After dark - quick hitters vol. 5 free download

Disney After Dark

2015.11.18 17:10 Mattyoungbull Disney After Dark

Former Disney and Nickelodeon stars in more 'adult' situations.
[link]


2019.08.21 15:23 Rantte The less dramatic LoveNikki subreddit

A LoveNikki sub for people who are tired of over moderation. We're welcoming of young, old, genial, bitter, optimist, cynical, energetic, jaded, or any combination thereof. Feel free to discuss (or even respectfully argue), post images, shit post. We mock ourselves - and everyone else. Some of us are bitter and proud of it. But mostly we're so tired of having to watch every word we say to keep from offending the people who take this game way too seriously.
[link]


2013.02.27 06:02 stewartisme The Plounge After Dark (PAD)

The PAD is a place for My Little Pony fans (bronies) to talk and share links about whatever they want, SFW or NSFW. We're the NSFW-friendly sister sub of /MLPLounge.
[link]


2024.05.17 15:16 AutoModerator Weekly iOS Battery Support Megathread

General advice for those concerned about their battery from the Support FAQ Wiki:
Battery health
Battery health depends on usage and a variety of other factors. It is normal to see a decrease in battery health by 7-10% per year, resulting in a battery health of 80-85% after 2 years. This number can fluctuate, remain the same, or decrease quickly over a small period and should not cause undue concern.
Apple recommend battery replacement when your device falls below 80% battery health if you notice reduced battery life. If it falls below 80% within the first year you may be eligable for a free battery replacement. It fails after your warranty, it's a $69-$89 USD replacement cost for a battery. Contact Apple Support here.
You can find more information about battery health and performance from Apple here.
You can check the cycles count with Coconut Battery for Mac or iCopyBot for Windows.

Battery life
Issues relating to battery life can be categorised in three ways:
  1. Normal battery life that is to be expected due to use
  2. Reduced battery life caused by a recent update, iOS indexing, an iOS bug, or a third-party application
  3. Reduced battery life, or other abnormalities such as overheating or sudden power-off, caused by device or battery aging
If you experience issues with your battery:
  1. Check your battery health. If it is below 80% or you are experiencing issues you suspect are related to device or battery age, see Apple Support.
  2. If you have a new or recently updated/restored device, wait a number of days for background process to complete. If you continue to have issues, wait for a further iOS update. If you are on iOS Beta, you can expect to have a decreased battery life.
  3. Review the advice below on maximising battery life
  4. Consider restoring your device.
  5. If issues persist, contact Apple Support.

Maximising battery life - the amount of time your device runs before it needs to be recharged.

Maximising battery lifespan - the amount of time your battery lasts until it needs to be replaced.
submitted by AutoModerator to iphone [link] [comments]


2024.05.17 00:54 ReggaetonPartyMane1 Best Reggaeton-Latin Rap Albums of the 2010's (Top 10) [The Finale]


  1. Cosculluela “El Principe Ghost Edition” (2010) – Some may get mad at seeing this “El Principe” #1 when “Odisea” is at #8 especially because Coscu’s 200 thousand units sold is 10x less the amount of Ozuna’s “Odisea”. But unless you were there, you cannot fathom the fact that “El Principe” was the equivalent to “El Abayarde” during the “Back To The Underground Era” (2009-2014). Major labels dissed Rap & Reggaeton and most of it went back to the underground. And even if it did receive a release from a major like “El Principe”, unless you were Yankee or Don or signed a 360, you were not getting any promotional dollars invested in you. This album remained “underground” outside of Puerto Rico, but it became the hottest thing in the culture thus it did phenomenal numbers with no mainstream exposure. But the most important facet is the music. And this album is full of classics from beginning to end with much variety yet Cosculluela does not abandon his underground lyricism at any moment for commercial success. You have ballads with Zion & De La Ghetto, but hardcore songs like “Plaka Plaka” and “Un Pesito”. There is no doubt that when this album came out Cosculluela was the #1 Latin MC on planet earth and his career is now legendary thanks to “El Principe” in which every single song was good and a hit!
Listen on Spotify: https://open.spotify.com/album/6A6eSLDcS2r7qT9ZFYSJlL?si=-YBA4YGST0OIXn23ZU-XtQ


  1. Jowell & Randy “El Momento” (2010) – Wisin & Yandel’s “WY Records” joined forces with the legendary “White Lion Records” to present this masterpiece. Half the album is produced by Wisin & Yandel’s superstar team of Nesty, Victor & Gomez while the other half is done by Live Music (DJ Giann, Dexter, Mr. Greenz & DJ Blass). It is Jowell & Randy’s best album to date and their most successful one too. People remember hits like “Un Booty Nuevo” feat. Yaviah, “Loco”, & “Solo Por Ti” but songs like “Amanece” and “Chica de Novela” are all time classics within the Reggaeton community. If you missed this one, do yourself a favor and save your life by hearing it.
Listen On Spotify: https://open.spotify.com/album/6JUteqYW61MphFHmJe5AAU?si=FPqrD5hmSpqvpHknPvmVzw

3. Ñengo Flow “Real G 4 Life” (2010) - Ñengo Flow became a superstar in Colombia with this album and later the rest of the world. “Real G 4 Life” has now become a mantra for Latinos raised in the barrio across the globe. The album was the best of both worlds. Half of it is Ñengo’s gritty, dark and violent tone with help of ultra underrated MC John Jay. The second half is club bangers with all tracks becoming hits in the Reggaeton world. This album is now one of the most influential in the history of Latin Music, not just Rap & Reggaeton.
Listen on YOUTUBE: https://youtube.com/playlist?list=OLAK5uy_lyv_kcReUgQuIS_13uattK3TJKVK8Dhsc&si=W7rdpwG7vj5QyeiH

4. Anuel AA “Real Hasta La Muerte mixtape version” (2016) – Anuel’s debut 13 track mixtape is a tour de force. Every song is either an underground hit or a commercial radio/club smash. He was just untouchable at this point. Lyrically he was also at his peak here as his lyrics kinda made more sense in their angst while recently he sounds kinda pointless. His punchlines were also much more clever in this era and he became a legend in the culture with this work alone which is much superior to the album version of 2018. Please don’t get them confused, one is much better than the other.
Listen Here: Anuel AA - Real Hasta La Muerte (The Mixtape) (2016) : Free Download, Borrow, and Streaming : Internet Archive

5. Kase.O “El Círculo” (2016) – “El Ciculo” by Kase.O is definitely the most sophisticated album on this list. For those not “in the know” Kase.O has been widely considered the undisputed best lyricist alive since Canserbero passed away. He was a member of the legendary Hip Hop group ‘Violadores Del Verso’ and presented a masterclass of a product with “El Círculo” in 2016. Apart from his supreme battle rap skills, we have songs with social content, R&B romance, and a variety of underground Rap sounds from R de Rhumba. If we were to rate on pure skill alone, this album may be #1.
Listen on Apple Music: https://music.apple.com/us/album/el-c%C3%ADrculo/1152540356

6. Yandel “Dangerous” (2015) - Yandel’s most commercially successful album as a solo artist is just a tour de force from beginning to end. This is Yandel translating his hitmaking abilities from “Quien Contra Mi” to the modern era. It is very commercial without losing the essence of the true Reggaeton sound. Most people remember “Encantadora” but even deep cuts like “Riversa” feat. De La Ghetto, “Loba”, “Dejame Explorar” feat. French Montana & “No Sales De Mi Mente” feat. Nicky Jam were among the best Reggaeton songs that decade.
Listen on Apple Music: https://music.apple.com/us/album/dangerous/1046026029

7. Los De La Nazza “Orion” (2015) - This is the finest produced Reggaeton album of the 2010’s and the one that launched today’s #1 label ‘RIMAS’. It has an all star list of participants including Farruko, Nicky Jam, De La Ghetto, Ozuna, Kendo Kaponi, Pusho, Angel & Khriz, Luigi 21 Plus, Alexio (RIP) Juanka & many more… It is a very street album and not recommended for all audiences. The beats still sound impressive almost a decade later.
Listen on Spotify: https://open.spotify.com/album/1qA8Q6vn2oYXBwiMb55HTu?si=jFgI2oecQNKTj_uB3UZU-w

8. Ozuna “Odisea” (2017) – Ozuna’s debut album is chock full of hits and the most successful album on the list. He had already about 5 or 6 international hits before the album’s release and added another 5 or 6 more after it. Super catchy and well produced album.
Listen on YOUTUBE: https://youtube.com/playlist?list=OLAK5uy_ncFovAV-r37ILWMjp65C285WwN3-5CSbw&si=ofFXc57ZnREL52nv

9. Baby Rasta & Gringo “Los Cotizados” (2015) – After a career that spanned over 20 years by the time of “Los Cotizados” release date, this is Baby Rasta & Gringo’s most successful album to date. The album is full of catchy songs and impressive features including Tito El Bambino, Nicky Jam & Farruko. Jumbo “El Que Produce Solo” does a fantastic job on the production end.
Listen on Apple Music: https://music.apple.com/us/album/los-cotizados/1361900453

10. Nico Canada “A Lo Under vol. 1 & 2” (2012) – Nico Canada brought an all star double album to the game in 2012. You have exclusive tracks from Plan B, Cosculluela, Nicky Jam, J Alvarez, Ñengo Flow, Maicol & Manuel, Alberto Style, Ivy Queen, Mexicano, Yomo, Tito El Bambino, J-King & Maximan, Voltio, Jowell & Randy and more… All produced by Nico Canada alongside Kronix Magical mostly with an old school 90’s feel translated to the modern era. Sadly, this album was not known outside the underground but is worth the listen as it is full of classic tracks.
Listen on Spotify: Vol. 1 https://open.spotify.com/album/6v6ie2iVsqY5HU0nYn9rgb?si=g6wVyDH-Qp6ZB98eLSbzhg
& Vol. 2 https://open.spotify.com/album/36McUo1zCJNAzHu7gmqfTG?si=ppYXTewfQiGWBqW4OPS-5Q

Honorable Mention: Shotta – Para Mi Gente/Flowesia (2014/2016), Plan B – House of Pleasure (2010), Cosculluela – Blanco Perla (2016), Alcolirykoz - Servicios Ambulatorioz (2017), Nicky Jam – Fenix (2017), Wisin & Yandel – Los Vaqueros El Regreso (2011), Daddy Yankee – King Daddy (2013) & Tito El Bambino – El Patron La Victoria Edition.
My personal Top 5: 1. King Daddy 2. Real Hasta La Muerte mixtape version 3. El Momento 4. Los Vaqueros El Regreso 5. El Principe
submitted by ReggaetonPartyMane1 to Reggaeton [link] [comments]


2024.05.15 22:40 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to Fallout4modsps4 [link] [comments]


2024.05.15 20:57 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to FO4mods [link] [comments]


2024.05.15 20:53 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.
  • Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.
  • No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.
  • Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.
  • Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.
  • More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to Fallout4Mods [link] [comments]


2024.05.15 20:40 OriginalSprinkles718 [FO4][PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

[FO4][PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.

PLEASE READ THE WHOLE POST.

This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise

OVERVIEW

This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.

========== CHANGES ==========

Combat, Enemies

  • Enemies will flank, charge, take cover, run in fear, use and pick up ammo & weapons, swap to backup gun and so on.
  • Headshots or weakspot hits do much higher damage than torso shots.
  • Gun caliber greatly affects damage, explosives are powerful and damage type matters.

- Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.

Sound, Graphic

  • Sounds are less flat because of added reverb and other tweaks.
  • Very dark nights with wide, helpful flashlight.
  • Atmospheric lightning: beautiful light from lantern and fire sources, dusk, dawn, moon, plus bullets illuminate environment when flying around.

- No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.

Crafting, Modifying

  • Making/disasembling ammo and also creating various shipments. Upgrading clothes, rings, glasses in different ways.
  • Legendary swapping, crafting legendary effects using technical documents. Some effects have been adjusted.

- Added crafting of new, lower damage explosives, but they have unique effects for ease of use.

Perks, SPECIAL

  • STR affects carry weight, PER accuracy, END is health, max AP, CHA for better prices, INT for more exp, AGI for sneak, walk and reload speed, LCK for small dmg boost, loot, critical hits outside VATS and while using it.
  • Leveling up does not give you health. You rely on stats, bonuses, gear.
  • Perks tree mostly changed, level 15 needed to start increasing Special base stats, level of around 100 to increase stat to 10. To get all perks you would need 300 levels, so new modified 'idiot savant' will help a lot.
  • Collecting magazines, bobbleheads, companion perks is now more helpful and recommended.
  • Some skills are changed, reordered, much more interesting and useful.
  • More perks are needed for crafting, especially science perk is required for most technology related stuff.
  • Lockpicking everything is available instantly from level one, but perks and AGI make it reasonably easier. Bobby pins are more rare.

- Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.

Settlements, Building

  • Expensive build costs of robot workbenches, turrets, big generators, so buying component shipments is justified.
  • You can hire guards for caps or risk settlers lives on the usual guard posts.
  • Can't harvest planted fruit and veg, you get your fair share in workbench instead.
  • Collecting resources by settlers changed. Bigger variety of settlers and they are now mortal.

- More objects to build and decorate your bases.

Locations, Loot

  • Items like meds and ammo are harder to find and exist in appropriate containers.
  • New map markers and few minuteman towers as a small addition to explore.
  • Quick travel available, but only to settlements.
  • Only rare enemies like bosses drop legendaries. And many more...

Before you download:

  • Safe to remove/swap mods are listed below the modlist, just in case you don't like or want some of them. Rest needs to be kept for balance or glitch removal, but only in the CORRECT ORDER!
  • Remove all mods you currently have before downloading this mod list.
  • Read what to do after downloading mods.

MOD LIST WITH CORECT ORDER:

  1. Unofficial Fallout 4 Patch [UFO4P] [PS4] - Thousands of small bug fixes for FO4.
  2. Radium Rifle Suppressed Sound Fix - As the mod name suggests. Must be on top of mod list, its a master file.
  3. [PS4] Pip-Boy Paint Jobs - Colors Of The Wasteland Pack (Club Freedom) - Adds simple Pip-Boy skins. Remember you can click touchpad while using pip-boy to zoom. Again a master file.
  4. Kane's Items Sorting (PS4) - Junk is sorted and some other things too.
  5. [PS] Useful Technical Documents - Legendaries - You can swap legendaries for free, create new ones using technical documents.
  6. Named NPC Protection [PS4] - Protects named quest npc's, merchants, important characters from random encounters with enemies.
  7. Tribals of Commonwealth - Adds tribal groups, often found in wilderness.
  8. Ghouls Of Commonwealth - Adds over 1100 feral ghouls for zombie apocalypse and chaos.
  9. DLC Creatures In The Commonwealth [PS4] - Adds 200 creature spawns to the commonwealth for constant war, danger and chaos.
  10. Longhorns Of The Commonwealth - Adds longhorns to more empty areas on the map.
  11. Gulpers Of The Commonwealth - Adds gulpers to more empty areas on the map.
  12. Wolves Of The Commonwealth - Adds wolf spawn points to the map.
  13. More Behemoths In Commonwealth - Adds 5 more behemots to the Commonwealth.
  14. Behind Enemy Lines - Adds plenty of enemies to the glowing sea region.
  15. Roving War Parties, Raiding Packs And Hordes Of MY - Adds wandering groups that attack some key locations.
  16. More Radstags - Adds plenty of radstags, especially north and into forests.
  17. Better Radstags - More agressive radstags.
  18. Not a Princess - Humans can grab you/others and slam on the ground, make karate moves, dogs can hold your legs/arms, bloodbugs suck your blood.
  19. Disable Minutemen's Annoying Quests [PS4] - Disables 7 types of repetitive and not important radiant quests.
  20. [PS4] Grounded Updated By Sarinia - Adds tons of ground foundations, floors, walls, mounds of dirt to Structures-Concrete menu.
  21. Miscellaneous Settlement Items Unlocked [PS4] By Callias - Adds 49 objects for building in settlements.
  22. Cinder Block Walls And Sandbags Unlocked [PS4] By Callias - Adds 16 objects like cinder blocks and sandbags.
  23. Constructible Faction Guards - Adds ability to hire guards for caps in build menu, but only after allying with a faction.
  24. [PS4] OCDecorator - Adds inventory items as a decorational building objects.
  25. [PS4] OCDecorator DLC - Support for addons for the above mod.
  26. Tweaks - Survival Fast Travel Settlements All DLC - You can fast travel to settlements on survival difficulty.
  27. 1st Person Animation Tweaks [PS4] - In first person mode you lower your gun automatically.
  28. [PS4] Swinging Animated Meat Bags - Adds animations to supermutant meat bags.
  29. Power Line Physics [PS4] - Swinging power lines in settlements.
  30. No Sneak Indicators - Completely removes all sneak indicators.
  31. [PS4] Dogs Not Brahmin - Provisioners and traders use dogs instead of brahmin.
  32. Vertibirds Unghosted - Tweaks invincible vertibirds for danger and realism.
  33. [PS4] Simple Settlers (Mortal Edition) - Provides bigger settlers pool (five times more) and names them.
  34. Quieter Settlements PS4 - Vanilla - Generators, turrets and hammering are much quieter.
  35. Fallout 76-Style Region Music - Changes music in regions for less boring/repetitive background tracks.
  36. Reverb And Ambiance Overhaul - ALL DLC [PS4] - Tweaks sounds for better ambient and reverb and adds sliders to options.
  37. Better Dialogue - Camera focuses on NPC, changes made to some irritating generic dialogues and tweaked dialogue interuption.
  38. Esk QuietPerks [PS4] - Muted five annoying perks like idiot savant.
  39. No Experience SFX - Silences sounds when gaining experience from various sources.
  40. [PS4] Dead Beat - Removes heart beat sound at low HP.
  41. Combat Music Remover - Mutes combat music, so there is silence and suspension when enemy detects you.
  42. Commonwealth Visual Overhaul & DLC [PS4] - Changes colours, atmosphere and makes nights darker.
  43. UCW - Unified Commonwealth Weather - Adjusted weather for regions and integrated DLC weather for Commonwealth.
  44. [PS4] No More Fake Puddles - Removes ugly puddles that stay 24/7.
  45. No More Twigs - Removes stupid twigs sticking out of the ground.
  46. [PS4] Enhanced Flickering Firelight - Better light effects for fire sources including oil lamps.
  47. [PS4] Dark Mode - Abandoned Settlements - Empty settlements don't have light sources.
  48. Vanilla Moon (4x) - Much bigger moon. Anything bigger looks low quality.
  49. Sunlight Alignment Tweak - Better Dawn And Dusk [PS4] - Changes sun and moon movement for better lighting and atmosphere during dusk, dawn and night.
  50. Crafting Blur Removal (PS4) - Removes blur while looting containers, from crafting screen, power armor.
  51. Ironsight Blur Removal (PS4) - Removes blur while aiming.
  52. More Map Markers (PS4) - Adds some new markers on map.
  53. CleanVATS - Green Tint Remover PS4 - Removes fullscreen green tint effect while aiming in VATS mode.
  54. VATS Third Person Only - As the name says, just changes in cameras used in VATS.
  55. [PS4] Payneful VATS - Better VATS cinematics, shows important hits and finishers a bit slower.
  56. Component Tagging Helper - Allows to easily tag basic components on cooking bench and you can quickly view how many you have in total.
  57. Grenade and Mine Pack - Adds some new weaker, but modified explosives.
  58. Saving Survival Mode - Allows crafting misc items on chemistry workbench for anytime saving (3 standard autosave slots and 1 save shared/overwritten on all survival characters).
  59. Animations Be Gone - Removes plenty annoying hammering spots in sanctuary.
  60. Minuteman Watchtowers - Adds 8 minuteman watchtowers containing loot and/or guards.
  61. Power Goggles (All DLC) - Power Armor Mods For Goggles, Visors, And Glasses - As the name says. Two mods for glasses for high level characters.
  62. Clothes For Every Stats Wz - Most clothes can be worn under armor and you can upgrade them after unlocking ballistic weave.
  63. Bear Trap and Caltrops Fix [PS4] - Small changes in how traps work and balance them.
  64. See-Through-Scopes [PS4] - Adds new combat scopes in place of 2.5x and 4x magnification.
  65. See-Through-Scopes - Nuka World [PS4] - As above but for 2 Nuka World guns.
  66. See-Through-Scopes - Far Harbor [PS4] - As above but for 2 Far Harbor weapons.
  67. Targeting Sensors On Recon Scopes(Colour Coded NPCs Version)[PS4] - Modified recon scopes that highlight enemies, friends and dead bodies in specific colours.
  68. Immersive Gameplay Combat Mostly PS4 - Core of this modlist. Hundreds of changes.
  69. Immersive-Gameplay. Low Tech, No Powerarmor Justification Patch. (PS4) - Makes fusion cores worn. Balances the game around power armor.
  70. Immersive Gameplay Seasonpass Patch (Playstation) - DLC compatibility for IG.
  71. Immersive Gameplay Rough Start (PS4) - Overwrites starting level to 1.
  72. Medium Settlement Raids PS4 - Makes enemy raids less ridicolous and balanced.
  73. Zombie Walkers (PS4) - Most feral ghouls act like slow rotten zombies.
  74. Curse Of Darkness - Normal Edition - - Zombies are faster and more dangerous after midnight.
  75. Esk No More Teleporting Creatures [PS4] - Molerats and radscorpions don't teleport.
  76. Realistic Insects Health [PS4] - Makes insects easier to kill and balanced.
  77. Full Load - Loot Logic And Reduction Complete - Restricted harvest, lower and/or different production output for settlements, empty bottles renamed, Scrounger perk less ammo, less meat, less loot.
  78. Full Load - Rough Start Less Handouts - Removed some workbenches in starting locations. Different loot in Vault111.
  79. Immersive Gameplay Dismemberment - A Patch Or Standalone Feature. - Higher damage to headshots, easier to dismember limbs.
  80. Tackle! Immersive Gameplay Knockdown Version - Lets you stagger enemies by sprinting into them after aquiring a perk.
  81. Wasteland Baubles Ring Overhaul! PS4 - You can find unique rings at traders, in suitcases, cabinets. Allows scraping and modifying rings for special legendary effects.
  82. [PS4] STS - All-In-One - Allows scraping almost all settlement objects.
  83. (PS4) Improved Lighting Ballistics - Improves lighting for projectiles such as bullets, lasers, gauss, plasma, missiles, flares and explosions.
  84. Explorer Restored - Cut Perk Mod PS4 - Adds rank two of VANS perk - explorer. Uncovers map.
  85. Idiot Savant & Better Criticals Redone (PS4) - Idiot savant is better the more INT you have, muted perk chart, better criticals perk for crits outside VATS.
  86. Realistic Death Physics - No Animation - ALL DLC [PS4] - Decreases the amount of force of both melee and ranged attacks, so bodies wont fly away.
  87. Increased Settler Limit - Awareness - Wire Length - Corpse Collisions [PS4] - More aware settlers with limit of 50 per settlement and longer wires. Mind the limit.
  88. Settlement Attack Spawns Outside The Settlement PS4 - Moves attack spawns outside the settlements.
  89. Power Conduits Radius Increase And No Build Limit - All DLC [PS4] - Infinite build limit and two times longer range electricity conduits.
  90. [PS4] Creation Club Skins (Weapon & PipBoy) Generic Compatibility Patch - Makes weapon paints from Creation Club show up in crafting menu if you have any.
  91. No Affinity Cooldown - Removes cooldown between companions liking/hating your actions.
  92. [PS4]More XP Per Level (Base:600, Bump 120) - Increased experience required to level up.
  93. Increased EXP - Increases the amount of EXP gained to make Immersive Gameplay and mod list balanced.
  94. No Building Houses XP Gains PS4 - Building settlements don't provide experience.
  95. Pip-Boy Flashlight - Pipboy light is now a flashlight.
  96. PS4 - Longer Headlamp Light - Makes flashlight much bigger and changes headlamp and power armor light.
  97. [PS4] Starting SPECIAL = 7 - Changes starting SPECIAL stats to 1 in each category so you start weak.
  98. No Enemy Respawns - Game areas don't respawn loot and enemies, after time have passed.
  99. Accelerated Fast Travel - Fast travel takes less in-game time, should be also relevant to survival needs.
  100. Time Scale Changed From 20 To 10 [PS4] - Day and night lasts twice as long.

Additionally after downloading:

  • After installing the mod list, restart your PS4/PS5.
  • Dont add or remove mods mid playthrough.
  • Change game difficulty to survival in options.
  • Play on performance 60fps. Newly added mode visual 60fps is more laggy and has awfull VATS framerate.
  • If you want even more immersive settings, go to Settings, Gameplay and turn off quest markers or crosshair.
  • Go to Options, Sound and reduce ambience level by 5-8 clicks and reverb by 2-3.
  • Dont forget to change camera sensitivity (I play on max), next go to Options, Display and change hud color to blue or any other that makes sense (not red), lower transparency by 30% or more, set pip-boy colour to your preference (I use red pip-boy and minty hud to have the best compatibility with highlighting perks and scopes).

You can add/swap some mods if you want:

101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.

Remove, if you want:

Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100

Known issues, bugs, glitches, exploits:

Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.
v1.00 - Initial version.

Have fun!

submitted by OriginalSprinkles718 to FalloutMods [link] [comments]


2024.05.14 21:14 Select_Green_1106 The 7 Best Bitcoin & Crypto Casinos Reviewed in 2024

The online casino industry has experienced an explosion in popularity in recent years and, in part, that's down to the legalisation of iGaming in a selection of US states that has allowed the industry to spread around the world. Of course, online casinos have come a long way since the early days. Now, there are more casino games than ever and, along with the increase in these, there are more and more payment methods. This means that crypto gambling is now with us, and this has brought a whole new audience to iGaming. With so many sites to choose from, how do you find the best bitcoin casino? How do you know what goes into making the best crypto casino? Should you be paying attention to new bitcoin casino sites? As you read on, that's what we're going to be exploring.
An Overview Of The Best Bitcoin and Crypto Casinos
If you're someone who likes to jump right in, and take a snapshot, to follow you'll find our summary of the crypto casino market and discover the ones that we think are the best. If you're someone who seeks more detail, we have you covered too, but you'll need to read on. So, here's a look at the best bitcoin casinos, as well as those accepting other top cryptocurrencies:
As you read on, we'll be exploring the best bitcoin casinos in more detail. We'll be delving into the range of bitcoin casino games, and how these compare to traditional online casinos. We'll also be looking at the cryptocurrencies that are accepted, as well as everything else you need to know about banking methods. If that's not enough, we'll be going into detail about the bitcoin casino sites and the bonuses on offer ( we know you'll be looking for free spins, an attractive match bonus, as well as VIP programs), as well as exploring the customer service on offer.

The Heybets Crypto Casino Site

There's no denying that Heybets is one of the top bitcoin casinos around. As well as offering a great online casino experience, there is also an attractive sportsbook where you can enjoy sports betting on the top action. This means that you can play games, and win in the best sporting events, all in the same place.
Let's have a closer look at what makes this one of the best bitcoin gambling sites:
Heybets and Crypto Casino Games
While there's plenty to consider when looking for the best bitcoin casino, there's no escaping the fact that the range of casino games matters. There needs to be plenty to keep players entertained, there need to be provably fair games, and sports betting is an added bonus. Here's what Heybets has to offer:
Slot Games
With traditional online casinos, slot games are the staple of what's on offer. These are the most popular casino games out there, and so you'd expect the best bitcoin casino sites to perform well here. The good news is that Heybets certainly delivers here. There are classic slots, jackpot slots, and those with stunning bonus rounds. Just a few of the titles include:
While the number of slots matters, for a site to be the best bitcoin casino, the quality matters too. Fortunately, the games here only come from the best providers, such as:
This just goes to show that you can rely on online crypto casinos if you're one of the many slot fans out there.
Table and Card Games
Something else that makes Heybets one of the best cryptocurrency casinos is the fact that it also caters well for fans of other games. Here, you'll find a selection of classics, such as:
Live Casino Games
Heybets also has a great range of live dealer games. You can enjoy live versions of blackjack, roulette, and baccarat. Thanks to the fact that the live casino is powered by Evolution Gaming, you can also make the most of live game shows, such as Dream Catcher and Monopoly Big Baller.
Banking and Crypto Transactions
As with all gambling websites, the payment methods on offer are important when it comes to choosing an online casino to play at. The top bitcoin casino sites allow players to use a range of cryptocurrencies, as well as supporting other methods that you'd find at fiat casinos. Ay Heybets, you can use the following to fund your account and play casino games:
While there's plenty of choice here, what would make this stronger would be the inclusion of the likes of Dogecoin and Tether.
When considering more traditional methods of depositing and withdrawing, Heybets also allows you to use bank wire. There are no fees when using this option for fiat currencies, but users of crypto will need to be aware of the relevant GAS fees.
Heybets and Bonuses and promotions
As you'd expect from a site that could well be considered the best bitcoin casino, there are a host of bonuses and promotions here. Let's get the bad news out of the way with first: this crypto casino does not offer a welcome bonus. With that out of the way, let's take a look at the bonuses and promotions on offer for existing players. While these change on a regular basis, these are the ones that are a constant:
Raise Your Arm Zeus
This bonus comes into play when you're playing the online slot, Gates of Olympus. You'll activate the bonus at this bitcoin casino if you manage to win 20x - 100x from the free spins feature. If you're in luck, this leads to this crypto casino boosting your winnings by 100%.
Extra Juice
The lack of a welcome bonus doesn't seem to sting quite so much when you look at the likes of Extra Juice. This bonus kicks in on a selection of new casino games. It can lead to winnings being boosted by 7%.
Sports Betting
While our focus is on online casinos, it's worth noting that Heybets also offers a range of ongoing bonuses and promotions for customers of its sportsbook.
Loyalty Program
If you're looking for the bitcoin casino with the best loyalty rewards then Heybets is it. The VIP program here has 5 tiers, and each comes with its own rewards. To enter at the bronze level, you need to have wagered at least $2,500. With this, you can enjoy 5% cashback on all bets. Reach diamond and you'll benefit from 10% cashback as well as exclusive bonuses and rewards. This certainly makes this site stand out from other bitcoin casinos.
Heybets Customer Service
With online gambling, it's a must that a site offers great customer support. At Heybets, you can be sure that you're covered here. Just like all relatively new bitcoin casino sites, there's a need for Heybets to go above and beyond to inspire confidence. It certainly does that with almost instant responses on its live chat which is staffed by knowledgable and polite agents. The only downside is that this isn't available 24/7.
Mobile Experience
While this bitcoin online casino doesn't have a dedicated app, players can still play games via their mobile browsers. The casino games here are compatible with mobile devices thanks to HTML5 technology and the work of the developers behind them.
Summing up the Heybets Online Crypto Casino
Let's sum up the pros and cons, and see what makes this online casino one that's worthy of your attention:
Pros:
Cons:

The Metaspins Bitcoin Casino

When looking at the best bitcoin casinos, Metaspins is another online gambling site that can't be ignored. If you're the kind of player seeking an attractive deposit bonus, then you'll be more than happy with what's on offer here. As we get into the detail, you'll soon see why Metaspins deserves a place on our list of the best bitcoin casinos.
Metaspins and Bitcoin Games
Something that is clear when looking at the best BTC casinos is that there is no shortage when it comes to the range of games that there are to choose from. What puts Metaspins in the running for the best bitcoin casino site is the fact that there are more than 2,500 games to explore. Given that this site was only launched in 2022, it can still be considered to be one of the new bitcoin casino sites, so there's a good chance that the range of games will only grow. Let's take a closer look at what's on offer now:
Slot Games
What makes Metaspins one of the best crypto casinos is the range of slots that can be played. These are provably fair games, and they come from some of the best providers in the business. In fact, what makes the range of slots so exciting here is the sheer number of providers that Metaspins works with. There are more than 30 of these, including the likes of:
You can expect to come across some of the most popular slot titles, such as Gonzo'a Quest, Starburst, and Dark King: Forbidden Riches. For fans of jackpot slots, there's a great range of these too, including Jackpot Quest and Rainbow Jackpots Power Lines.
Table and Card Games
As you'd expect from a site in the ranks of the best bitcoin casino, there's more to this BTC casino than slots. There's also a great range of table and card games, meaning that Metaspins is an attractive destination for fans of all casino games. The games that you'll find cover all the classics such as:
Live Casino Games
Like many of the best crypto casinos, Metaspins also has an impressive range of live games. These come from top developers such as Swintt and Evolution Gaming. When gambling online here, there are traditional titles to choose from, including live poker games, as well as game show experiences. such as Crazy Time and Boom City.
Banking and Crypto Transactions
This crypto casino accepts a range of cryptocurrencies. This is good news for players as it means that can find the crypto that suits them. The other great thing at this crypto casino is that, if you don't happen to have any crypto of your own, you can use VISA or MasterCard to purchase some. The cryptos available include:
As bitcoin online casinos go, this is an impressive showing and will be a major draw for new players.
Metaspins Bonuses and Promotions
A major part of online casinos is the welcome bonus money that's up for grabs. Alongside this, players also like to see reload bonuses, cashback, free spins and even no deposit bonuses (although these are a little on the rare side). With that in mind, let's take a look at what this bitcoin casino has to offer:
Metaspins Welcome Bonus
The welcome bonus offered here is certainly attractive, and is bound to catch the eye of many players. As one of the best bitcoin casino sites, Metaspins offers a 100% match bonus up to a maximum of 1 btc. That means that if you were to deposit 0.5 btc, you'd then be rewarded with another 0.5, meaning that you had 1 btc to play with. The only watch out here is the wagering requirements. They come in at 40x, and they need to be met within 7 days. This could prove a little tricky if you were to take advantage of the maximum bonus money offered.
Deposit and Get
As deposit bonuses go, this one we think is extremely impressive. It really is as simple as it sounds: you continue to make deposits, and you can be certain that you'll get rewards. You just need to keep an eye on your rewards panel. When you see a notification, give it a click and see what you've been given. Some of the rewards on offer are:
These ongoing rewards mean that there are plenty of reasons for players to stay loyal to, what we believe, is one of the best bitcoin casinos.
Sports Betting
Just like many of the other best bitcoin casinos, Metaspins also has an impressive sports betting section. There are separate bonuses to be enjoyed here.
Metaspins Customer Service
To be seen as one of the best crypto casino sites, there's a need for online gambling platforms to offer outstanding customer service. Bitcoin casinos are still relatively new, and knowing that the company is there when you need it matters even more than it does at traditional sites. Metaspins delivers here, with 24/7 live chat, as well as a detailed FAQ section. The fact that customer support is always there means that this truly is one of the top bitcoin casinos.
Mobile Experience
This btc casino doesn't have a dedicated app as yet, but that doesn't mean the games can't be enjoyed on the go. Simply by using your mobile browser, you can access Metaspins from any mobile device and enjoy the full crypto casino experience, no matter where you are.
Summing Up the Metaspins Crypto Casino
As before, now's the time to round up the pros and cons of this crypto casino site, so that you can decide if this is one that you want to play at:
Pros:
Cons:

The Immerion Bitcoin Casino Site

If you're looking for crypto casino sites that feature all of the classics that you're already a fan of, then Immerion could well be the crypto casino for you. As you read on, we'll be looking at just what's on offer here. As well as considering the crypto casino games, we'll also be looking at everything else that you need to know Let's get started.
Inmerion Crypto Casino Games
With online gambling, players like to see a wide range of games. It's fair to say that when compared to other bitcoin casinos and fiat casinos, Inmerion has an impressive showing. There are more than 5,000 bitcoin casino games to be played, and we're going to explore these in more detail now:
Slots
You may think that Inmerion is the best crypto casino based on the number of slots alone. There are more than 3,000 of these to choose from, meaning that even the most ardent slot fans have plenty to keep them entertained. What we like here is that the number of slots isn't overwhelming thanks to the filters that can be used. You can set filters to search by provider, RTP, max win, and volatility.
Among this vast number of slots, you're going to come across new titles, as well as many classics, such as:
Table and Card Games
For gambling sites to be among the best, there needs to be more on offer than slots. Inmerion does well here with a range of other games:
Live Dealer Games
Many crypto casinos give some attention to live dealer games, but here you'll find that there are more than 300 to choose from. There are all of the classic games, as well as the game show titles that Evolution Gaming excels at.
Banking Options
As you'd expect from one of the top bitcoin casinos, Inmerion has a range of cryptos that you can play with. You can make deposits and withdrawals using:
Something else that we like here is that there's no minimum deposit so this is an online gambling site for players of all budgets.
Inmerion's Bitcoin Casino Bonus
Whether it's a healthy welcome bonus, a loyalty program, or reloads that appeal, btc casinos need to have something special on offer to be classed as the best. Let's take a look at what Inmerion has to offer:
Welcome Bonus
As it stands, there is no Immerion welcome bonus on offer. This may be a letdown for some players who can't benefit from their first deposit. However, there are other casino bonuses to enjoy.
Engine of Fortune
This is a daily bonus that allows you to spin the wheel of fortune. You need to have deposited at least $50 in the last 24 hours and then you can spin. The prizes on offer include free spins, cash, and a more than impressive top prize of 5 btc.
Daily Cashback
No matter who plays at this online crypto casino, they can all benefit from the ongoing cashback offer. Each and every day you benefit from receiving 20% of your losses from the previous day. This is something that really appeals and certainly puts Inmerion in the running for the best bitcoin casino.
Sports Betting
This is another of the best crypto casinos that has an attractive sports book, along with some great bonuses.
Inmerion Customer Service
Reputable casinos need to be there for their customers. There need to be ways that customers can reach out and have their queries resolved in a timely manner. Here, you'll find that live chat is on hand 24/7 to deal with any issues. What we also liked was the fact that there is separate support for those wanting assistance with deposits and withdrawals.
Mobile Experience
Just like the other other crypto casinos that we've looked at so far, there is no mobile app here. However, you can still enjoy Inmerion online gambling via your smartphones and tablets via your mobile browser. Nothing is lost when compared to the desktop experience, and it allows you to enjoy all that Inmerion has to offer with added convenience.
Summing up the Inmerion Crypto Casino
That brings us towards the end of our look at this bitcoin gambling site. Before we move on to the next, let's sum up the pros and cons:
Pros:
Cons:

The BC Game Online Casino

As we continue to explore the best bitcoin gambling sites, next up is BC Game. This is a site that was established back in 2017, and there is no doubt that this is one of the most reputable btc casinos that there is. Let's take a look at what's on offer, and what makes this one of the best crypto casinos that there is.
BC Game Library
This crypto gambling platform is nothing short of mind-blowing when it comes to the number of games to choose from. At BC Game, you'll find that there are more than 9,000 to explore and that makes this crypto gambling site really stand out. What else is impressive here is that the games cater for high rollers as well as those with a more conservative budget. Let's take a look at just what there is here:
Slot Games
Like other bitcoin casinos that we've looked at so far, there are plenty of slots to enjoy here. Alongside titles that you'll find at other crypto casinos, BC Game also has a host of exclusive games that you won't find anywhere else. The remainder of the library is made up of titles from providers such as Play 'n Go, Microgaming, NetEnt, and Quickspin. Just some of the slots you'll find here include:
What we like here is that you can spin with bets as low as $0.01 so these games are accessible to all.
If you're a fan of jackpot slots, you'll find that there are more than 150 progressives here, with the chance to win life-changing amounts.
Table and Card Games
With so many games overall, it's probably unsurprising that there's also a great selection of table and card games too. Here, you can play classics such as:
Live Dealer Games
BC Game also has live dealer games like the other btc casinos that we've looked at so far. These come from the best in the business, namely Evolution Gaming and Pragmatic Play. In truth, the selection here isn't as wide as it is at other crypto casinos, but there is still plenty to keep you entertained.
Banking Options at BC Game
Just like other crypto casinos that make our list of the best, BC Game has plenty of options to choose from. While there are no alternatives away from crypto, the number of these that you can play and withdraw your winnings with is impressive. Some of those that you can use include:
BC Game Bonuses
This bitcoin casino also comes with some attractive bonuses and promotions that are sure to appeal to players everywhere. Here's a look at what's up for grabs
Welcome Bonus
The welcome bonus here is a little different compared to that at other crypto casinos. That's because it's spread over your first 4 deposits. Here's how it's broken down:
The wagering requirements are 40x. While this may be common it does make it a little difficult to take full advantage of what's offered.
No Deposit Bonuses
Right now, BC Game is also offering a no deposit bonus for new players who sign up. Simply by joining, you can claim $5 worth of free spins that can be used on the Lucky Wheel. Prizes can be up to $500 or come in a variety of cryptocurrencies.
Loyalty Rewards
Players in the VIP program can enjoy higher payouts, free spins, and a host of other rewards. Once a player reaches level 22, you're also given the chance to play with the Super Spin. This is a version of the Lucky Wheel that comes with even more rewards, with the chance to pocket 3 btc.
Sports Betting
Like the other bitcoin casinos that we've looked at so far, BC Game also has a sportsbook that comes with its own bonuses and rewards.
BC Game Customer Service
We're impressed with this crypto casino and the levels of support that are on offer. Firstly, there's the 24/7 live chat function. This is staffed by knowledgeable agents who provide speedy responses. As well as this, there is also the option to reach out via email. This takes longer to receive a reply, but when it does come it is detailed and resolves most issues.
Mobile Experience
If you're wanting to play on the go, BC Game has an impressive mobile app. This can be downloaded on both iOS and Android devices and provides a truly outstanding experience. If you'd rather not download, you can also play via your mobile browser.
Summing up the BC Game Crypto Casino
If you're still trying to decide if this casino is for you, here's an overview of the pros and cons:
Pros:
Cons:

Stake Online Casino Site

If you have ever explored crypto casinos, there's a very good chance that you have come across the name, Stake. Why? Well, it's widely regarded as one of the best out there. As you keep reading, we're going to delve into the details and show you why.
Stake Game Selection
While Stake may not have as many games as we've seen at BC Game, there are still more than 2,000 to choose from. In truth, this is plenty to keep players entertained, and the good news is that each and every title is truly exceptional. Let's take a look:
Online Slots
Slots are a major draw for players, and Stake certainly delivers in this area. You'll find a wide range of titles, with those that are instantly recognisable such as:
Alongside top providers, such as NetEnt, Push Gaming, and Wazdan, there are also Stake original slots. If you give these a try, we're sure that you'll be impressed.
Table and Card Games
Just like the other best bitcoin casino sites, at Stake, you'll discover a great selection of classic casino games. Whether you're a fan of blackjack, excited by the spin of the wheel, or looking to take a chance with baccarat, Stake has you covered. The only game lacking here is poker. If your casino experience is based on video poker, you may need to play elsewhere.
Live Casino Games
You're sure to be impressed with what's on offer in terms of live dealer games. The lobby is bursting with titles coming from Evolution and Pragmatic Play. There are also titles from Bombay Live Games. This means that Stake has everything covered, and offers a live experience that's second to none.
Banking Options
As you'd expect from an operator that makes our list of the best bitcoin casinos, there are plenty of payment options to choose from. While this is a 100% crypto site, the good news is that you're not just limited to one or two of these. Just some of the ones you can use include:
In total, Stake accepts 20 cryptocurrencies, so there's sure to be one that you're comfortable using.
Bonuses at Stake Casino
Before we explore the bonuses and promotions that Stake has to offer, let's first look at what's not up for grabs. At Stake, there is no welcome bonus on offer right now. There's no first deposit bonus or free spins. Why? Well, Stake is confident that it has enough to offer, and can attract new players with ease. With that out of the way, let's take a look at what you can take advantage of:
Daily Race
There is a prize pool worth $100,000 every day. When you play casino games, or wager at the sports book, you have the chance to win from this.
Weekly Giveaway
Each week there's the chance to share in a prize fund worth $75,000. To take part, you need to wager $1,000 for a ticket.
Multiplier Race
If you reach the highest multiplier on specified games, you may walk away with the top prize of $10,000.
Loyalty Program
Stake has an attractive loyalty program. However, before you enter the first level, you need to wager at least $10,000. This makes this a program for true high rollers. The rewards on offer include rakeback and daily bonuses.
Stake Customer Service
Just like other operators that we class as being among the best crypto casinos, at Stake there is a live chat option. This is available 24/7 and offers a great way to resolve any queries. You can expect a speedy response from agents who are polite and courteous.
Mobile Experience
Stake doesn't have a dedicated mobile app right now. However, you can still play on the go by going directly through your mobile browser. This means that you can play on any tablet or smartphone, without the need to download.
Summing up the Stake Casino Site
Before we move on to the next of the best crypto casinos, here's a look at the pros and cons of Stake:
Pros:
Cons:

Wild.io Bitcoin Casino


As we continue our reviews of the best crypto casinos, next up it's Wild.io. As you'll see as you read on, this is a site that comes with an attractive welcome bonus as well as an impressive lobby. Let's take a look in more detail and see what else Wild.io has to offer:
Wild.io Games Selection
A common theme among the best crypto casinos is the wide range of games that can be played. Over at Wild.io, there are around 2,500 of these to explore. This means that there's never any danger of losing interest, no matter what type of games you're a fan of. Let's take a closer look:
Wild.io Slots
As bitcoin casinos, as well as traditional ones, go the range of slots here is certainly impressive. There are more than 2,000 of these to choose from, and you can expect to see these coming from the likes of Pragmatic Play, NetEnt, Gamzix, and others. Some of the top titles that you'll be able to play include:
Table and Card Games
While Wild.io is one of the more impressive bitcoin casinos, we can't help feeling that there could be a little more on offer in this section. As it stands there are just 26 games to choose from. To be fair, all of the basics are covered, but we'd love to see this range expanded.
Live Dealer Games
This section seems to be a work in progress. As you click to enter the live area, it says that there are currently no games to play. However, there is a detailed explanation of how live bitcoin games work. This is something to be monitored as it surely means live games are on their way.
Banking Options at Wild.io
When comparing Wild.io to other bitcoin casinos, it's fair to say that there's a wide range of currencies that can be used. Here, you can choose between using:
Wild.io Bonuses
Wild.io is one of the very best bitcoin casinos when it comes to the offers that it has. Let's take a look at these now:
Welcome Bonus
As bitcoin casino bonuses go, the welcome bonus here is very attractive. Rather than just being based on your first deposit, it's a package spread across your first three:
The wagering requirements for all three bonuses are 40x.
Wheel of Fortune
If you deposit at least $20 you can spin the Wheel of Fortune every day. Prizes can be as much as $1,000, and there are plenty of free spins up for grabs too. There is also the Jungle Wheel for VIPs. This wheel brings bigger rewards but requires a minimum deposit of $100.
Weekly Spotlight
Each week, Wild.io nominates a game that is in the spotlight. When you wager on the specified game, you're rewarded with more loyalty points.
Wild Weekends
Each Friday, Wild.io launches a promotion for the weekend. This could be a reload matched deposit bonus, free spins, or anything else that the operator decides to offer.
Rakeback and Cashback
The higher up you are in the VIP program you are, the more you can claim back. You can recover anywhere between 1% and 20% of your weekly losses.
Loyalty Program
Every player is automatically enrolled. The more you wager, the more points you have and the higher you claim. Each level has exclusive offers such as free spins and matched deposits. There are also other perks such as higher maximum withdrawals.
Wild.io Customer Service
Like the other bitcoin casinos that we've looked at, the customer service on offer at Wild.io is impressive. With a live chat function that is available 24/7, you can reach out whenever you need any assistance. When we gave this a try, we had an almost instant response meaning that our query was resolved quickly. There is also a chatbot to help with queries.
Mobile Experience
As it stands, there is no Wild.io mobile app. To enjoy this casino on the go, you can play via your mobile browser.
Summing up the Wild.io Casino
Before we move onto the final of our bitcoin casinos, here's a rundown of the pros and cons of Wild.io:
Pros:
Cons:

Jackbit Crypto Casino


Jackbit is the final operator to make our list that looks at the best bitcoin casino. With a great game selection and free spins up for grabs, you'll soon see why we rate this crypto casino so highly. Let's get into the detail now:
Jackbit Games Library
Established in 2022, Jackbit has quickly expanded its library so that it now exceeds 6,000 titles. There are plenty of slots to choose from, as well as an impressive range of table games. The live casino is also of note. Let's take a closer look:
Slots
There is certainly no shortage of slots at Jackbit. There are thousands of games to choose from, and these come from some of the best providers around. The likes of Yggdrasil, Red Tiger, and Microgaming mean that the quality is exceptional. Just some of the titles you will find include:
Table and Card Games
While some casinos only pay lip service to games other than slots, Jackbit is a little different. There is a vast range of choices here that covers all of the games that you could ever want to play. When you look at roulette alone, there are some 56 variations just of this game so you can imagine how vast the whole offerings are.
Live Casino
If live games are your thing, you'll find over 200 of these at Jackbit. As you'd expect, the classics are all covered, but there's also the inclusion of game show titles courtesy of Evolution. Just some of these include:
Banking Options at Wild.io
You can use a range of cryptocurrencies to play at Jackbit. If you don't happen to own any crypto, you can use your debit or credit card to purchase through the site. Some of the currencies that can used include:
Jackbit Casino Bonuses
If you're a fan of free spins, the Jackbit crypto casino may well be of interest to you. Let's take a look at why.
Jackbit First Deposit Bonus
When you make your first deposit at Jackbit, you're rewarded with 50 free spins that can be used on the Lazy Sheriff slot. What makes this bonus really attractive is the wagering requirements: wager once and any winnings are then yours.
Jackbit Loyalty Program
The loyalty program here has its focus on rakeback. As you wager more and move up the levels (Rookie to Legend), the greater the percentage of rakeback you're entitled to.
Customer Service
The Jackbit casino allows players to get in touch via live chat or email. The live chat option is there 24/7 and this is a big plus. There was a slight delay in being connected when we gave it a try, but after that the responses were all pretty much instant and we found our query being resolved very quickly.
Mobile Experience
There is currently no Jackbit mobile app. If you want to play via your smartphone or tablet, you can do this via your mobile browser. You'll find that the games translate well to the smaller screen and nothing is lost in terms of the experience.
Summing up the Jackbit Casino
Let's finish by taking a look at the pros and cons of this bitcoin casino:
Pros:
Cons:
Bitcoin Casinos FAQ
Are Bitcoin casinos safe?
Like any online casino, safety depends on the platform's reputation. Look for casinos with positive user reviews, provably fair games, and proper licensing.
What are provably fair games?
Provably fair games use cryptography to allow players to verify the randomness and fairness of each game round themselves, giving more transparency than traditional online casinos.
What types of games can I play at Bitcoin casinos?
Many Bitcoin casinos offer a wide variety of games, including slots, and table games (like blackjack and roulette.he online casino industry has experienced an explosion in popularity in recent years and, in part, that's down to the legalisation of iGaming in a selection of US states that has allowed the industry to spread around the world. Of course, online casinos have come a long way since the early days. Now, there are more casino games than ever and, along with the increase in these, there are more and more payment methods. This means that crypto gambling is now with us, and this has brought a whole new audience to iGaming. With so many sites to choose from, how do you find the best bitcoin casino? How do you know what goes into making the best crypto casino? Should you be paying attention to new bitcoin casino sites? As you read on, that's what we're going to be exploring.
An Overview Of The Best Bitcoin and Crypto Casinos
If you're someone who likes to jump right in, and take a snapshot, to follow you'll find our summary of the crypto casino market and discover the ones that we think are the best. If you're someone who seeks more detail, we have you covered too, but you'll need to read on. So, here's a look at the best bitcoin casinos, as well as those accepting other top cryptocurrencies:
As you read on, we'll be exploring the best bitcoin casinos in more detail. We'll be delving into the range of bitcoin casino games, and how these compare to traditional online casinos. We'll also be looking at the cryptocurrencies that are accepted, as well as everything else you need to know about banking methods. If that's not enough, we'll be going into detail about the bitcoin casino sites and the bonuses on offer ( we know you'll be looking for free spins, an attractive match bonus, as well as VIP programs), as well as exploring the customer service on offer.

The Heybets Crypto Casino Site

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2024.05.13 14:15 Ufonauter In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.

In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.
To begin with, I will state that this post was months in the making (mostly waiting and chasing false leads) and carries with it perhaps some answers, plenty of questions, and perhaps for some, a similarity to their own experiences. Special thanks to u/Neo-Rex as well as u/ebycon for their assistance in helping me find and rule out some areas of research.
Disclaimer: The following images and text are provided without photo manipulation on my end (besides simple cropping and scanning). There are going to be many references in this post to Italian media, magazines, as well as individual writers. This is by no means an endorsement, advertisement, or other form of ARG intended to sell, market, or persuade anyone to buy, rent, or procure any of the described materials. Because I know this is a new area of topic, and because the images provided are of an unusual nature, I will provide various sources to prove that these images are not enhanced, manipulated by hand or by a contemporary photo manipulation program or AI generation.
Before we get into the nitty gritty of the images I will provide background as to how I came upon these images, and the flow of information.
I was first made aware of these images after researching separate alien encounters for a post of mine (see that post here for further details regarding that) one of the sources used was "alieni in italia 1945-1995 50 anni di incontri ravvicinati". On page VIII towards the back of the book these images (or rather image as three were compressed into one section) as well as the following text appears
https://preview.redd.it/zz1ti49qm60d1.jpg?width=806&format=pjpg&auto=webp&s=e53f7b8ec62fb68abc04a29caa117d2f21c13325
"Vero alieno o scoop giornalistico? Ho evitato di inserire nel presente catalogo questo caso avvero singolare. Si tratte infatti di alcune foto )5_ scattate da un non meglio indentificato "professore universitario di pavia" nell'estate del 1986 e pubblicate da sette. il settimanale del Corriere della Sera. Si referiscono ad una presunta entita aliena che si sarebbe manifestata al professore in una situazione del tutto casuale. Non sono mancati pareri sfavorevoli expressi da parecchi ufologi. ( Foto tratte da: Sette n. 9/10 sette giorni illustrati dal Corriere della Sera, 5 marzo, 1988.
Translated: "Real alien or journalistic scoop? I have avoided including in the present catalog this singular case. These are in fact some photos(5) taken by an unidentified "university professor from Pavia" in the summer of 1986 and published by seven. The weekly newspaper Corriere della Sera. They refer to an alleged alien entity that allegedly manifested itself to the professor in a completely random situation. There was no shortage of unfavorable opinions expressed by several ufologists. ( Photo taken from: Seven No. 9/10 seven days illustrated by Corriere della Sera, March 5, 1988.
That was all the information provided within. (it should be noted that although this description mentions 5 photos, there are only these 3 provided within Moreno Tambellinis book.) These images captured my attention fairly quickly as I am fairly familiar with purported alien/supernatural photographs, so to find one I have never seen, and in such a quality which is general not present within other such photos as these, was more than enough to tip my curiosity in the direction of delving deeper.
First attempt at finding further information regarding these photos, and this particular magazine issue ended in little success, though I was able to find what I, at the time, believed to be a correctly colorized image of this entity. See below.
https://preview.redd.it/xpyz6eeum60d1.png?width=341&format=png&auto=webp&s=292a9a3afe55c7e83d0f6d5ccce43aa5f35d9fec
Unassuming on some random blog that attributed a name to this entity while providing no further information regarding the image itself (as certain ufological circles are want to do). Not finding further information I attempted to find further information based off of this colorized image, but to no avail. Save for one source that used this image ( in a different colorized manner, slightly less yellow and oozing with potential, that being this image by Argentinian Ufologist Dante Franch. See below.
https://preview.redd.it/tl0dx4lym60d1.png?width=280&format=png&auto=webp&s=ca523a7f18df130f09c9174e925d044a89852690
Finally, someone who might have a lead on this information! But no, once again this image is deceptively alluring as the contents of this book have absolutely nothing to do with the Sette report, but simply use its image to describe unsourced and unverified tales of the City of Erks (a wild dive on its own and may be deserving of its own post) and other entities that supposedly have a resemblance to this cover image.
Upon further searches I came across this archived link with additional images some with closer to truth color, including the aforementioned first colorized image here https://web.archive.org/web/20080312200229/https://www.anomalia.org/perspectivas/fotosets/campo_cielo.htm as well as the additional references. The author of this blog post is Mexican Ufologist Luis Ruiz Noguez, notable for his skepticism and thorough investigation relating to this material, so it was a no-brainier to look into his research regarding this seeing as he had previously mentioned it here on his blogpost. So where better to look than his book "Extraterrestres ante las camaras" Volume X dealing specifically with italian encounters and purported alien photographs. But again, despite his previous notation in this blog, the contents of these images specifically are nowhere to be seen or mentioned within this book.
Research stagnated for some time during the search process for the original source cited in Moreno Tambellinis book. I was able after five months (you have no idea how hard it was to find a copy) able to acquire a copy of this magazine and finally was able to determine that the previously assumed white coverall of this entities outfit has been a false notion.
The following text is a translation of the pages within this issue of march 7th 1988 Sette: Corriere della Cera . 9/10, the original scans, as well as a translated text document of these pages can be found in the sources listed below. Important note: although these images are primary focus of this article, it does meander into thoughts on Whitley Striebers book "Communion" (which will be a source of contention that will be covered later in this post). But the translated post here is the relevant text to these images.
"Just as we were editing a report on the UFO phenomenon that was supposed to appear on 7 at the same time as the television passage of Spielberg's film Close Encounters of the third kind, we came across a resounding surprise: the images published in these pages and on the cover of this issue. They were taken completely by chance, one summer evening in 1986, by a professor at the University of Pavia, above all suspicion and known for his balance, his intelligence and rationality, completely alien to the somewhat emphatic and vaguely bizarre world of the so-called "contactees": those people who say they have entered into a relationship with unknown entities from the cosmos."
"He is a completely normal person who has always been skeptical of the reports of unidentified flying objects and is now also a testimony, erroneous to the idea that his name is related to the disturbing figure captured by his camera. The university lecturer has agreed to give us what he considers to be evidence of his shocking experience in exchange for absolute confidentiality"
"What to make of these images? We can make a few assumptions.
A) The author of the photos is a mystrifier. It is unlikely: too much resistance has opposed the publication of his document (which he has yielded for free to 7). In addition, he wishes to remain anonymous. A behavior that is certainly not that of those who want to speculate on a scooop, true or presumed.
B) The author is the victim of a game. Someone made him take "fireflies for lanterns". A well-thought-out game, by true professionals. It is not unlikely, even if the professor is not a "contactee", one obsessed with extraterrestrials, that is, a man who could arouse "temptations" among those who know him.
C) The photos really document something alien. A mysterious otherness has been captured by the professor's camera, who was the first to be surprised by this tangible presence, imprinted on the film that is absolutely different from a hallucination. What to say? What are we to think of images that forcefully re-propose the problem (or the dream, or the myth, or the nightmare) of the existence of other beings, of other civilizations that populate galaxies or dimensions unknown to us? Science continues to question these facts, but an answer is still a long way off. All experiences at the "edge of reality" are embarrassing. The line that divides science and mystery is still vague. Prudence, in these cases, is a must. And the desire not to appear is widespread among the witnesses. The professor from Pavia, who chose restriction, has an illustrious precedent."
"These images, taken on a summer evening in 1986 by a professor at the University of Pavia, who asked to remain anonymous, are the subject of various hypotheses of interpretation in the text of the article. The reader is free to draw his own conclusions."
Here are the direct scans of this entity as they appear in the magazine, scanned directly out of a physical copy of this magazine. (do note although these images are uploaded in different order I believe they may be sorted as such, I make no claim to the accuracy of this in terms of chronological order, but which is most aesthetically appeasing.)
https://preview.redd.it/mk91ugp3n60d1.png?width=520&format=png&auto=webp&s=8218b2c6c3b0a508ef086c37c2d0e07552f73910
https://preview.redd.it/7cehtg65n60d1.png?width=385&format=png&auto=webp&s=805fe3d0c8be92d888412d1eeccef6bc88a4708a
https://preview.redd.it/izuhsjl6n60d1.png?width=388&format=png&auto=webp&s=215f53fa963abdeecb06ad8074583f7260b2df69
https://preview.redd.it/no9xn3f7n60d1.png?width=380&format=png&auto=webp&s=4ed13e6bf07df8a251f6368aab92383ad1bb26ca
https://preview.redd.it/hnf9x148n60d1.png?width=379&format=png&auto=webp&s=80de62f126a5f7770a12790d167e0aebea8ef378
Now, while the article was very keen to post certain aspects of this, it was rather lacking, and it must be stated although the title of this issue, as well as the description in the article infer this is related to UFO's. There is no mention of an actual UFO or craft present within this encounter, or at the very least, this information was omitted from the article, and was potentially removed at the request of the professor in question, though that is speculation on my part.
The following sections will deal with the author of this previous issue, as well as the two follow-up articles and their individual authors.
There is more information present as the above text states, not from the previous issue, but from two separate follow-up articles that were saved and printed in the Italian Ufo magazine "UFO express no. 043." Link to the full untranslated issue here/UFO%20Express%20-%20No%20043.pdf). These separate addendums fully cover the images in question and are critical but not overly-so. The most important aspect to this is that the professor provided further information to Sette, primarily about what they were doing prior to this entities appearance, but also their means of photographic capture.
{Page 1}
UFO: Is this being from another world? read the scroll on the cover of 7 (No. 9/10) that we republish on this page. Hundreds of phone calls and letters arrived at the editorial office, and they continue to arrive after Mino Damato in his TV program Alla ricerca dell'arca (Sunday, March 27, Rai 3 8:30 p.m.) dealt with the same images, depicting a hypothetical alien photographed by a professor at the University of Pavia one summer evening in 1986.
There are those who believe in this hypothetical alien and those who do not, but all of the readers who have phoned or written are bound to each other by the rejection of that question mark printed on the cover: each of them is persuaded to erase the hypothesis, to tear away the veil of the enigma. And they split into two equally intolerant parties, leaving no room for doubt. We have chosen two exemplary letters. The first letter comes from Brixen and is signed by Mr. Nicola De Paola (2 Clesia Street). He says “the alien is a tobogganist: typical are the tight suit the aerodynamic helmet, the face crushed by the transparent visor, the blurred colors and contours of the photos are due to the fact that they were taken from television, with the obj vo blurred or too close up and strange an alien with limbs, head, face and body identical to those of man; I too will be able to take photographs quite similar to those published; as a reader I feel mocked.”
Others have certainly seen in the hypothetical alien: a surgeon, a nurse, an ice skater, an Icelandic firefighter, a Norwegian cryologist (sic), a KGB spy, a hockey player with his head bandaged; in short, some man in overalls or uniforms. No one has identified in the figures, despite the width of the pelvis, a woman or an androgynous. The second letter comes from Ferrara and is signed by Mr. Giovanni Mantovani (via Luigi Borsari 51). Says; When I saw the photographs I immediately thought: but look, it looks like the E.T. seen by R.M on September 2, 1987 while he was fishing on the bank of the Canal Bianco (RO). He felt an intense tingling, turned around and saw a strange individual: dark complexion, 2 meters tall, hair that looked like plastic, wearing a luminescent blue jumpsuit. The apparition lasted a few seconds.R.M. felt a chill, a feeling that was renewed at the sight of your photos... Only one remark can be made to the professor of Pavia: that of not having given the readers further clarifications about the close approach of the third type...
Here are the further clarifications that the professor from Pavia has allowed us to give, although he is consumed by the fear of being uncovered and covered with ridicule. The photos were taken by a Nikon camera, with motor-drive, 55 mm lens. Micro, 3.5 aperture, shutter speed: 1/4 second Polachrome film, 40 Asa sensitivity. Shortly after the sun went down, the professor was completing some experiments on the optical perception of dogs (how does a dog see things in the world? Black and white? With what depth, in what perspective?). That alone is almost ridiculous. We were missing the hypothetical alien. A dog joke? Maybe. But the professor never solved the riddle. And dogs don't talk. ~ Paolo Pietroni
{page caption}
The hypothetical alien out of 7 has caused conflicting reactions. The photo was taken from a Nikon by a university lecturer while carrying out experiments on the visual perception of dogs
https://it.wikipedia.org/wiki/Paolo_Pietroni (information about this addendums author)
{Page 2}
Your E.T. seems to me to be a feminine being...
Dear editor, I am writing to you in relation to the series of 5 photographs taken by a better identified professor of Pavia one summer evening in 1986 and which appeared in the supplement of the Corriere della Sera n. 9/10 Since I am not familiar with photographic technique, I have written down the shooting parameters communicated by you personally during Mino D'Amato's television program In Search of the Ark on March 27.
Correct me if I'm wrong: Nikon camera body with motor, 5.5 mm focal length lens, aperture dia 3.5, exposure time 1/15 of a second. Certainly, with this adjustment, every little movement of the camera or of the photographed subject causes a blurred or rather blurred photograph. Probably, this whole story of the photos arose from the need of the Rizzoli Group to launch on the market the Italian version of the best American seller Communion by Ted Jacob, which deals, coincidentally, with the subject of extraterrestrials. This colossal business is also sponsored by the production of the film, which has been "posted" while waiting for the possible buyers of such a profitable product to be sufficiently sensitized...
Having said this, I wish, through his kindness, to convey to the professor of Pavia my modest comments on his photos. Feminism aside, I confess that the first spontaneous observation I made on these photographs was to recognize without a shadow of a doubt a woman, or rather a female being; The conformation of the hips, the breasts, combined with the grace of the bowed pose with folded arms, unequivocally belonged to a woman. But let's get to the details.
The suit - It appears so tight that it shows every little part of the body so as to give the impression of a "second skin"; It has light blue-green bands (as shown in the photo on the right on page 74) that are more evident around the neck, on the shoulders and on the arms.
The hands - They appear covered by the sleeves and more elongated than ours (cover figure), dare I say w(bed.
The head - Although it is more mobile, it clearly shows these elements: oval face with a slightly flattened nose, microphone with a light-colored support arm placed at the height of the left ear (photo on the right, page 74)
The headset - It is completely different from any type currently built because it contains a transceiver module at the top for contact with some support organ (e.g. an operations center, or a cosmoplane, or another operator), similar to what happens in Italy when astronauts go out of their vehicle and maintain constant radio contact with the control center.
The transceiver part can be seen both in the cover photo and on page 74, left and right, and is indicated by the protuberance on the top of the skull.
This study was born well out of any venal or other interest, in fact I am not a ufologist, but a pilot in full flight activity and with command responsibilities; I have been a first-hand witness to the phenomenon commonly associated with the improper name of UFO
Sure of the need to deal with the subject with more compatible methodologies than those promulgated by scientists and ufologists, I dedicate myself to the enhancement of aeronautical contactism, intending with this new term to redefine the sightings of military and civil pilots, aeronautical technicians, engineers, etc. who through direct experience with the phenomenon have acquired the conviction that we are not alone Only those who have had a direct impact with the phenomenon (the contactee) can provide a plausible image of themselves... everything else... They are only lucubrations born from mindsets that are not up-to-date with the present sotric moment on the one hand, and with the characteristics of the phenomenon on the other.
{end of article caption}
I forwarded his observations to the professor in Pavia, author of the photos depicting the hypothetical alien. Thank you for your interesting analysis. You are free to believe it or not, but the Rizzoli Communion book had an absolutely random presence in our service: we liked the design of the cover; the portrait of that E.T. and we thought of enriching the illustrations of the service.
Roberto Doz (a fairly interesting individual on his own, air force colonel with his own UFO sighting) read more on that here
As for the author of the original article. Their name is Nullo Cantaroni, and may be more well known by his wife Bice Cairati( Sveva Casati Modigiani), Nullo Cantaroni had a fairly successful journalistic career, dealing primarily in medicine as co-authorized by fellow science journalist Severina Cantaroni. He eventually succumbed to Parkinson's disease. I make mention of these authors, Roberto Doz (who has a very good reason to be interested in the topic as he had his own experience). As well as the other two as these are not the ramblings of some crazy pumping out their own versions of weekly world news, but were and still are highly credible and respected peoples, whom by their own association are taking the flak for posting this material to begin with.
From here on out, this is going to be a further dive into the already presented material, some comparisons with other cases which have direct correlation with these images, as well as other information during my research that has not been touched on up until this point.
In the first follow-up article there is mention of a show "Alla Ricera dell'arca (In search of the ARK)". With he show discussing the images posted here. I was able to confirm that this episode does exist, with the covered material, and is within the RAI archives (Italian TV network/station). However, they would not lend the episode out to a non-Italian citizen, or someone associated with a University, or media conglomeration. I mention this as there may be more material covered in this episode that was not provided in the main article and its follow-ups. If there are any Italian citizens, or peoples reading this who have the appropriate accreditation to acquire a copy of this episode I would ask for your cooperation in attempting to do so. If someone has a copy of this simply recorded off of an old VHS I implore you to make that available to all.
Going back to the main article, the meandering to Communion is certainly off-putting, though I disagree with the previous mention that this was a hoax on the part of the publication to push Communion. Extraordinary claims require extraordinary evidence after all (even though Carl Sagan never bothered with the evidence, side tangent: listen to J Allen Hynek talk about that here) But I believe these images were published in good faith on part of Nullo Cantaroni, his background and thorough career would make this unlikely.
So as it figures there are three scenarios here that describe this scenario (in no particular order of likelihood)
1) these images are hoaxed by the publication to push communion
2) these images are hoaxed by the supposed professor
3) these images are legitimate and provide evidence of a non-earth based entity.
Before I move on I'd like to mention that I did attempt to reach out to Corriere della Sera multiple times regarding this material but was never given a response.
To round this off the images themselves. Humanoid obviously, female-appearing, now I say appearing because assuming this really is some unexpected entity, there is no guarantee that the physiology of this figure accurately represents its determination, and although this entity appears to have what we'd consider to be skin, that may only be a covering to another form or may be some type of robotic synthetic life-form designed specifically to mimic human appearances. What may be most interesting or most alarming depending on your perspective is this entities face appears to change between shots, and yet seemingly keeps the same body proportions. If you are of the opinion this is some type of hoax you could state this is an obvious inconsistency between shots. On the other hand, that is an obvious conclusion to make and showing differentiating faces would be a rather odd choice on the part of a hoaxer. This again could be part of the photographing process, as there is motion blur between some of these photos and it simply gives an appearance that things are changing.
There are other features which must be touched upon, namely the clothing, but in one such photo, what appears to be some type of headgear wrapped around this entities face. To anyone with a passing knowledge of ufology and its associated lore would know, the favorite of any interstellar interloper is the tight formfitting bodysuit. Primarily described as blue, although other colors are often reported. But unlike most humanoid encounters described in the west, this entity seems to have a darker complexion about them. Now does that mean this does not fit in with established prior encounters? Not at all, for whatever reason the blonde-hair nordic is the most popular discussion topic when it comes to human-adjacent lifeforms, but in other places, and Italy especially, some of their most well know or most covered, feature entities with darker complexions. Case in point
https://preview.redd.it/o7w5pu2in60d1.jpg?width=884&format=pjpg&auto=webp&s=d203853c4be4a37108aeea4a7122826bd21525bb
This encounter in 1978 Italy with a dark-skinned entity in a shimmering scaled suit. Or this description of a dark skinned entity with a similar described blue suit reported in 1987
Location. Villamarzana, Rome, Italy Date: September 2 1987 Time: 1700
Renzo Munari was fishing on the Bianco Canal when he noticed a strange object flying at a moderated speed over the river, as the object disappeared from sight he felt a strange prickling sensation in his body, resembling electrical static. Turning around he saw a very tall human-like figure staring intently at him. The figure was at least 2 meters in height, with orange hair and dark skin. He wore a luminous blue colored tight fitting coverall. On the left side of his chest there was a square orange colored “tag.” During the encounter the witness felt a cool wave of air and light headed. The figure apparently disappeared into the brush.
Source: Archivio SUF, USOCAT by The Italian Center forUFO Studies (CISU)
There is also this report from 1989 Russia
Location. Salsk, Rostov region, Russia Date: August 13 1989 Time: 2300
Working at a cotton irrigation plant Vasiliy Ivanovich suddenly experienced total equipment failure without any apparent cause. While searching for the cause of the breakdown, the witness heard a loud voice, “He is searching for the cause”. Looking around he saw four humanoids standing close to him. One stood in the front, while the other three stood in the back. He described the humanoids as tall, with long dangling arms, with a large head, flattened on the top and wide at the temples. The humanoids are dark red or brown in color with large egg-shaped eyes and two holes instead of a nose. They have no lips, and thin strip instead of a mouth. They were wearing truncated shiny blue coveralls and footwear. The humanoid standing at the front of the others held a box in his hand and a soft pleasant voice seemed to emanate from the box. He held the box at stomach level. Ivanovich approached the humanoids and asked who they were; the reply was a question asking him if he wanted to go with them. At this point the witness saw a light at the edge of the nearby woods and a hovering object. The humanoids then floated slowly towards the craft and disappeared. Terrified the witness ran to the village to notify other witnesses but upon returning to the site the humanoids had already left.
Source:UFOZONE Russia
As for the headgear, there is a report from 1995 Italy of an entity not resembling this one in this post, but wearing a similarly described headpiece.
Location: Ancona, Italy Date: February 3 1994, Time: 9:00am
Six witnesses, including a Mr. Giulo observed a strange humanoid wandering around some nearby rocks. The humanoid was described as about 1 meter and a half in height, wearing a tight fitting black coverall that covered his whole body including a pair of very long feet. The face was elongated with two huge round eyes, with round black pupils. It appeared to be wearing earphones with a small thin protruding antenna. It seemed to stagger slowly and after about 10 minutes it rose up slowly and vertically into the air, quickly disappearing from sight
Source: CISU Italy.
There is also this case from Barisciano Italy 1978 in which an entity bearing a striking similar blue color to the outfit was seen, with an adorning white "cap" or hairpiece that resembled that of a cap. read the untranslated version of that encounter here/Notiziario%20UFO%20-%201984%2001-02%20-%20Vol%2018%20No%20102.pdf)
https://preview.redd.it/3ei6o741q60d1.png?width=310&format=png&auto=webp&s=2de94be231313b38b979bbd4b46b3800466e8f26
Finally, lets get back to the person allegedly behind this whole spiel, the Professor. A claim such as this, where an entity appears in ones presence without any known means is a stark claim all on its own, to provide photos of such an encounter is another thing all together, but being as its an anonymous person, how can we gleam any credibility out of this? To put it in other words, is there enough information provided within the original article as well as the follow-up articles to speculate on a potential identity to who this man could have been?
Emphatically yes, infact there is only one such individual who fits the criteria with the information provided, granted this information was given after the fact of the original articles publication. In the first article within UFO express that discusses this, we are told this person is running experiments relating to dogs (canine) eyesight, but the author was unsure whether or not this is a jest of some sort. I do not believe it is, in the secondary article it is again mentioned that this professor is working with canine eyesight, but in a caption on the second page it is emphasized this was "non-academic research". Now does that mean it was unrelated to their professional focus? No, it simply means this research was carried outside of official means. This leads me to who I believe the primary suspect is in terms of a potential identity, could there be other more accurate people? Perhaps. But this persons tenure and level of research within this subject and the timeframe of when they were working at the University of Pavia lines up perfectly with who this person could be. However, because of doxxing concerns, and that they initially requested complete anonymity from the publication I will not be directly naming their identity here. But I will heavily state that this person worked in the university of Pavia from 1985 in the zoology department and specifically with foxes and wolves. With this person having worked and published (into the present) works related to both of these fields. I have attempted to personally reach out to this professor both via email & telephone (their academic numbers, not personal) but have received no response. I would ask that if you do look into who this person is that you do not attempt to directly contact them as their lack of a response is response enough.
What was the encounter like? How long did it go on for? Was there a conversation or was this a quick in and out? These questions and more are not answered here, and perhaps never will be unless someone; the professor, an associate, or anyone else, comes forward with more details we are left wondering and wanting more. There is of course much to be said about these images and the potential for further investigations, including the peculiar hands this entity seems to posses that does have a passing resemblance to other cases, but lest this drag on to long I will leave it here and attempt to answer any questions that I may be capable of giving insight on.
Sources and resources used Archive link for translations and scans of original Corriere della Sera article https://archive.org/details/Paviaentity
Magazine and other ufological material sources: https://files.afu.se/Downloads/?dir=./
Document scanner for afu and other documents/sites https://updb.app/
alieni in italia by Moreno Tambelini
ImgOps for reverse image searching
https://ufologie.patrickgross.org/sys/text.htm & Albert Rosales for their compilations of humanoid encounters.
If you have had an encounter or know someone who has had an encounter similar to this or identical to this, do not hesitate to DM or message me with the details.
submitted by Ufonauter to HighStrangeness [link] [comments]


2024.05.13 14:14 Ufonauter In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.

In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.
To begin with, I will state that this post was months in the making (mostly waiting and chasing false leads) and carries with it perhaps some answers, plenty of questions, and perhaps for some, a similarity to their own experiences. Special thanks to u/Neo-Rex as well as u/ebycon for their assistance in helping me find and rule out some areas of research.
Disclaimer: The following images and text are provided without photo manipulation on my end (besides simple cropping and scanning). There are going to be many references in this post to Italian media, magazines, as well as individual writers. This is by no means an endorsement, advertisement, or other form of ARG intended to sell, market, or persuade anyone to buy, rent, or procure any of the described materials. Because I know this is a new area of topic, and because the images provided are of an unusual nature, I will provide various sources to prove that these images are not enhanced, manipulated by hand or by a contemporary photo manipulation program or AI generation.
Before we get into the nitty gritty of the images I will provide background as to how I came upon these images, and the flow of information.
I was first made aware of these images after researching separate alien encounters for a post of mine (see that post here for further details regarding that) one of the sources used was "alieni in italia 1945-1995 50 anni di incontri ravvicinati". On page VIII towards the back of the book these images (or rather image as three were compressed into one section) as well as the following text appears
https://preview.redd.it/le5wrt3rm60d1.jpg?width=806&format=pjpg&auto=webp&s=39919dfcd089925de049eb66794003a5dab20573
"Vero alieno o scoop giornalistico? Ho evitato di inserire nel presente catalogo questo caso avvero singolare. Si tratte infatti di alcune foto )5_ scattate da un non meglio indentificato "professore universitario di pavia" nell'estate del 1986 e pubblicate da sette. il settimanale del Corriere della Sera. Si referiscono ad una presunta entita aliena che si sarebbe manifestata al professore in una situazione del tutto casuale. Non sono mancati pareri sfavorevoli expressi da parecchi ufologi. ( Foto tratte da: Sette n. 9/10 sette giorni illustrati dal Corriere della Sera, 5 marzo, 1988.
Translated: "Real alien or journalistic scoop? I have avoided including in the present catalog this singular case. These are in fact some photos(5) taken by an unidentified "university professor from Pavia" in the summer of 1986 and published by seven. The weekly newspaper Corriere della Sera. They refer to an alleged alien entity that allegedly manifested itself to the professor in a completely random situation. There was no shortage of unfavorable opinions expressed by several ufologists. ( Photo taken from: Seven No. 9/10 seven days illustrated by Corriere della Sera, March 5, 1988.
That was all the information provided within. (it should be noted that although this description mentions 5 photos, there are only these 3 provided within Moreno Tambellinis book.) These images captured my attention fairly quickly as I am fairly familiar with purported alien/supernatural photographs, so to find one I have never seen, and in such a quality which is general not present within other such photos as these, was more than enough to tip my curiosity in the direction of delving deeper.
First attempt at finding further information regarding these photos, and this particular magazine issue ended in little success, though I was able to find what I, at the time, believed to be a correctly colorized image of this entity. See below.
https://preview.redd.it/tc06rvxum60d1.png?width=341&format=png&auto=webp&s=141ee2128cdcd0894f57f999876ff380a4def235
Unassuming on some random blog that attributed a name to this entity while providing no further information regarding the image itself (as certain ufological circles are want to do). Not finding further information I attempted to find further information based off of this colorized image, but to no avail. Save for one source that used this image ( in a different colorized manner, slightly less yellow and oozing with potential, that being this image by Argentinian Ufologist Dante Franch. See below.
https://preview.redd.it/39i2rdvxm60d1.png?width=280&format=png&auto=webp&s=14bf476ca33164db334bc4b835a52b349d66990d
Finally, someone who might have a lead on this information! But no, once again this image is deceptively alluring as the contents of this book have absolutely nothing to do with the Sette report, but simply use its image to describe unsourced and unverified tales of the City of Erks (a wild dive on its own and may be deserving of its own post) and other entities that supposedly have a resemblance to this cover image.
Upon further searches I came across this archived link with additional images some with closer to truth color, including the aforementioned first colorized image here https://web.archive.org/web/20080312200229/https://www.anomalia.org/perspectivas/fotosets/campo_cielo.htm as well as the additional references. The author of this blog post is Mexican Ufologist Luis Ruiz Noguez, notable for his skepticism and thorough investigation relating to this material, so it was a no-brainier to look into his research regarding this seeing as he had previously mentioned it here on his blogpost. So where better to look than his book "Extraterrestres ante las camaras" Volume X dealing specifically with italian encounters and purported alien photographs. But again, despite his previous notation in this blog, the contents of these images specifically are nowhere to be seen or mentioned within this book.
Research stagnated for some time during the search process for the original source cited in Moreno Tambellinis book. I was able after five months (you have no idea how hard it was to find a copy) able to acquire a copy of this magazine and finally was able to determine that the previously assumed white coverall of this entities outfit has been a false notion.
The following text is a translation of the pages within this issue of march 7th 1988 Sette: Corriere della Cera . 9/10, the original scans, as well as a translated text document of these pages can be found in the sources listed below. Important note: although these images are primary focus of this article, it does meander into thoughts on Whitley Striebers book "Communion" (which will be a source of contention that will be covered later in this post). But the translated post here is the relevant text to these images.
"Just as we were editing a report on the UFO phenomenon that was supposed to appear on 7 at the same time as the television passage of Spielberg's film Close Encounters of the third kind, we came across a resounding surprise: the images published in these pages and on the cover of this issue. They were taken completely by chance, one summer evening in 1986, by a professor at the University of Pavia, above all suspicion and known for his balance, his intelligence and rationality, completely alien to the somewhat emphatic and vaguely bizarre world of the so-called "contactees": those people who say they have entered into a relationship with unknown entities from the cosmos."
"He is a completely normal person who has always been skeptical of the reports of unidentified flying objects and is now also a testimony, erroneous to the idea that his name is related to the disturbing figure captured by his camera. The university lecturer has agreed to give us what he considers to be evidence of his shocking experience in exchange for absolute confidentiality"
"What to make of these images? We can make a few assumptions.
A) The author of the photos is a mystrifier. It is unlikely: too much resistance has opposed the publication of his document (which he has yielded for free to 7). In addition, he wishes to remain anonymous. A behavior that is certainly not that of those who want to speculate on a scooop, true or presumed.
B) The author is the victim of a game. Someone made him take "fireflies for lanterns". A well-thought-out game, by true professionals. It is not unlikely, even if the professor is not a "contactee", one obsessed with extraterrestrials, that is, a man who could arouse "temptations" among those who know him.
C) The photos really document something alien. A mysterious otherness has been captured by the professor's camera, who was the first to be surprised by this tangible presence, imprinted on the film that is absolutely different from a hallucination. What to say? What are we to think of images that forcefully re-propose the problem (or the dream, or the myth, or the nightmare) of the existence of other beings, of other civilizations that populate galaxies or dimensions unknown to us? Science continues to question these facts, but an answer is still a long way off. All experiences at the "edge of reality" are embarrassing. The line that divides science and mystery is still vague. Prudence, in these cases, is a must. And the desire not to appear is widespread among the witnesses. The professor from Pavia, who chose restriction, has an illustrious precedent."
"These images, taken on a summer evening in 1986 by a professor at the University of Pavia, who asked to remain anonymous, are the subject of various hypotheses of interpretation in the text of the article. The reader is free to draw his own conclusions."
Here are the direct scans of this entity as they appear in the magazine, scanned directly out of a physical copy of this magazine. (do note although these images are uploaded in different order I believe they may be sorted as such, I make no claim to the accuracy of this in terms of chronological order, but which is most aesthetically appeasing.)
https://preview.redd.it/tp2rqzw9n60d1.png?width=520&format=png&auto=webp&s=5bef77464608273cc1e6cc1f5b30665c5040a5c2
https://preview.redd.it/vekj9dman60d1.png?width=385&format=png&auto=webp&s=ba133aa62862f89a1e361e21a93de19e9d549496
https://preview.redd.it/sve90i9bn60d1.png?width=388&format=png&auto=webp&s=36e737a33624530c85e48f99d9ffd2d7db04d9f5
https://preview.redd.it/03pcokzbn60d1.png?width=380&format=png&auto=webp&s=b8503bec04896be177ce5420daf0ee71482318a6
https://preview.redd.it/yeehoehcn60d1.png?width=379&format=png&auto=webp&s=d33d814521c2581d2cb3b5c830fa62c5bae5782e
Now, while the article was very keen to post certain aspects of this, it was rather lacking, and it must be stated although the title of this issue, as well as the description in the article infer this is related to UFO's. There is no mention of an actual UFO or craft present within this encounter, or at the very least, this information was omitted from the article, and was potentially removed at the request of the professor in question, though that is speculation on my part.
The following sections will deal with the author of this previous issue, as well as the two follow-up articles and their individual authors.
There is more information present as the above text states, not from the previous issue, but from two separate follow-up articles that were saved and printed in the Italian Ufo magazine "UFO express no. 043." Link to the full untranslated issue here/UFO%20Express%20-%20No%20043.pdf). These separate addendums fully cover the images in question and are critical but not overly-so. The most important aspect to this is that the professor provided further information to Sette, primarily about what they were doing prior to this entities appearance, but also their means of photographic capture.
{Page 1}
UFO: Is this being from another world? read the scroll on the cover of 7 (No. 9/10) that we republish on this page. Hundreds of phone calls and letters arrived at the editorial office, and they continue to arrive after Mino Damato in his TV program Alla ricerca dell'arca (Sunday, March 27, Rai 3 8:30 p.m.) dealt with the same images, depicting a hypothetical alien photographed by a professor at the University of Pavia one summer evening in 1986.
There are those who believe in this hypothetical alien and those who do not, but all of the readers who have phoned or written are bound to each other by the rejection of that question mark printed on the cover: each of them is persuaded to erase the hypothesis, to tear away the veil of the enigma. And they split into two equally intolerant parties, leaving no room for doubt. We have chosen two exemplary letters. The first letter comes from Brixen and is signed by Mr. Nicola De Paola (2 Clesia Street). He says “the alien is a tobogganist: typical are the tight suit the aerodynamic helmet, the face crushed by the transparent visor, the blurred colors and contours of the photos are due to the fact that they were taken from television, with the obj vo blurred or too close up and strange an alien with limbs, head, face and body identical to those of man; I too will be able to take photographs quite similar to those published; as a reader I feel mocked.”
Others have certainly seen in the hypothetical alien: a surgeon, a nurse, an ice skater, an Icelandic firefighter, a Norwegian cryologist (sic), a KGB spy, a hockey player with his head bandaged; in short, some man in overalls or uniforms. No one has identified in the figures, despite the width of the pelvis, a woman or an androgynous. The second letter comes from Ferrara and is signed by Mr. Giovanni Mantovani (via Luigi Borsari 51). Says; When I saw the photographs I immediately thought: but look, it looks like the E.T. seen by R.M on September 2, 1987 while he was fishing on the bank of the Canal Bianco (RO). He felt an intense tingling, turned around and saw a strange individual: dark complexion, 2 meters tall, hair that looked like plastic, wearing a luminescent blue jumpsuit. The apparition lasted a few seconds.R.M. felt a chill, a feeling that was renewed at the sight of your photos... Only one remark can be made to the professor of Pavia: that of not having given the readers further clarifications about the close approach of the third type...
Here are the further clarifications that the professor from Pavia has allowed us to give, although he is consumed by the fear of being uncovered and covered with ridicule. The photos were taken by a Nikon camera, with motor-drive, 55 mm lens. Micro, 3.5 aperture, shutter speed: 1/4 second Polachrome film, 40 Asa sensitivity. Shortly after the sun went down, the professor was completing some experiments on the optical perception of dogs (how does a dog see things in the world? Black and white? With what depth, in what perspective?). That alone is almost ridiculous. We were missing the hypothetical alien. A dog joke? Maybe. But the professor never solved the riddle. And dogs don't talk. ~ Paolo Pietroni
{page caption}
The hypothetical alien out of 7 has caused conflicting reactions. The photo was taken from a Nikon by a university lecturer while carrying out experiments on the visual perception of dogs
https://it.wikipedia.org/wiki/Paolo_Pietroni (information about this addendums author)
{Page 2}
Your E.T. seems to me to be a feminine being...
Dear editor, I am writing to you in relation to the series of 5 photographs taken by a better identified professor of Pavia one summer evening in 1986 and which appeared in the supplement of the Corriere della Sera n. 9/10 Since I am not familiar with photographic technique, I have written down the shooting parameters communicated by you personally during Mino D'Amato's television program In Search of the Ark on March 27.
Correct me if I'm wrong: Nikon camera body with motor, 5.5 mm focal length lens, aperture dia 3.5, exposure time 1/15 of a second. Certainly, with this adjustment, every little movement of the camera or of the photographed subject causes a blurred or rather blurred photograph. Probably, this whole story of the photos arose from the need of the Rizzoli Group to launch on the market the Italian version of the best American seller Communion by Ted Jacob, which deals, coincidentally, with the subject of extraterrestrials. This colossal business is also sponsored by the production of the film, which has been "posted" while waiting for the possible buyers of such a profitable product to be sufficiently sensitized...
Having said this, I wish, through his kindness, to convey to the professor of Pavia my modest comments on his photos. Feminism aside, I confess that the first spontaneous observation I made on these photographs was to recognize without a shadow of a doubt a woman, or rather a female being; The conformation of the hips, the breasts, combined with the grace of the bowed pose with folded arms, unequivocally belonged to a woman. But let's get to the details.
The suit - It appears so tight that it shows every little part of the body so as to give the impression of a "second skin"; It has light blue-green bands (as shown in the photo on the right on page 74) that are more evident around the neck, on the shoulders and on the arms.
The hands - They appear covered by the sleeves and more elongated than ours (cover figure), dare I say w(bed.
The head - Although it is more mobile, it clearly shows these elements: oval face with a slightly flattened nose, microphone with a light-colored support arm placed at the height of the left ear (photo on the right, page 74)
The headset - It is completely different from any type currently built because it contains a transceiver module at the top for contact with some support organ (e.g. an operations center, or a cosmoplane, or another operator), similar to what happens in Italy when astronauts go out of their vehicle and maintain constant radio contact with the control center.
The transceiver part can be seen both in the cover photo and on page 74, left and right, and is indicated by the protuberance on the top of the skull.
This study was born well out of any venal or other interest, in fact I am not a ufologist, but a pilot in full flight activity and with command responsibilities; I have been a first-hand witness to the phenomenon commonly associated with the improper name of UFO
Sure of the need to deal with the subject with more compatible methodologies than those promulgated by scientists and ufologists, I dedicate myself to the enhancement of aeronautical contactism, intending with this new term to redefine the sightings of military and civil pilots, aeronautical technicians, engineers, etc. who through direct experience with the phenomenon have acquired the conviction that we are not alone Only those who have had a direct impact with the phenomenon (the contactee) can provide a plausible image of themselves... everything else... They are only lucubrations born from mindsets that are not up-to-date with the present sotric moment on the one hand, and with the characteristics of the phenomenon on the other.
{end of article caption}
I forwarded his observations to the professor in Pavia, author of the photos depicting the hypothetical alien. Thank you for your interesting analysis. You are free to believe it or not, but the Rizzoli Communion book had an absolutely random presence in our service: we liked the design of the cover; the portrait of that E.T. and we thought of enriching the illustrations of the service.
Roberto Doz (a fairly interesting individual on his own, air force colonel with his own UFO sighting) read more on that here
As for the author of the original article. Their name is Nullo Cantaroni, and may be more well known by his wife Bice Cairati( Sveva Casati Modigiani), Nullo Cantaroni had a fairly successful journalistic career, dealing primarily in medicine as co-authorized by fellow science journalist Severina Cantaroni. He eventually succumbed to Parkinson's disease. I make mention of these authors, Roberto Doz (who has a very good reason to be interested in the topic as he had his own experience). As well as the other two as these are not the ramblings of some crazy pumping out their own versions of weekly world news, but were and still are highly credible and respected peoples, whom by their own association are taking the flak for posting this material to begin with.
From here on out, this is going to be a further dive into the already presented material, some comparisons with other cases which have direct correlation with these images, as well as other information during my research that has not been touched on up until this point.
In the first follow-up article there is mention of a show "Alla Ricera dell'arca (In search of the ARK)". With he show discussing the images posted here. I was able to confirm that this episode does exist, with the covered material, and is within the RAI archives (Italian TV network/station). However, they would not lend the episode out to a non-Italian citizen, or someone associated with a University, or media conglomeration. I mention this as there may be more material covered in this episode that was not provided in the main article and its follow-ups. If there are any Italian citizens, or peoples reading this who have the appropriate accreditation to acquire a copy of this episode I would ask for your cooperation in attempting to do so. If someone has a copy of this simply recorded off of an old VHS I implore you to make that available to all.
Going back to the main article, the meandering to Communion is certainly off-putting, though I disagree with the previous mention that this was a hoax on the part of the publication to push Communion. Extraordinary claims require extraordinary evidence after all (even though Carl Sagan never bothered with the evidence, side tangent: listen to J Allen Hynek talk about that here) But I believe these images were published in good faith on part of Nullo Cantaroni, his background and thorough career would make this unlikely.
So as it figures there are three scenarios here that describe this scenario (in no particular order of likelihood)
1) these images are hoaxed by the publication to push communion
2) these images are hoaxed by the supposed professor
3) these images are legitimate and provide evidence of a non-earth based entity.
Before I move on I'd like to mention that I did attempt to reach out to Corriere della Sera multiple times regarding this material but was never given a response.
To round this off the images themselves. Humanoid obviously, female-appearing, now I say appearing because assuming this really is some unexpected entity, there is no guarantee that the physiology of this figure accurately represents its determination, and although this entity appears to have what we'd consider to be skin, that may only be a covering to another form or may be some type of robotic synthetic life-form designed specifically to mimic human appearances. What may be most interesting or most alarming depending on your perspective is this entities face appears to change between shots, and yet seemingly keeps the same body proportions. If you are of the opinion this is some type of hoax you could state this is an obvious inconsistency between shots. On the other hand, that is an obvious conclusion to make and showing differentiating faces would be a rather odd choice on the part of a hoaxer. This again could be part of the photographing process, as there is motion blur between some of these photos and it simply gives an appearance that things are changing.
There are other features which must be touched upon, namely the clothing, but in one such photo, what appears to be some type of headgear wrapped around this entities face. To anyone with a passing knowledge of ufology and its associated lore would know, the favorite of any interstellar interloper is the tight formfitting bodysuit. Primarily described as blue, although other colors are often reported. But unlike most humanoid encounters described in the west, this entity seems to have a darker complexion about them. Now does that mean this does not fit in with established prior encounters? Not at all, for whatever reason the blonde-hair nordic is the most popular discussion topic when it comes to human-adjacent lifeforms, but in other places, and Italy especially, some of their most well know or most covered, feature entities with darker complexions. Case in point
https://preview.redd.it/0s611i7hn60d1.jpg?width=884&format=pjpg&auto=webp&s=cbc1472a0e49504d71a975ebaccb91639e592ed1
This encounter in 1978 Italy with a dark-skinned entity in a shimmering scaled suit. Or this description of a dark skinned entity with a similar described blue suit reported in 1987
Location. Villamarzana, Rome, Italy Date: September 2 1987 Time: 1700
Renzo Munari was fishing on the Bianco Canal when he noticed a strange object flying at a moderated speed over the river, as the object disappeared from sight he felt a strange prickling sensation in his body, resembling electrical static. Turning around he saw a very tall human-like figure staring intently at him. The figure was at least 2 meters in height, with orange hair and dark skin. He wore a luminous blue colored tight fitting coverall. On the left side of his chest there was a square orange colored “tag.” During the encounter the witness felt a cool wave of air and light headed. The figure apparently disappeared into the brush.
Source: Archivio SUF, USOCAT by The Italian Center forUFO Studies (CISU)
There is also this report from 1989 Russia
Location. Salsk, Rostov region, Russia Date: August 13 1989 Time: 2300
Working at a cotton irrigation plant Vasiliy Ivanovich suddenly experienced total equipment failure without any apparent cause. While searching for the cause of the breakdown, the witness heard a loud voice, “He is searching for the cause”. Looking around he saw four humanoids standing close to him. One stood in the front, while the other three stood in the back. He described the humanoids as tall, with long dangling arms, with a large head, flattened on the top and wide at the temples. The humanoids are dark red or brown in color with large egg-shaped eyes and two holes instead of a nose. They have no lips, and thin strip instead of a mouth. They were wearing truncated shiny blue coveralls and footwear. The humanoid standing at the front of the others held a box in his hand and a soft pleasant voice seemed to emanate from the box. He held the box at stomach level. Ivanovich approached the humanoids and asked who they were; the reply was a question asking him if he wanted to go with them. At this point the witness saw a light at the edge of the nearby woods and a hovering object. The humanoids then floated slowly towards the craft and disappeared. Terrified the witness ran to the village to notify other witnesses but upon returning to the site the humanoids had already left.
Source:UFOZONE Russia
As for the headgear, there is a report from 1995 Italy of an entity not resembling this one in this post, but wearing a similarly described headpiece.
Location: Ancona, Italy Date: February 3 1994, Time: 9:00am
Six witnesses, including a Mr. Giulo observed a strange humanoid wandering around some nearby rocks. The humanoid was described as about 1 meter and a half in height, wearing a tight fitting black coverall that covered his whole body including a pair of very long feet. The face was elongated with two huge round eyes, with round black pupils. It appeared to be wearing earphones with a small thin protruding antenna. It seemed to stagger slowly and after about 10 minutes it rose up slowly and vertically into the air, quickly disappearing from sight
Source: CISU Italy.
There is also this case from Barisciano Italy 1978 in which an entity bearing a striking similar blue color to the outfit was seen, with an adorning white "cap" or hairpiece that resembled that of a cap. read the untranslated version of that encounter here/Notiziario%20UFO%20-%201984%2001-02%20-%20Vol%2018%20No%20102.pdf)
https://preview.redd.it/gkgzwmvyp60d1.png?width=310&format=png&auto=webp&s=65238cf5324c0acfcc076966d141d0114eb89be5
Finally, lets get back to the person allegedly behind this whole spiel, the Professor. A claim such as this, where an entity appears in ones presence without any known means is a stark claim all on its own, to provide photos of such an encounter is another thing all together, but being as its an anonymous person, how can we gleam any credibility out of this? To put it in other words, is there enough information provided within the original article as well as the follow-up articles to speculate on a potential identity to who this man could have been?
Emphatically yes, infact there is only one such individual who fits the criteria with the information provided, granted this information was given after the fact of the original articles publication. In the first article within UFO express that discusses this, we are told this person is running experiments relating to dogs (canine) eyesight, but the author was unsure whether or not this is a jest of some sort. I do not believe it is, in the secondary article it is again mentioned that this professor is working with canine eyesight, but in a caption on the second page it is emphasized this was "non-academic research". Now does that mean it was unrelated to their professional focus? No, it simply means this research was carried outside of official means. This leads me to who I believe the primary suspect is in terms of a potential identity, could there be other more accurate people? Perhaps. But this persons tenure and level of research within this subject and the timeframe of when they were working at the University of Pavia lines up perfectly with who this person could be. However, because of doxxing concerns, and that they initially requested complete anonymity from the publication I will not be directly naming their identity here. But I will heavily state that this person worked in the university of Pavia from 1985 in the zoology department and specifically with foxes and wolves. With this person having worked and published (into the present) works related to both of these fields. I have attempted to personally reach out to this professor both via email & telephone (their academic numbers, not personal) but have
received no response. I would ask that if you do look into who this person is that you do not attempt to directly contact them as their lack of a response is response enough.
What was the encounter like? How long did it go on for? Was there a conversation or was this a quick in and out? These questions and more are not answered here, and perhaps never will be unless someone; the professor, an associate, or anyone else, comes forward with more details we are left wondering and wanting more. There is of course much to be said about these images and the potential for further investigations, including the peculiar hands this entity seems to posses that does have a passing resemblance to other cases, but lest this drag on to long I will leave it here and attempt to answer any questions that I may be capable of giving insight on.
Sources and resources used Archive link for translations and scans of original Corriere della Sera article https://archive.org/details/Paviaentity
Magazine and other ufological material sources: https://files.afu.se/Downloads/?dir=./
Document scanner for afu and other documents/sites https://updb.app/
alieni in italia by Moreno Tambelini
ImgOps for reverse image searching
https://ufologie.patrickgross.org/sys/text.htm & Albert Rosales for their compilations of humanoid encounters.
If you have had an encounter or know someone who has had an encounter similar to this or identical to this, do not hesitate to DM or message me with the details.
submitted by Ufonauter to Humanoidencounters [link] [comments]


2024.05.13 14:14 Ufonauter In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.

In 1986 an Italian professor working for the University of Pavia in Italy would have a face to face encounter with an unknown entity. But unlike so many other encounters, this professor was able to take 5 photos.
To begin with, I will state that this post was months in the making (mostly waiting and chasing false leads) and carries with it perhaps some answers, plenty of questions, and perhaps for some, a similarity to their own experiences. Special thanks to u/Neo-Rex as well as u/ebycon for their assistance in helping me find and rule out some areas of research.
Disclaimer: The following images and text are provided without photo manipulation on my end (besides simple cropping and scanning). There are going to be many references in this post to Italian media, magazines, as well as individual writers. This is by no means an endorsement, advertisement, or other form of ARG intended to sell, market, or persuade anyone to buy, rent, or procure any of the described materials. Because I know this is a new area of topic, and because the images provided are of an unusual nature, I will provide various sources to prove that these images are not enhanced, manipulated by hand or by a contemporary photo manipulation program or AI generation.
Before we get into the nitty gritty of the images I will provide background as to how I came upon these images, and the flow of information.
I was first made aware of these images after researching separate alien encounters for a post of mine (see that post here for further details regarding that) one of the sources used was "alieni in italia 1945-1995 50 anni di incontri ravvicinati". On page VIII towards the back of the book these images (or rather image as three were compressed into one section) as well as the following text appears
https://preview.redd.it/1hnyv22bo60d1.jpg?width=806&format=pjpg&auto=webp&s=09e5d51a28114e50ae3b1334c4aeda7109558444
"Vero alieno o scoop giornalistico? Ho evitato di inserire nel presente catalogo questo caso avvero singolare. Si tratte infatti di alcune foto )5_ scattate da un non meglio indentificato "professore universitario di pavia" nell'estate del 1986 e pubblicate da sette. il settimanale del Corriere della Sera. Si referiscono ad una presunta entita aliena che si sarebbe manifestata al professore in una situazione del tutto casuale. Non sono mancati pareri sfavorevoli expressi da parecchi ufologi. ( Foto tratte da: Sette n. 9/10 sette giorni illustrati dal Corriere della Sera, 5 marzo, 1988.
Translated: "Real alien or journalistic scoop? I have avoided including in the present catalog this singular case. These are in fact some photos(5) taken by an unidentified "university professor from Pavia" in the summer of 1986 and published by seven. The weekly newspaper Corriere della Sera. They refer to an alleged alien entity that allegedly manifested itself to the professor in a completely random situation. There was no shortage of unfavorable opinions expressed by several ufologists. ( Photo taken from: Seven No. 9/10 seven days illustrated by Corriere della Sera, March 5, 1988.
That was all the information provided within. (it should be noted that although this description mentions 5 photos, there are only these 3 provided within Moreno Tambellinis book.) These images captured my attention fairly quickly as I am fairly familiar with purported alien/supernatural photographs, so to find one I have never seen, and in such a quality which is general not present within other such photos as these, was more than enough to tip my curiosity in the direction of delving deeper.
First attempt at finding further information regarding these photos, and this particular magazine issue ended in little success, though I was able to find what I, at the time, believed to be a correctly colorized image of this entity. See below.
https://preview.redd.it/ntnngh1fo60d1.png?width=341&format=png&auto=webp&s=7685ab304637834f06c14c93b6158e23f8ed66a6
Unassuming on some random blog that attributed a name to this entity while providing no further information regarding the image itself (as certain ufological circles are want to do). Not finding further information I attempted to find further information based off of this colorized image, but to no avail. Save for one source that used this image ( in a different colorized manner, slightly less yellow and oozing with potential, that being this image by Argentinian Ufologist Dante Franch. See below.
https://preview.redd.it/y99g6yhho60d1.png?width=280&format=png&auto=webp&s=a784d5d82998aab7784b0e0ff8507bf999b7e320
Finally, someone who might have a lead on this information! But no, once again this image is deceptively alluring as the contents of this book have absolutely nothing to do with the Sette report, but simply use its image to describe unsourced and unverified tales of the City of Erks (a wild dive on its own and may be deserving of its own post) and other entities that supposedly have a resemblance to this cover image.
Upon further searches I came across this archived link with additional images some with closer to truth color, including the aforementioned first colorized image here https://web.archive.org/web/20080312200229/https://www.anomalia.org/perspectivas/fotosets/campo_cielo.htm as well as the additional references. The author of this blog post is Mexican Ufologist Luis Ruiz Noguez, notable for his skepticism and thorough investigation relating to this material, so it was a no-brainier to look into his research regarding this seeing as he had previously mentioned it here on his blogpost. So where better to look than his book "Extraterrestres ante las camaras" Volume X dealing specifically with italian encounters and purported alien photographs. But again, despite his previous notation in this blog, the contents of these images specifically are nowhere to be seen or mentioned within this book.
Research stagnated for some time during the search process for the original source cited in Moreno Tambellinis book. I was able after five months (you have no idea how hard it was to find a copy) able to acquire a copy of this magazine and finally was able to determine that the previously assumed white coverall of this entities outfit has been a false notion.
The following text is a translation of the pages within this issue of march 7th 1988 Sette: Corriere della Cera . 9/10, the original scans, as well as a translated text document of these pages can be found in the sources listed below. Important note: although these images are primary focus of this article, it does meander into thoughts on Whitley Striebers book "Communion" (which will be a source of contention that will be covered later in this post). But the translated post here is the relevant text to these images.
"Just as we were editing a report on the UFO phenomenon that was supposed to appear on 7 at the same time as the television passage of Spielberg's film Close Encounters of the third kind, we came across a resounding surprise: the images published in these pages and on the cover of this issue. They were taken completely by chance, one summer evening in 1986, by a professor at the University of Pavia, above all suspicion and known for his balance, his intelligence and rationality, completely alien to the somewhat emphatic and vaguely bizarre world of the so-called "contactees": those people who say they have entered into a relationship with unknown entities from the cosmos."
"He is a completely normal person who has always been skeptical of the reports of unidentified flying objects and is now also a testimony, erroneous to the idea that his name is related to the disturbing figure captured by his camera. The university lecturer has agreed to give us what he considers to be evidence of his shocking experience in exchange for absolute confidentiality"
"What to make of these images? We can make a few assumptions.
A) The author of the photos is a mystrifier. It is unlikely: too much resistance has opposed the publication of his document (which he has yielded for free to 7). In addition, he wishes to remain anonymous. A behavior that is certainly not that of those who want to speculate on a scooop, true or presumed.
B) The author is the victim of a game. Someone made him take "fireflies for lanterns". A well-thought-out game, by true professionals. It is not unlikely, even if the professor is not a "contactee", one obsessed with extraterrestrials, that is, a man who could arouse "temptations" among those who know him.
C) The photos really document something alien. A mysterious otherness has been captured by the professor's camera, who was the first to be surprised by this tangible presence, imprinted on the film that is absolutely different from a hallucination. What to say? What are we to think of images that forcefully re-propose the problem (or the dream, or the myth, or the nightmare) of the existence of other beings, of other civilizations that populate galaxies or dimensions unknown to us? Science continues to question these facts, but an answer is still a long way off. All experiences at the "edge of reality" are embarrassing. The line that divides science and mystery is still vague. Prudence, in these cases, is a must. And the desire not to appear is widespread among the witnesses. The professor from Pavia, who chose restriction, has an illustrious precedent."
"These images, taken on a summer evening in 1986 by a professor at the University of Pavia, who asked to remain anonymous, are the subject of various hypotheses of interpretation in the text of the article. The reader is free to draw his own conclusions."
Here are the direct scans of this entity as they appear in the magazine, scanned directly out of a physical copy of this magazine. (do note although these images are uploaded in different order I believe they may be sorted as such, I make no claim to the accuracy of this in terms of chronological order, but which is most aesthetically appeasing.)
https://preview.redd.it/gkd3fj3oo60d1.png?width=520&format=png&auto=webp&s=4f338883f62abde93e6b1218b3191b13658dc32b
https://preview.redd.it/7gc9l0uoo60d1.png?width=385&format=png&auto=webp&s=cc71696af8105b30f865affcb325b31655c17532
https://preview.redd.it/t0opnydpo60d1.png?width=388&format=png&auto=webp&s=da17154ba1e5f4943f0e38094d87819b63229d41
https://preview.redd.it/1bmptx1qo60d1.png?width=380&format=png&auto=webp&s=d25f5df93e493b58ed46d19b61119b539338972b
https://preview.redd.it/qoaheyjqo60d1.png?width=379&format=png&auto=webp&s=6fd19b6d756df32c032ce84b2289437081695893
Now, while the article was very keen to post certain aspects of this, it was rather lacking, and it must be stated although the title of this issue, as well as the description in the article infer this is related to UFO's. There is no mention of an actual UFO or craft present within this encounter, or at the very least, this information was omitted from the article, and was potentially removed at the request of the professor in question, though that is speculation on my part.
The following sections will deal with the author of this previous issue, as well as the two follow-up articles and their individual authors.
There is more information present as the above text states, not from the previous issue, but from two separate follow-up articles that were saved and printed in the Italian Ufo magazine "UFO express no. 043." Link to the full untranslated issue here/UFO%20Express%20-%20No%20043.pdf). These separate addendums fully cover the images in question and are critical but not overly-so. The most important aspect to this is that the professor provided further information to Sette, primarily about what they were doing prior to this entities appearance, but also their means of photographic capture.
{Page 1}
UFO: Is this being from another world? read the scroll on the cover of 7 (No. 9/10) that we republish on this page. Hundreds of phone calls and letters arrived at the editorial office, and they continue to arrive after Mino Damato in his TV program Alla ricerca dell'arca (Sunday, March 27, Rai 3 8:30 p.m.) dealt with the same images, depicting a hypothetical alien photographed by a professor at the University of Pavia one summer evening in 1986.
There are those who believe in this hypothetical alien and those who do not, but all of the readers who have phoned or written are bound to each other by the rejection of that question mark printed on the cover: each of them is persuaded to erase the hypothesis, to tear away the veil of the enigma. And they split into two equally intolerant parties, leaving no room for doubt. We have chosen two exemplary letters. The first letter comes from Brixen and is signed by Mr. Nicola De Paola (2 Clesia Street). He says “the alien is a tobogganist: typical are the tight suit the aerodynamic helmet, the face crushed by the transparent visor, the blurred colors and contours of the photos are due to the fact that they were taken from television, with the obj vo blurred or too close up and strange an alien with limbs, head, face and body identical to those of man; I too will be able to take photographs quite similar to those published; as a reader I feel mocked.”
Others have certainly seen in the hypothetical alien: a surgeon, a nurse, an ice skater, an Icelandic firefighter, a Norwegian cryologist (sic), a KGB spy, a hockey player with his head bandaged; in short, some man in overalls or uniforms. No one has identified in the figures, despite the width of the pelvis, a woman or an androgynous. The second letter comes from Ferrara and is signed by Mr. Giovanni Mantovani (via Luigi Borsari 51). Says; When I saw the photographs I immediately thought: but look, it looks like the E.T. seen by R.M on September 2, 1987 while he was fishing on the bank of the Canal Bianco (RO). He felt an intense tingling, turned around and saw a strange individual: dark complexion, 2 meters tall, hair that looked like plastic, wearing a luminescent blue jumpsuit. The apparition lasted a few seconds.R.M. felt a chill, a feeling that was renewed at the sight of your photos... Only one remark can be made to the professor of Pavia: that of not having given the readers further clarifications about the close approach of the third type...
Here are the further clarifications that the professor from Pavia has allowed us to give, although he is consumed by the fear of being uncovered and covered with ridicule. The photos were taken by a Nikon camera, with motor-drive, 55 mm lens. Micro, 3.5 aperture, shutter speed: 1/4 second Polachrome film, 40 Asa sensitivity. Shortly after the sun went down, the professor was completing some experiments on the optical perception of dogs (how does a dog see things in the world? Black and white? With what depth, in what perspective?). That alone is almost ridiculous. We were missing the hypothetical alien. A dog joke? Maybe. But the professor never solved the riddle. And dogs don't talk. ~ Paolo Pietroni
{page caption}
The hypothetical alien out of 7 has caused conflicting reactions. The photo was taken from a Nikon by a university lecturer while carrying out experiments on the visual perception of dogs
https://it.wikipedia.org/wiki/Paolo_Pietroni (information about this addendums author)
{Page 2}
Your E.T. seems to me to be a feminine being...
Dear editor, I am writing to you in relation to the series of 5 photographs taken by a better identified professor of Pavia one summer evening in 1986 and which appeared in the supplement of the Corriere della Sera n. 9/10 Since I am not familiar with photographic technique, I have written down the shooting parameters communicated by you personally during Mino D'Amato's television program In Search of the Ark on March 27.
Correct me if I'm wrong: Nikon camera body with motor, 5.5 mm focal length lens, aperture dia 3.5, exposure time 1/15 of a second. Certainly, with this adjustment, every little movement of the camera or of the photographed subject causes a blurred or rather blurred photograph. Probably, this whole story of the photos arose from the need of the Rizzoli Group to launch on the market the Italian version of the best American seller Communion by Ted Jacob, which deals, coincidentally, with the subject of extraterrestrials. This colossal business is also sponsored by the production of the film, which has been "posted" while waiting for the possible buyers of such a profitable product to be sufficiently sensitized...
Having said this, I wish, through his kindness, to convey to the professor of Pavia my modest comments on his photos. Feminism aside, I confess that the first spontaneous observation I made on these photographs was to recognize without a shadow of a doubt a woman, or rather a female being; The conformation of the hips, the breasts, combined with the grace of the bowed pose with folded arms, unequivocally belonged to a woman. But let's get to the details.
The suit - It appears so tight that it shows every little part of the body so as to give the impression of a "second skin"; It has light blue-green bands (as shown in the photo on the right on page 74) that are more evident around the neck, on the shoulders and on the arms.
The hands - They appear covered by the sleeves and more elongated than ours (cover figure), dare I say w(bed.
The head - Although it is more mobile, it clearly shows these elements: oval face with a slightly flattened nose, microphone with a light-colored support arm placed at the height of the left ear (photo on the right, page 74)
The headset - It is completely different from any type currently built because it contains a transceiver module at the top for contact with some support organ (e.g. an operations center, or a cosmoplane, or another operator), similar to what happens in Italy when astronauts go out of their vehicle and maintain constant radio contact with the control center.
The transceiver part can be seen both in the cover photo and on page 74, left and right, and is indicated by the protuberance on the top of the skull.
This study was born well out of any venal or other interest, in fact I am not a ufologist, but a pilot in full flight activity and with command responsibilities; I have been a first-hand witness to the phenomenon commonly associated with the improper name of UFO
Sure of the need to deal with the subject with more compatible methodologies than those promulgated by scientists and ufologists, I dedicate myself to the enhancement of aeronautical contactism, intending with this new term to redefine the sightings of military and civil pilots, aeronautical technicians, engineers, etc. who through direct experience with the phenomenon have acquired the conviction that we are not alone Only those who have had a direct impact with the phenomenon (the contactee) can provide a plausible image of themselves... everything else... They are only lucubrations born from mindsets that are not up-to-date with the present sotric moment on the one hand, and with the characteristics of the phenomenon on the other.
{end of article caption}
I forwarded his observations to the professor in Pavia, author of the photos depicting the hypothetical alien. Thank you for your interesting analysis. You are free to believe it or not, but the Rizzoli Communion book had an absolutely random presence in our service: we liked the design of the cover; the portrait of that E.T. and we thought of enriching the illustrations of the service.
Roberto Doz (a fairly interesting individual on his own, air force colonel with his own UFO sighting) read more on that here
As for the author of the original article. Their name is Nullo Cantaroni, and may be more well known by his wife Bice Cairati( Sveva Casati Modigiani), Nullo Cantaroni had a fairly successful journalistic career, dealing primarily in medicine as co-authorized by fellow science journalist Severina Cantaroni. He eventually succumbed to Parkinson's disease. I make mention of these authors, Roberto Doz (who has a very good reason to be interested in the topic as he had his own experience). As well as the other two as these are not the ramblings of some crazy pumping out their own versions of weekly world news, but were and still are highly credible and respected peoples, whom by their own association are taking the flak for posting this material to begin with.
From here on out, this is going to be a further dive into the already presented material, some comparisons with other cases which have direct correlation with these images, as well as other information during my research that has not been touched on up until this point.
In the first follow-up article there is mention of a show "Alla Ricera dell'arca (In search of the ARK)". With he show discussing the images posted here. I was able to confirm that this episode does exist, with the covered material, and is within the RAI archives (Italian TV network/station). However, they would not lend the episode out to a non-Italian citizen, or someone associated with a University, or media conglomeration. I mention this as there may be more material covered in this episode that was not provided in the main article and its follow-ups. If there are any Italian citizens, or peoples reading this who have the appropriate accreditation to acquire a copy of this episode I would ask for your cooperation in attempting to do so. If someone has a copy of this simply recorded off of an old VHS I implore you to make that available to all.
Going back to the main article, the meandering to Communion is certainly off-putting, though I disagree with the previous mention that this was a hoax on the part of the publication to push Communion. Extraordinary claims require extraordinary evidence after all (even though Carl Sagan never bothered with the evidence, side tangent: listen to J Allen Hynek talk about that here) But I believe these images were published in good faith on part of Nullo Cantaroni, his background and thorough career would make this unlikely.
So as it figures there are three scenarios here that describe this scenario (in no particular order of likelihood)
1) these images are hoaxed by the publication to push communion
2) these images are hoaxed by the supposed professor
3) these images are legitimate and provide evidence of a non-earth based entity.
Before I move on I'd like to mention that I did attempt to reach out to Corriere della Sera multiple times regarding this material but was never given a response.
To round this off the images themselves. Humanoid obviously, female-appearing, now I say appearing because assuming this really is some unexpected entity, there is no guarantee that the physiology of this figure accurately represents its determination, and although this entity appears to have what we'd consider to be skin, that may only be a covering to another form or may be some type of robotic synthetic life-form designed specifically to mimic human appearances. What may be most interesting or most alarming depending on your perspective is this entities face appears to change between shots, and yet seemingly keeps the same body proportions. If you are of the opinion this is some type of hoax you could state this is an obvious inconsistency between shots. On the other hand, that is an obvious conclusion to make and showing differentiating faces would be a rather odd choice on the part of a hoaxer. This again could be part of the photographing process, as there is motion blur between some of these photos and it simply gives an appearance that things are changing.
There are other features which must be touched upon, namely the clothing, but in one such photo, what appears to be some type of headgear wrapped around this entities face. To anyone with a passing knowledge of ufology and its associated lore would know, the favorite of any interstellar interloper is the tight formfitting bodysuit. Primarily described as blue, although other colors are often reported. But unlike most humanoid encounters described in the west, this entity seems to have a darker complexion about them. Now does that mean this does not fit in with established prior encounters? Not at all, for whatever reason the blonde-hair nordic is the most popular discussion topic when it comes to human-adjacent lifeforms, but in other places, and Italy especially, some of their most well know or most covered, feature entities with darker complexions. Case in point
https://preview.redd.it/6e3ymfuxo60d1.jpg?width=884&format=pjpg&auto=webp&s=c77b73123544adddbf17bacb780841cd81a61a6b
This encounter in 1978 Italy with a dark-skinned entity in a shimmering scaled suit. Or this description of a dark skinned entity with a similar described blue suit reported in 1987
Location. Villamarzana, Rome, Italy Date: September 2 1987 Time: 1700
Renzo Munari was fishing on the Bianco Canal when he noticed a strange object flying at a moderated speed over the river, as the object disappeared from sight he felt a strange prickling sensation in his body, resembling electrical static. Turning around he saw a very tall human-like figure staring intently at him. The figure was at least 2 meters in height, with orange hair and dark skin. He wore a luminous blue colored tight fitting coverall. On the left side of his chest there was a square orange colored “tag.” During the encounter the witness felt a cool wave of air and light headed. The figure apparently disappeared into the brush.
Source: Archivio SUF, USOCAT by The Italian Center forUFO Studies (CISU)
There is also this report from 1989 Russia
Location. Salsk, Rostov region, Russia Date: August 13 1989 Time: 2300
Working at a cotton irrigation plant Vasiliy Ivanovich suddenly experienced total equipment failure without any apparent cause. While searching for the cause of the breakdown, the witness heard a loud voice, “He is searching for the cause”. Looking around he saw four humanoids standing close to him. One stood in the front, while the other three stood in the back. He described the humanoids as tall, with long dangling arms, with a large head, flattened on the top and wide at the temples. The humanoids are dark red or brown in color with large egg-shaped eyes and two holes instead of a nose. They have no lips, and thin strip instead of a mouth. They were wearing truncated shiny blue coveralls and footwear. The humanoid standing at the front of the others held a box in his hand and a soft pleasant voice seemed to emanate from the box. He held the box at stomach level. Ivanovich approached the humanoids and asked who they were; the reply was a question asking him if he wanted to go with them. At this point the witness saw a light at the edge of the nearby woods and a hovering object. The humanoids then floated slowly towards the craft and disappeared. Terrified the witness ran to the village to notify other witnesses but upon returning to the site the humanoids had already left.
Source:UFOZONE Russia
As for the headgear, there is a report from 1995 Italy of an entity not resembling this one in this post, but wearing a similarly described headpiece.
Location: Ancona, Italy Date: February 3 1994, Time: 9:00am
Six witnesses, including a Mr. Giulo observed a strange humanoid wandering around some nearby rocks. The humanoid was described as about 1 meter and a half in height, wearing a tight fitting black coverall that covered his whole body including a pair of very long feet. The face was elongated with two huge round eyes, with round black pupils. It appeared to be wearing earphones with a small thin protruding antenna. It seemed to stagger slowly and after about 10 minutes it rose up slowly and vertically into the air, quickly disappearing from sight
Source: CISU Italy.
There is also this case from Barisciano Italy 1978 in which an entity bearing a striking similar blue color to the outfit was seen, with an adorning white "cap" or hairpiece that resembled that of a cap. read the untranslated version of that encounter here/Notiziario%20UFO%20-%201984%2001-02%20-%20Vol%2018%20No%20102.pdf)
https://preview.redd.it/21kjohdup60d1.png?width=310&format=png&auto=webp&s=177c364d88aa666573433fc2510a448ad4847398
Finally, lets get back to the person allegedly behind this whole spiel, the Professor. A claim such as this, where an entity appears in ones presence without any known means is a stark claim all on its own, to provide photos of such an encounter is another thing all together, but being as its an anonymous person, how can we gleam any credibility out of this? To put it in other words, is there enough information provided within the original article as well as the follow-up articles to speculate on a potential identity to who this man could have been?
Emphatically yes, infact there is only one such individual who fits the criteria with the information provided, granted this information was given after the fact of the original articles publication. In the first article within UFO express that discusses this, we are told this person is running experiments relating to dogs (canine) eyesight, but the author was unsure whether or not this is a jest of some sort. I do not believe it is, in the secondary article it is again mentioned that this professor is working with canine eyesight, but in a caption on the second page it is emphasized this was "non-academic research". Now does that mean it was unrelated to their professional focus? No, it simply means this research was carried outside of official means. This leads me to who I believe the primary suspect is in terms of a potential identity, could there be other more accurate people? Perhaps. But this persons tenure and level of research within this subject and the timeframe of when they were working at the University of Pavia lines up perfectly with who this person could be. However, because of doxxing concerns, and that they initially requested complete anonymity from the publication I will not be directly naming their identity here. But I will heavily state that this person worked in the university of Pavia from 1985 in the zoology department and specifically with foxes and wolves. With this person having worked and published (into the present) works related to both of these fields. I have attempted to personally reach out to this professor both via email & telephone (their academic numbers, not personal) but have received no response. I would ask that if you do look into who this person is that you do not attempt to directly contact them as their lack of a response is response enough.
What was the encounter like? How long did it go on for? Was there a conversation or was this a quick in and out? These questions and more are not answered here, and perhaps never will be unless someone; the professor, an associate, or anyone else, comes forward with more details we are left wondering and wanting more.
Sources and resources used Archive link for translations and scans of original Corriere della Sera article https://archive.org/details/Paviaentity
Magazine and other ufological material sources: https://files.afu.se/Downloads/?dir=./
Document scanner for afu and other documents/sites https://updb.app/
alieni in italia by Moreno Tambelini
ImgOps for reverse image searching
https://ufologie.patrickgross.org/sys/text.htm & Albert Rosales for their compilations of humanoid encounters.
If you have had an encounter or know someone who has had an encounter similar to this or identical to this, do not hesitate to DM or message me with the details.
submitted by Ufonauter to aliens [link] [comments]


2024.05.13 06:47 za_dorov Have you ever had that feeling that absolutely everything you do and think is pre-digitated? Programmed? I think my friend accidentally found proof.

A few days ago, I received a file from a journalist friend who teaches at a private university in Montevideo. I known this person for years now and the exchange with her on our countless bar nights basically made me want to try to study journalism. After I started my career we became even closer and we shared concerns about the evolution of information, social media and the infamous cerebral callosity we acquired to endure the tragedy.
My friend, let's call her Valeria, was part of a public competition to accompany a minor scientific expedition to the Uruguayan Antarctic base. Her thesis was about investigating how information reception behaves in remote and isolated areas.
I barely read it , but basically tries to show that information circulates and is received in a particular way in these circumstances by a group of unfamiliar people living under extreme climatic and isolation conditions, having as an example, life in submarines and in military bases in Siberia. The Antarctic base gave her the chance to observe some of her postulates up close.
Finally, she was chosen and traveled with this scientific group in a commercial flight Montevideo - Santiago de Chile to later arrive at Punta Arenas and fly to the Antarctic base.
The last communication I had with her before she sent me the almost 90 photographic captures of the Journal, was on March 15, 2024.
We talked over the phone about how the weather was in Montevideo, that it does not stop raining and the cars are practically floating on the streets. She told me that the transport that was going to take them back was having mechanical problems and they would probably have to order spare parts for the plane from Punta Arenas. Then She told me that it is freaking cold down there and his colleagues are all very boring. Nobody has whisky for the evenings. We laughed about that part because I told her to bring at least one bottle of Grappa in her purse.
Before saying goodbye, she told me they had spotted some old metal structures south of the base. The soldiers told her that it was safe to go near that part so she was going to explore them. It wasn't there when they first arrived and that the recent and atypical heat wave probably must have exposed it. I told her to be careful and we said goodbyes.
Three days later I received an email. “Valeria shared a file with you.” As I start to see what it was about she calls me.
“Mauro? MAURO!, can you hear me?” She said in a nervous and excited voice.
“I can barely hear you, what happened?”I asked half asleep, while still lying on my bed.
“Listen to me carefully, don't talk, just listen” I could tell by her agitation that she was walking fast or maybe running. The creaking footsteps in the snow could be heard in the background. in the distance, a catastrophe-type siren was blaring.
“Are you alright? What happened? What's that noise?” I said, now sitting on the edge of my bed.
“I sent you a file. Transfer it to a flash drive, delete history and reset your cell phone, the computer and your email address. I'll explain everything later, it'll be worth it.”
“What? What are you talking about Vale?, what for? Tell me what's going on - I started to yell at her, in slide panic.
“Listen, I found something that is not supposed to exist. In the diary he explains everything. I'm going back to the base, I think someone is following me, I set off an alarm or something. Save that file for me until I get there and remember that... “
There were two loud booms and the sound of water invading the transmission. A choked bubbling and cracking sound reminded me of ice collapsing. My friend had fallen into the water, in Antarctica.
“HEY, are you OK?! What happened?!” - I kept screaming hysterically until the call was cut off.
I looked at my cell phone for a second. My hands were shaking, I tried calling several times but the phone went dead. I looked at the compressed file. I jumped up and ran to the dining room furniture, frantically looking for a white flash drive that had to be in a drawer somewhere. I couldn't find it, so I went back to my desk. I pulled the drawer so hard that it came off the rail and fell to the floor. I started to dig through my belongings on the floor, coins, papers, cards, nothing.
I thought, I struggled to remember where I had fucking put it. Finally I saw my backpack peeking out from behind the desk chair, I jumped on it and in the second small pocket from the inside, there was a cheap white 16G flash drive. I put it in the pc, downloaded the file directly there, took it out and fabric restored the entire system on the computer. I do the same with my cell phone as Valeria said.
At the time I didn't even question if those measures really prevented me from being tracked, and the idea that that was the reason made panic run through my body like lightning. Sitting on the floor of my room next to the mess, my body was numb with tension. After a few seconds, I rebooted my cell phone to try to call Lucia, her sister.
“Hello?”
“Lucia, it's that you? I think something bad happened to Vale, I hear her over the phone as if she fell into the water, and some rumbling. I don't know what I heard, I think she got into some trouble or some place she shouldn't have been - I realized that I was mumble and not saying anything clear. For some reason, I didn't mention the file.
“It can't be Mauro, I just spoke to her on the phone. She was at the airport in Santiago de Chile at the boarding lounge, we talked for about half an hour, she told me she was bringing a fancy bourbon to share and…”
I stopped listening, it didn't make sense, how could it be? what the fuck is going on!
“Mauro, are you ok? Is something wrong? it's too early, are you sure you didn't dream it?”
“Did you talk to her? half an hour ago? But...,” I exclaimed without being able to hide my confusion.
“Are you... sure it was her?”
“Yes, of course you moron, it's my sister! Did you smoke pot again on an empty stomach?”
“No, you're right, nevermind, thanks Lucia, talk to you soon.” I ended the call without letting her say goodbye.
Had I dreamt about it? I erased everything now, how will I know if I dreamt it? I hesitated absurdly.
This is surreal, I thought to myself as I looked at the flash drive in my hand. I refocused my attention and went to the attic looking for my brother's old laptop he left me before going to live in Spain. It was practically useless, but it was enough to see the file. I turned it on, waited for the decrepit Windows XP to load, and put the flashdisk in, opened the compressed folder and found two files.
“LabNotes.pdf”
“PersonalDiary.pdf”
I decided to open the journal first. From what I interpreted from the loading order of the screenshots, after reading it, I opened the image of the last page.
I transcribe as is.
Day 243 of the 2nd mission 10: 40 am. March 12, 2019.
I am the head researcher of the Psychological Area at the UN Antarctic base; I'm currently assigned to Project Sisyphus categorized as the highest classified rank.
This is going to sound crazy, but the person living with my family is my clone.
It still surprises me when I say it out loud, but after being able to replicate the brain-muscular history (a perfect copy of our memory) of any person and having mastered replicating every cell of our bodies at any age, it was only a matter of time before the development of social biotechnology would emerge. Now and by worldwide agreement, as a complete secret.
There is absolutely no shame or a shred of ethics in what we do, there is no longer any constraint on what we can do to the subjects for the sake of research. That haunts me every day.
It all went to shit so fast, I doubt anyone will come to our rescue. The protocol says so, the base in the face of an imminent security risk will erase itself. The structure was designed to collapse methodically following a protocol of incineration and sinking. The immediate perimeter has underwater mines that make the ice collapse almost imperceptibly, but deadly to anyone who tries to leave.
No one can escape from the base, neither the research staff nor the subjects. Our place in the world is already taken.
I only hope that this journal along with my lab notes will be found at some point. I managed to construct a small insulating gasket for it so I trust it will survive in case this part of the building collapses as well.
Please use this data to let the world know what happened here and don't let perversity define us once again.
To my family: I love you and miss you every minute.
B.
At the exact moment I ended the reading I received a video call that made me jump with fright, it is...
Valeria.
With my pulse shaking, I answered the call.
“Hi you! The flight was delayed, can you believe it? This one is absolutely in my top three, worst trips of my life. I'm really hungry and everything is so expensive here. What are you up to? Tell me something, please, I'm soooo bored!”
I looked at her with confusion and I couldn't manage to pronounce words. When I was about to modulate an answer she interrupted me.
“What's the matter Mauro?, are you on pause? Is the signal OK? HELLO! Can you hear me? Can you see me?” She started to walk through the boarding lounge looking for better signal
“Yes yes, Valeria I can hear you.”
She laughed and looked at me with a face between sensual and serious, and continued.
“Do you miss me?” while raising the phone jokingly as she typically does in her selfie pose.
“Valeria, don't you remember calling me earlier today?”
“I? called you? Nop. Why? Ah! By the way, did you know there are penguins in Tierra del Fuego? I would have liked to go and see them.” She continued his verbose conversation in a carefree tone, with her typical hand gestures and playing with his hair.
“Well, at last!” She interrupted herself and shouted, jumping up from her chair.
“We are being called to board, see you in a couple hours!” She said goodbye with a smiling sonority, and began to walk towards the boarding gate.
But at the last second, before ending the call, her gesture changed. She looked directly at the camera with a hardened and emotionless face and almost mechanically, she whispered.
“(I'm going to retrieve that diary).”
My stomach dropped to the floor and I could feel as if my blood was running cold with fear. I could not shake the awful and eerie feeling that this person, who was returning, whom I had never in my life called by her full name, was not my friend.
So, the next couple of hours I put everything in to transcribe the rest of important passages of the diary. Something was compelling me to do it, i can't explain it, Some mix between moral duty, and morbid curiosity. Here is my selection of it.
Lab notes. day 96 of 1st mission 08:00 am December 22, 2016.
Subject JON X012:
First physical assessments: Normal, alert and inquisitive, exhibits some alteration to screens.
We place 100 cc of sedative in room air. The subject attentively follows the narrative of scenario B5 “The last mission”.
The subject responds positively to the premises of the story, where he is asked to address an audience threatened by a natural disaster, convincing them to choose a certain path out of the city.
He offers to collaborate but fails to articulate the message with the power to overcome the simulation.
We resort to pouring 125cc of concentrated Psilocybin into the air as stipulated in the protocol sheet.
The vocal frequency and body language reading receptors in the observation room are activated. The subject manages to formulate a series of premises articulately and with discursive power, circulating around the observation room.
Successful reaction.
We move on to the next stage.
Case is filed under the label “Jobs Project.”
Diary entry: Day 96 of the 1st mission 21:30 pm. December 22, 2016.
Today they transferred subject JON X0012 for psychological evaluation, several in the lab were very anxious about this arrival. I was never the religious type, but I can understand why. Truth be told,
I always imagined Jesus would be taller.
*********
Day 106 of the 1st mission 08:00 am January 02, 2017
Today we received a new lab assistant for the night shift. Much needed as I was covering these shifts myself and am really burned out. The underground operates at full power at those hours, the hum of the machinery becomes unbearable. This must be why the rooms have an insulating structure.
********
Day 112 of the 1st mission 19:00 pm January 08, 2017.
The new integration is not very bright. He labeled the transcripts wrong again yesterday and doesn't seem to fully understand the importance of these. I'm going to have to go through the whole method with him again. I don't have much patience lately, it's not his fault, he seems like a nice guy and it's real that I need a second of confidence. Better train him from now on. Maybe start a sketch of a short explanatory document.
*******
Small introductory guide.
When the subjects conclude the incubation and breeding process (pages 19 to 52 of the manual), that is to say, that they have at least remembered speech and with it, depending on the time in which they lived, reading and writing, they generally begin to perceive themselves. Just before situational curiosity is when the psychology department comes into action. Either to run the “stand by” simulation or the main tests.
In each subject's file is the target of their cloning, the era in which they lived, and the recommended scenarios to trigger the desired response. If the file has X amount on the cover, this corresponds to the generation of the subject, whether it is the first or 10th time it is incubated.
Generally, it takes between 2 and 5 attempts to generate the correct simulation, and administer the appropriate drugs.
It took 5 attempts to come up with the correct amount of methamphetamine that subject AH X005 (Hitler) needed to function in the scenario, as the correct amount bordered on overdose.
Simulations are much easier since the implementation of multisensor AI. We managed to generate almost any scenario including temperature, smells, lights and sounds. We tried not to use familiar ones, as human smells are impossible to replicate. We found this out in a complicated way. We tried to recreate a conversation between RR subject X003 (Reagan) and his mother, but he recognized the fakery by the absence of body odor. His mind collapsed and we had to move him to the Underground. The people in Area C (Private Clients) almost lost a very large Chinese account.
After calibrating the subject, we ran both psychological and behavioral tests, scanned retinas, analyzed blood, as well as vocal and body language. But what has really yielded surprising results are the free interviews. It is amazing what some minds are capable of with the right environmental and chemical stimulation. That's why transcription is vital (!!)
Our area develops BC (Behavioral Algorithms) which are then bought by the private sector, and some government agencies.
To give you some examples: Twitter was an idea of subject JO X008 (Orwell).
Bots in social media and the use of big data was an idea of JG X002 (Goebbels) and KM X014`s worst nightmare (Marx) was bought by Amazon.
It is an arduous process and the success rate is low, but when we achieve the goal per subject, well, these results are a mein part of the latest revolutions of mankind.
So follow the lab rules, never refer to subjects by their actual historical name, and always remember, they are assets, not people.
***********
Day 117 of the 1st mission 16:30 am January 12, 2017.
Today is a rest day all over area D. I miss many things from the old world that I thought I would never miss, taking a bus, standing in line with strangers, and today I miss Sundays. We only have one on the month. So as usual we gather in the rest area to listen to a liberated jukebox that tries to lighten the mood. I know, right? Why I wrote about this “Saturday” photocopy, well besides the same nostalgic drunks, I was approached by a person I didn't recognize.
From what I understood he was a rehabilitated alcoholic, maybe that's why I didn't see him on “Saturdays”. He must be in his 50's, he was portly and wore thick black-rimmed glasses, he seemed to have a slight limp, I noticed it when he went to refill my beer.
I am a very reserved person and find it hard to talk to people. Truth be told, I've lost the desire to talk to people here. What can you actualy fucking talk about here, if it's not about the same thing. Everything revolves around work and some inter-area gossip, which never escalates much.
But yesterday was Clara's birthday and to hide the remorse and sadness of only having shared with her the first 3 years of her life, I had a few too many beers.
We chatted about banal aspects of life in isolation, and the things we miss. For him it was going to the stadium to watch soccer with his grandchildren. I think it was loneliness and nostalgia that brought us together that night.
His name was Sigfried, I don't know if I spelled it right, but it was clearly Nordic, i notice because of some of the words he mixed up with English. He works as the underground level security manager. We all know that it is one of the most restricted areas and what we have learned in these almost 10 years in the project, is that the more restricted, the less questions you should ask.
But that day, I think I felt the urge to hurt myself, to go off the rails, so I asked what we all suspected but no one knew for sure. I asked about the blenders. I wish I hadn't.
************
Day 126 of the 1st mission 08:00 am January 21, 2017.
I almost can't express how furious I am today, but I'm going to try because if I don't, I'm going to punch the new assistant in the face. He has nothing to do with this, he's just mildly irritating.
Anyway, in Genetic Mapping or area A, they approved the incubation of another Anomaly. It seems to be an express request from a major shareholder and there is not much to say. Anomalies are very risky to reproduce, nature is wise, and for some reason it placed them in history moments where they had their limitations.
It seems that after the crisis of 2010 with “The Russian Devil” it is no longer scary enough. New school morons... If they had been there they wouldn't even dare to think about it. I AM FURIOUS.
The arguments are that this case lived longer, that the clone would be in his 70s, and that he possessed noticeably more “civilized” traits. As if the court of the last Zar had not been somewhat civilized.
Personally I think this is a big mistake. Since the discovery that some people possess unknown DNA components and with the 2010 background, they should draw the line. There are certain things, still beyond our ability to understand. But it is delusional of me to think that there are limits, someday the absence of them will consume us all.
************
Lab notes day 142 of 1st mission 08:00 am February 06, 2017.
Final free interview with JON subject X012
Scenario B-24 or “The Dinner Party” Result: Normal.
Notes: Subject is grateful, positive, docile and hopeful for the future. Offers to cook next time by asking for spices and ingredients of typical Hindu dishes.
The subject is directed to the Underground area.
Attached audio for transcription.
Case is filed under the label “Jobs Project”.
**********
Day 142 of the 1st mission 21:00 pm February 06, 2017.
Today was the last session with subject JON X012, I managed to extract the last retinal and body language readings, as usual before sending them to Underground level. We ran the dinner scenario, the truth is that is one of the best simulations we have achieved. The subjects are relaxed resulting in the best free interview environment. This one was no exception, I must say I understand the charm of the “messiah” turned out to be quite an entertaining subject. I hope his next generation will be similar.
**********
Day 152 of the 1st mission 19:00 pm February 16, 2017.
I was tasked with the continuous monitoring of subject NT X004. I am not at all happy with this transfer. First of all, I know nothing about area B of engineering and technology. Secondly, I still think this is a really bad idea.
One of the laboratories has been set up with the essential simulation equipment and personnel. Tomorrow we start with the calibration.
**********
Lab notes day 153 of the 1st mission 08:00 am February 17, 2017.
First interview with subject NT X004, we run simulation scenario 54-A, “Signal from another planet.”
Subject is observed to be receptive at first but quickly changes to paranoid. We administer 300cc of MDMA via air, according to protocol.
We introduce the reconstructed figure of a colleague in a cry for help speech.
The Subject laughs and doesn't believe a word, we move to a physical approach plane,
I volunteer myself with a room operator from the engineering area, we show him unfinished plans of an experimental vacuum propulsion engine.
He laughs again and tells us that we are not who we say we are.
We administer 50cc of DMT and move on to the next scenario.
From the screen an astronaut with non-human features sends a distress signal and intergalactic coordinates.
The subject looks thoughtful, reassesses, picks up the blueprints and begins to shout out values and what appears to be mathematical and physical formulas.
Air is charged with percentages of absolute sedation.
Audio recording is attached.
It is filed under the name “Project SpaceX.”
**********
Day 153 of the 1st mission 21:00 pm February 17, 2017.
I'm not sure what happened today, this is the first time in 10 years that a subject overcame the deception of 3 simulations. We had to place absolute sedation in the air, as risky as we know it is. I recommended that we restart the process from scratch, but it was a resounding no, the client is in a hurry.
I need to get more involved in this case to recalibrate the subject. I don't know if I want to. The words before full sedation still resonate with me. “are you still using DC current? interesting...”
**********
Day 154 of the 1st mission 21:00 pm February 18, 2017.
Something happened, I don't quite know what. The rooms have an emergency lockdown active. Outside hear security personnel mobilizing. I tried the intercom but it didn't work. The insulation prevents my screams from being heard from the outside. If this goes on another day I'm going to break the lock. I'm going to set my backpack to the bare minimum.
**********
Day 157 of the 1st mission 21:00 pm February 21, 2017.
Yesterday I heard explosions in the B area. I couldn't take it anymore and broke the lock. Whatever it was I had to go out and see. The corridors were dark, and the underground buzzer went on, at least that worked.
I went right to the north staircase, down the 4 floors in near darkness, the power was failing. The entrance to the underground area was barricaded but I managed to see a figure peeking out from inside as they felt me making noises.
It was Sigfried, he pointed me in the doors direction and I entered through a heavily armored side door. I was surprised by the immensity of this section, it encompassed a large hall below almost all the sectors of the base. In front of us there were 4 large industrial pipes with switches and multiple smaller pipes coming out of their bases. These were repeated like mosaics throughout the area until they disappeared into the distance in the darkness.
Leaning against one of them were 3 officers in formerly white coats and a nearly dead guard bloodied on the floor. Poor guy, his legs were crushed with his flesh in the open. He was lying in a pool of his own blood.
He had a blank stare and was panting, it seemed from the pale of his skin, that his fate was imminent. My asthma began to pound in my chest sharply, so I reached into my bag looking for my inhaler. I told them between visible gasps of bad breath to please tell me what's happened.
One of the doctors had a badge from area B and another from area E which corresponds to bio-armamentistics. The latter burst into tears and said “We deserve it, every one of us, we deserve it”.
I knew the other guy, he is an engineer in area B. I could hear him babbling almost nonsensically about, as why they never thought about it, an issue with electrical power.
He looked at me carefully as if recognizing me and grabbed me tightly by my jacket pulling me close to his face transformed for the panic.
“He let them out, all of them!” but not only that, no no no no... he told them the truth. Nikola fucking Tesla hacked us and told them the truth.”
He began to laugh frantically with a face of absurdity until he burst into a choked cry. At that moment everything went dark. The emergency lights activated, and from far away and getting closer, along with the emergency sirens that began to sound, we heard a large mass of people screaming and running through the corridors outside.
Sigfried looked at me as they started to pound on the shielded door and said.
“We're fucked.”
**************
Day xx of the second mission, month xx of 2017
“()The industrial sounds of spinning blades, the cries for mercy followed by the thunderous, liquid crack, down that big pipe, into the green barrels, with the Monsanto logo, dripped down one side an elongated drop of pink paste ending in the letter E on the chemical label. FERTILIZER.”
**********
After finishing the transcription, my whole body began to want to flee, the walls of my house were tinged with a faint blue light as the cloudy dusk came through the window, the lights turned off by my abstraction at the computer gave way to the dark corridors that began to feel alien. As I gently closed the pc my ears began to ring as if under pressure, my breathing became more present and the vibration of my cell phone interrupted my trance.
A call from the office. It was to tell me that I had a vacation week pending, that by schedule, I had to take it starting today.
Sons of bitches, now they even choose your time off - I thought at first, but at the same time I found the voice on the phone very strange, and to tell the truth, the procedure itself.
The anger turned into confusion that only added to the paranoia. The sounds in the street began to seem erratic, a chaotic and strangely familiar feeling came over me. My senses seemed increasingly acute, and they screamed:
Go away.
I grabbed the old laptop, the flash drive and headed for the bus station. The short trip from my house seemed like a long journey. People on the street looked at me with strange faces, the cell phone kept ringing with unknown numbers on the screen and a strange idea began to formulate in my head that whispered “Them, Valeria is one of Them”.
Already on the platforms I rummaged through my backpack where I confirmed that I had the key to the family beach house in San Luis, 60 km to the east of Montevideo. I turned off my cell phone, got on a bus heading to another and much far away town called Treinta y Tres. Sat near the last seat and slipped my cell phone in my front pocket of the seat in front of me, got off and commented to the driver with a clueless face, “I got confused, I'm going to the coast”.
I almost jumped onto the steps of the correct bus to where I was heading, unable to avoid the gazes of the passengers questioning me for the last minute drop in. I sat in my numbered seat and defragmented in dissociation, trying to understand what I was doing, I was running away, but from what?
The images of the last transcriptions were engraved in my mind, the last paragraph was repeated over and over again making me shake my head from time to time trying to get them away from my thoughts. The road was dark and I lost track of time, the digital clock within sight of the passengers jingling since we left, reading 10:40.
“San Luis Station!” - I heard the guard's shout in low volume.
I staggered to my feet, hurried to get off and with the same impulse I entered the dirt roads.
I zig-zagged through the dark, cold and silent beach town. The moonless night and the smell of the sea calmed me.
When I turned the corner to the gabled beach house of my family, on the steps of the front door lit by a white light, was her. Sitting, waiting for me. I stopped dead in my tracks and a chilling vertigo ran down my torso to my throat. We looked at each other for a short two seconds, until she stopped and started walking in sliding steps towards me, smiling and playing with her hands, crossing and uncrossing her arms. The growing sound of the wind through the trees covered us.
“Darling, how are you? How nice is the summer house, I don't think we ever came here, did we? Is it the one your grandmother left you?”
I felt the adrenaline rushing through my bloodstream, how could such a familiar attitude from such a familiar person transmit such panic to me? I had to answer something.
“Yes, this is it. I came to clear my head for a while, they gave me a few days at work and I wanted to take advantage of it.” I tried to excuse myself with failed dissimulation, since I stuttered in the middle of the words.
“Yes, I know! We arranged it with them, so you can be more relaxed and as a gesture for taking care of the file. Ah! and another thing. I think someone stole your cell phone at the bus station.” She looked at me with a smart-ass smile.
“Anyway, don't worry, they already found it on a bus on the way to “Treinta y tres”. You can get it back later.”
At this point I opened my mouth to ask for explanations, but as terrified as I was I only mumbled a “thank you”.
All this dialogue let us half a body length away, Valeria looked at me now a little more serious and stood at my side. She took my arm petrified and I could feel how a strong smell of neutral soap invaded me, as if she had rubbed herself in it too much.
“Shall we go inside? it's getting cold,” She said, finishing the sentence with a sweet gesture of pleading.
“Emm, shure.” I said.
My trembling hands managed to hit the lock on the 3rd attempt, we entered, turned on the lights and from his backpack she took out a red wine. Our favorite.
“Bring me some glasses, Mauro”. - She said to me as she sat down on the armchair against the window overlooking the gentle hills outside.
She poured wine until he almost filled the ex-cottage cheese glass, looked at me and in a toast gesture said.
“To... Dr. B?”
I slid a little smile and raised my eyebrows. Then I took half a glass in one sip.
“Well!” - She exclaimed, leaning over and resting the glass on the coffee table, and continued.
"You must be very confused, I understand, I saw it many times, the mind trying to adapt to a new, unsuspected reality and in your case all at once. It is not easy. First, make sure that no one is going to hurt you or anyone you know, second, what you read in that file, as you may have noticed, is not intended for public knowledge. Also to tell you”. I couldn't take the stress anymore, I exploded.
“You're not Vale. Who are you?! You're almost identical, but....”
“Ah yes, that one it's a tricky one to explain. Let's try, let's see:
“I'm a version of Valeria that she accidentally gendered when entered the lab. In one of the incubation rooms she touched a scan button that photographs her mind for 48 hours. It contains a micro needle that took her blood and thus generated me.”
“The thing is that we were in a situation of self-destruction of the systems, and that part of the programming code of the protocol was also copied in Valeria's mind.”
“And Valeria? She 's... dead?”
“Well, yes and no. If she tried to leave the base she's probably dead. if she's still there, she's probably frozen to death or killed by the cleanup command, but basically, if I'm here, she's not anymore.”
the coldness with which she answered me made me lose the little calm I had, I got up from the armchair and started to back away with my hands on my head, I couldn't stop repeating,
“this can't be happening, this can't be happening”.
“Hey! Mauro, calm down, it's going to be alright. I'm Valeria too. In every way, I'm still your friend, I know who you are and everything we went through, really, it's me, and when I finish managing the leak, the code, it won't work anymore, it will be erased from my mind and I'll be me. So don't worry. You only have to give me the flash disc and this issue ends here. We go back to normal life and nobody will know about anything.
“I'm not going to pretend that my friend didn't die! Alone, fucking freezing to death, I'm not going to let you take her place, I'm not going to let you!” - She interrupted me.
“Mauro, listen to me” - She came closer to me and grabbed my hands, her big, lined eyes looking at me with sweetness, like so many times before.
“I AM Valeria, I have the same fingerprints, the same blood, the same DNA, the same memories, the same scars, absolutely everything. Are you going to tell my mother that I died? to my sister? Are you going to report me? Nobody is going to believe you at all. If anyone even wants to believe you, how would you prove it? I am an exact copy”. - she told me, smiling with real sweetness and empathy.
I could only cry, for my friend, for the helplessness of the conclusion that she was right. I collapsed on the couch, and watched as the hills swayed in the night.
“Let's have the last glass and I'm leaving.”- she said to me.
“After I give you this, and that part of you disappears, will you remember that you are not... really Valeria?
“No, there is already a simulation on pause about Valeria's last week, she won't remember anything about this situation when she wakes up, because the memory is simply overwritten.”
“So I'm going to be the only one to know about this?”
“Take it as a gift Mauro, a glimpse behind the veil. And if you keep it that way, everything will be fine” - The threatening tone was soft but evident.
“Okay, hand me your PC and the flash drive.”
I looked at her evaluating all possible actions and if this decision was the right one, she stretched out her hand and smiled sympathetically. I gave her the old computer and the black 16G flash drive with the file. She inserted it, typed mechanically fast until the screen went black.
“Perfect, That would be all - She took out the flash drive, threw it on the floor and stepped on it violently with the heel of her shoe, put on his backpack and headed for the door.
“Stop,” I said.
“The things that Dr. B wrote... about the underground…
“Yes, they are true, it was the only way to be self-sustainable and to be able to isolate the complex from the rest of the world. Even the most morally flexible scientists would question the work if they knew where the subjects ended up, and what we were doing with their bodies... Anyway, I'm going home, Lucia called me 5 times already. Talk to you tomorrow.
“Love you,.” - She smiled at me and closed the door behind her. I felt a car slowly drive away from the house.
From my pocket I took out the white flash drive and looked at it. Now I had a decision to make.
submitted by za_dorov to scarystories [link] [comments]


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submitted by shaneka69 to PostYourBlogLinks [link] [comments]


2024.05.10 15:16 AutoModerator Weekly iOS Battery Support Megathread

General advice for those concerned about their battery from the Support FAQ Wiki:
Battery health
Battery health depends on usage and a variety of other factors. It is normal to see a decrease in battery health by 7-10% per year, resulting in a battery health of 80-85% after 2 years. This number can fluctuate, remain the same, or decrease quickly over a small period and should not cause undue concern.
Apple recommend battery replacement when your device falls below 80% battery health if you notice reduced battery life. If it falls below 80% within the first year you may be eligable for a free battery replacement. It fails after your warranty, it's a $69-$89 USD replacement cost for a battery. Contact Apple Support here.
You can find more information about battery health and performance from Apple here.
You can check the cycles count with Coconut Battery for Mac or iCopyBot for Windows.

Battery life
Issues relating to battery life can be categorised in three ways:
  1. Normal battery life that is to be expected due to use
  2. Reduced battery life caused by a recent update, iOS indexing, an iOS bug, or a third-party application
  3. Reduced battery life, or other abnormalities such as overheating or sudden power-off, caused by device or battery aging
If you experience issues with your battery:
  1. Check your battery health. If it is below 80% or you are experiencing issues you suspect are related to device or battery age, see Apple Support.
  2. If you have a new or recently updated/restored device, wait a number of days for background process to complete. If you continue to have issues, wait for a further iOS update. If you are on iOS Beta, you can expect to have a decreased battery life.
  3. Review the advice below on maximising battery life
  4. Consider restoring your device.
  5. If issues persist, contact Apple Support.

Maximising battery life - the amount of time your device runs before it needs to be recharged.

Maximising battery lifespan - the amount of time your battery lasts until it needs to be replaced.
submitted by AutoModerator to iphone [link] [comments]


2024.05.06 15:31 TELMxWILSON Huge week with over 150 new releases! Shy FX, Friction, ShockOne, DJ Sofa, Tim Reaper, Burr Oak, Dossa and more.. Review of Stellar Audio’s stellar new compilation [+weekly updated Spotify playlist] New Music Monday! (Week 19)

 
Weekly updated Spotify Playlist H2L: New Drum & Bass
Soundcloud Playlist H2L: New Drum & Bass Soundcloud
Youtube Playlist H2L: New Drum & Bass Youtube
Youtube Music Playlist H2L: New Drum & Bass YT Music
Apple Music Playlist H2L: New Drum & Bass Apple Music
Retroactive Playlist H2L: Retroactive New DnB
Last Week's list http://reddit.com/1cfxe4p
Follow us on Instagram TELMxWILSON, lefuniname, voynich
 

Picks Of The Week (by u/lefuniname)

1. Various Artists - Venus Remixed EP 💎 [Stellar Audio]

Recommended if you like: Puzzle, Vici, Cuepric
You guys remember how obsessed I am with Austrian sound wizard Puzzle right? Long-time readers with very good memory will remember how much I raved about his debut EP True Colours back in early 2021, but even those with slightly worse memory might recall my massive enjoyment of his double single on Deep Within in 2023. Ever since Jonas started incorporating his own, wonderful vocals into his fire(le) productions, whether on Empathy Audio, High Tea, or his various collaborations with man like [BORDERS] on FUTURE (might come back to this in a few weeks), I think I've become what scientists call a Super Stan.
Today, however, we take a look at what other talented producers of the techy spheres of the genre have created out of Puzzle's stunningly three-tracking original, the Venus EP on Stellar Audio, back in 2022. If you thought his originals were sick already, you better fasten your seatbelts for what his personally curated remixers managed to do with it, on Venus Remixed, this week's Hidden Gem Of The Week™!
Track 1: Puzzle - Flimmer VIP
As a bit of an appetizer for this rather filling 6 course meal, Jonas goes first and shows off his VIP of the original EP's opener, Flimmer. Inspired by the modern trends of our time, this slight rework takes your usual drop expectations und pulls the rug out from underneath you, not only faking you out, but then hitting you with another short but super hype-inducing buildup, before firing off a fully supercharged version of the original, with each blast of energy going crazier and crazier until things calm down a bit again.
Track 2: Puzzle - Flimmer (Sign Remix)
That's not all the Flimmer action we're getting on here though! For this first third-party remix, Jonas got Estonian multi-talent and -parent Stanislav Bōtskovski, better known as Sign, to sign onto the project. With releases on Sinful Maze, Surveillance Music, In The Lab, VALE and All172Things, he has basically been part of all my favourite underground labels since his debut in 2020, so it's almost surprising it took me so long to talk about him on here! Alongside said label-hosted mayhem-causing madness, he's also been very busy delivering one crazy self-release after the other, sometimes the normal way as Sign, sometimes the collaborative way as ESSENTIE with DMTR, sometimes the more out-there way as PHONEBOT with just his trusty smartphone DAW. However, since said side project took off, he not only gained a whole new appreciation for the flexibility mobile production provides (especially after having another kid), he also realised he could produce tunes just as well on the go as in his studio, so he hit the off switch on poor PHONEBŌT and assimilated the remains into his Sign project.
In fact, this very remix used to be a phonebotleg, until it was turned into the official remix it is now! And who could blame Puzzle for wanting this one included on the package? Not only are the vibes on point during the subdued buildup, the way it launches into this extra groovy, syncopated version of the synth lead, with extra spicy rhythmic pew-pew action happening in the response, is just addictive!
Track 3: Puzzle - Flimmer (Impartial Remix)
For those still holding on to that flimmer of hope for a proper new remix, I've got great news: London-born-and-based Luka Kljutic, aka Impartial took a crack at it too! As Empathee, back when he was just a young lad, his massively filthy jump up selections were already tearing up dancefloors wherever he went, as evidenced by his entries to the Next Hype DJ competitions back in 2017/2018. Over time, he grew to love the more deep and dark roller type beats though, not just for his entry to the Beastwang competition, but also his very own productions, the first of which arrived in late 2018. However, he wasn't quite happy with the branding he had chosen for himself as a teenager and with the arrival of his very first bootleg, of Mura Masa's Lovesick, he took the opportunity to present a brand new him: Impartial! Another couple free downloads later, the Impartial project would go through a bit of a hiatus period though, only picking back up again in 2021 with his bootleg of Concept of Thought's Misty Blue, after which the flood gates of sickness were properly opened. Not only did we get his Stellar Audio debut on the acclaimed Accretion VA EP, Luka also delivered his out-of-this-world (but inside-this-solar-system) Mercury four-tracker, featured on VISION Radio (but regrettably not on here), and his contribution to Soulvent's Soul Music 2022 compilation.
Since then, it has become a little quiet on the release front again, save for a couple free downloads here and there, but luckily, this drought ends now, with, in my opinion, his best work to date, which is saying something! After so much Flimmering, you kind of get desensitised to the catchy melody, leading to multiple remixes in a row risking a sort of "blending into each other" effect, but Luka put so much work into creating unique variations of the lead, even the most worn-down ears will start paying attention again. Not only does the intro take the melody and turn it into an actual orchestral arrangement, full of aggressive strings and all sorts of rhythmic drum action, the evolution the original's call-and-response takes during the drop is simply staggering. The sound design during the relatively subdued calls is so tasty, the way the energy is cranked up to 11 on the response is so satisfying, the back-and-forth between the suave snappy drums and more heavy-hitting ones is just so damn cool, and the energy explosion in the second drop rounds the progression off so perfectly, that this remix has instantly become one of my favourite tunes of the year. Honestly insane.
Track 4: Puzzle - Glow (Moekel Remix)
Jonas didn't just reach out across the European continent for his remix candidates though, he knew he had a couple sick ones right at home too, starting with my go-to underrated artist for years now, Moekel! Straight outta Graz, Austria, Michael has been gracing the scene with one uniquely vibey and/or heavy release after the other, with me covering him a bunch of times along the way. Since last time we talked about him on here in 2022, he's expanded his reach into the scene a lot, finding success on wonderful labels like onesevenfour, DIVIDID (via the WeAreHumans compilation), and now Stellar! For this wonderful collision of two worlds I adore, Moekel brought out some of his finest technical work yet: we've got the pounding 4x4 hype buildup letting us know that this version of Glow is gonna be more in-your-face, the vibey vocals being chopped up and turned into a staccato synth feast for the senses, proper electric energy emitting from the distorted laserbeams in the second half and just an all-around stimulating, forward-driving energy. Moekelicious!
Track 5: Puzzle - Beam (Dub Ten Remix)
Don't worry, we've got more Austriathletes to marvel at on here: Certified Ty-roller Dub Ten has also contri- and de-buted! Since we talked about his most wonderful debut release on here last year, the Empathy Audio ambassador has not just been delivering all sorts of sick singles and even his debut EP on the home label, he has also spread his wings and flown over to the Yamatai and Flexout (or XOU, technically) camps with some rather big chunes - and now, he's adding Stellar to his label rollerdex (intended)! For this joyous occasion, Gabriel took on the synth whirlwind Beam and turned it into a proper club banger. Allow me to explain what the hell I mean with that: Not only did he reign in the synths a bit and packaged them up with an intensely rattling growl for some catchy back-and-forthery, he also managed to bring down the whole crazy emotional energy a bunch of notches by turning the synths into these gloomy versions of themselves, leading to a way more sinister overall atmosphere. Not to mention the aggressive drums and the down-turning bassline that'll make you feel like the plane you're sitting in has just entered a nosedive, filling you with a sense of dread - in a good way! I give this one a Dub Ten outta Ten!
Track 6: Puzzle - Beam (TEK-DIF Remix)
For our last stop here, we've got a name my fellow subreddit enjoyers will surely have seen roaming around a bunch: TEK-DIF! Consisting of Connor Simcox, who used to DJ solo as Simmo and won a The Office-themed pub quiz once, and James Canning, who is too private for me to find anything out about, this Nottingham-based duo has not just been grinding on the production front since at least 2019 now, Connor has also been hitting the promo grind all over the relevant subreddits ever since they joined forces, which is how I first found out about them back in 2020! After a slew of already rather sick self-releases (Inversion is my fav from that era), they landed their debut EP on Forest Biz, and just a year later, their contribution to the woodland venture's Nocturna compilation, Intrepid, got premiered on VISION Radio! They had already been around for a while, but over the next couple years the dynamic duo entrenched themselves into the scene more and more, racking up all sorts of unique, sometimes even multi-genre, releases across Breakbeats & Basslines, Impact Music and the aforementioned tree enterprise, and guest mixes on Subtle and Reprezent's radio shows - eventually landing on Puzzle's radar, leading to their Stellar debut!
They, too, chose to rework the synth firework Beam, but they took a (tek-)different approach. With an emphasis on breaks, in that it both features a lot of wild, breaky drum action and the synths take little breaks in between the onslaught, Connor and James offer not just this package's most rhythmically interesting take on Puzzle's originals, with the rather large bombshell explosions going off everywhere they also manage to rattle you to your very core all at once. Very sick stuff!
Conclusion
Turns out Puzzle isn't just amazing at picking out and putting together incredible sounds to turn them into insanely creative end results, he is almost even better at doing the same with remixers. Of course, this kind of techy sound is rather niche and underground, hence the Hidden Gem status, but as far as I'm concerned, this package is just one instant classic remix after the other. I love all of this so much.
Other techy things from this week: - SiLi - The Journey LP ❤️ (couldn't fit it in anymore sadly) - Dossa - Mamunabu (his solo debut!) - Neezko - Muttnik / Zikade 💎 (from last week but still!) - Rido - Keep Austin Weird - Refracta - Forgotten (Notlost) (that part is part of the actual title and not from me)
 

New Releases

General DnB / Mixed

Jungle

Jump up in comments due to post character limit.

submitted by TELMxWILSON to DnB [link] [comments]


2024.05.04 00:15 Daylight_Devil [H] LOTS OF OLD GAMES ADDED, Talos Principle, WWE 2K23, Midnight Suns, The Quarry DE, Tiny Tina, Chivalry 2, Visage [W] Broken Pieces, Endling, Dread X 5, PAYPAL, Offers & Lists to look through :)

I try to trade for games of equal steam value, but I'm open to negotiate. PayPal wise, just make an offer. I'm UK, so you can do F&F for EU, but otherwise you'll cover fees if reasonably low (just use a PayPal fee calculator). Not looking to buy myself
SGS Flair, IGS Rep & GameTrade Rep (I'm new on there)
Ignore asterisks (\) as they are just a reminder for me*
SORRY IF I DONT REPLY IMMEDIATELY I AM VERY BAD AT CHECKING NOTIFICATIONS
[Wants]
v v v v I DONT HAVE THESE GAMES v v v v
Recent Bundles:
Rain on your Parade, Strayed Lights, Endling
^ ^ ^ ^ I DONT HAVE THESE GAMES ^ ^ ^ ^
[Have]
Heroes of the Monkey Tavern
The Long Reach
The Wild Eight
Spiritual Warfare & Wisdom Tree Collection
Tunche
Humble Heroines:
Metal Hellsinger
A Plague Tale Innocence
Chorus
Wanted Dead
Games Done Quick:
Hylics 2
Maid of Sker
IGN Fan Fest:
Loop Hero
Islets
Black Book
Mind-Bending Masterpieces:
The Talos Principle Gold Edition
The Witness
Superliminal
Unparalleled Puzzlers:
Baba Is You
Creaks
The Last Campfire
Positively Playful:
Super Bunny Man
One Hand Clapping
Pogostuck Rage With Your Friends
Will You Snail
Bandai Nameco:
Tekken 7
Katamari Damacy Reroll
Tales of Vesperia Definitive Edition
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Void Bastards
Ring of Pain
Ikenfell
Flynn Son of Crimson
Fae Tactics
Archvale
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Golf Club Nostalgia
ATONE Heart of the Elder Tree
What Lies in the Multiverse
Samudra
Aspire Inas Tale
Mythic Ocean
Masterful Modern 3D:
Kao the Kangaroo
Demon Turf
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Witchy Life Story
Cat Cafe Manager
Capcom Heroic:
MONSTER HUNTER RISE
Mega Man 11
Lost Planet 3 Complete
STRIDER
Bionic Commando Rearmed
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Rain World
Blasphemous
Bloodstained Ritual of the Night
Lost Ruins
Lone Fungus
Haiku The Robot
Pixel Pride:
Boyfriend Dungeon
Celeste
Super Lesbian Animal RPG
Get in The Car Loser
Easy Going Games:
Aground
Calico
Newt One
We Should Talk (key not in stock yet)
Evans Remains
Teacup
StarCrossed
Princess Farmer
Wytchwood
APICO
RE:CALL (key not in stock yet/epic option)
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Swimsanity
Shaq Fu A Legend Reborn
Mafia III Definitive Edition
Sim-ple Life:
Townscaper
Staxel
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Sakura Succubus
Sakura MMO
Sakura MMO 3
Sakura Dungeon
Sakura Swim Club
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Lens Island
Serin Fates
ReLegend
Stranded Island
Spirit of the Island
Survival Instinct:
State of Decay 2 Juggernaut Edition
SCUM
The Long Dark Survival Edition (Survival Mode Only, no story)
Starsand
SurrounDead
Starlight Children Foundation:
LEGO STAR WARS The Force Awakens
LEGO Star Wars The Complete Saga
LEGO Star Wars III The Clone Wars
Star Wars The Force Unleashed Ultimate Sith Edition
Day Of The Tentacle Remastered
Stand With Ukraine:
Back 4 Blood
The Amazing American Circus
Crying Suns
Lust For Darkness
We Are Alright
Super Summer Bundle:
Sunblaze
Ludus
Lair Of The Clockwork God
JANITOR BLEEDS
Dust To The End
Discovery Bundle 2:
The Chronicles of Nyanya
Sea Horizon
Landlords Super
BYO Indie-Pendence Bundle:
What Lies In The Multiverse
Redout Enhanced Edition
Nickelodeon Kart Racers 2
Funtasia
Assorted Fanatical Bits:
Dark Devotion
Shantae Riskys Revenge Directors Cut
The Hong Kong Massacre
Grapple Hoops
Velocity Noodle
RoboPhobik
Good Night Knight
Fates of Ort
Depths of Sanity
MARSUPILAMI HOOBADVENTURE
Eternal Edge
Dread X Collection 2
Dread X Collection 3
Orbital Bullet The 360 Roguelite
Elderand
Double Kick Heroes
Startup Panic
Osteoblasts
Beholgar
Twilight Town A Cyberpunk Day In Life
Discolored
Beautiful Desolation
Safe In Our World:
Kingdom Two Crowns
Field of Glory II
Chivalry Medieval Warfare (slight maybe)
Rise of the Slime
Steel Rats
Platinum Jan 2023:
The Elder Scrolls III Morrowind Game of the Year Edition
Death Road to Canada
Escape from Naraka
Creaks
Anime Bounty Bundle:
Graze Counter
Build Your Own Anime Bundle 4:
How To Fool A Liar King
How To Take Off Your Mask
East Tower - Akio (Vol 1)
East Tower - Takashi (Vol 2)
East Tower - Kuon (Vol 3)
East Tower - Kurenai (Vol 4)
Upload VR Showcase:
The BreakIn
Angry Birds VR: Isle of Pigs
AMID EVIL VR
Guardians Frontline
Get Your Head in the Game VR:
Rick and Morty Virtual Rickality
After The Fall Deluxe Edition
Grimlord
STRIDE
Upload VR Showcase:
Warhammer Age of Sigmar Tempestfall
The Walking Dead Saints & Sinners
Pistol Whip
Dragon Fist VR Kung Fu
Green Hell VR
In Your Face VR:
Zenith The Last City
Battlegroup VR
RUMBLE
Superfly
Eternal VR:
Karnage Chronicles
Time Lock VR 1
Operation Armstrong (slight maybe)
Trickster VR (slight maybe)
Vengeful Rite
VR Voyagers Bundle:
Until You Fall
Sairento VR
The Wizards - Dark Times
CookOut
Acron Attack of the Squirrels
VR Discovery Bundle:
Synth Riders
Blaston
Choice Leftovers:
April: Region Locks
Victoria 3
HUMANKIND Definitive Edition
Terraformers Region Lock
Symphony of War The Nephilim Saga
Coromon
March: Region Locks
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
Nioh 2 The Complete Edition
Saints Row Region Lock
Citizen Sleeper
Black Skylands
Destroyer The UBoat Hunter
February: Region Locks
Life is Strange True Colors Region Lock
Destroy All Humans 2 Reprobed
There is No Light
Oaken
Snowtopia
January: Region Locks
Midnight Suns Region Lock + Doctor Strange Defender Skin
Two Point Campus
Aragami 2
OTXO
Roguebook
Hell Pie
Twin Mirror
December: Region Locks
Expedition: Rome
Midnight Fight Express
ELEX 2
Nobody Saves the World
The Pale Beyond
From Space
November: Region Locks
WWE 2K23 Region Lock
Friends VS Friends Region Lock #
Prodeus
The Legend of Tianding
Souldiers
October: Region Locks
The Quarry Deluxe Edition Region Lock
Metal Hellsinger
Spirit of the Island
Lords and Villeins
Mr Prepper
September: Region Locks
Tiny Tinas Wonderlands Chaotic Great Edition Region Lock
Deceive Inc Region Lock
Aces & Adventures
Patch Quest
Foretales
Who Pressed Mute on Uncle Marcus
Autonauts vs Pirates
August: Region Locks
Disco Elysium Final Cut
Chivalry 2 Region Lock
Arcade Paradise
Hot Brass
July: Region Locks
The Outer Worlds Spacers Choice Edition Region Lock
Yakuza 4 Remastered
Roadwarden
Kraken Academy
Merchant of the Skies
Ozymandias Region Lock
June: Region Locks
Ghostwire Tokyo #
Honey I Joined A Cult
Eternal Threads
GRIME
Turbo Golf Racing
Meeple Station
May: Region Locks None Apply
Bendy and the Dark Revival
Operation Tango
Windjammers 2
Builder Simulator
Behind The Frame
The Invisible Hand
April: Region Locks None apply
Alien Fireteam Elite
Rollerdrome Region Lock
Life is Strange 2 Complete Season
The Life and Suffering of Sir Brante
Revita
Founders Fortune
March: Region Locks (EU so only one affected really is Hero Hour)
Biomutant
Jurassic World Evolution 2
Edge Of Eternity
Rogue Lords
Demon Turf
Golden Light
January Region Locks
Tribes of Midgard
Encased REGION LOCK
December Region Lock
First Class Trouble
Blade Assault
November Region Locks
Kingdoms of Amalur Re-Reckoning Fate Edition REGION LOCK
Morbid: The Seven Acolytes
September Region Locks
Descenders
Random Humble Leftovers:
DOOM VFR
Propagation VR - Coop
X Rebirth
Random Fanatical Leftovers:
Dance Collider
Tunche (maybe)
The Wild Eight
Scarlet Tower
VirtuaVerse
Main Assembly
Darkwood
Survive The Nights
Smoke and Sacrifice*
Blazing Chrome*
Wounded The Beginning*
DESOLATE**
Headbangers in Holiday Hell (maybe)
Free with trade:
The Walking Dead
Wishlist
submitted by Daylight_Devil to GameTrade [link] [comments]


2024.05.04 00:15 Daylight_Devil [H] LOTS OF OLD GAMES ADDED, Talos Principle, WWE 2K23, Midnight Suns, The Quarry DE, Tiny Tina, Chivalry 2, Visage [W] Broken Pieces, Endling, Dread X 5, PAYPAL, Offers & Lists to look through :)

I try to trade for games of equal steam value, but I'm open to negotiate. PayPal wise, just make an offer. I'm UK, so you can do F&F for EU, but otherwise you'll cover fees if reasonably low (just use a PayPal fee calculator). Not looking to buy myself
SGS Flair, IGS Rep & GameTrade Rep (I'm new on there)
Ignore asterisks (\) as they are just a reminder for me*
SORRY IF I DONT REPLY IMMEDIATELY I AM VERY BAD AT CHECKING NOTIFICATIONS
[Wants]
v v v v I DONT HAVE THESE GAMES v v v v
Recent Bundles:
Rain on your Parade, Strayed Lights, Endling
^ ^ ^ ^ I DONT HAVE THESE GAMES ^ ^ ^ ^
[Have]
Heroes of the Monkey Tavern
The Long Reach
The Wild Eight
Spiritual Warfare & Wisdom Tree Collection
Tunche
Humble Heroines:
Metal Hellsinger
A Plague Tale Innocence
Chorus
Wanted Dead
Games Done Quick:
Hylics 2
Maid of Sker
IGN Fan Fest:
Loop Hero
Islets
Black Book
Mind-Bending Masterpieces:
The Talos Principle Gold Edition
The Witness
Superliminal
Unparalleled Puzzlers:
Baba Is You
Creaks
The Last Campfire
Positively Playful:
Super Bunny Man
One Hand Clapping
Pogostuck Rage With Your Friends
Will You Snail
Bandai Nameco:
Tekken 7
Katamari Damacy Reroll
Tales of Vesperia Definitive Edition
Awesome Indies:
Void Bastards
Ring of Pain
Ikenfell
Flynn Son of Crimson
Fae Tactics
Archvale
Untold Tales:
Golf Club Nostalgia
ATONE Heart of the Elder Tree
What Lies in the Multiverse
Samudra
Aspire Inas Tale
Mythic Ocean
Masterful Modern 3D:
Kao the Kangaroo
Demon Turf
Whimsy & Wonder:
Witchy Life Story
Cat Cafe Manager
Capcom Heroic:
MONSTER HUNTER RISE
Mega Man 11
Lost Planet 3 Complete
STRIDER
Bionic Commando Rearmed
Must-Play Metroidvania:
Rain World
Blasphemous
Bloodstained Ritual of the Night
Lost Ruins
Lone Fungus
Haiku The Robot
Pixel Pride:
Boyfriend Dungeon
Celeste
Super Lesbian Animal RPG
Get in The Car Loser
Easy Going Games:
Aground
Calico
Newt One
We Should Talk (key not in stock yet)
Evans Remains
Teacup
StarCrossed
Princess Farmer
Wytchwood
APICO
RE:CALL (key not in stock yet/epic option)
Celebrating Black Creators/Characters:
Swimsanity
Shaq Fu A Legend Reborn
Mafia III Definitive Edition
Sim-ple Life:
Townscaper
Staxel
Steamy Sakura:
Sakura Succubus
Sakura MMO
Sakura MMO 3
Sakura Dungeon
Sakura Swim Club
Fightin Farms:
Lens Island
Serin Fates
ReLegend
Stranded Island
Spirit of the Island
Survival Instinct:
State of Decay 2 Juggernaut Edition
SCUM
The Long Dark Survival Edition (Survival Mode Only, no story)
Starsand
SurrounDead
Starlight Children Foundation:
LEGO STAR WARS The Force Awakens
LEGO Star Wars The Complete Saga
LEGO Star Wars III The Clone Wars
Star Wars The Force Unleashed Ultimate Sith Edition
Day Of The Tentacle Remastered
Stand With Ukraine:
Back 4 Blood
The Amazing American Circus
Crying Suns
Lust For Darkness
We Are Alright
Super Summer Bundle:
Sunblaze
Ludus
Lair Of The Clockwork God
JANITOR BLEEDS
Dust To The End
Discovery Bundle 2:
The Chronicles of Nyanya
Sea Horizon
Landlords Super
BYO Indie-Pendence Bundle:
What Lies In The Multiverse
Redout Enhanced Edition
Nickelodeon Kart Racers 2
Funtasia
Assorted Fanatical Bits:
Dark Devotion
Shantae Riskys Revenge Directors Cut
The Hong Kong Massacre
Grapple Hoops
Velocity Noodle
RoboPhobik
Good Night Knight
Fates of Ort
Depths of Sanity
MARSUPILAMI HOOBADVENTURE
Eternal Edge
Dread X Collection 2
Dread X Collection 3
Orbital Bullet The 360 Roguelite
Elderand
Double Kick Heroes
Startup Panic
Osteoblasts
Beholgar
Twilight Town A Cyberpunk Day In Life
Discolored
Beautiful Desolation
Safe In Our World:
Kingdom Two Crowns
Field of Glory II
Chivalry Medieval Warfare (slight maybe)
Rise of the Slime
Steel Rats
Platinum Jan 2023:
The Elder Scrolls III Morrowind Game of the Year Edition
Death Road to Canada
Escape from Naraka
Creaks
Anime Bounty Bundle:
Graze Counter
Build Your Own Anime Bundle 4:
How To Fool A Liar King
How To Take Off Your Mask
East Tower - Akio (Vol 1)
East Tower - Takashi (Vol 2)
East Tower - Kuon (Vol 3)
East Tower - Kurenai (Vol 4)
Upload VR Showcase:
The BreakIn
Angry Birds VR: Isle of Pigs
AMID EVIL VR
Guardians Frontline
Get Your Head in the Game VR:
Rick and Morty Virtual Rickality
After The Fall Deluxe Edition
Grimlord
STRIDE
Upload VR Showcase:
Warhammer Age of Sigmar Tempestfall
The Walking Dead Saints & Sinners
Pistol Whip
Dragon Fist VR Kung Fu
Green Hell VR
In Your Face VR:
Zenith The Last City
Battlegroup VR
RUMBLE
Superfly
Eternal VR:
Karnage Chronicles
Time Lock VR 1
Operation Armstrong (slight maybe)
Trickster VR (slight maybe)
Vengeful Rite
VR Voyagers Bundle:
Until You Fall
Sairento VR
The Wizards - Dark Times
CookOut
Acron Attack of the Squirrels
VR Discovery Bundle:
Synth Riders
Blaston
Choice Leftovers:
April: Region Locks
Victoria 3
HUMANKIND Definitive Edition
Terraformers Region Lock
Symphony of War The Nephilim Saga
Coromon
March: Region Locks
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
Nioh 2 The Complete Edition
Saints Row Region Lock
Citizen Sleeper
Black Skylands
Destroyer The UBoat Hunter
February: Region Locks
Life is Strange True Colors Region Lock
Destroy All Humans 2 Reprobed
There is No Light
Oaken
Snowtopia
January: Region Locks
Midnight Suns Region Lock + Doctor Strange Defender Skin
Two Point Campus
Aragami 2
OTXO
Roguebook
Hell Pie
Twin Mirror
December: Region Locks
Expedition: Rome
Midnight Fight Express
ELEX 2
Nobody Saves the World
The Pale Beyond
From Space
November: Region Locks
WWE 2K23 Region Lock
Friends VS Friends Region Lock #
Prodeus
The Legend of Tianding
Souldiers
October: Region Locks
The Quarry Deluxe Edition Region Lock
Metal Hellsinger
Spirit of the Island
Lords and Villeins
Mr Prepper
September: Region Locks
Tiny Tinas Wonderlands Chaotic Great Edition Region Lock
Deceive Inc Region Lock
Aces & Adventures
Patch Quest
Foretales
Who Pressed Mute on Uncle Marcus
Autonauts vs Pirates
August: Region Locks
Disco Elysium Final Cut
Chivalry 2 Region Lock
Arcade Paradise
Hot Brass
July: Region Locks
The Outer Worlds Spacers Choice Edition Region Lock
Yakuza 4 Remastered
Roadwarden
Kraken Academy
Merchant of the Skies
Ozymandias Region Lock
June: Region Locks
Ghostwire Tokyo #
Honey I Joined A Cult
Eternal Threads
GRIME
Turbo Golf Racing
Meeple Station
May: Region Locks None Apply
Bendy and the Dark Revival
Operation Tango
Windjammers 2
Builder Simulator
Behind The Frame
The Invisible Hand
April: Region Locks None apply
Alien Fireteam Elite
Rollerdrome Region Lock
Life is Strange 2 Complete Season
The Life and Suffering of Sir Brante
Revita
Founders Fortune
March: Region Locks (EU so only one affected really is Hero Hour)
Biomutant
Jurassic World Evolution 2
Edge Of Eternity
Rogue Lords
Demon Turf
Golden Light
January Region Locks
Tribes of Midgard
Encased REGION LOCK
December Region Lock
First Class Trouble
Blade Assault
November Region Locks
Kingdoms of Amalur Re-Reckoning Fate Edition REGION LOCK
Morbid: The Seven Acolytes
September Region Locks
Descenders
Random Humble Leftovers:
DOOM VFR
Propagation VR - Coop
X Rebirth
Random Fanatical Leftovers:
Dance Collider
Tunche (maybe)
The Wild Eight
Scarlet Tower
VirtuaVerse
Main Assembly
Darkwood
Survive The Nights
Smoke and Sacrifice*
Blazing Chrome*
Wounded The Beginning*
DESOLATE**
Headbangers in Holiday Hell (maybe)
Free with trade:
The Walking Dead
Wishlist
submitted by Daylight_Devil to indiegameswap [link] [comments]


2024.05.04 00:15 Daylight_Devil [H] LOTS OF OLD GAMES ADDED, Talos Principle, WWE 2K23, Midnight Suns, The Quarry DE, Tiny Tina, Chivalry 2, Visage [W] Broken Pieces, Endling, Dread X 5, PAYPAL, Offers & Lists to look through :)

I try to trade for games of equal steam value, but I'm open to negotiate. PayPal wise, just make an offer. I'm UK, so you can do F&F for EU, but otherwise you'll cover fees if reasonably low (just use a PayPal fee calculator). Not looking to buy myself
SGS Flair, IGS Rep & GameTrade Rep (I'm new on there)
Ignore asterisks (\) as they are just a reminder for me*
SORRY IF I DONT REPLY IMMEDIATELY I AM VERY BAD AT CHECKING NOTIFICATIONS
[Wants]
v v v v I DONT HAVE THESE GAMES v v v v
Recent Bundles:
Rain on your Parade, Strayed Lights, Endling
^ ^ ^ ^ I DONT HAVE THESE GAMES ^ ^ ^ ^
[Have]
Heroes of the Monkey Tavern
The Long Reach
The Wild Eight
Spiritual Warfare & Wisdom Tree Collection
Tunche
Humble Heroines:
Metal Hellsinger
A Plague Tale Innocence
Chorus
Wanted Dead
Games Done Quick:
Hylics 2
Maid of Sker
IGN Fan Fest:
Loop Hero
Islets
Black Book
Mind-Bending Masterpieces:
The Talos Principle Gold Edition
The Witness
Superliminal
Unparalleled Puzzlers:
Baba Is You
Creaks
The Last Campfire
Positively Playful:
Super Bunny Man
One Hand Clapping
Pogostuck Rage With Your Friends
Will You Snail
Bandai Nameco:
Tekken 7
Katamari Damacy Reroll
Tales of Vesperia Definitive Edition
Awesome Indies:
Void Bastards
Ring of Pain
Ikenfell
Flynn Son of Crimson
Fae Tactics
Archvale
Untold Tales:
Golf Club Nostalgia
ATONE Heart of the Elder Tree
What Lies in the Multiverse
Samudra
Aspire Inas Tale
Mythic Ocean
Masterful Modern 3D:
Kao the Kangaroo
Demon Turf
Whimsy & Wonder:
Witchy Life Story
Cat Cafe Manager
Capcom Heroic:
MONSTER HUNTER RISE
Mega Man 11
Lost Planet 3 Complete
STRIDER
Bionic Commando Rearmed
Must-Play Metroidvania:
Rain World
Blasphemous
Bloodstained Ritual of the Night
Lost Ruins
Lone Fungus
Haiku The Robot
Pixel Pride:
Boyfriend Dungeon
Celeste
Super Lesbian Animal RPG
Get in The Car Loser
Easy Going Games:
Aground
Calico
Newt One
We Should Talk (key not in stock yet)
Evans Remains
Teacup
StarCrossed
Princess Farmer
Wytchwood
APICO
RE:CALL (key not in stock yet/epic option)
Celebrating Black Creators/Characters:
Swimsanity
Shaq Fu A Legend Reborn
Mafia III Definitive Edition
Sim-ple Life:
Townscaper
Staxel
Steamy Sakura:
Sakura Succubus
Sakura MMO
Sakura MMO 3
Sakura Dungeon
Sakura Swim Club
Fightin Farms:
Lens Island
Serin Fates
ReLegend
Stranded Island
Spirit of the Island
Survival Instinct:
State of Decay 2 Juggernaut Edition
SCUM
The Long Dark Survival Edition (Survival Mode Only, no story)
Starsand
SurrounDead
Starlight Children Foundation:
LEGO STAR WARS The Force Awakens
LEGO Star Wars The Complete Saga
LEGO Star Wars III The Clone Wars
Star Wars The Force Unleashed Ultimate Sith Edition
Day Of The Tentacle Remastered
Stand With Ukraine:
Back 4 Blood
The Amazing American Circus
Crying Suns
Lust For Darkness
We Are Alright
Super Summer Bundle:
Sunblaze
Ludus
Lair Of The Clockwork God
JANITOR BLEEDS
Dust To The End
Discovery Bundle 2:
The Chronicles of Nyanya
Sea Horizon
Landlords Super
BYO Indie-Pendence Bundle:
What Lies In The Multiverse
Redout Enhanced Edition
Nickelodeon Kart Racers 2
Funtasia
Assorted Fanatical Bits:
Dark Devotion
Shantae Riskys Revenge Directors Cut
The Hong Kong Massacre
Grapple Hoops
Velocity Noodle
RoboPhobik
Good Night Knight
Fates of Ort
Depths of Sanity
MARSUPILAMI HOOBADVENTURE
Eternal Edge
Dread X Collection 2
Dread X Collection 3
Orbital Bullet The 360 Roguelite
Elderand
Double Kick Heroes
Startup Panic
Osteoblasts
Beholgar
Twilight Town A Cyberpunk Day In Life
Discolored
Beautiful Desolation
Safe In Our World:
Kingdom Two Crowns
Field of Glory II
Chivalry Medieval Warfare (slight maybe)
Rise of the Slime
Steel Rats
Platinum Jan 2023:
The Elder Scrolls III Morrowind Game of the Year Edition
Death Road to Canada
Escape from Naraka
Creaks
Anime Bounty Bundle:
Graze Counter
Build Your Own Anime Bundle 4:
How To Fool A Liar King
How To Take Off Your Mask
East Tower - Akio (Vol 1)
East Tower - Takashi (Vol 2)
East Tower - Kuon (Vol 3)
East Tower - Kurenai (Vol 4)
Upload VR Showcase:
The BreakIn
Angry Birds VR: Isle of Pigs
AMID EVIL VR
Guardians Frontline
Get Your Head in the Game VR:
Rick and Morty Virtual Rickality
After The Fall Deluxe Edition
Grimlord
STRIDE
Upload VR Showcase:
Warhammer Age of Sigmar Tempestfall
The Walking Dead Saints & Sinners
Pistol Whip
Dragon Fist VR Kung Fu
Green Hell VR
In Your Face VR:
Zenith The Last City
Battlegroup VR
RUMBLE
Superfly
Eternal VR:
Karnage Chronicles
Time Lock VR 1
Operation Armstrong (slight maybe)
Trickster VR (slight maybe)
Vengeful Rite
VR Voyagers Bundle:
Until You Fall
Sairento VR
The Wizards - Dark Times
CookOut
Acron Attack of the Squirrels
VR Discovery Bundle:
Synth Riders
Blaston
Choice Leftovers:
April: Region Locks
Victoria 3
HUMANKIND Definitive Edition
Terraformers Region Lock
Symphony of War The Nephilim Saga
Coromon
March: Region Locks
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
Nioh 2 The Complete Edition
Saints Row Region Lock
Citizen Sleeper
Black Skylands
Destroyer The UBoat Hunter
February: Region Locks
Life is Strange True Colors Region Lock
Destroy All Humans 2 Reprobed
There is No Light
Oaken
Snowtopia
January: Region Locks
Midnight Suns Region Lock + Doctor Strange Defender Skin
Two Point Campus
Aragami 2
OTXO
Roguebook
Hell Pie
Twin Mirror
December: Region Locks
Expedition: Rome
Midnight Fight Express
ELEX 2
Nobody Saves the World
The Pale Beyond
From Space
November: Region Locks
WWE 2K23 Region Lock
Friends VS Friends Region Lock #
Prodeus
The Legend of Tianding
Souldiers
October: Region Locks
The Quarry Deluxe Edition Region Lock
Metal Hellsinger
Spirit of the Island
Lords and Villeins
Mr Prepper
September: Region Locks
Tiny Tinas Wonderlands Chaotic Great Edition Region Lock
Deceive Inc Region Lock
Aces & Adventures
Patch Quest
Foretales
Who Pressed Mute on Uncle Marcus
Autonauts vs Pirates
August: Region Locks
Disco Elysium Final Cut
Chivalry 2 Region Lock
Arcade Paradise
Hot Brass
July: Region Locks
The Outer Worlds Spacers Choice Edition Region Lock
Yakuza 4 Remastered
Roadwarden
Kraken Academy
Merchant of the Skies
Ozymandias Region Lock
June: Region Locks
Ghostwire Tokyo #
Honey I Joined A Cult
Eternal Threads
GRIME
Turbo Golf Racing
Meeple Station
May: Region Locks None Apply
Bendy and the Dark Revival
Operation Tango
Windjammers 2
Builder Simulator
Behind The Frame
The Invisible Hand
April: Region Locks None apply
Alien Fireteam Elite
Rollerdrome Region Lock
Life is Strange 2 Complete Season
The Life and Suffering of Sir Brante
Revita
Founders Fortune
March: Region Locks (EU so only one affected really is Hero Hour)
Biomutant
Jurassic World Evolution 2
Edge Of Eternity
Rogue Lords
Demon Turf
Golden Light
January Region Locks
Tribes of Midgard
Encased REGION LOCK
December Region Lock
First Class Trouble
Blade Assault
November Region Locks
Kingdoms of Amalur Re-Reckoning Fate Edition REGION LOCK
Morbid: The Seven Acolytes
September Region Locks
Descenders
Random Humble Leftovers:
DOOM VFR
Propagation VR - Coop
X Rebirth
Random Fanatical Leftovers:
Dance Collider
Tunche (maybe)
The Wild Eight
Scarlet Tower
VirtuaVerse
Main Assembly
Darkwood
Survive The Nights
Smoke and Sacrifice*
Blazing Chrome*
Wounded The Beginning*
DESOLATE**
Headbangers in Holiday Hell (maybe)
Free with trade:
The Walking Dead
Wishlist
submitted by Daylight_Devil to SteamGameSwap [link] [comments]


2024.05.03 15:16 AutoModerator Weekly iOS Battery Support Megathread

General advice for those concerned about their battery from the Support FAQ Wiki:
Battery health
Battery health depends on usage and a variety of other factors. It is normal to see a decrease in battery health by 7-10% per year, resulting in a battery health of 80-85% after 2 years. This number can fluctuate, remain the same, or decrease quickly over a small period and should not cause undue concern.
Apple recommend battery replacement when your device falls below 80% battery health if you notice reduced battery life. If it falls below 80% within the first year you may be eligable for a free battery replacement. It fails after your warranty, it's a $69-$89 USD replacement cost for a battery. Contact Apple Support here.
You can find more information about battery health and performance from Apple here.
You can check the cycles count with Coconut Battery for Mac or iCopyBot for Windows.

Battery life
Issues relating to battery life can be categorised in three ways:
  1. Normal battery life that is to be expected due to use
  2. Reduced battery life caused by a recent update, iOS indexing, an iOS bug, or a third-party application
  3. Reduced battery life, or other abnormalities such as overheating or sudden power-off, caused by device or battery aging
If you experience issues with your battery:
  1. Check your battery health. If it is below 80% or you are experiencing issues you suspect are related to device or battery age, see Apple Support.
  2. If you have a new or recently updated/restored device, wait a number of days for background process to complete. If you continue to have issues, wait for a further iOS update. If you are on iOS Beta, you can expect to have a decreased battery life.
  3. Review the advice below on maximising battery life
  4. Consider restoring your device.
  5. If issues persist, contact Apple Support.

Maximising battery life - the amount of time your device runs before it needs to be recharged.

Maximising battery lifespan - the amount of time your battery lasts until it needs to be replaced.
submitted by AutoModerator to iphone [link] [comments]


2024.05.03 01:01 chezjvr Some tips for your Japan trip

Just recently got back after a 3-week stay in Tokyo
TL:DR - Don't overthink. Relax and enjoy. By Day 3 you will feel like a pro and will have the urge to write your own Japan Trip tips haha. And if you want to enjoy Japan more in your future travels, please try your best not to be part of the problem. Just follow their rules and don't be "that" tourist and you will have a good time!
1. QR CODE at the airport - if you want to have a smooth/quicker immigration process, it helps A LOT if you fill up the immigration questions on “Visit Japan Web” in advance (I did mine at home before flying). It will give you a QR code at the end which you need to save on your phone (as screenshot) so you can use it later at the airport, either a staff will ask for it or you tap it on a machine there, or both.
2. SUICA - there is a shortage but yes you can still get this in some places. A lot of people here have reported that they were able to get it from the airports. When I arrived in Haneda, the first kiosk I saw was Pasmo so I instead got this. However it was only valid for 30 days so the last 85 yen was forfeited as I didn’t get the chance to spend it anymore. I also was able to get a physical Suica card at Tokyo Station. I went to travel office/tourism office of some sort and showed my passport.
Another option is, If you are an iPhone user (newer models), you should be able to add Suica as your travel card on your apple wallet. It’s already pre-installed and you just need to add it/choose it as your travel card, then you can top it up via Apple Pay using your debit or credit card that is also in your apple wallet.
Once you have digital Suica, you don’t really need anything anymore as a form of payment. Travel cards such as Suica, Pasmo, ICOCA etc. can be used as a form of payment virtually everywhere. You can pretty much pay contactless anywhere except in very very few places like temples, games like grab machines, capsule toys etc, coin-operated laundry, otherwise you don’t need cash. I withdrew about 10k yen for this purpose and I just made sure to spend every bit of it so I don’t have to carry it back home. But you will still survive without cash at all. It’s mostly contactless now. 15 years ago on my firs trip to Japan, it was still cash-based! Now, not anymore.
3. CASH - If you still prefer cash, then 7/11 is your bet. I withdrew from 7/11 atm machine next to my hotel. It has the best rate and did not charge me any international fee. In some train station, you will also see 7/11 atm machines.
4. E-SIM - this is an easy problem to solve, at least for me. Based on my readings here, I found that either Airalo or Ubigi is the best to go. I downloaded both apps on my iPhone and only Airalo was easier to use because the Ubigi app just didn’t work, it just didn’t let me press some buttons so I eventually gave up and went for Airalo which was absolutely easier to use. I bought a 20GB that’s valid for 30 days. Reason being it’s just a few dollars additional to double from 10GB to 20GB. But it ended up UNUSED cos for 3 weeks I was only able to use 8GB and that is with HEAVY use for the entire 3 weeks, lots of social media browsing and I even uploaded photos and videos. So, unless you’re a heavy user, 10GB or lesser should be fine.
5. LANGUAGE - there was absolutely no moment where I froze or hesitant or scared because I didn’t speak Japanese. I only know a few words (Konnichiwa, Arigato gozaimasu, sumimasen, oyaho..) and to be honest I only used two words most of the time. To open a conversation I’d say Konnichiwa then proceed in English, then of course I thanked them with Arigato, and a bit of a bow. That’s it.
6. RESERVATIONS - as long as you don’t go to establishments that Social media are hyping, you don’t need to be scared of not getting in. I’ve never once had to reserve for a seat. I just walked in all the restaurants I went to. There are tons and tons of good, if not better restaurants out there that are waiting for your business. You don’t need to rely on social media for a good restaurant experience. Chances are, you’ll have a better experience at restaurants that are not endorsed by social media!
7. SHOES - I only brought one pair. They are hiking shoes, very very light and waterproof. It’s been broken in for at least a year so it was really comfortable and perfect for a Japan trip. Because my trip was not rigid and planned, I didn’t really stress out with walking. Most of the time, I go out without even a plan. I was staying in Shinjuku so I would just go to Shinjuku station, look on my google map and decide right there and then where I want to spend my day. I take the Metro all the time so it helps a lot in walking less. I never once felt I was tired from walking. Maybe because I walked with ease and I wasn’t chasing this and that, I was taking my time. I had plenty.
8. SHINKANSEN - I did travel very short distance - coming back to Tokyo from my Yokohama excursion. It’s my first time to ever ride a Shinkansen and buy a ticket. It was a breeze. There’s an English option and you just follow the instructions. It will spit out both the ticket and the receipt. Make sure you keep them both. When I arrived in Tokyo Station, I first did some food shopping before I proceeded in finding my next train to Shinjuku. After arriving in Shinjuku and exiting, the machine gave me an error reading and won’t let me exit. I tried several times and eventually gave up so I asked for help from the station staff in a window and explained to him what’s happening. All I had to do was to show my Shinkansen receipt, it’s a proof that I indeed pay my Yokohama-tokyo trip before ending in Shinjuku so he just charged my Tokyo-Shinjuku trip. If I threw away the Shinkansen receipt, he would have charged me from Yokohama - Shinjuku.
9. LUGGAGE - if you can help it, travel very very light. The hotel I stayed in wouldn’t let me deposit my luggage before and after check in and they were apologetic about it. Of course some hotels have space so find out in advance. I arrived 5 hours early so I had to kill time first. Because, the hotel had no space for luggage, I went to Shinjuku station and lounge about there. There were so many coin-operated lockers but I’d rather just sit and wait for a few hours. Also, if you travel light, you can use the extra space in your luggage for your purchases later such as souvenirs!!!
10. WHERE to stay? - this really depends on you but if your main consideration is safety, anywhere is safe. If your concern is getting to your hotel early, then choose a place next to a metro station. If your main concern is shopping options, then stay near Ginza. In my case, I wanted to stay near the area where there’s non-stop entertainment so I chose Shinjuku, a city that never sleeps they say lol. 15 years ago on my first trip, I stayed in Akasaka and it was absolutely gorgeous there as well. So anywhere is fine really, depends on your priority.
11. HOW TO BEHAVE - there are only three things I am very very familiar with and I follow ALL THE TIME: (1) NOT TALKING on public transport (2) NOT EATING while walking (3) making sure you take your trash/rubbish with you. Carry an extra bag just for your rubbish! You should be fine if you follow these three at least. Generally, just don’t be a dick and you will not get in trouble lol.
Edit: Regarding talking on Trains, technically there are signs that you have to "refrain from talking on the phone". But if you read between the lines, it could also mean don't talk obnoxiously loud. You can probably talk quietly if you're with someone as long as you are not causing too much noise. Believe me, it's usually quiet and nobody talks so you don't want to be "that" person.
Regarding eating other than in restaurants, it's alright to just find a quiet place away from people. I once bought an ekiben and found a park bench directly in front of Tokyo Station and sat there and ate. Then for someone addicted to Onigiri like myself, I'd occasionally just find a quiet alley next to konbini and eat whether standing or sitting. As long as you're not walking and eating at the same time and making a mess, nobody will bat an eye.
12. TAX-FREE SHOPPING - I don’t even bother queuing for tax-free shopping. It’s not worth it. It’s about 10% so if I spent a total of $1000 dollars on shopping spree, I’ll be happy to give that $100 dollars to JAPAN cos I know they will spend it wisely. All consumables don’t qualify for tax exemption anyway, so why bother. If you’re still inclined to save a few penny, then by all means. But be prepared to queue and show your passport at the counter.
13. TEAMLAB PLANET vs BORDERLESS - if you can only afford one, choose either, they're both unique on their own. Planet has route you have to follow so once you're done you can't reenter anymore. Borderless has no route so you go from one installation to another in random and you can go back over and over again to one you really like and you can decide when to quit and head for the main exit door. Because there's no route and it's dark, it's easy to miss an installation.
14. TOKYO SKY TREE - the only important tip I have here is book the combo package that includes the higher observation deck (i think its called Tembo?). The higher observation deck has better layout cos the sun can give a natural lighting effect in your photos while the lower observation deck doesnt have that effect.
15. NAVIGATION - yes it's true. Google maps really works well with planning your trip in Japan. I didn't know google maps can be this helpful until I used it during this trip. Please download Google Maps offline so if you can use it even if you turn off your data.
16. PRICES - If you want to quickly translate the price in yen to the price in your own currency, just remember how much is 1 dollar (for example) in yen. I'm from UK and at the time 1£ was roughly 192 yen. So I can quickly translate how much is my meal in £££. If I see a ¥1000 yen ramen bowl, I know it should be roughly £5 (1000/192 = 5.20). If I buy a ¥650 key chain, i know it's around £3 something, etc.
17. METRO/SUBWAY - at first, this may seem confusing and overwhelming. As long as you know how to read and follow arrows, you will not be lost. If suddenly the arrow disappears, just look around or further ahead and it will reappear. All names of station stops are all translated to English or in ABC letters. In most stations, if you need to transfer to another train line, you need to exit first and tap out your card and tap in again to get in to another train line. I only found few exceptions where this was not necessary. I found that by Day 2 or 3 everything was a breeze already when navigating the subway. I think it helps that I am from London and we also have an extensive Underground system with so many train lines. But I doubt it, I think once you figure out that it's all just about following arrows and signs, it'll be easier to navigate.
18. FINDING YOUR WAY in a super busy station - what helped me find my quick exit is remembering the name of my nearest exit. My final destination is always Shinjuku station and I know that exit A5 is my perfect exit as it quickly leads me to the main entrance (for example) near my hotel. So just look up your nearest exit once on the map of the station layout and remember it and every time you're about to exit the station, just follow the arrow to your nearest exit and you won't have to walk endlessly trying to find your way out.
19. TRANSLATIONS - I know that A LOT of people still don't know that you can use Google Translate in real time. Open your Google Translate and make sure it's set to Japanese to English (or your own language preference) translation. Then look for the camera 📷 icon and press it and your camera will automatically turn on. If you focus your camera on any text, it will automatically translate the Japanese texts to English or to language you prefer. This is helpful in trying to decipher a restaurant menu for example or a signage outside a shop or any Japanese text really.
20. JR PASS - this is similar to Eurorail pass. Do a simple calculation beforehand and compare. But the rule of thumb is, if you are going to travel long distances by train most of the time, yes this can save you a lot. But if you are just going to travel 2 or 3 times, you won't really save anything. You can't use it on Metro anyways.
21. EARTQUAKES - it's normal to be scared of it, I was very scared of earthquakes cos on my first visit 15 years ago, there was an earthquake a day or 2 before I wrapped up my trip. It left me shaken and I couldn't sleep the remaining hours before flying. But this recent trip, my fear of earhquakes magically disappeared because of a stranger's comment here on Reddit. He said something like.. " If there is an earthquake, you'd rather be in Japan as this country is the most prepared.."Their buildings are eathquake-proof. As long as you follow the general advice like get under a sturdy table and stay away from glass windows and follow further instructions of hotel staff or any authorities, you should be fine. I slept like a log for two weeks during this trip cos I had all this in mind on what to do in case of earthquake. Plus, my phone and passport were always with me in my small neck bag next to me when I sleep just in case I need to evacuate.
22. PASSPORT yes, always carry it with you and put it inside your bag where it's not going to fall. You don't want to lose your passport ID in a foreign land. They do random check apparently although it didn't happen to me not once.
23. POST-JAPAN TRIP DEPRESSION - it's real and it happened to a lot of people and it happend to me after this trip. You will miss Japan immeadiately after arriving home specially to those who have just been to Japan the first or second time. Just bear in mind that Japan isn't perfect and has it's own problems that we probably don't know as tourists. The general suggestion is to visit any Japanese establisment (shops/ restaurants etc.) in your country, reminisce the good memories and if you can afford, plan your next trip. In my case it helps that I bought a lot of souvenirs that remind me all the time how I had a really good time in Japan! And yes, I am already planning my next trip^ . ^
Happy travels!!!🎌
submitted by chezjvr to JapanTravelTips [link] [comments]


2024.05.02 23:54 samsungjello Ranking the Top 52 Eurovision Song Contest Countries since 1975: Coming into their own (#20-#16)

T-Minus 1 week until the next edition of the very contest we all love and enjoy. We are approaching the best of the best that this contest has to offer, as we are in the top 20! These countries represent 40 of the 50 highest ranked songs since 1975, which just shows how much all of these countries have contributed to the longest running singing competition.

The Countries

Placement Country Score
16 Malta 140231.278
17 Spain 138804.573
18 Austria 125761.301
19 Finland 120225.116
20 Turkey 118659.853
We are getting some big hitters now! At #20, we have Turkey, who first participated at the start of this time period and is really a late bloomer to this competition, as they started to get consistently great results in the 2000s, the last full decade they would participate in. Coming in in front of Turkey is our second Nordic nation in Finland, who like Turkey really struggled to place well at this competition until their Magnum opus arrived, which really shook the foundation of who could win at this contest, and since then have really started to come into their own, embracing their wacky nature. Above them is Austria, who is the oldest ESC nation on this list so far, getting their start in only the contest’s second year, 1957. They actually had one of the longest winless streaks in Eurovision since their first win in 1966, taking 48 tries after that to claim their second crown. Our first “Big Five” nation comes up at #17, with Spain, as they are part of some of the wackiest results ever at this contest, and in back to back years as well! The reason why they are the lowest ranked “Big Five” nation is because they really bottomed out in the 2000s and 2010s, only recently finding redemption in the early 2020s. And at #16 on our list is Malta, who have participated in every edition of ESC since ‘91, and is the best performing country to never win Eurovision, considering that they are the only country in the top 20 to not have one ESC crown on their resume, which is a big shame, considering the bangers they have given us over the years.
Some Notable Artists: Athena (Turkey), Blind Channel (Finland), Bravo (Spain), Chanel (Spain), Chiara (Malta), Anabel Conde (Spain), Sergio Dalma (Spain), Destiny (Malta), Sertab Erener (Turkey), Thomas Forstner (Austria), Grup Etnik (Turkey), Hadise (Turkey), Käärijä (Finland), Lordi (Finland), Ira Losco (Malta), Manga (Turkey), Betty Missiego (Spain), Şebnem Paker (Turkey), Pihasoittajat (Finland), Alf Poier (Austria), Anneli Saaristo (Finland), Cesár Sampson (Austria), Mary Spiteri (Malta), Conchita Wurst (Austria), Zoë (Austria)

The Worst Years

Austria 2015 The Makemakes - I Am Yours

Contest Ranking: 26th (last, 0 pts) My Ranking: 39th (last, -3.9)
What a difference a year makes! Coming off high from their win in 2014, their first in almost 50 years, Austria was set to host this year’s edition. As such, they had a free pass to the Grand Final, with their song “I Am Yours” performed by The Makemakes, an Austrian pop rock band. I didn’t think much of this song when I initially heard it, so imagine my shock when I saw that it didn’t receive a single point on the final scoreboard. I actually don’t know why this got last place, maybe this entry is an example of the douze points system rearing its ugly head, or maybe no one remembered to vote for this song at the end. Either way, this is a confusing entry in the Hall of nul points. And because there were so many countries that year, this song sinks far to the depths of this club.

Turkey 1987 Seyyal Taner and Grup Lokomotif - Şarkım Sevgi Üstüne

Contest Ranking: 22nd (last, 0 pts) My Ranking: 22nd (last, -2.1)
A common theme you will see here for countries like Turkey or Finland or any non Western European Country (besides Portugal), is that with the language rules, they would struggle to do well at all, especially in the 80’s and 90’s, where English was overtaking French as the dominant language of Eurovision. It would take some time for these countries to find a formula that transcends language (see Turkey 1997 for more details), but for now it would be rough sailing for Turkey and these other countries to appeal the juries. That doesn’t mean that bangers weren’t being sent in though! This song seems like it would be the opening for a space odyssey or something, it just has that feel. Unfortunately, a little nervousness would doom this performance, scoring zero points** in Belgium.

Spain 1983 Remedios Amaya - Quién maneja mi barca

Contest Ranking: 19th (last, 0 pts) My Ranking: 19th (last, -1.9)
Ok, so I kind of take back what I said about only Western European countries doing well in this era of ESC. Spain, like Portugal, struggled mightily when they entered in 1961. They already had two last place, nul point entries by the year 1968, where they would pull off one of the most infamous wins in Eurovision history, pipping the United Kingdom by a singular point. The year after they would have another infamous win at this contest, sharing the win with the UK, France, and The Netherlands. Since then, it would be alright for Spain… until this year, where they would have *another last place, nul point entry. This one probably didn’t deserve the honor, and I say “probably” because after listening to this song, I’m confused on where it should place. Probably not last though. People say that ESC was not ready for this type of music, which I probably agree with, I just don’t know when ESC would be ready for this type of music though.
** Turkey only has two entries that have scored nul points at ESC, with the other one being in 1983

Finland 1982 Kojo - Nuku pommiin

Contest Ranking: 18th (last, 0 pts) My Ranking: 22nd (last, -1.7)
Like I said, tough sledding for the non Western European Countries, especially tough for the Nordic nations, who really were seen as jokes at this competition for the longest time (really until Sweden and Norway went back to back in ‘84 and ‘85). Fortunately for Finland, this time period gets rid of two other last place, nil point performances in 1963 and 1965. This also doesn’t count their 1 point performance in 1968, but I think you get the point. They have finished last six** Other times since 1975 however, and since they do not have as many hits as their Nordic contemporaries (sans Iceland), they are only 19th. Anyway, while Germany ran away with the contest singing a song about peace (another ESC staple), Finland would obtain last place with a song about peace, in particular a song about protesting nuclear bombs. While Germany’s song was a neatly composed song that was nice on the ears, this one is the complete opposite, so it’s fitting that this one finished last. I would say more but I don’t want to listen to this song again, so…
** Six last place performances in the Grand Final, they have an additional two last place finishes in the semifinals.

Malta 2017 Claudia Faniello - Breathlessly

Contest Ranking: DNQ (16th 2nd Semifinal , 55 pts) My Ranking: 22nd (41st, 0.062)
Malta surprisingly has not had an entry receiving nul points (though 2016 and 2023 are very, very close). But they have struggled to qualify in the last 8 years, only qualifying twice in that span. This entry was one that did not make the cut, a decent ballad that just didn’t work with enough people, which is unfortunate. Malta used to rule with dramatic ballads, in fact, all of their top 3 finishes (sans 2002), were ballads, so they do know what they are doing in this department. Maybe like Ireland, their type of ballads just don’t work anymore in modern Eurovision, which is sad to say, but maybe Malta can reinvent themselves and be back on top one day!

The Best Years

Malta 2021 Destiny - Je me casse

Contest Ranking: 7th (255 pts) My Ranking: 6th (398.4*)
Surprised? Like I said earlier Malta have sent in some classics to this competition, this one included. Despite the fact that there are at least 3 other songs with higher placements, none of them were able to outperform Destiny, our second COVID participant! Before this entry, she was more well known for winning Eurovision for Malta! Well, it was actually Junior Eurovision, but still, that is a heck of an achievement to have in your locker. She has also appeared on Britain’s Got Talent, and she has also won the X Factor in Malta, so safe to say she definitely has the talent to compete! From the ESC website, she says that her dream was to represent Malta and obtain that first victory for her country, and with the support of former Maltese entrant Ira Losco, she would get the chance to do so with her song “All of My Soul” for ESC 2020… and well you know what happened after that. But for 2021, she will have another opportunity to achieve her dream with her new song “Je Me Casse”. This song is just energy personified. Destiny said that her influences for singing were Lizzo, Beyonce, Aretha Franklin, Cardi B, and Megan Thee Stallion, women who are known for their energy that they bring to every performance. She definitely brings it here, with her song about empowerment and breaking free. Destiny has a powerful voice as well, which really helps bring out the emotion in this song, commanding the attention of everyone who watched it! When I heard this song for the first time, I immediately thought she would win, the song just has that winning energy surrounding it, and Destiny is the main reason why. Unfortunately for Destiny and for Malta, while this song would finish in the top 10, it would not be the one for the country, as they end up 7th, which is pretty respectable considering the stacked lineup for this year. Even more unfortunately for Malta, they haven’t qualified to the Grand Final since that year (even though it’s only been two years). Who knows, maybe in the future Destiny can come back for Malta to get the elusive crown, if Portugal can win one, anything is possible.

Turkey 2004 Athena - For Real

Contest Ranking: 4th (195 pts) My Ranking: 4th (401.842*)
The most points Turkey has ever received at Eurovision, which is crazy to say considering the renaissance they were going through at the time. No it’s not their only win that takes the top spot (3 way battles tend to make the winner’s score weaker, and according to my formula Turkey didn’t even win this year), but rather the entry after it, that does. Meet the rock/ska band Athena, regarded as one of the best rock bands in Turkey. The band got their start in 1987, formed by twin brothers Gökhan Özoğuz and Hakan Özoğuz. After releasing their first album, they switched their style from rock centered to ska centered, which is like a fusion of punk rock and ska music (basically there are a lot of trumpets, trombones, and woodwind instruments). Once they switched their style they caught fire in Turkey, which culminated in a large tour of their country as well as opening for the Rolling Stones(!). They were selected by the Turkish broadcaster to be the host’s act for ESC 2004. I was wondering what this song was, considering that I didn’t recognize it when I started writing this piece. But then the song started, and I was like “Oh, this song”, which is nothing against the band, because this song is pretty decent! The ska influence still rings large in this entry, with the horns blaring throughout the song. Songs like this tend to be really catchy, with this one being no exception. Other examples of songs like this that I can name off the top of my head are “Alcohol is Free” in 2013 and Turkey’s future entry in “We Could Be The Same” in 2010. While "For Real" may not have been immediately recognizable to some compared to the other two, its infectious charm quickly captures attention. It finished 4th, showcasing the future promise of songs from this region, while continuing Turkey’s strong period that would disappointingly end with their withdrawal in the early 2010s.
This entry is ranked 65th of all songs since 1975.

Spain 2022 Chanel - SloMo

Contest Ranking: 3rd (459 pts) My Ranking: 3rd (481.959**)
Their best result in decades, and it is in the most sexy Spanish way! After a turbulent 2010s, which included several finishes in the 20s, a last place finish (which contained a legendary voice crack), it seemed to be more of the same in the 2020s, as their 2021 entry only received 6 measly points and a 24th placement. Then Chanel appeared. Born in Cuba, Chanel Terrero Martínez moved to Spain at the age of 6. Once she moved to Spain, she began taking acting, singing, and ballet classes, culminating in her beginning her musical theater journey when she was 16. Chanel featured in many Spanish shows and musical productions, and she almost got the part of the musical West Side Story, directed by Steven Spilburg. Notice how I haven’t mentioned much about her singing, it’s because her musical career started very recently! Chanel decided to participate in Benidorm Fest 2022, with her debut single called “SloMo”. This song had a lot of hands in production, as Chanel worked with stars like Jennifer Lopez, Britney Spears, among others. The effort would be worth it, as she won the Festival, claiming her ticket to Turin for ESC 2022. The last time Spain finished in the Top 5, you would have to go all the way back to the year 1995, with Anabel Conde delivering a Eurovision classic with the song "Vuelve conmigo", which finished 2nd to Norway’s entry. That song was a slow, methodical ballad, this song is the complete opposite, it leaves almost everyone (including the singer) breathless! Like with Destiny, this song is pure energy, but this entry falls in line with the typical “sexy Spanish energy”, and when you look at the performance (this link is for the Benidorm version), I mean, the woman literally says “booty hypnotic” about 6 times! Singing wise, it’s nothing special, but the performance really takes this to another level. It’s like Spain got the memo that Latvia sent out about how performance really drives an entry about 20 years too late. But they definitely got the message alright! It must be difficult to be a fan of Spain at Eurovision, considering that the country has been swimming in mediocrity along with its fellow Big Five brethren (except for Italy and sometimes France/UK, but definitely with Germany). But when the stars align, this is what Spain can do, and it’s so amazing when they do it! Spain in this contest's history really surprises you when they do well, and then you wonder why they can’t do this more often, only to disappear until the next great performance, rinse and repeat. Maybe after this entry and last year’s one (which got robbed of a better placement), Spain can finally flex their might at this competition, and one day we may go back to Spain for an ESC!
** This song is one of the Top 50 ESC songs since 1975.

Austria 2014 Conchita Wurst - Rise Like a Phoenix

Contest Ranking: 1st (290 pts) My Ranking: 1st (602.765**)
48 years between podium finishes, but what a way to do it! Austria occupies an interesting place within ESC lore. At the beginning of their journey, they weren’t much of anything, and it took a certain Udo Jürgens performing three times in back to back to back years to finally take the crown for the country. Since then, nothing much, just wading in the ESC waters, with the occasional decent tune once in a while. Then comes 2014. Austria up to this point were not known to be that influential in Eurovision, but then there was Conchita Wurst, who changed that perception in about 3 minutes. But first, some backstory. Conchita Wurst is the drag persona of Tom Neuwirth, who had a long career before joining the ESC stage. He was the founding member of a boy band in the early 2010s, and before that embarked on his singing career through an Austrian casting show. In 2011, Tom would start appearing as Conchita Wurst, a name literally meaning “Vagina (Spanish slang) Penis (German slang)” Conchita is also well noted for having a beard, a decision consciously made because as Tom/Conchita put it, “you can achieve anything, no matter who you are or how you look”. In 2012, Conchita almost became the representative for Austria at Eurovision, but narrowly lost out to Trackshittaz by 2% of the vote. In 2014, Conchita would not need a vote, as the national broadcaster would select Wurst and the song “Rise Like A Phoenix” to perform in Copenhagen. Now Conchita’s inclusion in ESC did not come without its outroar of disapproval, specifically from conservative groups in Eastern Europe. There were even petitions made for the local broadcasters to cut out Conchita’s performance entirely. Of course there were comparisons made between Conchita and Dana International, not only because of the LGBT likeness but also because of the threats and disapproval they both received prior to the contest. This disapproval would extend onto the ESC stage, as Armenia’s representative that year would make various remarks about how Conchita wasn’t living a “natural life”. That wouldn’t stop the drag queen however, as Wurst would go on to deliver a stunning ballad, appropriately about how she would rise from the ashes of her haters to become stronger. It reminds me of James Bond music, just with the horns and the overall vibe of the song. The entry was meant to be serious and on that note it succeeded, and overall it just has the commanding energy that so many winning songs demonstrate. This entry would not only win for Austria, breaking a nearly 50 year drought*, but would become one of the most iconic ESC entries of the 21st century, maybe even ever! Like with 1998, this would open the door for LGBT visibility in this contest, something that would only be embraced more and more in the years since this song took gold.
** This song is one of the Top 50 ESC songs since 1975. *** He would say that those comments were a joke, but you get the picture **** The 2010’s (and some of the 2020s) overall were really an era of breaking droughts. You got Germany (first since 1982), Azerbaijan (first ever), Sweden (first since 1999), Denmark (first since 2001), Austria (first since 1966), Sweden (first since 2012 lol), Ukraine (first since 2004), Portugal (first ever), Israel (first since 1998), and the Netherlands (first since 1975) all winning. Maybe countries like France (1977), Spain (1969) the UK (1998), even Ireland (1997, and who am I kidding, this drought will not be broken for a long time) could break their droughts as well?

Finland 2023 Käärijä - Cha Cha Cha

Contest Ranking: 2nd (526 pts) My Ranking: 1st (732.848**)
All of the songs on this list have surprised me, sans Austria and Spain. Finland’s best ever performing entry prior to 2023 was Lordi’s “Hard Rock Halleujah”, an entry that broke the barrier on what type of entries could win at this competition. Lordi’s song will forever remain in ESC lore, and for Finland it would be at the top of a surprisingly lackluster list. Outside of Lordi,there is only one other entry that has a score of over 150 (basically Top 7ish) prior to 2023, which was Blind Channel’s song “Dark Side” in 2021. Finland when it comes to the power of Scandinavia at this contest are really only above Iceland when it comes to performance and impact. The other three countries are loaded with iconic songs and impact to this competition, something that Finland has been lacking, until recently. Of course there’s Lordi and in 2021 there was Blind Channel, but both of those songs demonstrate what Finland can bring to this competition, which is hard party rock, and that is perfectly demonstrated with the song many people thought should have won, “Cha Cha Cha”, performed by Käärijä. Käärijä, or Jere Mikael Pöyhönen is a rapper and songwriter, known for his bowl cut and his shirtlessness, with the ladder having a nice sentiment driving it.*** There are many more things that he is known for and has done, from how his name is a play on the word for gambling in Finnish, to how he mostly performed shirtless due to the fact that his original yellow suit would get too hot, but you are all here for me to talk about the song, so let’s get to it. There are many similarities between this song and “Hard Rock Hallejah”, but the similarity that matters most is the fact that these songs are so unapologetically themselves. They both invite you to join their worlds, promising a hell of a time if one were to accept the invitation. While Lordi’s song involved the “acrocoplis” this song involves a party, a crazy party, nonetheless. I think what works the best for this song is that despite the fact that all of the lyrics are in Finnish, the first time that has happened for Finland since 2010, the chorus is where everyone can let loose, and boy does it let you. The roars you hear when the audience says “CHA CHA CHA CHA CHA CHA CHA EY” are really a testament to how much energy this song has (I feel like I’ve said this a lot today). This song is pure fun, and it’s such a joy to go through all of the acts with Käärijä. Did this song deserve to win? Well… yes and no. This song did get the highest televoting percentage of any entry not named “Stefania”, even surpassing Portugal’s entry in 2017. And if you see my contest ranking, according to my formula it placed first. On those fronts, it deserved to win. Does this song carry more winning energy than Sweden? Yes, but then I’m reminded of 2007, and how the more serious song (“Molitva”) won over the more campy fun song ("Dancing Lasha Tumbai"). From the history of ESC, the more serious songs win out most of the time, so I can see why this song didn’t surpass Sweden. Do I think this song deserved to win? Well I’m torn. Both songs have the potential to win, and I love both of them for different reasons. I could talk about it more, but this is a Finland post, and this song could have the impact of Ukraine 2007, even if it didn’t win. What this song has done is raise Finland’s profile in ESC and in my rankings, because without this song Finland may be below Iceland in the rankings.
** This song is one of the Top 50 ESC songs since 1975. *** Basically Käärijä said that going topless should be more accepted, no matter what size you are, which is a pretty cool message if you ask me.

Final Thoughts

So what do you think? Do you believe that Finland deserved to win last year? Which country here has delivered the biggest impact to ESC? Will Malta ever join the winner’s circle at Eurovision? And who will be next?
submitted by samsungjello to eurovision [link] [comments]


2024.05.02 23:36 Daylight_Devil [H] LOTS OF OLD GAMES ADDED, Talos Principle, WWE 2K23, Midnight Suns, The Quarry DE, Tiny Tina, Chivalry 2, Visage [W] Another Fishermans Tale, Endling, Homestead Arcana, Dread X 5, PAYPAL, Offers & Lists to look through :)

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2024.05.02 23:36 Daylight_Devil [H] LOTS OF OLD GAMES ADDED, Talos Principle, WWE 2K23, Midnight Suns, The Quarry DE, Tiny Tina, Chivalry 2, Visage [W] Another Fishermans Tale, Endling, Homestead Arcana, Dread X 5, PAYPAL, Offers & Lists to look through :)

I try to trade for games of equal steam value, but I'm open to negotiate. PayPal wise, just make an offer. I'm UK, so you can do F&F for EU, but otherwise you'll cover fees if reasonably low (just use a PayPal fee calculator). Not looking to buy myself
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SORRY IF I DONT REPLY IMMEDIATELY I AM VERY BAD AT CHECKING NOTIFICATIONS

[Wants]

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Recent Bundles:
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^ ^ ^ ^ I DONT HAVE THESE GAMES ^ ^ ^ ^
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Heroes of the Monkey Tavern
The Long Reach
The Wild Eight
Spiritual Warfare & Wisdom Tree Collection
Tunche
Humble Heroines:
Metal Hellsinger
A Plague Tale Innocence
Chorus
Wanted Dead
Games Done Quick:
Hylics 2
Maid of Sker
IGN Fan Fest:
Loop Hero
Islets
Black Book
Mind-Bending Masterpieces:
The Talos Principle Gold Edition
The Witness
Superliminal
Unparalleled Puzzlers:
Baba Is You
Creaks
The Last Campfire
Positively Playful:
Super Bunny Man
One Hand Clapping
Pogostuck Rage With Your Friends
Will You Snail
Bandai Nameco:
Tekken 7
Katamari Damacy Reroll
Tales of Vesperia Definitive Edition
Awesome Indies:
Void Bastards
UNSIGHTED
Ring of Pain
Ikenfell
Flynn Son of Crimson
Fae Tactics
Archvale
Untold Tales:
BangOn Balls Chronicles
Golf Club Nostalgia
ATONE Heart of the Elder Tree
What Lies in the Multiverse
Samudra
Aspire Inas Tale
Mythic Ocean
Masterful Modern 3D:
Kao the Kangaroo
Demon Turf
Whimsy & Wonder:
Witchy Life Story
Cat Cafe Manager
Capcom Heroic:
MONSTER HUNTER RISE
Phoenix Wright Attorney Trilogy
Mega Man 11
Dragons Dogma Dark Arisen
Lost Planet 3 Complete
STRIDER
Bionic Commando Rearmed
Must-Play Metroidvania:
Rain World
Blasphemous
Bloodstained Ritual of the Night
Lost Ruins
Lone Fungus
Haiku The Robot
Pixel Pride:
Boyfriend Dungeon
Celeste
Super Lesbian Animal RPG
Get in The Car Loser
Easy Going Games:
Aground
Calico
Newt One
We Should Talk (key not in stock yet)
Evans Remains
Teacup
StarCrossed
Princess Farmer
Wytchwood
APICO
RE:CALL (key not in stock yet/epic option)
Scary Games to Play In The Dark:
Visage
Mortuary Assisstant
Celebrating Black Creators/Characters:
Swimsanity
Shaq Fu A Legend Reborn
Mafia III Definitive Edition
Sim-ple Life:
Townscaper
Staxel
Steamy Sakura:
Sakura Succubus
Sakura MMO
Sakura MMO 3
Sakura Dungeon
Sakura Swim Club
Fightin Farms:
Lens Island
Serin Fates
ReLegend
Stranded Island
Spirit of the Island
Survival Instinct:
State of Decay 2 Juggernaut Edition
SCUM
The Long Dark Survival Edition (Survival Mode Only, no story)
Starsand
SurrounDead
Starlight Children Foundation:
LEGO STAR WARS The Force Awakens
LEGO Star Wars The Complete Saga
LEGO Star Wars III The Clone Wars
Star Wars The Force Unleashed Ultimate Sith Edition
Day Of The Tentacle Remastered
Stand With Ukraine:
Back 4 Blood
The Amazing American Circus
Crying Suns
Lust For Darkness
We Are Alright

Super Summer Bundle:
Sunblaze
Ludus
Lair Of The Clockwork God
JANITOR BLEEDS
Dust To The End
Discovery Bundle 2:
The Chronicles of Nyanya
Sea Horizon
Landlords Super
BYO Indie-Pendence Bundle:
What Lies In The Multiverse
Redout Enhanced Edition
Nickelodeon Kart Racers 2
Funtasia
Assorted Fanatical Bits:
Dark Devotion
Shantae Riskys Revenge Directors Cut
The Hong Kong Massacre
Grapple Hoops
Velocity Noodle
RoboPhobik
Good Night Knight
Fates of Ort
Depths of Sanity
MARSUPILAMI HOOBADVENTURE
Eternal Edge
Dread X Collection 2
Dread X Collection 3
Orbital Bullet The 360 Roguelite
Elderand
Double Kick Heroes
Startup Panic
Osteoblasts
Beholgar
Twilight Town A Cyberpunk Day In Life
Discolored
Beautiful Desolation
Safe In Our World:
Kingdom Two Crowns
Field of Glory II
Chivalry Medieval Warfare (slight maybe)
Rise of the Slime
Steel Rats
Platinum Jan 2023:
The Elder Scrolls III Morrowind Game of the Year Edition
Death Road to Canada
Escape from Naraka
Creaks
Anime Bounty Bundle:
Graze Counter
Build Your Own Anime Bundle 4:
How To Fool A Liar King
How To Take Off Your Mask
East Tower - Akio (Vol 1)
East Tower - Takashi (Vol 2)
East Tower - Kuon (Vol 3)
East Tower - Kurenai (Vol 4)

Upload VR Showcase:
The BreakIn
Angry Birds VR: Isle of Pigs
AMID EVIL VR
Guardians Frontline
Get Your Head in the Game VR:
Rick and Morty Virtual Rickality
After The Fall Deluxe Edition
Grimlord
STRIDE
Upload VR Showcase:
Warhammer Age of Sigmar Tempestfall
The Walking Dead Saints & Sinners
Pistol Whip
Dragon Fist VR Kung Fu
Green Hell VR
In Your Face VR:
Zenith The Last City
Battlegroup VR
RUMBLE
Superfly
Eternal VR:
Karnage Chronicles
Time Lock VR 1
Operation Armstrong (slight maybe)
Trickster VR (slight maybe)
Vengeful Rite
VR Voyagers Bundle:
Until You Fall
Sairento VR
The Wizards - Dark Times
CookOut
Acron Attack of the Squirrels
VR Discovery Bundle:
Synth Riders
Blaston

Choice Leftovers:
April: Region Locks
Victoria 3
HUMANKIND Definitive Edition
Terraformers Region Lock
Symphony of War The Nephilim Saga
Coromon
March: Region Locks
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
Nioh 2 The Complete Edition
Saints Row Region Lock
Citizen Sleeper
Black Skylands
Destroyer The UBoat Hunter
February: Region Locks
Life is Strange True Colors Region Lock
Destroy All Humans 2 Reprobed
There is No Light
Oaken
Snowtopia
January: Region Locks
Midnight Suns Region Lock + Doctor Strange Defender Skin
Two Point Campus
Aragami 2
OTXO
Roguebook
Hell Pie
Twin Mirror
December: Region Locks
Expedition: Rome
Midnight Fight Express
ELEX 2
Nobody Saves the World
The Pale Beyond
From Space
November: Region Locks
WWE 2K23 Region Lock
Friends VS Friends Region Lock #
Prodeus
The Legend of Tianding
Souldiers
October: Region Locks
The Quarry Deluxe Edition Region Lock
Metal Hellsinger
Rebel Inc Escalation
Spirit of the Island
Lords and Villeins
A Jugglers Tale
Mr Prepper
September: Region Locks
Tiny Tinas Wonderlands Chaotic Great Edition Region Lock
Deceive Inc Region Lock
Aces & Adventures
Patch Quest
Foretales
Who Pressed Mute on Uncle Marcus
Autonauts vs Pirates
August: Region Locks
Disco Elysium Final Cut
Chivalry 2 Region Lock
Arcade Paradise
Hot Brass
July: Region Locks
The Outer Worlds Spacers Choice Edition Region Lock
Yakuza 4 Remastered
Roadwarden
Kraken Academy
Merchant of the Skies
Ozymandias Region Lock
June: Region Locks
Ghostwire Tokyo #
Honey I Joined A Cult
Eternal Threads
GRIME
Turbo Golf Racing
Meeple Station
May: Region Locks None Apply
Bendy and the Dark Revival
Operation Tango
Windjammers 2
Builder Simulator
Behind The Frame
The Invisible Hand
April: Region Locks None apply
Alien Fireteam Elite
Rollerdrome Region Lock
Life is Strange 2 Complete Season
The Life and Suffering of Sir Brante
Revita
Founders Fortune
March: Region Locks (EU so only one affected really is Hero Hour)
Biomutant
Jurassic World Evolution 2
Edge Of Eternity
Rogue Lords
Demon Turf
Golden Light
January Region Locks
Tribes of Midgard
Encased REGION LOCK
December Region Lock
First Class Trouble
Blade Assault
November Region Locks
Kingdoms of Amalur Re-Reckoning Fate Edition REGION LOCK
UnMetal
Morbid: The Seven Acolytes
September Region Locks
Descenders

Random Humble Leftovers:
DOOM VFR
Propagation VR - Coop
X Rebirth
Random Fanatical Leftovers:
Dance Collider
Tunche (maybe)
The Wild Eight
Scarlet Tower
VirtuaVerse
Main Assembly
Darkwood
Survive The Nights
Smoke and Sacrifice*
Blazing Chrome*
Wounded The Beginning*
Doorways: Prelude **
DESOLATE**
Headbangers in Holiday Hell (maybe)
Free with trade:
The Walking Dead
Wishlist
submitted by Daylight_Devil to indiegameswap [link] [comments]


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