 -
E1 SPIRIT + Olympia Paint LTI - $235
ECLIPSE LTI $265 -
ENDEAVOR BASE LTI $335 -
EXPANSE LTI $135 -
F7A HORNET LTI - In Development
F7C HORNET LTI $112 -
F7C-S HORNET GHOST LTI $110 -
F7C-R HORNET TRACKER LTI $125 -
F7C HORNET WILDFIRE LTI $160 -
F7C-M SUPER HORNET LTI $165 -
F7C-M SUPER HORNET HEARTSEEKER LTI $180 -
F8C LIGHTNING LTI - In Development
FREELANCER LTI $100 -
FREELANCER DUR LTI $120 -
FREELANCER MAX 🚚 LTI $135 -
FREELANCER MIS LTI $160 -
Fury +Leatherback Paint LTI - $80
Fury MX +Leatherback Paint LTI - $80
GALAXY + Protector Paint LTI - $450
GALAXY LTI $365 -
GENESIS Starliner LTI $385 -
GLADIATOR LTI $150 -
GLADIUS LTI $90 -
GLADIUS VALIANT LTI $110 -
GLAIVE 🛸 LTI $295 -
HAWK LTI $102 -
HAMMERHEAD LTI $710 -
HERALD LTI $85 -
HOVERQUAD LTI - $50
HULL A LTI $90 -
HULL B LTI $125 -
HULL C LTI - -
HULL D LTI - -
HULL E 10 years - $777
HURRICANE LTI $180 -
KHARTU-AL 🛸 LTI $155 -
LIBERATOR LTI $560 -
LYNX + Moonrise Paint LTI - $105
M2 HERCULES LTI $505 -
M50 INTERCEPTOR LTI $102 -
MANTIS LTI $135 -
MERCHANTMAN LTI $585 -
MERCURY STAR RUNNER 10 years - $250
MERCURY STAR RUNNER LTI $199🔥 -
MERCURY STAR RUNNER BIS 2951 + Paint & Jacket LTI $210 -
MPUV Cargo - ILW 10 years - $40
NAUTILUS LTI $710 -
NOMAD LTI $80 $110
NOVA TANK LTI $110 -
ODYSSEY LTI $685 -
ORIGIN G12 (Touring) LTI - $78
ORIGIN G12A (Combat) LTI - $88
ORIGIN G12R (Racing) LTI - $78
ORION LTI $560 -
P-72 ARCHIMEDES EMERALD LTI $150 -
PERSEUS LTI $660 -
PERSEUS - ILW 10 years - $690
PERSEUS + Thundercloud Paint - VIP Exclusive LTI - $900
PIONEER - IAE 10 years - $1150
POLARIS LTI $745 -
POLARIS - ILW 10 years - $760
PROSPECTOR LTI $140 -
PROWLER LTI $360 -
RAILEN 🛸🚚 LTI $190 -
RAFT 🚚 LTI $115 -
RANGER CV LTI - -
RANGER RC 10 years - $50
RANGER TR 10 years - $50
RAZOR LTI $130 -
RAZOR LX LTI $135 -
RAZOR EX LTI $140 -
RETALIATOR BASE LTI $135 -
RETALIATOR BOMBER 10 years - $280
RETALIATOR BOMBER LTI $260 -
RECLAIMER LTI $385 -
REDEEMER LTI $310 -
REDEEMER - ILW 10 years - $300
RELIANT KORE LTI $65 -
RELIANT TANA (SKIRMISHER) LTI $80 -
RELIANT SEN (RESEARCHER) LTI $90 -
RELIANT MAKO (NEWS VAN) LTI $95 -
ROC LTI - $140
ROC Subscribers Exclusive LTI $60 -
ROC Subscribers Exclusive 12m - $54
ROC-DS LTI $75 -
SAN'TOK.YĀI LTI $205 $400
SABRE LTI $155 -
SABRE COMET LTI $170 -
SCORPIUS ANTARES LTI $181 -
SCORPIUS LTI $191 -
SPARTAN LTI $80 $100
STARFARER LTI $285 -
STARFARER GEMINI LTI $270 -
STORM + Summit Paint LTI - $130
STV + Blue Steel Paint LTI - $55
SRV LTI $135 -
TALON LTI $115 -
TALON SHRIKE LTI $118 -
TERRAPIN LTI $205 -
VANGUARD HOPLITE LTI $220 -
VANGUARD WARDEN LTI $245 -
VANGUARD SENTINEL LTI $260 -
VANGUARD HARBINGER LTI $275 -
VALKYRIE LTI $270 -
VALKYRIE BIS 2950 10 years - -
VULCAN LTI $185 -
VULTURE LTI $135🔥 -
X1 BASELINE EDITION LTI - -
X1 FORCE EDITION LTI - -
X1 VELOCITY EDITION LTI - -
Zeus Mk II ES +Solstice Paint LTI - $235
Zeus Mk II CL +Solstice Paint LTI - $235
Zeus Mk II MR +Solstice Paint LTI - $270

⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️

CLICK HERE TO PLACE AN ORDER

 

⚜️ ➤ SHIP PAINTS:

Item Price
2951 Auspicious Red Paint Pack $22
2952 Auspicious Red Paint Pack $24
Nomad - 2951 Auspicious Red Paint $11
Freelancer - 2951 Auspicious Red Paint $14
Constellation - 2952 Auspicious Red Paint $14
Sabre - 2952 Auspicious Red Paint $12
Lovestruck Paint Pack $26
HoverQuad - Lovestruck Paint $8
MPUV - Lovestruck Paint $8
Cyclone - Lovestruck Paint $8
Arrow - Lovestruck Paint $8
Nomad - Lovestruck Paint $10
RAFT - Lovestruck Paint $10
SRV - Lovestruck Paint $11
Scorpius - Lovestruck Paint $14
Ares - Lovestruck Paint $14
Mole - Lovestruck Paint $16
Ghoulish Green 4 Paint Pack $32
Mule - Ghoulish Green Paint $6
Herald - Ghoulish Green Paint $8
Vulture - Ghoulish Green Paint $12
Caterpillar - Ghoulish Green Paint $12
Buccaneer - Ghoulish Green Paint $9
Cutlass - Ghoulish Green Paint $8
Dragonfly - Ghoulish Green Paint $8
Avenger - Invictus 2950 Blue and Gold Paint $10
Aurora - Invictus 2950 Blue and Gold Paint $10
Constellation - 2950 Invictus Blue and Gold Paint $18
Cyclone - Invictus Blue and Gold Paint $8
Galaxy - Protector Paint $15
Gladius - Invictus Blue and Gold Paint $12
Gladius - Solar Winds Paint $11
Hawk - Invictus Blue and Gold Paint $10
Hercules Starlifter - Invictus Blue and Gold Paint $20
Hornet - Invictus Blue and Gold Paint $10
Reliant - Invictus Blue and Gold Paint $8
Retaliator - Invictus Blue and Gold Paint $28
Vanguard - Invictus Blue and Gold Paint $18
Aphorite Mining Paint Pack $35
Dolivine Mining Paint Pack $35
Hadanite Mining Paint Pack $35
Overdrive Racing Paint Pack $11
Slipstream Racing Paint Pack $11
Turbocharged Racing Paint Pack $11
Aspire Paint Pack $18
Central Tower Paint Pack $18
Hosanna Paint Pack $18
100 Series - Sand Wave Paint $8
100 Series - Melrose Paint $8
400i - Meridian Paint $20
400i - Penumbra Paint $20
600i - Cold Forge Paint $14
600i - Sterling Paint $19
Arrastra - Nocturne Paint $17🔥
Aurora ILW 2950 Paint Pack $18
Aurora - Light and Dark Grey Paint $8
Aurora - Green and Gold Paint $8
Avenger ILW 2950 Paint Pack $20
Avenger - Solar Winds Paint $10
Avenger - Copernicus Paint $8
Avenger - Kepler Paint $8
Avenger - De Biasio Paint $8
Centurion - Beachhead Paint $8
Constellation ILW 2950 Paint Pack $27
Constellation - Dark Green Paint $13
Cutlass Black - Skull & Crossbones Paint $12
Defender - Platinum Paint $15
Defender - Harmony Paint $15
LIBERATOR - VIP exclusive Condor Paint $33🔥
Mercury Star Runner - 2951 Fortuna Paint $14
MOLE Aphorite Paint $12
MOLE Dolivine Paint $12
MOLE Hadanite Paint $12
Nox - Harmony Paint $8
Odyssey - Windrider Paint $28
PERSEUS - A VIP exclusive, the Thundercloud Paint $33🔥
Prospector Aphorite Paint $11
Prospector Dolivine Paint $11
Prospector Hadanite Paint $11
Prowler - Ocellus Paint $20
Prowler - Harmony Paint $20
Railen - Hyaotan Paint $20
Retaliator ILW 2950 Paint Pack $38
Reclaimer Aphorite Paint $15
Reclaimer Dolivine Paint $15
Reclaimer Hadanite Paint $15
ROC Aphorite Paint $7
ROC Dolivine Paint $7
ROC Hadanite Paint $7
Scorpius - Stinger Paint $30
Scorpius - Tiburon Paint $12
STV - Blue Steel Paint $5
Talon - Cobalt Paint $10
Talon - Crimson Paint $10
Talon - Ocellus Paint $10
Talon - Harmony Paint $10
Talon - Paint Pack $30
Valkyrie ILW 2950 Paint Pack $40
Vanguard - Solar Winds Paint $15
Zeus Mk II - Solstice Paint $12
 

⚜️ ➤ SUBSCRIBERS EXCLUSIVE SETS:

Set Includes Price
Takuetsu Replica Figurines 6 exhibits $35
Kastak Arms Custodian SMG CitizenCon 2947 Edition 1 item $30
Atzkav "DEADEYE" Sniper rifle 1 item $10
Yubarev "DEADEYE" Pistol 1 item $10
WowBlast "Blue" Desperado Toy Pistol 1 item $8
WowBlast "Orange" Desperado Toy Pistol 1 item $8
WowBlast "Red" Desperado Toy Pistol 1 item $8
WowBlast "Teal" Desperado Toy Pistol 1 item $8
Overlord Helmets DOUBLE TROUBLE 2 items $7
Overlord Helmets FORCES OF NATURE 2 items $7
Overlord Helmets SILENT STRIKE 2 items $7
Overlord "Dust Storm" Armor Set 3 items $9
Overlord "Predator" Armor Set 3 items $9
Overlord "Riptide" Armor Set 3 items $9
Overlord "Stinger" Armor Set 3 items $9
Overlord "Supernova" Armor Set 3 items $9
Overlord "Switchback" Armor Set 3 items $9
Caudillo Helmets Pack 1 2 items $8
Caudillo Helmets Pack 2 2 items $8
Caudillo Helmets Pack 3 2 items $8
NIGHTFIRE - Paladin Helmet 1 item $6
SINGULARITY - Paladin Helmet 1 item $6
ICEBORN - Paladin Helmet 1 item $6
Fieldsbury Dark Bear Helmet 1 item $8
Fieldsbury Dark Bear Helmet – ORANGE 1 item $8
Fieldsbury Dark Bear Helmet – LIME 1 item $8
Fieldsbury Dark Bear Helmet – BLUEBERRY 1 item $8
Fieldsbury Dark Bear Helmet – GRAPE 1 item $8
Fieldsbury Dark Bear Helmet – GUAVA 1 item $8
Fieldsbury Dark Bear Sinister SIX-PACK 6 items $26
Giocoso Helmet - Azure 1 item $7
Giocoso Helmet - Ivory 1 item $7
Giocoso Helmet - Obsidian 1 item $7
Giocoso Helmet - Triple Pack 1 item $15
Sawtooth "Sirocco" Combat Knife 1 item $5
Sawtooth "Squall" Combat Knife 1 item $5
Sawtooth "Bloodstone" Combat Knife 1 item $5
Pyro RYT "Ghost" Multi-Tool 1 item $6
Pyro RYT "Mirage" Multi-Tool 1 item $6
Pyro RYT "Bloodline" Multi-Tool 1 item $6
GP-33 Mod "ASHFALL" Grenade Launcher 1 item $9
GP-33 Mod "COPPERHEAD" Grenade Launcher 1 item $9
GP-33 Mod "THUNDERCLAP" Grenade Launcher 1 item $9
Aves Armor & Helmet Set 4 items $16
Aves Talon Shrike Armor and Helmet Set 4 items $16
Aves Talon Armor and Helmet Set 4 items $16
Neoni "Jami" Helmet 1 item $7
Neoni "Onna" Helmet 1 item $7
Neoni "Tengubi" Helmet 1 item $7
Star Kitten Set 4 items $14
Star Kittyen "SALLY" Set 4 items $14
Star Kittyen "DAMON" Set 4 items $14
Pembroke RSI Sunburst Exploration Armor 3 items $15
Pembroke RSI Ivory Exploration Armor 3 items $15
Pembroke RSI Graphite Exploration Armor 3 items $15
Morozov Aftershock Armor 5 items $15
Morozov Terracotta Armor 5 items $15
Morozov Thule Armor 5 items $15
Sakura Fun Green ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun Blue ORC-mkX Armor Bobblehead 1 item $7
Sakura Fun White ORC-mkX Armor Bobblehead 1 item $7
Zeus Exploration Suit 3 items $15
Zeus Exploration Suit Solar 3 items $15
Zeus Exploration Suit Starscape 3 items $15
Xanthule Flight Suit 2 items $13
Xanthule Sehya Flight Suit 2 items $13
Xanthule Tahn Flight Suit 2 items $13
CSP-68L Backpack Night Camo 1 item $6
CSP-68L Backpack Cayman 1 item $6
CSP-68L Backpack Forest Camo 1 item $6
CitizenCon 2951 Digital Goodies 7 items $10
CitizenCon 2951 Trophy 7 items $10
 

⚜️➤ SHIP UPGRADES - CROSS-CHASSIS UPGRADES (CCUs, upgrades), some upgrades can be chain in few steps CCU's:

SHIP TARGET SHIP < Upgrade from Price
400I
400I < CONSTELLATION ANDROMEDA $15
600I EXPLORER
600I EXPLORER < PROWLER $70
ARGO MOLE
ARGO MOLE < CONSTELLATION AQUILA $7
ARGO MOLE < MERCURY STAR RUNNER $59
ARGO MOLE < VANGUARD WARDEN $59
ARGO MOLE < RETALIATOR BOMBER $43
ARGO MOLE < VANGUARD SENTINEL $43
ARGO MOLE < APOLLO MEDIVAC $43
ARGO MOLE < ESPERIA VANDUUL BLADE $43
ARGO MOLE < VANGUARD HARBINGER $27
ARGO MOLE < REDEEMER $70
ARGO MOLE < HULL C $70
ARGO MOLE < APOLLO TRIAGE $70
ARROW
ARROW < AURORA MR $50
ARROW < MUSTANG ALPHA $50
ARROW < C8X PISCES EXPEDITION $35
ARROW < 100i $30
ARROW < AVENGER TITAN $25
ARROW < RELIANT KORE $15
CATERPILLAR BEST IN SHOW EDITION
CATERPILLAR BISE < VANGUARD HARBINGER $100
CORSAIR
CORSAIR < TAURUS $60
CRUCIBLE
CRUCIBLE < STARFARER GEMINI $21
CUTLASS BLACK BEST IN SHOW EDITION
CUTLASS BLACK BISE < GLADIUS $70
CUTLASS RED Subscriber
CUTLASS RED Subscriber < F7C-S HORNET GHOST $25
CUTLASS BLUE
CUTLASS BLUE < PROSPECTOR $30
DEFENDER
DEFENDER < CORSAIR $15
DEFENDER < HORNET F7C-M HEARTSEEKER $37
GLADIUS
GLADIUS < AURORA MR $65
GLADIUS < MUSTANG ALPHA $65
GLADIUS < C8X PISCES EXPEDITION $50
GLADIUS < 100i $45
GLADIUS < AVENGER TITAN $40
GLADIUS < RELIANT KORE $30
GLADIUS < ARROW $20
HAMMERHEAD
HAMMERHEAD < CARRACK $150
HAMMERHEAD < CARRACK EXPEDITION W/C8X $100
HULL C
HULL C < CATERPILLAR $175
MERCHANTMAN
MERCHANTMAN < STARFARER GEMINI $300
MERCHANTMAN < ARGO MOLE $345
NAUTILUS
NAUTILUS < CARRACK $175
PERSEUS
PERSEUS < CARRACK Expedition W/C8X $40
PERSEUS < CARRACK $90
PERSEUS < ORION $115
PERSEUS < 600I EXPLORER $220
PERSEUS < MERCHANTMAN $248
PERSEUS < ARGO MOLE $380
PERSEUS < ANDROMEDA $485
POLARIS
POLARIS < PERSEUS $70
POLARIS < HAMMERHEAD $70
POLARIS < NAUTILUS $60
POLARIS < CARRACK $250
RECLAIMER BIS 2949
RECLAIMER BIS 2949 < VALKYRIE $300
SAN'TOK.YĀI
SAN'TOK.YĀI < HORNET F7C-M HEARTSEEKER $37

⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️⚜️

CLICK HERE TO PLACE AN ORDER

submitted by Freeman_Alex to Starcitizen_trades [link] [comments]


2024.05.13 21:50 KiraWinchester H: trades (list below) W: items off wish list

WISH LIST:
Rare apparel
Overeater's Civil Engineer 1S/WWR (chest, left arm, right arm, right leg)
Overeater's FSA 1S/WWR right leg
Overeater's Excavator 1S/WWR (left arm, right leg)
Vanguard's Scout 1S/WWR (left arm, right arm, right leg)
Vanguard's Excavator 1S/WWR (chest, left arm, right leg)
******************************************************************************
COMPLETE TRADE LIST: (Thank you for your time browsing this huge list!!!)
FIXERS: AA/25/15r,,, AA/25/15v,,, AA/50c/15v,,, AA/50vhc/25,,, AA/50L/25,,, AA/AP/25,,, AA/E/Dur,,, Ari/25/15r,,, Ari/E/15r,,, Ari/E/25,,, As/E/25,,, B/25/15v,,, B/50L/25,,, B/E/Dur,,, BAP/25,,, Exe/AP/25,,, Exe/E/25,,, GouE/25,,, GS/E/25,,, H/50c/25,,, Jug/50c/25,,, Jug/AP/25,,, Junk/25/15r,,, Junk/50c/15v,,, Junk/50L/25,,, Junk/AP/25,,, Junk/E/15v,,, Med/25/25,,, Med/50c/25,,, Med/AP/25,,, M/25,,, MS/50c/25,,, MS/AP/25,,, N/AP/25,,, N/E/25,,, Q/25/15r,,, Q/25/15v,,, Q/AP/25,,, Q/E/15r,,, St/50c/25,,, St/AP/25,,, St/E/25,,, S/25,,, Su/AP/25,,, Su/E/25,,, T/50c/25,,, T/AP/25,,, TS/25/15r,,, TS/25/15v,,, TS/50vhc/25,,, TS/AP/25,,, V/AP/25,,, Z/25/25,,, Z/50c/25,,, Z/E/25
HANDMADES: AA/E/15v,,, I/E/25,,, Junk/25/15r,,, Junk/50c/25,,, MS/E/25,,, M/25,,, M/25,,, Q/E/15r,,, Q/E/50
HEAVY WEAPONS: AA/25/15r AGL,,, AA/25/90 AGL,,, AA/25/15r Cryolator,,, AA/E/25 Gatling Gun,,, AA/25/90 Harpoon Gun,,, As/25A/90 Fatman,,, As/25/15r Gatling Laser,,, As/25/90 Gatling Plasma,,, B/25/15r 50cal,,, B/E/Gho 50cal,,, B/50L/90 AGL,,, B/25A/90 Cryolator,,, B/50L/90 Cryolator,,, B/25A/90 Missile Launcher,,, B/50vhc/90 Missile Launcher,,, B/25/90 Ultracite Gatling Laser,,, B/25/Dur Ultracite Gatling Laser,,, B/90 Gatling Gun,,, Exe/50c/15r Flamer,,, Exe/25A/90 Gatling Plasma,,, Exe/E/25 LMG,,, F/50c/25 Cryolator,,, Jug/25/15r Cryolator,,, N/25/15r 50cal,,, Q/50L/90 Minigun,,, Q/E/Gho Mini,,, Q/50L/15r Pepper Shaker,,, T/25/15r Cryolator,,, TS/25A/90 Broadsider,,, TS/25/15r Gatling Gun,,, TS/E/90 LMG,,, TS/E/25 Minigun,,, TS/25A/15r Missile Launcher,,, V/25/15r 50cal,,, V/25/25 Broadsider,,, V/25A/90 Cryolator,,, V/AP/15r Flamer,,, V/25/25 Gatling Gun,,, V/50L/90 Harpoon Gun,,, Z/E/90 LMG
LEGACIES: Stalker's SS/1S melee: Baseball Bat,,, Bowie Knife,,, Chinese Officer Sword,,, Cultist Dagger,,, Guitar Sword,,, Revolutionary Sword,,, Walking Cane
MELEE: AA/SS/1S Cultist Blade,,, AA/SS/1S Death Tambo,,, AA/SS/1S Deathclaw Gauntlet,,, AA/40P/1S Gulper Smacker,,, AA/SS/1S Meat Hook,,, AA/SS/1S Pole Hook,,, AA/50c/15v Power Fist,,, AA/SS/1S Revolutionary Sword,,, AA/50L/1S Ripper,,, AA/SS/1S Spear,,, AA/SS/1S Super Sledge,,, Ari/40P/1S Drill,,, Ari/SS/1S Sledgehammer,,, Ari/SS/1S War Drum,,, As/40P/1S Chainsaw,,, As/40P/1S Drill,,, As/SS/1S Sheepsquatch Staff,,, B/50L/1S Chainsaw,,, B/AP/1S Chainsaw,,, B/SS/1S Chinese Officer Sword,,, B/SS/1S Deathclaw Gauntlet,,, B/50c/1S Drill,,, B/SS/25 Gulper Smacker,,, B/SS/25 Meat Hook,,, B/SS/90 Power Fist,,, B/SS/1S Power Fist,,, B/50c/25 Spear,,, B/1S Combat Knife,,, Exe/40P/25 Drill,,, Exe/SS/1S Fire Axe,,, Exe/SS/1S Pitchfork,,, Exe/50c/1S Power Fist,,, GouSS/1S Hatchet,,, GouSS/1S Super Sledge,,, GS/SS/1S Chainsaw,,, I/SS/1S Death Tambo,,, I/40P/40 Drill,,, I/SS/1S Golf Club,,, I/SS/1S Pitchfork,,, I/SS/1S Shepherd's Crook,,, I/SS/1S Super Sledge,,, Junk/SS/1S Assaultron Blade,,, Junk/SS/1S Rolling Pin,,, Junk/SS/1S Security Baton,,, M/1S Deathclaw Gauntlet,,, M/1S Gulper Smacker,,, M/1S Switchblade,,, MS/SS/1S Baseball Bat,,, MS/SS/1S Shishkebab,,, MS/SS/1S Shovel,,, MS/SS/1S Switchblade,,, S/1S Assaultron Blade,,, S/1S Cultist Blade,,, S/1S Revolutionary Sword,,, S/1S Spear,,, S/1S Tire Iron,,, T/SS/1S Baseball Bat,,, T/SS/1S Bowie Knife,,, T/SS/1S Golf Club,,, T/SS/1S Machete,,, T/SS/1S Sledgehammer,,, V/SS/1S Combat Knife,,, V/SS/1S Deathclaw Gauntlet,,, V/SS/1S Pole Hook,,, V/SS/1S Shishkebab,,, V/SS/1S Sledgehammer,,, Z/SS/1S Buzz Blade,,, Z/40P/1S Chainsaw,,, Z/SS/1S Fire Axe,,, Z/SS/1S Knuckles,,, Z/SS/1S Pipe Wrench
RAILWAYS: AA/50c/25,,, AA/50vhc/25,,, AA/E/15v,,, AA/E/25,,, Ari/25/15r,,, B/50vhc/25,,, B/E/15r,,, B/E/90,,, F/50c/25,,, F/E/25,,, GS/50c/25,,, H/50c/25,,, I/25/25,,, I/50c/25,,, Junk/E/25,,, Q/25/15v,,, Q/50L/90,,, Q/E/1P,,, St/50c/25,,, S/25,,, TS/50L/25,,, TS/50vhc/25,,, TS/50c/15r,,, TS/AP/25,,, TS/E/Dur,,, V/25/25,,, V/50c/25,,, Z/E/90
TESLAS: AA/25/15r,,, AA/AP/25,,, AA/25/25,,, As/25/25,,, B/25/25,,, B/25/90,,, B/25/Dur,,, B/25/Gho,,, B/15r,,, B/25,,, Exe/25/15r,,, Exe/25/25,,, Exe/25/90,,, Exe/50L/15r,,, Ext/25/15r,,, F/25/15r,,, GS/25/25,,, GS/25/90,,, GS/50c/25,,, H/25/15r,,, I/25/15r,,, Junk/25/15r,,, Junk/50L/15r,,, Med/25/25,,, MS/50c/25,,, M/15r,,, M/25,,, N/25/25,,, Q/25**,,, Q/AP/25,,, St/25/25,,, St/25/90,,, S/90,,, S/25,,, T/25/15r,,, TS/25/15r,,, TS/25/25,,, TS/50L/15r,,, V/25/15r,,, V/25/15v,,, V/25/90,,, V/25/250,,, V/25/Dur,,, V/50c/15r,,, V/50L/15r,,, Z/25/15r,,, Z/25/90
AA/25/25 Assaultron Head,,, AA/50c/15v Crossbow,,, AA/50c/25 Crossbow,,, AA/50L/25 Enclave Plasma Rifle,,, AA/25/25 Gamma Gun,,, AA/50c/25 Pipe Bolt Action Pistol/Rifle,,, AA/25/15r Plasma Pistol/Rifle,,, As/50c/25 Crossbow,,, As/25/25 Gauss Rifle,,, As/50c/25 Laser Pistol/Rifle,,, B/AP/25 Compound Bow,,, B/25/25 Gauss Rifle,,, B/25 Bow,,, B/25 Crossbow,,, B/25 SMG,,, Exe/50L/25 Alien Blaster,,, Exe/50c/25 Blunderbuss,,, Exe/50c/25 Combat Rifle,,, Exe/50c/15v Compound Bow,,, Exe/50c/25 Double Barrel,,, Exe/25/25 Gamma Gun,,, Exe/E/25 Hunting Rifle,,, Exe/E/25 Lever Action,,, Exe/50L/25 Plasma Pistol/Rifle,,, F/50c/15v Compound Bow,,, F/E/25 Double Barrel,,, F/50c/15v Thirst Zapper,,, GouE/25 Assault Rifle,,, GouE/25 Double Barrel,,, Gou25/25 Lever Action,,, GS/50c/25 Gamma Gun,,, I/50c/25 Combat Shotgun,,, I/50c/15v Compound Bow,,, I/50c/25 The Dragon,,, Jug/E/25 Combat Rifle,,, Jug/50c/25 Laser Pistol/Rifle,,, Junk/50c/25 Enclave Plasma Rifle,,, Junk/25/25 Radium Rifle,,, M/25 10mm Pistol,,, M/25 Crossbow,,, N/25/25 Enclave Plasma Rifle,,, N/50c/25 Enclave Plasma Rifle,,, Q/50c/25 Assaultron Head,,, Q/25/15r Combat Shotgun,,, Q/25/1P Enclave Plasma Rifle,,, Q/AP/25 Enclave Plasma Rifle,,, Q/25/15r Plasma Pistol/Rifle,,, St/50c/25 Crossbow,,, St/E/25 Single Action Revolver,,, S/25 Radium Rifle,,, TS/25/15r Combat Rifle,,, TS/50c/25 Combat Rifle,,, TS/E/15r Pipe Revolver,,, V/50c/25 Bow,,, V/50L/25 Compound Bow,,, V/AP/25 Crossbow,,, V/50c/25 Enclave Plasma Rifle,,, V/50c/25 Gauss Rifle,,, V/25/25 Pipe Pistol/Rifle,,, V/50c/25 Pipe Pistol/Rifle,,, Z/25/25 Enclave Plasma Rifle
ARMOR: Aristocrat's Civil Engineer chest LED/Cavalier
Aristocrat's Civil Engineer chest LED/HTD
Aristocrat's Heavy Robot left leg LED/Sentinel
Aristocrat's Heavy Robot left leg LED/WWR
Aristocrat's Marine right leg AP/Cavalier
Aristocrat's Marine right arm LED/WWR
Aristocrat's USA left leg LED/WWR
Assassin's Civil Engineer chest Strength/JWR
Assassin's FSA chest LED/FDC
Assassin's FSA left arm AP/FDC (2)
Assassin's FSA left arm AP/Sentinel
Assassin's FSA left arm LED/HTD
Assassin's FSA left leg AP/FDC
Assassin's FSA left leg Strength/HTD
Assassin's Heavy Leather left arm AP/WWR
Assassin's Heavy Robot chest Strength/WWR
Assassin's Marine left arm AP/Cavalier
Assassin's Marine right leg LED/Sentinel
Assassin's Sturdy Combat chest AP/Sentinel
Assassin's Trapper right arm Poison resist/Sentinel
Assassin's Trapper right leg Strength/Sentinel
Assassin's USA left arm LED/WWR
Assassin's USA left arm Poison resist/Sentinel
Assassin's USA left leg LED/HTD
Assassin's USA left leg Strength/WWR
Auto Stim Civil Engineer chest LED/FDC
Auto Stim Civil Engineer chest Poison resist/Cavalier
Auto Stim FSA right leg LED/WWR
Auto Stim Heavy Metal chest LED/Sentinel
Auto Stim Heavy Raider right leg LED/Sentinel
Auto Stim Heavy Robot chest LED/Sentinel
Auto Stim Heavy Robot right leg Cryo resist/Sentinel
Auto Stim Marine left leg LED/Sentinel
Auto Stim Ultracite left arm LED/Sentinel
Auto Stim USA left arm AP/Cavalier
Auto Stim USA left arm AP/WWR
Auto Stim USA left arm LED/FDC
Auto Stim USA right arm LED/Sentinel
Auto Stim USA right leg LED/WWR
Auto Stim USA right leg Strength/Cavalier
Auto Stim USA right leg Strength/Sentinel
Auto Stim USA right leg Strength/WWR
Bolstering FSA left arm AP/Sentinel
Bolstering FSA left arm Luck/WWR
Bolstering FSA left arm Strength/WWR
Bolstering FSA left leg AP/Sentinel
Bolstering FSA left leg LED/Cavalier
Bolstering FSA right leg Strength/HTD
Bolstering Heavy Metal left leg AP/Cavalier
Bolstering Heavy Metal right arm AP/Sentinel
Bolstering Heavy Metal right leg LED/HTD
Bolstering Heavy Robot left arm Strength/Cavalier
Bolstering Marine right arm Cryo resist/Sentinel
Bolstering Marine right arm Strength/FDC
Bolstering Raider right arm AP/Sentinel
Bolstering Sturdy Combat left leg LED/Sentinel
Bolstering Sturdy Leather right leg AP/Sentinel
Bolstering Trapper chest AP/Cavalier (2)
Bolstering Trapper right arm LED/Sentinel
Bolstering USA left arm LED/FDC
Bolstering USA left arm LED/Sentinel
Bolstering USA right arm AP/FDC
Bolstering USA right arm Intelligence/Sentinel
Bolstering Wood left leg LED/WWR
Chameleon FSA chest LED/Cavalier
Chameleon FSA left arm Strength/Sentinel
Chameleon FSA left leg AP/Cavalier
Chameleon FSA left leg LED/Sentinel
Chameleon Heavy Combat right arm LED/Cavalier
Chameleon Heavy Raider right leg AP/Sentinel
Chameleon Marine left arm AP/Cavalier
Chameleon Marine right arm AP/Sentinel
Chameleon Marine left leg AP/WWR
Chameleon Robot chest LED/WWR
Chameleon USA chest AP/WWR
Chameleon USA chest LED/Cavalier
Chameleon USA left arm AP/JWR
Chameleon USA left arm LED/Sentinel
Chameleon USA left leg Cryo resist/Sentinel
Chameleon USA right arm LED/WWR
Chameleon USA right leg AP/FDC
Cloaking FSA chest AP/Cavalier
Cloaking FSA right arm AP/WWR
Cloaking USA chest AP/Sentinel
Cloaking USA right leg AP/WWR
Exterminator's FSA right arm AP/Sentinel
Exterminator's FSA right arm LED/Cavalier
Exterminator's FSA right leg LED/Cavalier
Exterminator's USA chest AP/Sentinel
Exterminator's USA chest LED/WWR
Ghoul Slayer's FSA right arm AP/WWR
Ghoul Slayer's FSA right leg AP/Cavalier
Ghoul Slayer's Heavy Metal left arm AP/Sentinel
Ghoul Slayer's USA left arm AP/WWR
Ghoul Slayer's USA left leg AP/WWR
Hunter's Civil Engineer chest AP/Sentinel
Hunter's Heavy Metal right leg AP/Sentinel
Life Saving Civil Engineer chest LED/HTD
Life Saving Combat left leg AP/WWR
Life Saving FSA chest AP/Sentinel
Life Saving FSA left arm LED/WWR
Life Saving FSA left leg LED/Sentinel
Life Saving FSA right leg Strength/Cavalier
Life Saving Heavy Combat AP/HTD
Life Saving Heavy Raider chest LED/WWR
Life Saving Heavy Robot chest AP/WWR
Life Saving Heavy Robot left arm AP/WWR
Life Saving Marine chest LED/Cavalier
Life Saving Marine left leg AP/WWR
Life Saving Trapper left leg AP/Sentinel
Life Saving Trapper right leg LED/Cavalier
Life Saving USA left arm LED/WWR
Life Saving USA left arm AP/Cavalier
Life Saving USA left leg Strength/Cavalier
Life Saving USA right arm Poison resist/Sentinel
Mutant's Civil Engineer chest AP/WWR
Mutant's FSA left leg LED/WWR
Mutant's Heavy Combat right leg AP/FDC
Mutant Slayer's FSA left arm AP/Cavalier
Mutant Slayer's FSA right leg AP/Sentinel
Mutant Slayer's Heavy Raider right leg AP/Sentinel
Mutant Slayer's Trapper chest AP/Sentinel (2)
Mutant Slayer's USA chest AP/Sentinel
Mutant Slayer's USA left arm AP/Sentinel
Mutant Slayer's USA left leg AP/Cavalier
Nocturnal Heavy Combat right leg Strength/Sentinel
Nocturnal Heavy Robot right leg AP/Cavalier
Nocturnal Robot left arm AP/Sentinel
Nocturnal Trapper chest AP/Sentinel
Nocturnal USA left leg LED/WWR
Nocturnal USA right leg AP/HTD
Nocturnal USA right leg LED/Cavalier
Overeater's Civil Engineer chest Agility/WWR
Overeater's Civil Engineer chest Antiseptic/WWR
Overeater's Civil Engineer chest AP/Toxic
Overeater's Civil Engineer chest Fire resist/Cavalier
Overeater's Civil Engineer chest Fire resist/FDC
Overeater's Civil Engineer chest Intelligence/Sentinel
Overeater's Civil Engineer left leg AP/AWR
Overeater's Combat chest AP/FDC
Overeater's FSA chest Endurance/Sentinel
Overeater's FSA chest Poison resist/Cavalier
Overeater's FSA left arm Charisma/FDC
Overeater's FSA left arm Intelligence/Sentinel
Overeater's FSA left arm Perception/Sentinel
Overeater's FSA left leg AP/HTD
Overeater's FSA right arm AP/JWR
Overeater's FSA right arm Strength/FDC
Overeater's FSA right arm Strength/WWR
Overeater's FSA right leg LED/AWR
Overeater's Heavy Combat chest LED/HTD
Overeater's Heavy Combat left arm LED/JWR
Overeater's Heavy Combat right leg Perception/Sentinel
Overeater's Heavy Leather right arm Glutton/Sentinel
Overeater's Heavy Metal left leg Strength/Sentinel
Overeater's Heavy Metal right leg AP/Sentinel
Overeater's Heavy Raider left arm LED/Cavalier
Overeater's Heavy Raider left leg Charisma/WWR
Overeater's Heavy Raider right arm Fire resist/FDC
Overeater's Heavy Robot chest Endurance/Sentinel
Overeater's Heavy Robot chest Rad resist/Sentinel
Overeater's Heavy Robot left leg Agility/WWR
Overeater's Marine chest Rad resist/FDC
Overeater's Marine chest Rad resist/Sentinel
Overeater's Marine left arm Strength/FDC
Overeater's Marine right arm Rad resist/Sentinel
Overeater's Marine right leg Fire resist/Sentinel
Overeater's Marine right leg Luck/FDC
Overeater's Marine right leg Perception/WWR
Overeater's Metal left arm AP/FDC
Overeater's Metal left leg Agility/Sentinel
Overeater's Metal left leg Cryo resist/Sentinel
Overeater's Metal right arm AP/Sentinel
Overeater's Metal right leg Poison resist/Sentinel
Overeater's Raider right arm Cryo resist/Sentinel
Overeater's Raider right leg LED/WWR
Overeater's Sturdy Metal chest Strength/FDC
Overeater's Trapper chest Rad resist/FDC
Overeater's Trapper left arm AP/HTD
Overeater's Trapper left arm Cryo resist/Sentinel
Overeater's Trapper left arm Perception/Sentinel
Overeater's Trapper left leg Perception/WWR
Overeater's Trapper right arm Luck/WWR
Overeater's Trapper right arm Rad resist/WWR
Overeater's USA chest Cryo resist/HTD
Overeater's USA chest LED/WWR
Overeater's USA chest Poison resist/FDC
Overeater's USA left arm Antiseptic/Sentinel
Overeater's USA left arm AP/HTD
Overeater's USA left arm Endurance/FDC
Overeater's USA left arm Endurance/WWR
Overeater's USA left arm Fire resist/FDC (2)
Overeater's USA left arm LED/AWR
Overeater's USA left arm LED/FDC
Overeater's USA left arm Poison resist/Sentinel
Overeater's USA left arm Rad resist/Sentinel
Overeater's USA left leg Fire resist/WWR
Overeater's USA left leg Intelligence/FDC
Overeater's USA left leg Strength/FDC
Overeater's USA right arm Luck/Sentinel
Overeater's USA right leg AP/FDC
Overeater's USA right leg Intelligence/HTD
Overeater's USA right leg Poison resist/Sentinel
Overeater's USA right leg Rad resist/Sentinel
Overeater's Wood left arm LED/Cavalier
Regenerating Civil Engineer chest AP/Sentinel
Troubleshooter's Excavator right arm LED/Cavalier
Troubleshooter's FSA chest AP/WWR
Troubleshooter's Heavy Robot left arm AP/Cavalier
Troubleshooter's T-60 left arm LED/Sentinel
Troubleshooter's Trapper right leg AP/WWR
Troubleshooter's USA left arm Strength/Sentinel
Troubleshooter's USA left leg AP/WWR
Unyielding Civil Engineer chest AP/Electrified
Unyielding Civil Engineer left arm Antiseptic/FDC
Unyielding Civil Engineer left leg AP/Electrified
Unyielding Civil Engineer right leg Intelligence/Burning
Unyielding FSA full set AP/Cavalier
Unyielding FSA chest Cryo resist/FDC
Unyielding FSA chest Intelligence/Acrobat
Unyielding FSA chest Intelligence/Dur
Unyielding FSA chest LED/JWR
Unyielding FSA left arm Cryo resist/AWR
Unyielding FSA left arm LED/Sentinel
Unyielding FSA left arm Poison resist/AWR
Unyielding FSA left leg AP/Acrobat
Unyielding FSA left leg Endurance/Sentinel
Unyielding FSA left leg Fire resist/AWR
Unyielding FSA left leg Luck/AWR
Unyielding FSA right arm Cryo resist/Cavalier
Unyielding FSA right arm Poison resist/WWR
Unyielding FSA right leg AP/JWR
Unyielding FSA right leg Intelligence/JWR
Unyielding FSA right leg LED/HTD
Unyielding FSA right leg Luck/JWR
Unyielding FSA right leg Rad resist/AWR (2)
Unyielding Heavy Combat chest Strength/HTD
Unyielding Heavy Combat left leg Cryo resist/Cavalier
Unyielding Heavy Combat right arm Poison resist/JWR
Unyielding Heavy Combat right arm Poison resist/Sentinel
Unyielding Heavy Leather chest Cryo resist/HTD
Unyielding Heavy Leather left arm Rad resist/HTD
Unyielding Heavy Leather left leg Luck/Cavalier
Unyielding Heavy Metal right arm LED/Cavalier
Unyielding Heavy Metal right leg Endurance/Sentinel
Unyielding Heavy Raider chest Agility/Sentinel
Unyielding Heavy Raider left arm Poison resist/FDC
Unyielding Heavy Raider right arm AP/HTD
Unyielding Heavy Raider right arm Charisma/FDC
Unyielding Heavy Robot chest Cryo resist/Cavalier
Unyielding Heavy Robot right arm Endurance/Sentinel
Unyielding Leather left leg LED/WWR
Unyielding Marine chest Perception/Sentinel
Unyielding Marine chest Luck/WWR
Unyielding Marine chest Strength/HTD
Unyielding Marine left arm Cryo resist/HTD
Unyielding Marine left arm Strength/Cavalier (2)
Unyielding Marine left leg AP/FDC
Unyielding Marine right arm AP/Acrobat
Unyielding Marine right arm Rad resist/Cavalier
Unyielding Marine right leg Fire resist/WWR
Unyielding Marine right leg LED/AWR
Unyielding Marine right leg Luck/FDC
Unyielding Marine right leg Rad resist/AWR
Unyielding Metal chest AP/HTD
Unyielding Metal left arm LED/Sentinel
Unyielding Metal right leg AP/Cavalier
Unyielding Raider chest Luck/Cavalier
Unyielding Robot left leg Poison resist/Sentinel
Unyielding Sturdy Combat chest Strength/Sentinel
Unyielding Sturdy Combat right arm AP/AWR
Unyielding Sturdy Leather left leg LED/Sentinel
Unyielding Sturdy Metal chest AP/WWR
Unyielding Sturdy Metal left arm Rad resist/Sentinel
Unyielding Sturdy Raider chest Intelligence/FDC
Unyielding Sturdy Raider right leg Intelligence/FDC
Unyielding Sturdy Robot right arm LED/Sentinel
Unyielding Trapper chest Luck/FDC
Unyielding Trapper left leg Cryo resist/WWR
Unyielding Trapper right arm Cryo resist/Cavalier
Unyielding Trapper right arm LED/HTD
Unyielding Trapper right arm Luck/Cavalier
Unyielding USA chest AP/JWR
Unyielding USA chest Fire resist/AWR
Unyielding USA chest Luck/HTD
Unyielding USA chest Intelligence/Cavalier
Unyielding USA chest Poison resist/Cavalier
Unyielding USA chest Rad resist/JWR
Unyielding USA left arm AP/Sentinel
Unyielding USA left arm Cryo resist/WWR
Unyielding USA left arm LED/Acrobat (2)
Unyielding USA left arm Perception/FDC
Unyielding USA left arm Poison resist/AWR
Unyielding USA left arm Poison resist/HTD
Unyielding USA left arm Rad resist/Cavalier
Unyielding USA left leg Luck/AWR
Unyielding USA right arm Cryo resist/WWR
Unyielding USA right arm Intelligence/JWR
Unyielding USA right arm Luck/Cavalier
Unyielding USA right arm Poison resist/HTD
Unyielding USA right leg AP/Cavalier
Unyielding USA right leg Charisma/WWR
Unyielding USA right leg Fire resist/AWR
Unyielding USA right leg Perception/FDC
Unyielding Wood chest AP/FDC
Unyielding Wood chest Luck/Cavalier
Unyielding Wood chest Luck/Sentinel
Unyielding Wood right arm AP/Sentinel
Unyielding Wood right arm LED/WWR
Unyielding Wood right leg Strength/WWR
Vanguard's Civil Engineer chest LED/Cavalier
Vanguard's Civil Engineer chest LED/HTD
Vanguard's FSA right arm Strength/Cavalier
Vanguard's FSA right leg Strength/Cavalier
Vanguard's Heavy Leather right arm LED/HTD
Vanguard's Heavy Metal chest Strength/Cavalier
Vanguard's Heavy Robot right arm LED/HTD
Vanguard's Marine right arm Strength/WWR
Vanguard's Marine right leg Strength/Sentinel
Vanguard's Sturdy Robot left arm AP/Sentinel
Vanguard's Sturdy Robot right leg LED/WWR
Vanguard's Trapper left arm LED/Cavalier
Vanguard's USA chest Luck/Sentinel
Vanguard's USA left arm AP/FDC
Vanguard's USA left arm Intelligence/Sentinel
Vanguard's USA left arm LED/Sentinel
Vanguard's USA left arm Strength/FDC
Vanguard's USA left arm Strength/Sentinel
Vanguard's USA left leg Strength/Cavalier
Vanguard's USA right arm AP/Cavalier
Vanguard's USA right leg Strength/Cavalier (3)
Vanguard's Wood chest Strength/Sentinel
Weightless Civil Engineer chest AP/Sentinel
Weightless Civil Engineer chest Strength/WWR
Weightless FSA left leg Strength/Sentinel
Weightless Marine right leg AP/Cavalier
Weightless Trapper chest AP/Cavalier
Weightless Trapper left arm AP/Sentinel
Weightless Trapper left leg AP/Sentinel
Weightless USA chest Strength/Sentinel
Weightless USA right leg AP/Cavalier
Weightless USA right leg LED/WWR
Zealot's Trapper left arm LED/Cavalier
Zealot's USA chest AP/Sentinel
Zealot's USA left arm AP/Cavalier
Zealot's USA left arm AP/Sentinel (2)
Zealot's USA right arm AP/WWR
Zealot's USA right leg AP/WWR
PLANS: Alien Blaster,,, Alien head lamp,,, Alien table,,, Alien target practice poster,,, Assault rifle,,, Assault rifle wraith's wrath paint,,, Barbed walking cane,,, Baseball bat rocket,,, Baseball bat searing puncturing rocket,,, Bear arm,,, Bear arm heavy mod,,, Bear arm puncturing mod,,, Bloody curtain door,,, Bloody rug,,, Boxing glove lead lining,,, Camo Backpack,,, Cave cricket tube,,, Chainsaw ghostly grinder paint,,, Chainsaw septikill paint,,, Cultist adept hood,,, Cultist adept robes,,, Cultist enlightened hood,,, Cultist enlightened robes,,, Cultist eventide hood,,, Cultist eventide robes,,, Cultist incarnate helmet,,, Cultist neophyte hood,,, Cultist neophyte robes,,, Deathclaw gauntlet,,, Dense marine armor torso,,, Dense trapper armor torso,,, Dr. Bones,,, Dried wildflower bouquet,,, Electro Enforcer,,, Enlightened lantern,,, Executioner mask,,, Fire station bell,,, Flannel shirt & jeans,,, Fluttering moths,,, Fuzzy enlightened plushie,,, Fuzzy mothman plushie,,, Giant red dinosaur,,, Glowing flatwoods monster lamp,,, Hatchet electro fusion,,, Hazmat suit teal,,, Honeycomb paper blue mothman,,, Honeycomb paper brown mothman,,, Honeycomb paper ghost lantern A&B,,, Honeycomb paper green mothman,,, Honeycomb paper holiday tree A&B,,, Honeycomb paper icy snowflake,,, Honeycomb paper jack o'lantern A&B,,, Honeycomb paper jolly target,,, Honeycomb paper mothman globe,,, Honeycomb paper red mothman,,, Honeycomb paper ribbon bell,,, Honeycomb paper snowman,,, Honeycomb paper spider lantern,,, Honeycomb paper standing santa,,, Junkyard fountain,,, Machete sacrificial blade,,, Meat Tenderizer,,, Mutant hound diagram,,, Mutant hound taxidermy,,, Nuka girl area rug,,, Pepper Shaker,,, Peppino pig plushie,,, Pitchfork flamer,,, Plastiform Candle,,, Plastiform gingerbread,,, Plastiform nutcracker,,, Plastiform santa,,, Plastiform santa sleigh,,, Princess backpack,,, Protective lining marine underarmor,,, Protective lining raider underarmor,,, Puncturing pole hook,,, Punty pig plushie,,, Rad skull rider helmet,,, Radioactive barrel,,, Raw cement barricade,,, Sacred mothman tome,,, Scorchbeast queen plushie,,, Scorched tube,,, Shielded lining casual underarmor,,, Shielded lining marine underarmor,,, Shielded lining raider underarmor,,, Ski sword skate blade,,, Skiing outfit,,, Sledgehammer heavy searing sharp rocket,,, Small vault girl statue,,, Snallygaster plushie,,, Spiked walking cane,,, Star light,,, Straw goat,,, Super mutant diagram,,, The Fixer,,, T-60 BOS knight paint,,, TV Aquarium,,, Ultracite emergency protocols,,, Undershirt & jeans,,, Vintage water cooler,,, Wilber McPigg plushie,,, WV state bird rug,,, Yao Guai tube,,, Zenith alien blaster paint,,, Cutting fluid recipe,,, Fasnacht donut recipe,,, Fasnacht sausage recipe,,, Healing salve Ash Heap recipe,,, Healing salve Cranberry Bog recipe,,, Healing salve Mire recipe,,, Formula P recipe,,, Stimpak Diffuser recipe,,, Tato salad recipe
APPAREL: Asylum Uniform Blue,,, Asylum Uniform Forest,,, Asylum Uniform Pink,,, Fasnacht Brahmin mask,,, Fasnacht Buffoon mask,,, Fasnacht Crazy Guy mask,,, Fasnacht Deathclaw mask,,, Fasnacht Demon mask,,, Fasnacht Fiend mask,,, Fasnacht Hag mask,,, Fasnacht Loon mask,,, Fasnacht Raven mask,,, Fasnacht Winter Man mask,,, Emmett Mountain hazmat suit,,, Garrahan Foreman Outfit and Helmet
CHEMS: Addictol: 264,,, Berry Mentats: 3600,,, Buffout: 2059,,, Calmex: 855,,, Daddy-O: 1404,,, Day Tripper: 1142,,, Disease Cure: 539,,, Mentats: 1000,,, Overdrive: 493,,, Psycho: 3781,,, Psychobuff: 1903,,, Psychotats: 1881,,, X-cell: 658
FOOD: Canned meat stew: 75,,, Pepper: 3305,,, Salt: 2915,,, Spices: 1648,,, Sugar Bombs(w/rads): 1237
MODS: Enclave Aligned automatic barrel,,, Enclave Aligned short barrel,,, Enclave Aligned sniper barrel(3),,, Enclave Aligned splitter(2),,, Enclave Refined beta wave tuner(3),,, Enclave Severe beta wave tuner(2),,, Enclave Stabilized automatic barrel(2),,, Enclave Stabilized flamer barrel(2),,, Enclave Stabilized Sniper Barrel,,, Enclave True automatic barrel(2),,, Enclave True capacitor(4),,, Enclave True flamer barrel(2),,, Enclave True sniper barrel(3),,, Enclave True splitter(2),,, Enclave Vicious capacitor
submitted by KiraWinchester to Market76 [link] [comments]


2024.05.13 21:49 civilianconcepts [WTS] CHEAP 3X MAGNIFIER - Bushnell 3X Magnifier in Black

Timestamp: https://imgur.com/a/lj6rfDl
If you need a cheap but good 3X magnifier for a beater rifle, .22, or Airsoft training rifle, here's the best bet for your money. Mounted on an Airsoft gun for a bit, that's about it.
Asking for $80 shipped out of MA.
PayPal G&S or F&F only depending on flair.
submitted by civilianconcepts to GunAccessoriesForSale [link] [comments]


2024.05.13 21:47 FondaDix42069420 [PS4] H: weapons/plans/mods in pics (enclave aligned flamer mod, Hazmat suit teal plan) W: Enclave reflex sight mod, Any Offers, Caps

[PS4] H: weapons/plans/mods in pics (enclave aligned flamer mod, Hazmat suit teal plan) W: Enclave reflex sight mod, Any Offers, Caps submitted by FondaDix42069420 to Fallout76Marketplace [link] [comments]


2024.05.13 21:44 yycats714 Advice needed! Bizarre Medical Condition? All test results (Blood work, Fecal, X-Ray, Ultrasound) came back normal. Cat still not feeling to eat.

Hi everyone,
Me (foster caregiver) and my cat coordinator have tried our best to help this 1 year old rescue for over a month.
We tried everything to help this cat. We are so stumped at this point but we are not giving up on him. He is so loving and very social. He just would not eat enough on his own and get skinner and skinner every day. We think he wants to survive and we hope to help him.
Any advice is greatly appreciated. —————————————————-
• Species: Feline
• Age: 1 year old
• Sex/Neuter status: Male/Fixed
• Breed: Domestic Long Hair
• Body weight: 6.5lbs (04/15/24)
• History: Hoarding with other cats. Rescued and fixed later.
• Duration: 04/09/2024 - Now
• Your general location: USA DC metro area
04/09 – 【Symptoms】Soft Stool
04/10 – 04/14 -【Symptoms】Watery Stool & Vomiting with yellowish stuff. Show interest and wait for food but eat very little or none. Drinking a lot. Crying a lot. Hiding most of the day. Less energetic but still loving and seeks affection.
-【Treatments】Add Digestive Supplements to food and water. (Proviable DC & HomeoPet). No improvement.
04/15 –【Symptoms】Remains the same. No vomiting
04/16
– 【Symptoms】Remains the same. The body temperature was normal.
-【Treatments】Syringe feeding (5ml liquid food mixed with Proviable DC and Giardia medicine)
04/17
-【Symptoms】Remains the same.
-【Treatments】Syringe feeding 15ml liquid food(5ml each * 3 times) during the night.
04/18
-【Symptoms】Remains the same.
-【Treatments】Vet visit for Bloodwork and Fecal test. Bloodwork is all good. Fecal is clear and is also negative for panleukopenia. Found some gingivitis but not terrible. The vet gave him some mirtazapine and Hill’s i/d into his mouth. No food only water as for the X-ray the next day.
04/19 - 【Symptoms】Seemed feeling better as he came out to greet people and showed interest in food in the morning before going to the vet. - 【Treatments】X-Ray found no blockage but full of gas and air and still won’t eat on his own. Put a feeding tube in. The rescue coordinator took him home for better care from this point.
04/20-04/20 - 【Symptoms】A bit of solid poop. Threw up a bunch of liquid on 04/21 night. Still not eating and just crying. -【Treatments】Tube feeding. Went back to the vet on 04/20. Scheduled for an ultrasound.
04/22 -【Symptoms】Crying and trying to escape from the playpen. - 【Treatments】Started eating a little bit dry food on his own in the evening + Tube feeding.
04/24 -【Symptoms】The cat is eating a bit of dry food on his own but not enough to survive yet. -【Treatments】Ultrasound showed all is normal. Tube feeding for another week.
04/28 - 【Symptoms】The cat is eating a bit of dry food on his own but not enough to survive yet. Enjoys the company with other cats. Poops have been fluctuating between nice solid poop and liquid again. -【Treatments】Tried to give him metronidazole but when the coordinator squirted it in his mouth he started foaming and spitting it all out. ”He was fine with it when I was injecting it directly into tube. I think if he was allergic putting it in tube would have had a much more serious reaction. He seems to not be able to tolerate any sort of liquid orally except for the water. It’s very strange. Even when I tried pulling Churu in his mouth he started foaming and trying to spit it out.” – Coordinator
———————————————
5/12 My coordinator is thinking about take him to see cat whisperer. Besides that, here is the most recent information about this cat from her:
He hasn’t has the tube for a little while. They took it out because he was eating on his own and pooping solid but now he is back to only eating little bites here and there and he cries a lot. He is very alert and friendly so I don’t get it. I cuddled him for a while last night just talking to him, hoping it would help him but nothing seems to work. He is just getting skinnier and skinnier. I feel like it’s something psychological because they didn’t find anything wrong with him but his little body is not going to last much longer. When I try to squirt anything in his mouth he gags like it hurts or burns. I don’t want to give up on him but I am stumped. He is very social and loving too.
submitted by yycats714 to AskVet [link] [comments]


2024.05.13 21:38 MountainSkald [A Valkyrie's Saga] - Part 101

Sorry about the delay. I ultimately decided that the story needed a substantial re-write and ended up back at square one. Unfortunately, this means chapters will now only go up three times a week (Monday, Wednesday, Friday). Hopefully you’ll enjoy this new version, and find it worth the wait.
Also, my Patreon is now up if you feel like supporting my writing. I’ll add advance chapters as soon as they’re written.
Thanks for reading!
--------------------------------------------------------------
Prequel (Chapters 1 to 16)
1. Rise of a Valkyrie
First ¦ Previous ¦ Royal Road ¦ Patreon
2. Task Force Nemesis
He, General or mere Captain, who employs everyone in the storming of a position, can be sure of seeing it retaken by an organized counterattack of four men and a corporal.
- Battle Studies, Ardant du Picq
“You’re one of those Academy girls, aren’t you?”
Christie Stirling’s heart seized as a shock of adrenaline lanced through her body, and she needed a great deal of effort not to flinch or tremor. Other party guests looked around in surprise, but her smile remained unblemished. She turned with the lazy and graceless air she had portrayed throughout the night to look into the predatory eyes of Allana Rayker; the inhuman terrorist who had killed her best friend.
The question was either a trap or an accusation. The Academy—a fake university—was the cover of the shadowy organization that had recruited Christie. They had made her a Valkyrie; an enhanced super soldier tasked with protecting humanity from the devastating armaments of an extinct alien race, and those, like Rayker, who wanted to exploit those weapons for evil purposes.
Now that Valkyrie had found the evil woman’s hiding place, the hunt was reaching its final moments. But, shaken by surprise, Christie’s instincts screamed that her cover was blown, that she would be tortured and executed, and that the rest of the task force stealthily approaching the chateau would be discovered and attacked.
She feigned a puzzled smile as she fought for control of her emotions. All around the room, expensively dressed party goers mingled and talked with abandon. Light flashed off crystal glasses, chandeliers, and jewelry worth more than any citizen’s life. A man tipsy with wine laughed raucously at the joke of a Central Committee member, no doubt eager to impress one of the most powerful people in the galaxy.
The exclusive party, hosted by Joakinn Meissner, newly selected president of the largest arms manufacturer in the galaxy, had been anticipated for months. The guests were lost in the lavish display of wealth, with no idea, Christie was certain, that they might be about to witness a gruesome murder.
An angry inner voice drowned out the rising panic. How dare she allow herself to fail? How dare she let down her fellow Valkyrie, who had worked tirelessly for years to hunt down Rayker, and finally bring her to justice? And how dare she betray the memory of her friend Rose, who had already given her life in that struggle? There was simply no room for weakness, and Christie would be damned if she was going to let the operation end so abysmally.
She held onto her façade by her fingertips, as a gut-wrenching void swung beneath her.
“Where?” she asked, slurring her words. “Oh, you mean the mystery school? No, I went to Cambridge actually.”
She kept her eyes unfocused and wandering, but nevertheless taking in details. The galaxy’s most dangerous terrorist was dressed in black, and an earpiece was just visible behind the locks of black hair that fell from the neat bun. She didn’t hold a glass, and stood awkwardly, as one who doesn’t care to impress or reassure. On her wrists, Christie noticed the subtle bulges in the skin that marked her most deadly weapons—spikes of bone that she could launch with more power and speed than bullets.
Rayker stared into her eyes, dragging out the silence. Around them, the fabulously adorned guests began to look over, bemused by the strange interaction. Christie continued the drunken pause, allowing her eyes to droop with fatigue. She wished it were real, but tonight she could not be affected by alcohol. Like all Valkyrie, her bloodstream was flooded with nano machines that gave her enhanced speed, strength, and healing potential. Twenty-four hours earlier, a bioengineer had programmed the nanites to target and break down all alcohol enzymes that passed through her system.
Unfortunately, even advanced technology wouldn’t help her survive for long against Rayker.
Eventually Christie began to turn away, suppressing the shiver she felt at showing her back to a predator.
“Loving the dress,” she said with a hint of disdain. “Not everyone can pull off funeral black at a drinky fete.”
“Perhaps I was mistaken,” Rayker said, her voice neutral. “I’m afraid I haven’t had the pleasure.”
Christie stopped and looked back at her with a smirk. “Gosh, you’re scary!” she crowed. “You might almost be a villain in one of those spy movies!”
A wave of embarrassed silence, interrupted by a few titters, passed through the crowd, while others hid disbelieving grins behind their drinks.
Rayker ignored them and extended her hand. “Allana Rayker. I’m an associate of Herr Meissner.”
Christie shook limply. “I’m Petti.”
Rayker’s eyebrows flickered as she suppressed an obviously contemptuous expression. “You’re the girl who found success on the feeds recently? Modeling lingerie?” Her lips twisted into a fake smile. “I wouldn’t normally be interested, but so many men have told me that you have a surprising intellect.”
Of course, the meeting had been inevitable. Rayker had been prowling the halls of Meissner’s Chateau, interrogating every young woman in a similar fashion. Christie’s cover had been calculated to make her stand out, but in a way that could be easily dismissed. ‘Petti’ was a highly connected social influencer, who craved adoration and attention. It had been a fun role, up until now.
Christie grinned at the lascivious looks around her. “You guys—you’re so sweet!”
Her crowd of male admirers laughed, then directed blank stares at Rayker. Christie offered a prayer of thanks for the collective lust that was patiently trying to convince the intruder that she was an unwelcome bore who had no right to deprive them of the attention offered by an inebriated and provocatively dressed young woman, and should leave as soon as possible.
Enchanté,” Rayker said, and stalked off.
“Is there a draft in here? I think I felt a chill,” Christie said to more laughter.
She turned her sunbeam smile back to the crowd while she reached a gently shaking hand up to brush the silver of her brooch. The tiny and delicate shapes of the flower’s petals helped calm her mind as she focused on the next step.

A mile away, in the dense woods of the Chateau’s outer grounds, Lance-Corporal Kayla Barnes moved slowly through the dark undergrowth. She placed each foot purposefully, testing the ground before shifting her weight to prevent the cracking of a twig or the rustle of leaves.
As she crested a low rise, she froze. The multi-wavelength vizor of her helmet showed the surrounding trees and foliage in dark grey and black patterns. Amidst the visual chaos she had been struggling to navigate, a pair of tiny white blobs had suddenly appeared.
Heat sources. Guards.
Kayla reached for the comm switch on her chest and triple clicked the talk button, sending a burst of static noise to the rest of the squad. Close behind, the three other members of her fire team, who had stopped when she had, raised their rifles and peered through scopes at the distant threat. Further along the gentle slope, the second half of their eight-woman squad also stopped, as they too scanned to locate the new target.
They were Rangers, part of Valkyrie’s elite infantry force. Under the cover of darkness, they had climbed through the surrounding mountains and crept past local security forces to infiltrate the chateau grounds. When the time came, their job would be to neutralize the VennZech corporation’s mercenary guards, leaving the Chateau infiltrators free to break in and take down Rayker.
Kayla would either succeed in her mission or die trying. She had graduated Valkyrie’s crushing selection course together with her three best friends, whom she had sworn never to let down. She had already unforgivably failed Rose Djallen; killed in action on a previous operation. Thandi Khawula was in the squad’s second fire team, covering her movements. Christie was in the chateau, facing their target alone.
As Kayla watched the distant blobs draw closer, they resolved into familiar human figures. Three of them. They were strolling, weapons slung, as they made the head and arm movements of everyday conversation.
Of course they were distracted; they had the Ambrosia detail. The planet was the luxury destination for the most powerful members of human society. On its pristine shores, rivalries and factions were forgotten. Powerful cartel members, after being offered a month’s stay, would be offered mutual, but discrete, agreements in place of a prison sentence. Business might be politely discussed, but anyone looking to extort or threaten fellow guests of would find their home planet visited by a Helvetic League security fleet. The normally fractious and squeamish planetary governors would look the other way. Nobody in their right mind would want to disturb this world’s tranquility.
But Valkyrie worked from the shadows and went wherever they pleased. Besides, if everything went to plan, nobody would even know what had happened.
The Chateau was built high on the slopes of Ambrosia’s most popular mountain range, not far from a huge ski resort. Perched on the edge of a sheer cliff, the building was flanked by a spectacular waterfall. In daylight, there was a jaw dropping view of the surrounding peaks and valleys. The grounds were covered in dense forests that stretched across the surrounding slopes. Normally, they were peaceful, disturbed only by the occasional guest out for an adventurous hike. Now they were crawling with Rangers, closing in to seal the chateau off from the outside world.
Kayla slowly turned her head and found the muted gray patch of her squad leader a short distance away. Their combat suits kept their body heat from seeping out into the world—as much a necessity to protect them in the vacuum of space as to keep them hidden. The diffuse blob of Corporal Ksenia ‘Kes’ Rudaski slowly raised an arm towards Kayla, and made a gentle motion in the direction of the approaching men.
Kayla raised her own hand in a thumbs up, then began to move forward. She did not need to see or hear her three other Rangers to know they would be close behind.
The two elements were separating. Kes’ Alpha team spread out on the rise to keep their rifles aimed at the new threats, while Kayla’s Bravo team crept towards them.
Their commanders had decided early in the operation that they should attempt to minimize human casualties wherever possible. To that end, Kayla and her squad mate Ray carried stun rifles. They could stop the heart of a human with a projectile that could latch into the skin and deliver a violent electric shock. Then, the Rangers would have up to two minutes to reach the unconscious victims and inject them with a solution to restart their cardiac rhythm before a powerful tranquilizer took effect. The men would wake up with amnesia hours later, and Valkyrie would confidently maintain its secrecy while assuaging the ethical concerns that interfering in human society often brought them.
Unfortunately, the weapons were only effective to a hundred yards. Kayla and Ray would have to get as close as they could before they could take out all three of the guards. They had night vision, and any sound would carry far on such a quiet night. Even distracted, they wouldn’t miss a disturbance amongst the trees.
Kayla had been a talented stalker since she was a child, a noiseless shadow in any environment. Nevertheless, there was always the chance that something could go wrong, and the Rangers couldn’t take the risk of a compromise when so much was on the line.
Certainly not, Kayla grimly reminded herself, when Christie’s life was in so much peril. One wrong move and Rayker would kill her immediately before making good her own escape and destroying months of work.
So Kes and her three Rangers kept their high-powered, suppressed rifles trained on the distant men. At the slightest hint of a problem, they wouldn’t hesitate to kill, and the ‘moral question’ would be chalked up to the fortune of war. False intelligence would be distributed implicating cartel involvement in the raid. Valkyrie ethics had always been a nebulous concept at best.
The closer Kayla got through the undergrowth to her target the closer, she knew, her watcher’s lethal assistance would have to pass by her own body. But she felt no fear. Thandi had become a talented marksman; neither she nor the others would make a mistake.
Now only fifty yards away, the men stopped by a large boulder, leaning against the rock while they drank from their canteens. Kayla dropped to her belly and merged into the ground as she slithered forward.
First ¦ Previous ¦ Royal Road ¦ Patreon
Prequel (Chapters 1 to 16)
1. Rise of a Valkyrie
submitted by MountainSkald to redditserials [link] [comments]


2024.05.13 21:35 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.13 21:32 MountainSkald A Valkyrie's Saga - Part 101

Sorry about the delay. I ultimately decided that the story needed a substantial re-write and ended up back at square one. Unfortunately, this means chapters will now only go up three times a week (Monday, Wednesday, Friday). Hopefully you’ll enjoy this new version, and find it worth the wait.
Also, my Patreon is now up if you feel like supporting my writing. I’ll add advance chapters as soon as they’re written.
Thanks for reading!
---------------------------------------------------------------
Prequel (Parts 1 to 16)
1. Rise of a Valkyrie
Previous ¦ Royal Road ¦ Patreon
2. Task Force Nemesis
"He, General or mere Captain, who employs everyone in the storming of a position, can be sure of seeing it retaken by an organized counterattack of four men and a corporal."
- Battle Studies, Ardant du Picq
“You’re one of those Academy girls, aren’t you?”
Christie Stirling’s heart seized as a shock of adrenaline lanced through her body, and she needed a great deal of effort not to flinch or tremor. Other party guests looked around in surprise, but her smile remained unblemished. She turned with the lazy and graceless air she had portrayed throughout the night to look into the predatory eyes of Allana Rayker; the inhuman terrorist who had killed her best friend.
The question was either a trap or an accusation. The Academy—a fake university—was the cover of the shadowy organization that had recruited Christie. They had made her a Valkyrie; an enhanced super soldier tasked with protecting humanity from the devastating armaments of an extinct alien race, and those, like Rayker, who wanted to exploit those weapons for evil purposes.
Now that Valkyrie had found the evil woman’s hiding place, the hunt was reaching its final moments. But, shaken by surprise, Christie’s instincts screamed that her cover was blown, that she would be tortured and executed, and that the rest of the task force stealthily approaching the chateau would be discovered and attacked.
She feigned a puzzled smile as she fought for control of her emotions. All around the room, expensively dressed party goers mingled and talked with abandon. Light flashed off crystal glasses, chandeliers, and jewelry worth more than any citizen’s life. A man tipsy with wine laughed raucously at the joke of a Central Committee member, no doubt eager to impress one of the most powerful people in the galaxy.
The exclusive party, hosted by Joakinn Meissner, newly selected president of the largest arms manufacturer in the galaxy, had been anticipated for months. The guests were lost in the lavish display of wealth, with no idea, Christie was certain, that they might be about to witness a gruesome murder.
An angry inner voice drowned out the rising panic. How dare she allow herself to fail? How dare she let down her fellow Valkyrie, who had worked tirelessly for years to hunt down Rayker, and finally bring her to justice? And how dare she betray the memory of her friend Rose, who had already given her life in that struggle? There was simply no room for weakness, and Christie would be damned if she was going to let the operation end so abysmally.
She held onto her façade by her fingertips, as a gut-wrenching void swung beneath her.
“Where?” she asked, slurring her words. “Oh, you mean the mystery school? No, I went to Cambridge actually.”
She kept her eyes unfocused and wandering, but nevertheless taking in details. The galaxy’s most dangerous terrorist was dressed in black, and an earpiece was just visible behind the locks of black hair that fell from the neat bun. She didn’t hold a glass, and stood awkwardly, as one who doesn’t care to impress or reassure. On her wrists, Christie noticed the subtle bulges in the skin that marked her most deadly weapons—spikes of bone that she could launch with more power and speed than bullets.
Rayker stared into her eyes, dragging out the silence. Around them, the fabulously adorned guests began to look over, bemused by the strange interaction. Christie continued the drunken pause, allowing her eyes to droop with fatigue. She wished it were real, but tonight she could not be affected by alcohol. Like all Valkyrie, her bloodstream was flooded with nano machines that gave her enhanced speed, strength, and healing potential. Twenty-four hours earlier, a bioengineer had programmed the nanites to target and break down all alcohol enzymes that passed through her system.
Unfortunately, even advanced technology wouldn’t help her survive for long against Rayker.
Eventually Christie began to turn away, suppressing the shiver she felt at showing her back to a predator.
“Loving the dress,” she said with a hint of disdain. “Not everyone can pull off funeral black at a drinky fete.”
“Perhaps I was mistaken,” Rayker said, her voice neutral. “I’m afraid I haven’t had the pleasure.”
Christie stopped and looked back at her with a smirk. “Gosh, you’re scary!” she crowed. “You might almost be a villain in one of those spy movies!”
A wave of embarrassed silence, interrupted by a few titters, passed through the crowd, while others hid disbelieving grins behind their drinks.
Rayker ignored them and extended her hand. “Allana Rayker. I’m an associate of Herr Meissner.”
Christie shook limply. “I’m Petti.”
Rayker’s eyebrows flickered as she suppressed an obviously contemptuous expression. “You’re the girl who found success on the feeds recently? Modeling lingerie?” Her lips twisted into a fake smile. “I wouldn’t normally be interested, but so many men have told me that you have a surprising intellect.”
Of course, the meeting had been inevitable. Rayker had been prowling the halls of Meissner’s Chateau, interrogating every young woman in a similar fashion. Christie’s cover had been calculated to make her stand out, but in a way that could be easily dismissed. ‘Petti’ was a highly connected social influencer, who craved adoration and attention. It had been a fun role, up until now.
Christie grinned at the lascivious looks around her. “You guys—you’re so sweet!”
Her crowd of male admirers laughed, then directed blank stares at Rayker. Christie offered a prayer of thanks for the collective lust that was patiently trying to convince the intruder that she was an unwelcome bore who had no right to deprive them of the attention offered by an inebriated and provocatively dressed young woman, and should leave as soon as possible.
“Enchanté,” Rayker said, and stalked off.
“Is there a draft in here? I think I felt a chill,” Christie said to more laughter.
She turned her sunbeam smile back to the crowd while she reached a gently shaking hand up to brush the silver of her brooch. The tiny and delicate shapes of the flower’s petals helped calm her mind as she focused on the next step.
A mile away, in the dense woods of the Chateau’s outer grounds, Lance-Corporal Kayla Barnes moved slowly through the dark undergrowth. She placed each foot purposefully, testing the ground before shifting her weight to prevent the cracking of a twig or the rustle of leaves.
As she crested a low rise, she froze. The multi-wavelength vizor of her helmet showed the surrounding trees and foliage in dark grey and black patterns. Amidst the visual chaos she had been struggling to navigate, a pair of tiny white blobs had suddenly appeared.
Heat sources. Guards.
Kayla reached for the comm switch on her chest and triple clicked the talk button, sending a burst of static noise to the rest of the squad. Close behind, the three other members of her fire team, who had stopped when she had, raised their rifles and peered through scopes at the distant threat. Further along the gentle slope, the second half of their eight-woman squad also stopped, as they too scanned to locate the new target.
They were Rangers, part of Valkyrie’s elite infantry force. Under the cover of darkness, they had climbed through the surrounding mountains and crept past local security forces to infiltrate the chateau grounds. When the time came, their job would be to neutralize the VennZech corporation’s mercenary guards, leaving the Chateau infiltrators free to break in and take down Rayker.
Kayla would either succeed in her mission or die trying. She had graduated Valkyrie’s crushing selection course together with her three best friends, whom she had sworn never to let down. She had already unforgivably failed Rose Djallen; killed in action on a previous operation. Thandi Khawula was in the squad’s second fire team, covering her movements. Christie was in the chateau, facing their target alone.
As Kayla watched the distant blobs draw closer, they resolved into familiar human figures. Three of them. They were strolling, weapons slung, as they made the head and arm movements of everyday conversation.
Of course they were distracted; they had the Ambrosia detail. The planet was the luxury destination for the most powerful members of human society. On its pristine shores, rivalries and factions were forgotten. Powerful cartel members, after being offered a month’s stay, would be offered mutual, but discrete, agreements in place of a prison sentence. Business might be politely discussed, but anyone looking to extort or threaten fellow guests of would find their home planet visited by a Helvetic League security fleet. The normally fractious and squeamish planetary governors would look the other way. Nobody in their right mind would want to disturb this world’s tranquility.
But Valkyrie worked from the shadows and went wherever they pleased. Besides, if everything went to plan, nobody would even know what had happened.
The Chateau was built high on the slopes of Ambrosia’s most popular mountain range, not far from a huge ski resort. Perched on the edge of a sheer cliff, the building was flanked by a spectacular waterfall. In daylight, there was a jaw dropping view of the surrounding peaks and valleys. The grounds were covered in dense forests that stretched across the surrounding slopes. Normally, they were peaceful, disturbed only by the occasional guest out for an adventurous hike. Now they were crawling with Rangers, closing in to seal the chateau off from the outside world.
Kayla slowly turned her head and found the muted gray patch of her squad leader a short distance away. Their combat suits kept their body heat from seeping out into the world—as much a necessity to protect them in the vacuum of space as to keep them hidden. The diffuse blob of Corporal Ksenia ‘Kes’ Rudaski slowly raised an arm towards Kayla, and made a gentle motion in the direction of the approaching men.
Kayla raised her own hand in a thumbs up, then began to move forward. She did not need to see or hear her three other Rangers to know they would be close behind.
The two elements were separating. Kes’ Alpha team spread out on the rise to keep their rifles aimed at the new threats, while Kayla’s Bravo team crept towards them.
Their commanders had decided early in the operation that they should attempt to minimize human casualties wherever possible. To that end, Kayla and her squad mate Ray carried stun rifles. They could stop the heart of a human with a projectile that could latch into the skin and deliver a violent electric shock. Then, the Rangers would have up to two minutes to reach the unconscious victims and inject them with a solution to restart their cardiac rhythm before a powerful tranquilizer took effect. The men would wake up with amnesia hours later, and Valkyrie would confidently maintain its secrecy while assuaging the ethical concerns that interfering in human society often brought them.
Unfortunately, the weapons were only effective to a hundred yards. Kayla and Ray would have to get as close as they could before they could take out all three of the guards. They had night vision, and any sound would carry far on such a quiet night. Even distracted, they wouldn’t miss a disturbance amongst the trees.
Kayla had been a talented stalker since she was a child, a noiseless shadow in any environment. Nevertheless, there was always the chance that something could go wrong, and the Rangers couldn’t take the risk of a compromise when so much was on the line.
Certainly not, Kayla grimly reminded herself, when Christie’s life was in so much peril. One wrong move and Rayker would kill her immediately before making good her own escape and destroying months of work.
So Kes and her three Rangers kept their high-powered, suppressed rifles trained on the distant men. At the slightest hint of a problem, they wouldn’t hesitate to kill, and the ‘moral question’ would be chalked up to the fortune of war. False intelligence would be distributed implicating cartel involvement in the raid. Valkyrie ethics had always been a nebulous concept at best.
The closer Kayla got through the undergrowth to her target the closer, she knew, her watcher’s lethal assistance would have to pass by her own body. But she felt no fear. Thandi had become a talented marksman; neither she nor the others would make a mistake.
Now only fifty yards away, the men stopped by a large boulder, leaning against the rock while they drank from their canteens. Kayla dropped to her belly and merged into the ground as she slithered forward.
Previous ¦ Royal Road ¦ Patreon
Prequel (Parts 1 to 16)
1. Rise of a Valkyrie
submitted by MountainSkald to HFY [link] [comments]


2024.05.13 21:32 Ohmyfuzzy69 [H]Games [W] Offers

IGS Rep
Steam ID: https://steamcommunity.com/id/OhMyFuzzy/
Really big into space and survival games.
*~Wanted games~* Evolve Stage 2 Project Cars GOTY Steam wishlist
No TF2 or CS boxes or skins sorry Current and updated game list:~~~~~~~~~~~~~~~~~~~~~~~~~
Blazing chrome Payday 2 Silver chain Outbuddies dx Overloop Nobodies murder cleaner Hue Barotrauma Wounded the beginning The town of light Morkredd Bridge constructor The walking Dead Smoke and sacrifice Autonauts Autonauts vs piratebots Trapped dead lockdown Toki Still Life Tunche Going under Doom Doom 2 Doom 93 Doom 64 Edna and Harvey breakout Holy potatos a spy story Unto the end Manual Samuel Chasing Dracula chasing love collector edition Shift happens Rose riddle 2 werewolf shadow Soulcraft Automachef Indie mixtape Crumble Serial Cleaner Meridian: Squad 22 Pizza Connection 2 Pixel Heroes: Byte & Magic Plan B from Outer Space: A Bavarian Odyssey When Ski Lifts Go Wrong THIS WAR OF MINE: COMPLETE EDITION 12 is Better Than 6 Space Crew: Legendary Edition The Inner World Jessika A Blind Legend Intruders: hide and seek From Space The ramp Hotshot racing Turnip boy commits tax evasion Slime-san Hover Terrain of Magical Expertise Cook Serve Delicious! 2!! Cook Serve Delicious! 3?! Dub Dash Beholder Redeemer: Enhanced Edition Going Under The Innsmouth Case Crewsaders Ghost 1.0 Monster Slayers Sparklite War Solution - Casual Math Game Aquarium Designer Tunnel of Doom Asterix & Obelix XXL 2 Arietta of Spirits MegaRace 1 MegaRace 2 Pumped BMX Pro Dead End Job BARRIER X White Night Bomber Crew - Deluxe Edition In Between Doodle Derby OlliOlli World: Rad Edition Safety First! Tower of ttime Out of Space A Musical Story Farmer's Life My Time At Portia Anomaly: Warzone Earth Anomaly Korea Killer is Dead - Nightmare Edition Narcos: Rise of the Cartels Cook Serve Delicious Blue Fire Deadly 30 I am not a Monster: First Contact Planet Coaster Quake Live The wild Eight Quake 2 Rescue Team: Evil Genius Anomaly 2 They Always Run Unexplored 2: The Wayfarer's Legacy Anomaly Warzone Earth Mobile Campaign A Tale for Anna Robin Hood: Winds of Freedom Incredible Dracula 4: Games Of Gods DESOLATE Everhood Voyage: Journey to the Moon Yesterday Origins Rage in Peace Space Robinson: Hardcore Roguelike Action Return to Castle Wolfenstein Rune Lord SPACECOM S.W.I.N.E. HD Remaster Slain: Back from Hell 10 Second Ninja X Iron Fisticle Fallback: Uprising Agatha Christie - The ABC Murders Dishonored Blacksad: Under the Skin Drink More Glurp Stikbold! A Dodgeball Adventure Fallout: New Vegas Wayout God’s Trigger Biped Paw Paw Paw Alchemy Garden Rencounter Double Cross Wayout 2: Hex Astronarch Weaving Tides Call of Juarez: Bound in Blood Youtubers Life Tacoma Cats in Time Geometric Sniper The Ambassador: Fractured Timelines Nihilumbra Heroes of Hellas 3: Athens Rescue Team: Evil Genius Anomaly 2 QUAKE II Quake Live They Always Run BARRIER X Skeletal Avenger MageQuit Tesla Force Geometric Sniper - Z Astronarch Iconoclasts Omen Exitio: Plague Geometric Sniper - Blood in Paris Ironcast Gone Home + Original Soundtrack Embr Chess Ultra Rebel Galaxy Outlaw Survivalist: Invisible Strain Geometric Sniper Sentience: The Android's Tale Metal Unit Block'Em! The Darkest Tales Smart Factory Tycoon Onde Through the Woods Toybox Turbos A Juggler's Tale Minute of Islands Sniper: Ghost Warrior Trilogy Garbage Pang Adventures Just Die Already Mutazione Sea Horizon I Am Fish Lair of the Clockwork God Lost Words: Beyond the Page The Dungeon Beneath Dog Sled Saga Bunker Punks Conglomerate 451 Aquarist Trolley Problem Inc.
Humble bundle games ~~~~~~~~~~~~~~~~~~~ Tribes of Midgard The Serpent Rogue Encased Conan chop chop Grow: Song of the evertree Doom Eternal Hidden & Dangerous 2: Courage Under Fire Hidden & Dangerous: Action Pack Duke Nukem Forever Duke Nukem Forever Hail to the Icons Duke Nukem Forever The Doctor Who Cloned Me WWE 2K Battlegrounds WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass Monster Train (First Class - Collectors Edition) Epic Chef Golf Gang Stranded Sails - Explorers of the Cursed Islands Serin Fate Forager PGA 2K21 Townscraper The Golf Club™ 2019 featuring PGA TOUR Doom VFR Staxel Army Men RTS Greedfall (maybe) First Class Trouble Backbone Toem Where The Water, Taste Like Wine Blade Assault Super magbot Morbid: The Seven Acolytes Eldest Souls(maybe) UnMetal Raji: An Ancient Epic Shadow Tactics: Aiko's Choice Thronebreaker: The Witcher Tales Othercide Scourgebringer Five Dates TemTem Roadwarden Kraken Academy!! Merchant of the Skies Ozymandias: Bronze Age Empire Sim Shotgun King: The Final Checkmate Ghostwire Tokyo Remnant: From the Ashes - Complete Edition Curse of the Dead Gods Eternal Threads GRIME Turbo Golf Racing Meeple Station Warhammer 40,000: Chaos Gate - Daemonhunters Bendy and the Dark Revival Operation: Tango Windjammers 2 The Invisible Hand Aliens: Fireteam Elite Rollerdrome Life is Strange 2: Complete Season The Life and Suffering of Sir Brante Monster Prom 2: Monster Camp Revita Edge Of Eternity Hero's Hour Rogue Lords Demon Turf Golden Light Monster Crown Shady Part of Me Fobia - St. Dinfna Hotel Disco Elysium - The Final Cut Chivalry 2 Road 96 Trek to Yomi Arcade Paradise SuchArt: Genius Artist Simulator Tin Can Hot Brass Deceive Inc. The Forgotten City Aces & Adventures Patch Quest Foretales Who Pressed Mute on Uncle Marcus MarcusMetal Hellsinger Rebel Inc: Escalation Spirit of the Island Lords and Villeins (maybe) A Juggler's Tale Mr. Prepper(maybe) WWE 2K23 Unpacking (maybe) Friends vs Friends Prodeus The Legend of Tianding SCP: Secret Files (maybe) Souldiers House Flipper + Garden and Luxury DLCs Expeditions: Rome Midnight Fight Express ELEX II Nobody Saves the World (Maybe?) The Gunk (Maybe?) Last Call BBS Marvel's Midnight Suns Digital+ Edition + Midnight Suns - Doctor Strange Defenders Skin Aragami 2 Roguebook Hell Pie Life is Strange: True Colors There is No Light: Enhanced Edition Oaken Warhammer Age of Sigmar: Realms of Ruin – Ultimate Edition (Maybe) Nioh 2 - The Complete Edition Saints Row (Maybe) Citizen Sleeper Black Skylands Soulstice Afterimage
~Fuzzy
submitted by Ohmyfuzzy69 to indiegameswap [link] [comments]


2024.05.13 20:57 Competitive_Tour655 What is the caliber of a .22? 🤔

What is the caliber of a .22? 🤔 submitted by Competitive_Tour655 to GunMemes [link] [comments]


http://activeproperty.pl/