2024.04.10 12:28 wardXn Trip Report: 36 days across Western Japan, Part 2 – Hiroshima, Kurashiki, Matsue, Izumo, Misasa Onsen, Tottori, Kinosaki Onsen, Amanohashidate (aka the Golden Route, but with extra steps)
2023.06.21 17:51 tinselsnips Final Fantasy XVI - Review Thread
A game in a series known for massive changes, easily changes the most, focusing on a tighter story, very specific combat type and arts like DMC, and delivers a beautiful, if truncated world. Well worth getting"
Despite not being perfect, the way Final Fantasy XVI presents a new combat sistema and an epic story, elevates it to being one of the best Final Fantasy games and also, one of the greatest games of the year.
Final Fantasy XVI is an outstanding achievement. Every part of it, from its characters to its combat, was put there with a purpose. Not only does it deliver satisfyingly slick action RPG combat in between masterfully directed cutscenes, but also a story with real heart. Most importantly, it's incredibly clear that a team of creative individuals was behind every decision. There's a human element that permeates every aspect of Final Fantasy XVI, and it'll end up becoming a lot of people's favorite Final Fantasy because of that.
In a world full of games trying to stand out, Final Fantasy XVI has no problem rising above the rest. Wonderfully fun combat and beautiful presentation help make the excellent story even more impactful in an adventure well worth the price of admission.
Final Fantasy XVI melds the best of the series’ themes with a modern, malleable take on combat—creating a heartrending, generation-defining tale of revenge, fate, and freedom.
Final Fantasy XVI is a weirdo black-sheep entry for the series. It won't be for all nor what all fans necessarily want for the franchise, but I also love it for that boldness. It's a gripping and harrowing page-turner of an epic high-fantasy story with plenty of heart the series is known for. Complex too are the characters, even if not all see their justice by the end. Valisthea is an eerily gorgeous setting, providing some of the most memorable vistas you'll have seen in a Final Fantasy game yet. Accessibility might not be at the forefront of the combat in-game but on offer is some of the most stylistic, and satisfying gameplay we've ever seen in an Action RPG. Even if you take further umbrage with its small flaws, there's no denying that Final Fantasy XVI is a special and memorable event. Through thick and thin, that franchise magic is captured once again. Frankly, you can't ask for anything better than that.
Final Fantasy XVI proposes a new foundation for finding a masterclass of perfection in action role-playing, and cements a prime legacy founded on past iterations, capitalising on a formula that's seen inarguable successes throughout its years in this medium, and has promulgated an establishment of extravagance that will indeed be hard to surpass.
With a cast of characters that are easy to invest in, a story that pays off the promise of its impossible scale, and one of the best action combat systems ever committed to disk, Final Fantasy XVI is a game that you owe it to yourself to indulge in.
In short, Final Fantasy XVI is a breath of fresh air for the Final Fantasy franchise despite its first steps into its grittiest, darkest, and most mature space yet. Its combat showcases action-forward combat held together by a backbone of RPG-similar ability management. Its highs truly showcase phenomenal displays of power in many forms, while its lows effectively strike emotional chords in the hearts of players. This might not be a Final Fantasy fans expect, but boy, it's what Final Fantasy games SHOULD be going forward. FFXVI doesn't have a strongest asset, per se, because its entire presentation is a gripping and fun compilation of the best parts of gaming without the filler and frivolity. PS5 owners, I implore you, don't miss out on what is currently my favorite game of the PS5 generation thus far.
Final Fantasy XVI delivers on the “action” side of its action-RPG formula. A fierce and fast-paced combat system makes for the series’ most exciting stab at real-time swordplay yet, while its blockbuster Eikon fights rank among some of gaming’s most awe-inspiring battles. But there’s a general flatness surrounding those exhilarating highs, as shallow RPG hooks and dated design leave a promising evolution for the series stuck in the past.
It’s far too early to determine where Final Fantasy XVI sits in the ranks of Square Enix’s venerable series. However, this is an engrossing, entertaining and, most importantly, fiercely intelligent game. The developers have taken the AAA-blockbuster budget they had to work with, and used it to craft an experience with a strong, provocative and timely message, and then backed it up with some of the most entertaining action combat we’ve ever seen. Not a second of the game’s runtime is wasted, there’s not a single dud character, moment, or scene, and the plot is a riveting epic “page-turner.” If only more blockbuster games were like this, game development would be a far more mature art form.
Final Fantasy XVI boldly dares to defy series norms and forge a new path forward, resulting in the most satisfying single-player Final Fantasy in nearly two decades.
Final Fantasy XVI is an excellent continuation point for the Square Enix saga, which, after several missteps, seems to have found the right balance between the tradition of the franchise and a new unabashedly more mature ethic.
Despite the weight of expectations from a series full of gaming hallmarks, Final Fantasy 16 stands tall as an outstanding experience that you won't want to miss out on.
When I look back at my time with Clive, his friends, his enemies, and Valisthea, it’s those highs that I vividly remember. FFXVI is very different from its predecessors, but in many ways, very familiar; And it’s still a Final Fantasy, through and through, reminding me why I love this series so much.
Final Fantasy 16 does a great job modernizing its gameplay with its combat system, but the story has weaknesses.
FFXVI is a bold shift in both gameplay and narrative, yet captures the Final Fantasy magic in stunning fashion, earning a place within the pantheon of incredible entries in the beloved franchise.
Stellar and surprisingly customizable combat, a masterfully written and engaging storyline, and a beautiful audio visual presentation. It's nearly a complete package, but with a few annoyances that keep it from being a perfect game. That said, even with those frustrations in mind, Final Fantasy XVI is an absolute return to form for the mainline franchise, and easily a reason to get yourself a PlayStation 5 if you've yet to.
Final Fantasy 16 largely shines as an epic-length action game, though the places where it attempts to find a comfortable compromise between action game and RPG feel largely unambitious, and certainly fade into the background against aspects that are approached with gusto. But it’s difficult not to get swept up by the earnest saga that Final Fantasy 16 eagerly lays out for you, and the egregious heights of spectacle it displays.
It's the kind of gamble that Final Fantasy has happily made in the past so that the series may reinvent itself to execute the type of story its creatives want to tell. Time will tell if Final Fantasy 16 pays off, but history certainly supports it.
Final Fantasy 16 isn't just a stellar video game with gorgeous graphics and incredible combat. It's also an emotionally engaging experience and the absolute peak of everything the series stands for.
Final Fantasy XVI features excellent action combat and an intricate story, both with incredible depth. It combines gameplay, story, sound, and music together into one form all inextricably linked. It sets a new standard for action RPGs, and is quite possibly the pinnacle of the series.
Final Fantasy XVI is a lot of things. It’s ambitious, gritty, and beautiful, but more importantly, it dares to dream. A sobering tale disguised as a dazzling visual spectacle, the almost-masterpiece presents a nuanced, clever take on all-too-familiar elements, and turns them into fresh experiences that devastate as much as they delight, before delivering the biggest reward – a well-executed emotional payoff.
Final Fantasy XVI will change what we think of the franchise moving forward.
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
An amazing proof of narrative maturity, as well as cohesion between worldbuilding and gameplay.
An epic that closes its magnificent ending in a single piece. You can still feel and sense the taste of its creators, Naoki Yoshida and Creative Business Unit 3. Even in both strengths and its flaws.
Final Fantasy XVI is one of this year’s best games that flawlessly marries the design and narrative sensibilities of Japanese and Western RPGs in a manner that is simply spell-binding.
Final Fantasy XVI is a well-crafted experience and a strong Game of the Year contender. Not only does it have a gripping narrative that restored my faith in Square Enix’s ability to tell a gripping story, but it also features several improvements that fans and newcomers alike will enjoy. This isn’t just improved visuals that scream Final Fantasy and a combat system balanced with players of various skill levels in mind. Hardcore players have a robust system to explore that expands on higher difficulties, with less skilled individuals having various paths to experience all that Final Fantasy XVI has to offer.
Final Fantasy 16 is a stellar and noteworthy entry in the series that's just as impactful as Final Fantasy 6 and Final Fantasy 7's debut back in their respective heydays. And that is not a statement I make lightly.
A bold shift to action and a stirring fantasy tale make this the best Final Fantasy in ages
Regardless if FFXVI is your first Final Fantasy game or you’re returning to the series, Square Enix’s latest game in the franchise lives up to the hype. Forget about JRPG’s or how action-RPGs nowadays need an open world, side quests that last for ages, co-op or whatever gimmick. FFXVI just throws all that out of the table and proves a tightly woven narrative-driven game –when built right — can make up for all those.
The minor issues the game has doesn’t detract from the incredible experience Clive & Co. bring to the table. Players will be treated to a compelling tale, stunning visual spectacles, and a fluid and fun combat system. What’s even more impressive is, Square Enix manages to make the franchise “grow up” alongside the players who grew up playing the series. FFXVI deals with more mature themes and manages to make it matter without being overly preachy about it.
Those looking for the series’ return to glory, rejoice! Final Fantasy XVI is that game, and this is one fantasy you’ll want to make sure you’re a part of.
Final Fantasy XVI is an action JRPG polished to an iridescent sheen. Its well-designed combat system and enemies, outstanding character writing and worldbuilding, and consistently stellar side content make it a standout entry in this legendary franchise. Even when accounting for the weak villains and a lukewarm conclusion, this was a journey that truly gripped me from beginning to end. This is a must-play game of the year and a Final Fantasy adventure you won't forget.
The combat isn’t turn-based, and you don’t control a huge party of characters… Yet, Final Fantasy XVI is still very much a Final Fantasy game through and through. Some fans, both long-time and more recent, will have a hard time accepting the fact, but there’s no denying the work that Yoshi-P and the team have done here. Final Fantasy XVI is a damn masterpiece of epic proportions.
This is the future of Final Fantasy’s artistry – an ever-changing canvas that can be what the team wants it to be and at least, for Final Fantasy XVI, this exercise has proved to be a triumph.
Players will experience a superbly told and presented story, which is decorated with visually beautiful and exquisitely dynamic duels. From time to time, the writers serve us unnecessary breaks that knock out the rhythm, but when the story falls on the right track, it's hard to tear yourself away from the screen.
Inspired by the past but modern at every turn, Final Fantasy XVI is the overhaul the series needed with unparalleled quality. Driven by a fantastic story and charismatic characters, built on accessible, exciting gameplay and impressive graphics on the PS5, it consolidates itself as one of the best games in the franchise history.
Very little gets in the way of the success that Final Fantasy XVI creates. The strength of combat on top of a compelling, deep narrative steal the show. Despite little need for world exploration and the occasional lower resolution texture, Final Fantasy XVI stats true to the namesake while forging its own path forward.
Final Fantasy 16 is incredible when it doesn’t try to say anything meaningful
Square Enix's latest Final Fantasy borrows liberally from Western fantasy, including Game of Thrones and The Lord of the Rings. Read more.
I could barely put my controller down during my 57 hours with Final Fantasy XVI. It represents a huge milestone for this franchise, thanks to its bold shift to more adult story-telling (and language), addictive real-time combat, and gargantuan VFX spectacles that are best in class. Marry all that with what the series is already known for — epic orchestral OSTs and phenomenal world-building — and Final Fantasy XVI is nothing short of a must-own.
Final Fantasy XVI is an epic in every sense of the word. Consistently sharp writing, a captivating cast of characters, exhilarating combat, and a timeless soundtrack coalesce into an experience that showcases what the PlayStation 5 is capable of at the highest level. It constantly finds ways to top its own scale in remarkable fashion, but never loses sight of the intimate journey its built around.
Final Fantasy XVI’s grander narrative takes wild turns, evokes plenty of heartfelt emotions, and has given me a new cast of characters to fall in love with all over again. It’s a bold direction that Creative Business Unit 3 has taken the franchise, but one well worth the journey.
At its best, Final Fantasy 16 is a jaw-dropping epic of rarely seen proportions. It's pretty much the pinnacle of cinematic spectacle in modern games, and its often gripping, emotional story is only matched by its fantastic combat system. While its overall quality does dip outside of the main plot, this is still a must-play action RPG, and the best single-player Final Fantasy in over a decade.
Final Fantasy XVI is a stone-cold masterpiece, and the new high-water mark for the series.
Final Fantasy XVI is a confident game with amazing combat, an earnest narrative, and unbridled spectacle. Faults in pacing, RPG depth, quest design, and all those other nagging criticisms be damned - this game is special.
Final Fantasy XVI is a triumph that firmly moves Final Fantasy forward for a new generation.
Great worldbuilding and a peerless battle system, albeit one that rarely gets challenged, set in a static world with competent storytelling but of a cliched story. Still great fun but it could've been oh so much more.
With an incredible score, an enthralling story, and an eccentric and electric gameplay approach, Final Fantasy 16 is, quite simply, a modern masterpiece.
The latest marquee RPG from Square Enix goes for broke at every opportunity and then some.
Final Fantasy XVI is technically impressive and an amazing action game, though the Game of Throne elements do hinder it a bit. However when the team does get to be original, the story can be absolutely engrossing.
Final Fantasy XVI may offer daring adjustments, but it is in this spirit of creativity that the genre flourishes. The game is not perfect, yet Naoki Yoshida, the game's director, held faithful to his promise to deliver a compelling experience and bring Final Fantasy back to the must-have games again.
Spectacular, with an epic story and astonishing graphics: and yet, Final Fantasy XVI forgets what is really important for the series. It's impossibile to create a build and there's nothing important left for you to manage through the menus. Proper RPG options are gone, dungeons are just banal corridors, players are forced to play the entire game in easy mode and you can beat the game with literally no effort. There's a decent base for the future, but it's not enough to see a real rebirth for the saga.
Final Fantasy XVI is everything I could have hoped for and more. Combat is fast paced and rewarding as you master combos and abilities. Eikon fights, while not as interesting to play, are gorgeous to witness. All of this is wrapped up into a deep story and fully fleshed out world that you'll want to be protecting.
If you're a fan of strong narrative experiences, Final Fantasy lore, breath-taking graphics and a particularly sassy Moogle, and you don't mind a sprinkling of The Witcher, The Handmaids Tale and the many accents of Old Blighty, then Final Fantasy XVI is the game for you. Heck, it might just be the best Final Fantasy yet!
Final Fantasy XVI, going by the sums, represents one of the most interesting and fascinating experiments on the part of the saga, which manages to raise the bar on the maturity of the narrative plot and to propose a gameplay structure capable of going to remodel the proposal of the last chapters.
I was worried about the series shedding more of its JRPG roots when this title was first introduced, as recent entries have been straying away from more traditional forms for years. But my fears faded in the first five chapters of FFXIV; the essence of what makes Final Fantasy so great shines brightly here, and as such, this is one of my favorite high fantasy adventures this generation.
Final Fantasy XVI is a bold and ambitious new vision for the franchise, that succeeds on almost every level.
This is one of the most polished AAA releases we have in recent memory. I encountered no major bugs, major performance issues, or even visual pop-ins. Final Fantasy 16 feels like a game that was made the way the creators intended it to be with the utmost care. There are no compromises made here for artificial extensions or hidden profit-making agendas. Final Fantasy 16 is a complete experience from start to finish and it is one that I’d say is worth taking.
But it’s not that simple. It never is. In FF16, Clive, Cid, and the others ultimately derive their power from the same mysterious origins as the crystals themselves. To complete their objective, they need the very thing they seek to destroy. And so too does FF16 need that history, those traditions, leveraging some even as it drives a dagger through others. That is the duality of the game. A dichotomy at the heart of its structure, its triumphs, and its failures alike. It’s a fascinating piece of work, a wholly imperfect but nevertheless enthralling experience.
Purists might feel this game is way too different from anything that had come before it, be it for its vastly darker tone or emphasis on hack and slash action. Others might not enjoy how long it takes for the game to stop being Final Fantasy XIII levels of linear before finally opening up for exploration. My position on it is simple: I loved it. I loved its gameplay loop, and I fell in utter love with its setting and story.
Final Fantasy XVI heralds in a new standard for Japanese role-playing games and while the RPG components themselves are limited by Square-Enix standards, it's the narrative and gameplay that exceed all expectations.
While Final Fantasy XVI didn’t meet this fan’s expectations for a new series entry, newcomers to epic fantasy and action games will be swept away by the eye-melting combat and enormous-yet-approachable scale.
Final Fantasy XVI is by no means a perfect game, but it is an exceptionally good one. The engaging plot, beautiful visuals, and enjoyable gameplay all combine to create something that feels special. It can occasionally be a little long for its own good, and the combat system is slow to get going, but once it hits all the right marks, it knocks them out of the park. I left Final Fantasy XV disappointed by how unfinished it felt, but Final Fantasy XVI is a true rarity these days: a fully finished game that is satisfying from start to finish.
Final Fantasy XVI is a complete package with a refreshingly mature storyline, full of surprises that keeps raising the stakes. The switch to real-time fights is daring step, but works most of the time, as long as the graphical effects don't blur what's going on. The game can be greatily adapted to facilitate those that mostly play for the story, but also those that are looking for a real challenge. The most epic fights, those between the Eikons, are visually impressive, but a bit too hands-off.
2023.06.21 16:03 Lulcielid Final Fantasy XVI - Review Mega Thread
A game in a series known for massive changes, easily changes the most, focusing on a tighter story, very specific combat type and arts like DMC, and delivers a beautiful, if truncated world. Well worth getting"
Final Fantasy XVI is an outstanding achievement. Every part of it, from its characters to its combat, was put there with a purpose. Not only does it deliver satisfyingly slick action RPG combat in between masterfully directed cutscenes, but also a story with real heart. Most importantly, it's incredibly clear that a team of creative individuals was behind every decision. There's a human element that permeates every aspect of Final Fantasy XVI, and it'll end up becoming a lot of people's favorite Final Fantasy because of that.
In a world full of games trying to stand out, Final Fantasy XVI has no problem rising above the rest. Wonderfully fun combat and beautiful presentation help make the excellent story even more impactful in an adventure well worth the price of admission.
Final Fantasy XVI melds the best of the series’ themes with a modern, malleable take on combat—creating a heartrending, generation-defining tale of revenge, fate, and freedom.
Final Fantasy XVI is a weirdo black-sheep entry for the series. It won't be for all nor what all fans necessarily want for the franchise, but I also love it for that boldness. It's a gripping and harrowing page-turner of an epic high-fantasy story with plenty of heart the series is known for. Complex too are the characters, even if not all see their justice by the end. Valisthea is an eerily gorgeous setting, providing some of the most memorable vistas you'll have seen in a Final Fantasy game yet. Accessibility might not be at the forefront of the combat in-game but on offer is some of the most stylistic, and satisfying gameplay we've ever seen in an Action RPG. Even if you take further umbrage with its small flaws, there's no denying that Final Fantasy XVI is a special and memorable event. Through thick and thin, that franchise magic is captured once again. Frankly, you can't ask for anything better than that.
Final Fantasy XVI proposes a new foundation for finding a masterclass of perfection in action role-playing, and cements a prime legacy founded on past iterations, capitalising on a formula that's seen inarguable successes throughout its years in this medium, and has promulgated an establishment of extravagance that will indeed be hard to surpass.
With a cast of characters that are easy to invest in, a story that pays off the promise of its impossible scale, and one of the best action combat systems ever committed to disk, Final Fantasy XVI is a game that you owe it to yourself to indulge in.
In short, Final Fantasy XVI is a breath of fresh air for the Final Fantasy franchise despite its first steps into its grittiest, darkest, and most mature space yet. Its combat showcases action-forward combat held together by a backbone of RPG-similar ability management. Its highs truly showcase phenomenal displays of power in many forms, while its lows effectively strike emotional chords in the hearts of players. This might not be a Final Fantasy fans expect, but boy, it's what Final Fantasy games SHOULD be going forward. FFXVI doesn't have a strongest asset, per se, because its entire presentation is a gripping and fun compilation of the best parts of gaming without the filler and frivolity. PS5 owners, I implore you, don't miss out on what is currently my favorite game of the PS5 generation thus far.
Final Fantasy XVI delivers on the “action” side of its action-RPG formula. A fierce and fast-paced combat system makes for the series’ most exciting stab at real-time swordplay yet, while its blockbuster Eikon fights rank among some of gaming’s most awe-inspiring battles. But there’s a general flatness surrounding those exhilarating highs, as shallow RPG hooks and dated design leave a promising evolution for the series stuck in the past.
It’s far too early to determine where Final Fantasy XVI sits in the ranks of Square Enix’s venerable series. However, this is an engrossing, entertaining and, most importantly, fiercely intelligent game. The developers have taken the AAA-blockbuster budget they had to work with, and used it to craft an experience with a strong, provocative and timely message, and then backed it up with some of the most entertaining action combat we’ve ever seen. Not a second of the game’s runtime is wasted, there’s not a single dud character, moment, or scene, and the plot is a riveting epic “page-turner.” If only more blockbuster games were like this, game development would be a far more mature art form.
Final Fantasy XVI boldly dares to defy series norms and forge a new path forward, resulting in the most satisfying single-player Final Fantasy in nearly two decades.
Final Fantasy XVI is an excellent continuation point for the Square Enix saga, which, after several missteps, seems to have found the right balance between the tradition of the franchise and a new unabashedly more mature ethic.
Despite the weight of expectations from a series full of gaming hallmarks, Final Fantasy 16 stands tall as an outstanding experience that you won't want to miss out on.
When I look back at my time with Clive, his friends, his enemies, and Valisthea, it’s those highs that I vividly remember. FFXVI is very different from its predecessors, but in many ways, very familiar; And it’s still a Final Fantasy, through and through, reminding me why I love this series so much.
Final Fantasy 16 does a great job modernizing its gameplay with its combat system, but the story has weaknesses.
FFXVI is a bold shift in both gameplay and narrative, yet captures the Final Fantasy magic in stunning fashion, earning a place within the pantheon of incredible entries in the beloved franchise.
Stellar and surprisingly customizable combat, a masterfully written and engaging storyline, and a beautiful audio visual presentation. It's nearly a complete package, but with a few annoyances that keep it from being a perfect game. That said, even with those frustrations in mind, Final Fantasy XVI is an absolute return to form for the mainline franchise, and easily a reason to get yourself a PlayStation 5 if you've yet to.
Final Fantasy 16 largely shines as an epic-length action game, though the places where it attempts to find a comfortable compromise between action game and RPG feel largely unambitious, and certainly fade into the background against aspects that are approached with gusto. But it’s difficult not to get swept up by the earnest saga that Final Fantasy 16 eagerly lays out for you, and the egregious heights of spectacle it displays.
It's the kind of gamble that Final Fantasy has happily made in the past so that the series may reinvent itself to execute the type of story its creatives want to tell. Time will tell if Final Fantasy 16 pays off, but history certainly supports it.
Final Fantasy 16 isn't just a stellar video game with gorgeous graphics and incredible combat. It's also an emotionally engaging experience and the absolute peak of everything the series stands for.
Final Fantasy XVI features excellent action combat and an intricate story, both with incredible depth. It combines gameplay, story, sound, and music together into one form all inextricably linked. It sets a new standard for action RPGs, and is quite possibly the pinnacle of the series.
Final Fantasy XVI is a lot of things. It’s ambitious, gritty, and beautiful, but more importantly, it dares to dream. A sobering tale disguised as a dazzling visual spectacle, the almost-masterpiece presents a nuanced, clever take on all-too-familiar elements, and turns them into fresh experiences that devastate as much as they delight, before delivering the biggest reward – a well-executed emotional payoff.
Final Fantasy XVI will change what we think of the franchise moving forward.
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
An epic that closes its magnificent ending in a single piece. You can still feel and sense the taste of its creators, Naoki Yoshida and Creative Business Unit 3. Even in both strengths and its flaws.
Final Fantasy XVI is one of this year’s best games that flawlessly marries the design and narrative sensibilities of Japanese and Western RPGs in a manner that is simply spell-binding.
Final Fantasy XVI is a well-crafted experience and a strong Game of the Year contender. Not only does it have a gripping narrative that restored my faith in Square Enix’s ability to tell a gripping story, but it also features several improvements that fans and newcomers alike will enjoy. This isn’t just improved visuals that scream Final Fantasy and a combat system balanced with players of various skill levels in mind. Hardcore players have a robust system to explore that expands on higher difficulties, with less skilled individuals having various paths to experience all that Final Fantasy XVI has to offer.
Final Fantasy 16 is a stellar and noteworthy entry in the series that's just as impactful as Final Fantasy 6 and Final Fantasy 7's debut back in their respective heydays. And that is not a statement I make lightly.
A bold shift to action and a stirring fantasy tale make this the best Final Fantasy in ages
Regardless if FFXVI is your first Final Fantasy game or you’re returning to the series, Square Enix’s latest game in the franchise lives up to the hype. Forget about JRPG’s or how action-RPGs nowadays need an open world, side quests that last for ages, co-op or whatever gimmick. FFXVI just throws all that out of the table and proves a tightly woven narrative-driven game –when built right — can make up for all those.
The minor issues the game has doesn’t detract from the incredible experience Clive & Co. bring to the table. Players will be treated to a compelling tale, stunning visual spectacles, and a fluid and fun combat system. What’s even more impressive is, Square Enix manages to make the franchise “grow up” alongside the players who grew up playing the series. FFXVI deals with more mature themes and manages to make it matter without being overly preachy about it.
Those looking for the series’ return to glory, rejoice! Final Fantasy XVI is that game, and this is one fantasy you’ll want to make sure you’re a part of.
Final Fantasy XVI is an action JRPG polished to an iridescent sheen. Its well-designed combat system and enemies, outstanding character writing and worldbuilding, and consistently stellar side content make it a standout entry in this legendary franchise. Even when accounting for the weak villains and a lukewarm conclusion, this was a journey that truly gripped me from beginning to end. This is a must-play game of the year and a Final Fantasy adventure you won't forget.
Players will experience a superbly told and presented story, which is decorated with visually beautiful and exquisitely dynamic duels. From time to time, the writers serve us unnecessary breaks that knock out the rhythm, but when the story falls on the right track, it's hard to tear yourself away from the screen.
Inspired by the past but modern at every turn, Final Fantasy XVI is the overhaul the series needed with unparalleled quality. Driven by a fantastic story and charismatic characters, built on accessible, exciting gameplay and impressive graphics on the PS5, it consolidates itself as one of the best games in the franchise history.
Very little gets in the way of the success that Final Fantasy XVI creates. The strength of combat on top of a compelling, deep narrative steal the show. Despite little need for world exploration and the occasional lower resolution texture, Final Fantasy XVI stats true to the namesake while forging its own path forward.
Final Fantasy 16 is incredible when it doesn’t try to say anything meaningful
Square Enix's latest Final Fantasy borrows liberally from Western fantasy, including Game of Thrones and The Lord of the Rings. Read more.
I could barely put my controller down during my 57 hours with Final Fantasy XVI. It represents a huge milestone for this franchise, thanks to its bold shift to more adult story-telling (and language), addictive real-time combat, and gargantuan VFX spectacles that are best in class. Marry all that with what the series is already known for — epic orchestral OSTs and phenomenal world-building — and Final Fantasy XVI is nothing short of a must-own.
Final Fantasy XVI is an epic in every sense of the word. Consistently sharp writing, a captivating cast of characters, exhilarating combat, and a timeless soundtrack coalesce into an experience that showcases what the PlayStation 5 is capable of at the highest level. It constantly finds ways to top its own scale in remarkable fashion, but never loses sight of the intimate journey its built around.
Final Fantasy XVI’s grander narrative takes wild turns, evokes plenty of heartfelt emotions, and has given me a new cast of characters to fall in love with all over again. It’s a bold direction that Creative Business Unit 3 has taken the franchise, but one well worth the journey.
At its best, Final Fantasy 16 is a jaw-dropping epic of rarely seen proportions. It's pretty much the pinnacle of cinematic spectacle in modern games, and its often gripping, emotional story is only matched by its fantastic combat system. While its overall quality does dip outside of the main plot, this is still a must-play action RPG, and the best single-player Final Fantasy in over a decade.
Final Fantasy XVI is a stone-cold masterpiece, and the new high-water mark for the series.
Final Fantasy XVI is a confident game with amazing combat, an earnest narrative, and unbridled spectacle. Faults in pacing, RPG depth, quest design, and all those other nagging criticisms be damned - this game is special.
Final Fantasy XVI is a triumph that firmly moves Final Fantasy forward for a new generation.
Great worldbuilding and a peerless battle system, albeit one that rarely gets challenged, set in a static world with competent storytelling but of a cliched story. Still great fun but it could've been oh so much more.
With an incredible score, an enthralling story, and an eccentric and electric gameplay approach, Final Fantasy 16 is, quite simply, a modern masterpiece.
The latest marquee RPG from Square Enix goes for broke at every opportunity and then some.
Final Fantasy XVI is technically impressive and an amazing action game, though the Game of Throne elements do hinder it a bit. However when the team does get to be original, the story can be absolutely engrossing.
Final Fantasy XVI may offer daring adjustments, but it is in this spirit of creativity that the genre flourishes. The game is not perfect, yet Naoki Yoshida, the game's director, held faithful to his promise to deliver a compelling experience and bring Final Fantasy back to the must-have games again.
Spectacular, with an epic story and astonishing graphics: and yet, Final Fantasy XVI forgets what is really important for the series. It's impossibile to create a build and there's nothing important left for you to manage through the menus. Proper RPG options are gone, dungeons are just banal corridors, players are forced to play the entire game in easy mode and you can beat the game with literally no effort. There's a decent base for the future, but it's not enough to see a real rebirth for the saga.
Final Fantasy XVI is everything I could have hoped for and more. Combat is fast paced and rewarding as you master combos and abilities. Eikon fights, while not as interesting to play, are gorgeous to witness. All of this is wrapped up into a deep story and fully fleshed out world that you'll want to be protecting.
If you're a fan of strong narrative experiences, Final Fantasy lore, breath-taking graphics and a particularly sassy Moogle, and you don't mind a sprinkling of The Witcher, The Handmaids Tale and the many accents of Old Blighty, then Final Fantasy XVI is the game for you. Heck, it might just be the best Final Fantasy yet!
I was worried about the series shedding more of its JRPG roots when this title was first introduced, as recent entries have been straying away from more traditional forms for years. But my fears faded in the first five chapters of FFXIV; the essence of what makes Final Fantasy so great shines brightly here, and as such, this is one of my favorite high fantasy adventures this generation.
Final Fantasy XVI is a bold and ambitious new vision for the franchise, that succeeds on almost every level.
But it’s not that simple. It never is. In FF16, Clive, Cid, and the others ultimately derive their power from the same mysterious origins as the crystals themselves. To complete their objective, they need the very thing they seek to destroy. And so too does FF16 need that history, those traditions, leveraging some even as it drives a dagger through others. That is the duality of the game. A dichotomy at the heart of its structure, its triumphs, and its failures alike. It’s a fascinating piece of work, a wholly imperfect but nevertheless enthralling experience.
Purists might feel this game is way too different from anything that had come before it, be it for its vastly darker tone or emphasis on hack and slash action. Others might not enjoy how long it takes for the game to stop being Final Fantasy XIII levels of linear before finally opening up for exploration. My position on it is simple: I loved it. I loved its gameplay loop, and I fell in utter love with its setting and story.
Final Fantasy XVI heralds in a new standard for Japanese role-playing games and while the RPG components themselves are limited by Square-Enix standards, it's the narrative and gameplay that exceed all expectations.
While Final Fantasy XVI didn’t meet this fan’s expectations for a new series entry, newcomers to epic fantasy and action games will be swept away by the eye-melting combat and enormous-yet-approachable scale.
Final Fantasy XVI is by no means a perfect game, but it is an exceptionally good one. The engaging plot, beautiful visuals, and enjoyable gameplay all combine to create something that feels special. It can occasionally be a little long for its own good, and the combat system is slow to get going, but once it hits all the right marks, it knocks them out of the park. I left Final Fantasy XV disappointed by how unfinished it felt, but Final Fantasy XVI is a true rarity these days: a fully finished game that is satisfying from start to finish.
Final Fantasy XVI is a complete package with a refreshingly mature storyline, full of surprises that keeps raising the stakes. The switch to real-time fights is daring step, but works most of the time, as long as the graphical effects don't blur what's going on. The game can be greatily adapted to facilitate those that mostly play for the story, but also those that are looking for a real challenge. The most epic fights, those between the Eikons, are visually impressive, but a bit too hands-off.
2023.06.21 16:00 Turbostrider27 Final Fantasy XVI Review Thread
A game in a series known for massive changes, easily changes the most, focusing on a tighter story, very specific combat type and arts like DMC, and delivers a beautiful, if truncated world. Well worth getting"
Final Fantasy XVI is an outstanding achievement. Every part of it, from its characters to its combat, was put there with a purpose. Not only does it deliver satisfyingly slick action RPG combat in between masterfully directed cutscenes, but also a story with real heart. Most importantly, it's incredibly clear that a team of creative individuals was behind every decision. There's a human element that permeates every aspect of Final Fantasy XVI, and it'll end up becoming a lot of people's favorite Final Fantasy because of that.
In a world full of games trying to stand out, Final Fantasy XVI has no problem rising above the rest. Wonderfully fun combat and beautiful presentation help make the excellent story even more impactful in an adventure well worth the price of admission.
Final Fantasy XVI melds the best of the series’ themes with a modern, malleable take on combat—creating a heartrending, generation-defining tale of revenge, fate, and freedom.
Final Fantasy XVI is a weirdo black-sheep entry for the series. It won't be for all nor what all fans necessarily want for the franchise, but I also love it for that boldness. It's a gripping and harrowing page-turner of an epic high-fantasy story with plenty of heart the series is known for. Complex too are the characters, even if not all see their justice by the end. Valisthea is an eerily gorgeous setting, providing some of the most memorable vistas you'll have seen in a Final Fantasy game yet. Accessibility might not be at the forefront of the combat in-game but on offer is some of the most stylistic, and satisfying gameplay we've ever seen in an Action RPG. Even if you take further umbrage with its small flaws, there's no denying that Final Fantasy XVI is a special and memorable event. Through thick and thin, that franchise magic is captured once again. Frankly, you can't ask for anything better than that.
Final Fantasy XVI proposes a new foundation for finding a masterclass of perfection in action role-playing, and cements a prime legacy founded on past iterations, capitalising on a formula that's seen inarguable successes throughout its years in this medium, and has promulgated an establishment of extravagance that will indeed be hard to surpass.
With a cast of characters that are easy to invest in, a story that pays off the promise of its impossible scale, and one of the best action combat systems ever committed to disk, Final Fantasy XVI is a game that you owe it to yourself to indulge in.
In short, Final Fantasy XVI is a breath of fresh air for the Final Fantasy franchise despite its first steps into its grittiest, darkest, and most mature space yet. Its combat showcases action-forward combat held together by a backbone of RPG-similar ability management. Its highs truly showcase phenomenal displays of power in many forms, while its lows effectively strike emotional chords in the hearts of players. This might not be a Final Fantasy fans expect, but boy, it's what Final Fantasy games SHOULD be going forward. FFXVI doesn't have a strongest asset, per se, because its entire presentation is a gripping and fun compilation of the best parts of gaming without the filler and frivolity. PS5 owners, I implore you, don't miss out on what is currently my favorite game of the PS5 generation thus far.
Final Fantasy XVI delivers on the “action” side of its action-RPG formula. A fierce and fast-paced combat system makes for the series’ most exciting stab at real-time swordplay yet, while its blockbuster Eikon fights rank among some of gaming’s most awe-inspiring battles. But there’s a general flatness surrounding those exhilarating highs, as shallow RPG hooks and dated design leave a promising evolution for the series stuck in the past.
It’s far too early to determine where Final Fantasy XVI sits in the ranks of Square Enix’s venerable series. However, this is an engrossing, entertaining and, most importantly, fiercely intelligent game. The developers have taken the AAA-blockbuster budget they had to work with, and used it to craft an experience with a strong, provocative and timely message, and then backed it up with some of the most entertaining action combat we’ve ever seen. Not a second of the game’s runtime is wasted, there’s not a single dud character, moment, or scene, and the plot is a riveting epic “page-turner.” If only more blockbuster games were like this, game development would be a far more mature art form.
Final Fantasy XVI boldly dares to defy series norms and forge a new path forward, resulting in the most satisfying single-player Final Fantasy in nearly two decades.
Final Fantasy XVI is an excellent continuation point for the Square Enix saga, which, after several missteps, seems to have found the right balance between the tradition of the franchise and a new unabashedly more mature ethic.
Despite the weight of expectations from a series full of gaming hallmarks, Final Fantasy 16 stands tall as an outstanding experience that you won't want to miss out on.
When I look back at my time with Clive, his friends, his enemies, and Valisthea, it’s those highs that I vividly remember. FFXVI is very different from its predecessors, but in many ways, very familiar; And it’s still a Final Fantasy, through and through, reminding me why I love this series so much.
Final Fantasy 16 does a great job modernizing its gameplay with its combat system, but the story has weaknesses.
FFXVI is a bold shift in both gameplay and narrative, yet captures the Final Fantasy magic in stunning fashion, earning a place within the pantheon of incredible entries in the beloved franchise.
Stellar and surprisingly customizable combat, a masterfully written and engaging storyline, and a beautiful audio visual presentation. It's nearly a complete package, but with a few annoyances that keep it from being a perfect game. That said, even with those frustrations in mind, Final Fantasy XVI is an absolute return to form for the mainline franchise, and easily a reason to get yourself a PlayStation 5 if you've yet to.
Final Fantasy 16 largely shines as an epic-length action game, though the places where it attempts to find a comfortable compromise between action game and RPG feel largely unambitious, and certainly fade into the background against aspects that are approached with gusto. But it’s difficult not to get swept up by the earnest saga that Final Fantasy 16 eagerly lays out for you, and the egregious heights of spectacle it displays.
It's the kind of gamble that Final Fantasy has happily made in the past so that the series may reinvent itself to execute the type of story its creatives want to tell. Time will tell if Final Fantasy 16 pays off, but history certainly supports it.
Final Fantasy 16 isn't just a stellar video game with gorgeous graphics and incredible combat. It's also an emotionally engaging experience and the absolute peak of everything the series stands for.
Final Fantasy XVI features excellent action combat and an intricate story, both with incredible depth. It combines gameplay, story, sound, and music together into one form all inextricably linked. It sets a new standard for action RPGs, and is quite possibly the pinnacle of the series.
Final Fantasy XVI is a lot of things. It’s ambitious, gritty, and beautiful, but more importantly, it dares to dream. A sobering tale disguised as a dazzling visual spectacle, the almost-masterpiece presents a nuanced, clever take on all-too-familiar elements, and turns them into fresh experiences that devastate as much as they delight, before delivering the biggest reward – a well-executed emotional payoff.
Final Fantasy XVI will change what we think of the franchise moving forward.
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
An epic that closes its magnificent ending in a single piece. You can still feel and sense the taste of its creators, Naoki Yoshida and Creative Business Unit 3. Even in both strengths and its flaws.
Final Fantasy XVI is one of this year’s best games that flawlessly marries the design and narrative sensibilities of Japanese and Western RPGs in a manner that is simply spell-binding.
Final Fantasy XVI is a well-crafted experience and a strong Game of the Year contender. Not only does it have a gripping narrative that restored my faith in Square Enix’s ability to tell a gripping story, but it also features several improvements that fans and newcomers alike will enjoy. This isn’t just improved visuals that scream Final Fantasy and a combat system balanced with players of various skill levels in mind. Hardcore players have a robust system to explore that expands on higher difficulties, with less skilled individuals having various paths to experience all that Final Fantasy XVI has to offer.
Final Fantasy 16 is a stellar and noteworthy entry in the series that's just as impactful as Final Fantasy 6 and Final Fantasy 7's debut back in their respective heydays. And that is not a statement I make lightly.
A bold shift to action and a stirring fantasy tale make this the best Final Fantasy in ages
Regardless if FFXVI is your first Final Fantasy game or you’re returning to the series, Square Enix’s latest game in the franchise lives up to the hype. Forget about JRPG’s or how action-RPGs nowadays need an open world, side quests that last for ages, co-op or whatever gimmick. FFXVI just throws all that out of the table and proves a tightly woven narrative-driven game –when built right — can make up for all those.
The minor issues the game has doesn’t detract from the incredible experience Clive & Co. bring to the table. Players will be treated to a compelling tale, stunning visual spectacles, and a fluid and fun combat system. What’s even more impressive is, Square Enix manages to make the franchise “grow up” alongside the players who grew up playing the series. FFXVI deals with more mature themes and manages to make it matter without being overly preachy about it.
Those looking for the series’ return to glory, rejoice! Final Fantasy XVI is that game, and this is one fantasy you’ll want to make sure you’re a part of.
Final Fantasy XVI is an action JRPG polished to an iridescent sheen. Its well-designed combat system and enemies, outstanding character writing and worldbuilding, and consistently stellar side content make it a standout entry in this legendary franchise. Even when accounting for the weak villains and a lukewarm conclusion, this was a journey that truly gripped me from beginning to end. This is a must-play game of the year and a Final Fantasy adventure you won't forget.
The combat isn’t turn-based, and you don’t control a huge party of characters… Yet, Final Fantasy XVI is still very much a Final Fantasy game through and through. Some fans, both long-time and more recent, will have a hard time accepting the fact, but there’s no denying the work that Yoshi-P and the team have done here. Final Fantasy XVI is a damn masterpiece of epic proportions.
This is the future of Final Fantasy’s artistry – an ever-changing canvas that can be what the team wants it to be and at least, for Final Fantasy XVI, this exercise has proved to be a triumph.
Players will experience a superbly told and presented story, which is decorated with visually beautiful and exquisitely dynamic duels. From time to time, the writers serve us unnecessary breaks that knock out the rhythm, but when the story falls on the right track, it's hard to tear yourself away from the screen.
Inspired by the past but modern at every turn, Final Fantasy XVI is the overhaul the series needed with unparalleled quality. Driven by a fantastic story and charismatic characters, built on accessible, exciting gameplay and impressive graphics on the PS5, it consolidates itself as one of the best games in the franchise history.
Very little gets in the way of the success that Final Fantasy XVI creates. The strength of combat on top of a compelling, deep narrative steal the show. Despite little need for world exploration and the occasional lower resolution texture, Final Fantasy XVI stats true to the namesake while forging its own path forward.
Final Fantasy 16 is incredible when it doesn’t try to say anything meaningful
Square Enix's latest Final Fantasy borrows liberally from Western fantasy, including Game of Thrones and The Lord of the Rings. Read more.
I could barely put my controller down during my 57 hours with Final Fantasy XVI. It represents a huge milestone for this franchise, thanks to its bold shift to more adult story-telling (and language), addictive real-time combat, and gargantuan VFX spectacles that are best in class. Marry all that with what the series is already known for — epic orchestral OSTs and phenomenal world-building — and Final Fantasy XVI is nothing short of a must-own.
Final Fantasy XVI is an epic in every sense of the word. Consistently sharp writing, a captivating cast of characters, exhilarating combat, and a timeless soundtrack coalesce into an experience that showcases what the PlayStation 5 is capable of at the highest level. It constantly finds ways to top its own scale in remarkable fashion, but never loses sight of the intimate journey its built around.
Final Fantasy XVI’s grander narrative takes wild turns, evokes plenty of heartfelt emotions, and has given me a new cast of characters to fall in love with all over again. It’s a bold direction that Creative Business Unit 3 has taken the franchise, but one well worth the journey.
At its best, Final Fantasy 16 is a jaw-dropping epic of rarely seen proportions. It's pretty much the pinnacle of cinematic spectacle in modern games, and its often gripping, emotional story is only matched by its fantastic combat system. While its overall quality does dip outside of the main plot, this is still a must-play action RPG, and the best single-player Final Fantasy in over a decade.
Final Fantasy XVI is a stone-cold masterpiece, and the new high-water mark for the series.
Final Fantasy XVI is a confident game with amazing combat, an earnest narrative, and unbridled spectacle. Faults in pacing, RPG depth, quest design, and all those other nagging criticisms be damned - this game is special.
Final Fantasy XVI is a triumph that firmly moves Final Fantasy forward for a new generation.
Great worldbuilding and a peerless battle system, albeit one that rarely gets challenged, set in a static world with competent storytelling but of a cliched story. Still great fun but it could've been oh so much more.
With an incredible score, an enthralling story, and an eccentric and electric gameplay approach, Final Fantasy 16 is, quite simply, a modern masterpiece.
The latest marquee RPG from Square Enix goes for broke at every opportunity and then some.
Final Fantasy XVI is technically impressive and an amazing action game, though the Game of Throne elements do hinder it a bit. However when the team does get to be original, the story can be absolutely engrossing.
Final Fantasy XVI may offer daring adjustments, but it is in this spirit of creativity that the genre flourishes. The game is not perfect, yet Naoki Yoshida, the game's director, held faithful to his promise to deliver a compelling experience and bring Final Fantasy back to the must-have games again.
Spectacular, with an epic story and astonishing graphics: and yet, Final Fantasy XVI forgets what is really important for the series. It's impossibile to create a build and there's nothing important left for you to manage through the menus. Proper RPG options are gone, dungeons are just banal corridors, players are forced to play the entire game in easy mode and you can beat the game with literally no effort. There's a decent base for the future, but it's not enough to see a real rebirth for the saga.
Final Fantasy XVI is everything I could have hoped for and more. Combat is fast paced and rewarding as you master combos and abilities. Eikon fights, while not as interesting to play, are gorgeous to witness. All of this is wrapped up into a deep story and fully fleshed out world that you'll want to be protecting.
If you're a fan of strong narrative experiences, Final Fantasy lore, breath-taking graphics and a particularly sassy Moogle, and you don't mind a sprinkling of The Witcher, The Handmaids Tale and the many accents of Old Blighty, then Final Fantasy XVI is the game for you. Heck, it might just be the best Final Fantasy yet!
Final Fantasy XVI, going by the sums, represents one of the most interesting and fascinating experiments on the part of the saga, which manages to raise the bar on the maturity of the narrative plot and to propose a gameplay structure capable of going to remodel the proposal of the last chapters.
I was worried about the series shedding more of its JRPG roots when this title was first introduced, as recent entries have been straying away from more traditional forms for years. But my fears faded in the first five chapters of FFXIV; the essence of what makes Final Fantasy so great shines brightly here, and as such, this is one of my favorite high fantasy adventures this generation.
Final Fantasy XVI is a bold and ambitious new vision for the franchise, that succeeds on almost every level.
This is one of the most polished AAA releases we have in recent memory. I encountered no major bugs, major performance issues, or even visual pop-ins. Final Fantasy 16 feels like a game that was made the way the creators intended it to be with the utmost care. There are no compromises made here for artificial extensions or hidden profit-making agendas. Final Fantasy 16 is a complete experience from start to finish and it is one that I’d say is worth taking.
But it’s not that simple. It never is. In FF16, Clive, Cid, and the others ultimately derive their power from the same mysterious origins as the crystals themselves. To complete their objective, they need the very thing they seek to destroy. And so too does FF16 need that history, those traditions, leveraging some even as it drives a dagger through others. That is the duality of the game. A dichotomy at the heart of its structure, its triumphs, and its failures alike. It’s a fascinating piece of work, a wholly imperfect but nevertheless enthralling experience.
Purists might feel this game is way too different from anything that had come before it, be it for its vastly darker tone or emphasis on hack and slash action. Others might not enjoy how long it takes for the game to stop being Final Fantasy XIII levels of linear before finally opening up for exploration. My position on it is simple: I loved it. I loved its gameplay loop, and I fell in utter love with its setting and story.
Final Fantasy XVI heralds in a new standard for Japanese role-playing games and while the RPG components themselves are limited by Square-Enix standards, it's the narrative and gameplay that exceed all expectations.
While Final Fantasy XVI didn’t meet this fan’s expectations for a new series entry, newcomers to epic fantasy and action games will be swept away by the eye-melting combat and enormous-yet-approachable scale.
Final Fantasy XVI is by no means a perfect game, but it is an exceptionally good one. The engaging plot, beautiful visuals, and enjoyable gameplay all combine to create something that feels special. It can occasionally be a little long for its own good, and the combat system is slow to get going, but once it hits all the right marks, it knocks them out of the park. I left Final Fantasy XV disappointed by how unfinished it felt, but Final Fantasy XVI is a true rarity these days: a fully finished game that is satisfying from start to finish.
Final Fantasy XVI is a complete package with a refreshingly mature storyline, full of surprises that keeps raising the stakes. The switch to real-time fights is daring step, but works most of the time, as long as the graphical effects don't blur what's going on. The game can be greatily adapted to facilitate those that mostly play for the story, but also those that are looking for a real challenge. The most epic fights, those between the Eikons, are visually impressive, but a bit too hands-off.
2023.01.11 16:16 Turbostrider27 One Piece Odyssey Review Thread
CGMagazine - Preston Dozsa - 4 / 10Video Review - Quote not available
One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.
One Piece Odyssey finally brings fans of the original a well-deserved implementation. The battle system works great, the story combines new things with nostalgic emotions, and the graphics are also very pleasing. Only a few minor flaws hold it back, but anyone who can relate to the straws should play it.
Fans are in good hands with One Piece: Odyssey. In fact, more anime games should be following in strides made here. On offer is a wonderful adventure that feels like a theme park visit to the series lands, old and new. Characters shine and bounce off each other well both in and out of cutscenes as colourfully as they should. Some areas need better story pacing and quality of life improvements such as better checkpointing and save states, and going more all-in on different story timelines would've also gone a long way. And it's testing to see manga artist Eiichiro Oda's troublesome female character design. However, it's a blast of an RPG. Flaws are more than made up for in a thoroughly enjoyable anime affair along with an unexpected and very welcome spin on the known turn-based RPG formula. Smooth sailing lies ahead with One Piece: Odyssey.
Pique adaptation with original writing that consolidates everything we know and love of One Piece, converging it with the best elements of a Persona or Dragon Quest, then making it its own experience is simply fantastic. Prepare yourself because One Piece Odyssey has already primed itself as one of the greatest JRPG’s you’ll ever experience.
I had a wonderful time with One Piece Odyssey. The best way to summarise it is as a breezy, easy-playing JRPG that you can knock off over several weeks and a few solid sessions. The developers have crafted something blissfully over-the-top and funny, and done One Piece a grand homage to celebrate its 25th year. At the same time, they very cleverly figured out how to make a 25-year-old anime as entertaining for newcomers and those not familiar with Luffy and the crew as it is for those who have watched every single episode. That is some incredible work.
One Piece Odyssey is a pleasant surprise and fans can finally celebrate the first great game within this inspiring universe. This kind of Dragon Quest with One Piece skin works very well although it's an easy experience. Eiichiro Oda's contribution results in a faithful tone to One Piece and an interesting narrative that captures the player. This is ILCA's second game as the main studio and could be the start of a major series.
Whether Bandai Namco decides to continue this venture down the JRPG route remains to be seen, but it would be a shame to abandon the solid foundations found in One Piece Odyssey, which has set 2023 off to an incredible start with its high production values, beautiful world, intuitive combat, and wonderful celebration of one of the best mangas to ever be created.
One Piece Odyssey scores with a lot of wit and heart, but is sometimes tough as rubber.
One Piece Odyssey is a slice of fan service that is easy to recommend for die-hard fans. As a game detached from its brand, it doesn’t bring anything new or exciting to turn-based combat. From the story's perspective, the plot was straightforward to predict and quickly left my mind as soon as it entered.
One Piece Odyssey might appeal to long time fans of Luffy and co, but the glacial pace really drags it down.
If you've swallowed the thousands of episodes that make up the anime (so far), chances are One Piece Odyssey is the game you've always dreamed of. But if you don't know what a Devil Fruit is and you're looking for a great RPG to sink your teeth into, you'd better keep looking.
One Piece Odyssey is a turn-based JRPG that mixes a classic formula with some new elements. While not a masterpiece, it offers a nice breath of fresh air for licensed anime games. Unfortunately, narrative pacing and an inconsistent technical department make for a diluted and boring experience, but it remains recommended to both fans of the saga and JRPG fans in general.
One Piece Odyssey offers some of the franchise's most iconic moments, without appealing to mindless nostalgia and moving the plot forward. With solid and traditional combat and exploration systems, it lacks in the narrative unnecessarily and in the limited level design, but the balance is still very positive, especially if you are a fan of the Straw Hat Pirates.
No matter whether you're a hardcore One Piece fan or a complete newcomer, One Piece Odyssey is an utter joy of a JRPG. Its combat system remains incredibly enjoyable throughout, and new mechanics provide depth and strategy in droves. Most certainly the highlight of the experience, but with fun exploration to boot, you're always assured of a good time. One Piece Odyssey plays a lot like Dragon Quest XI, and it's not that far off being just as good as it.
One Piece Odyssey is a solid JRPG and not just a game made to grab the anime fan's attention, you being a One Piece would only make this great game better
Despite some flaws, like an improvable storytelling, One Piece Odyssey surely is the best One Piece game to date, even if the bar set by previous entries was pretty low to begin with.
Luffy and his friends are back with a fun RPG game in which we go through our memories of the anime while enjoying a new adventure that represents the Straw Hat Pirates well.
Fans of One Piece and turn-based RPG lovers alike will be more than pleased with what One Piece Odyssey has to offer. Its combat offers a great new spin on the genre’s trademark battle systems, and is far deeper than one would expect from an anime-inspired title. Even if it isn’t perfect, the game takes chances in the best way possible and could very well lay the groundwork for much more promising One Piece games in the future.
A tale built on revisiting past adventures in media res, One Piece Odyssey relies so much on retelling great stories that came before it that the adventure in Waford alongside Lim and Adio feels like an afterthought.
One Piece Odyssey is a great JRPG with plenty of twists on the genre's tropes to engage new and veteran players alike. The presentation, voice acting, and score combine to create an authentic One Piece experience that can serve as an introduction to anyone curious about the franchise and an expansion for fans as well. The combat is fast and dynamic, and the "Dramatic Scene" mechanic keeps things fresh in almost every encounter. While some aspects are a bit unrewarding, and exploration can be stiff, the constant sense of wonder makes this the best One Piece game yet.
2022.03.31 00:52 millywyco MW Wyco Wednesday Inventory Update! Announcing the Latest and Greatest Plastic Munching Mushie, Welcome Pestalotiopsis Microspora to the Library! Winner of Last Week's Needle Contest Revealed and 1st 30 Orders After This Post get a FREE Vendor's Choice Syringe!
www.millywyco.com submitted by millywyco to Millywyco [link] [comments] Credit/Debit, Cash App, Venmo, Zelle, Apple Pay, Google Pay, Bitcoin and Amazon Gift Cards (US ONLY) ***PLEASE NOTE*** We cannot ship active spores to CA, ID or GA ***PLEASE NOTE*** All cultivation inquiries or any mention of cultivation will result in a block, cancelled order, and invalid for any refunds or exchanges. Spores are for microscopy use only. Ello mates! Sorry this post is a bit late today...I sat down to write a little while ago and realized I forgot to take insulin this morning and was a cranky pants (dontcha hate it when that happens?!?) so I pushed it back a tad. All is well now and better than ever! First off, I wanted to address quite an impressive guess from the needle counting contest last week. Of the members that guessed how many needles have been given since the dawn of free needle time, 18 guesses were on the low end, 3 were just above the actual number, and one very lucky (or skilled/talented of course) lad who goes by the name of u/RobFoTwenty hit the nail on the head with the EXACT number of extra needles sent, with 1,320! CONGRATS! You won the mega pack, containing: 10 Cubensis or Gourmet syringes 5 Swab Packs 5 Spore Prints 5 Fully Colonized Gourmet Agar Plates 1 Book off the Shelf 1 Super Duper Cool T-Shirt I'll be in touch this evening to arrange your prizes :) Picture proof attempted below. I have my doubts this pic will show. Eenie meenie miney mo. Here you go. https://preview.redd.it/13kkk0ewhlq81.jpg?width=682&format=pjpg&auto=webp&s=4b4c5283edb2572548556e88a03e66308015760f In other news, I would like to showcase one single gourmet liquid culture on this fine Wednesday. This is definitely one of my favorites, though I haven't had a chance to play with it too much. Introducing, the polyurethane digesting, plastic despising, trash gobbling behemoth, Pestalotiopsis Microspora! While Lions Mane still takes the cake for my all time favorite to eat (yum so tasty, good so feel), this has to be the single species of mushroom that I would like every single person to research, cultivate, and make more widely known. A few other plastic eating mushrooms are out and about, but this seems to be the one we have the most info on at the moment. Check out TreeHugger's article about them HERE. Keeping with the theme of this week, I've come across several companies that help recycle things that may not normally get recycled through your local waste company. THIS article from The Spruce has a TON of resources depending on what you're recycling, how much and from what location. Some retailers, like battery stores, auto supply shops, electronics retailers (Best Buy, Verizon, etc) and office supply stores will recycle any used phones, ink, computers, etc if you take it in, and there are some companies like GREENDISK that will send you boxes to pack up waste to recycle. Of course that's just waste...if you have something that someone else could use, try joining a neighborhood "buy nothing" group for those of you that have the book of faces (my lady is a MASTER of buy nothing/fb marketplace if you need tips) or a site called FreeCycle.org where you can post what you have (or want) and match up with others trying to do the same! Pretty much any way we can keep useful things from going in the landfill the better! As most of you may have noticed recently, your bubble wrap has a slight pink tint to it...so pretty! No, I am not paying more to have pink bubble wrap (though I do like the color, and I do pay more for it...) this bubble wrap is made from completely recycled materials, causing the tint, though is still not recyclable through most local recycling programs. Whole Foods will take in most light plastics that are not typically recycled fyi! If you have ANY suggestions at all on how we as mushroom enthusiasts can reduce waste, please let me know in the comments! ALL future used ideas will be rewarded! GreenDisk has a great slogan: "Because good planets are hard to find". Let's stick around a little longer! Be green, recycle, and go about your hippie ways. Love yas <3 Need to talk? Need a friend? Need to vent? I'm here, let's chat! Always in Love <3 RESTOCKED: Big Blue, Blue Meanie, Golden Teacher, Great White Monster, Illusion Weaver, Texas Yellow Cap, Thai Ponk Buffalo, Treasure Coast NEW: Pestalotiopsis Microspora the plastic munching mushroom from Mars! MARCH 30 PROMOS: (All promos are automatic. No additional coupon codes needed, I got this) The first 10 orders after this post will be assigned 25 rewards points to their account! Check out the new points shop on the site to get some free rewards! (Points added on Thursday, and if you feel like you're missing points, LET ME KNOW!). The first 30 orders after this post will receive a FREE Vendor's Choice Syringe with their order! Orders ending in "30" the week of 3/30 (8430, 8530, etc) will win a super cool mushroom t-shirt, and a coupon code for a free 5-pack of cubensis spore syringes, swabs or gourmet liquid cultures!! Just to be clear, this actually is (in my opinion) a super cool mushie shirt, not a MW shirt. Aside from the stickers I include with orders, I don't do any kind of branding or promotion....I just couldn't help myself with the stickers...who doesn't like stickers?!?! PLACING AN ORDER: All orders must be placed on the website to receive order confirmation and tracking emails. I have several coupon codes to fit most packages, but if you have a large order or need a custom coupon code, please email me, and I'll take care of you :) You may mix-n-match swabs, spore syringes, and liquid cultures (exotics and "special" swab packs excluded) The most common order, and the best deal is with coupon code 5PACK, which is for 5 cubensis spore syringes, swabs, or gourmet liquid cultures for $30, including shipping! Coupon code 10PACK is $60 for 10 cubensis or gourmet varieties. Use coupon code 2PACK for 2/$20, or if you need any exotics with your 5-pack, you can use coupon code NEEDMORE for 5 cubes and 1 exotic for $40. NEEDMORE2 for 5 cubes and 2 exotics for $50, and so on :) ***PLEASE NOTE*** We cannot ship active spores to CA, ID or GA ***PLEASE NOTE*** All cultivation inquiries or any mention of cultivation will result in a block, cancelled order, and invalid for any refunds or exchanges. Spores are for microscopy use only. LIST OF AVAILABLE VARIETIES (list accurate at 18:00 on 3/30/22, but will change as varieties sell out): CUBENSIS SPORE SYRINGES AND SWABS: Ajax (Alabama x Jacksonville, FL) Alacabenzi (Alabama x Mexican) Albino A+ Albino Penis Envy Revert (APEr) Amazon Avery's Albino (SWABS ONLY) B+ Big Blue (Blue Meanie iso) Blue Magnolia Rust Blue Meanie Burma Cambodian Chitwan Columbian Rust Costa Rican Creeper Ecuadorian Fiji Golden Mammoth Golden Teacher Great White Monster Hillbilly Huautla Illusion Weaver Jedi Mind Fuck Koh Samui Leucistic Burma Leucistic Cambodian Leucistic Treasure Coast Lizard King Malabar Mars Mazatapec Oak Ridge Orissa India Pakalensis PE+ (Penis Envy x B+) (SWABS ONLY) Penis Envy #6 PES Amazonian PES Hawaiian Peru PF Classic PF Redspore Puerto Rican Red Boy Rusty Whyte S. African Transkei S. American Stargazer Subcubensis Syzygy Taman Negara Texas Orange Cap Texas Yellow Cap Thai Elephant Dung Thai Pink Buffalo Tidalwave Treasure Coast True Albino Teacher (TAT) Ghost (SWABS ONLY) White Teacher Z-Strain EXOTIC SPORE SYRINGES AND SWABS: Gymnopilus Luteofolius (Yellow Gilled Gymnopilus) Gymnopilus Purpuratus Gymnopilus Spectabilis (Laughing Gym) Panaeolus Bisporus Panaeolus Cyanescens Jalisco (MX) Panaeolus Cyanescens Nec'D Ps. Azurescens Ps. Caerulescens (SWABS ONLY) Ps. Cyanescens (N. Cali) Ps. Galindoi ATL7 Ps. Hoogshagenii var Convexa (Semperviva) (SWABS ONLY) Ps. Natalensis Ps. Ovoideocystidiata Ps. Papuana (AUS) Ps. Subaeruginosa Ps. Tampanensis (Pollock) Ps. Zapotecorum GOURMET LIQUID CULTURES AND AGAR PLATES: Black Poplar Blue Oyster Chaga Chestnut Coral Tooth Cordyceps Militaris Enoki Golden Brown Beech Golden Oyster Honey Mushroom King Oyster King Trumpet Lions Mane Nameko Pearl Oyster Pestalotiopsis Microspora (Plastic muncher) Phoenix Oyster Pink Oyster Portobello Red Reishi Shaggy Mane Shiitake Sporeless Oyster Tarragon Oyster True Morel Turkey Tail White Elm Wine Cap Wood Blewit ***PLEASE NOTE*** We cannot ship active spores to CA, ID or GA ***PLEASE NOTE*** All cultivation inquiries or any mention of cultivation will result in a block, cancelled order, and invalid for any refunds or exchanges. Spores are for microscopy use only. |
2019.05.25 18:37 rickrock3210 If Avery killed TH, he would have hid the gun and burned the car because that's his MO.
Later in the day on January 3, 1985 Detective Larry Conrad of Manitowoc County Sheriffs Department interviewed Steven Avery. During the course of the interview, Steven Avery admitted that earlier in the day on January 3, 1985 he had noticed Sandra Morris drive past his residence and enter his vehicle, a 1978 Ford LTD, and began following her. Avery identified Sandra Morris as a relative on his Dad's side of the family. Avery admitted using his vehicle to strike Sandra Morris' vehicle on the side and causing her vehicle to skid to a stop on the side of the road. A very indicated that he then got out of his vehicle with a 30-06 rifle and pointed the gun toward Sandy Morris and her vehicle. A very indicated that he ran Sandy Morris off the road because she was telling everyone that he was "bare-ass in the road" while she was driving by his residence. Avery indicated that this bothered him and that he was intending to frighten Sandy Morris in an attempt to get her to stop making statements about his being naked in the roadway. Avery indicated that after the confrontation on the roadway he returned home and hid the 30-06 rifle underneath one of the kids' beds in his home.In 2004, the cops thought Avery may have torched a car.
Officers from the Manitowoc County Sheriffs Department later recovered the 30-06 rifle hidden underneath the bed in which children were sleeping in their pajamas. A subsequent inspection of the 30-06 rifle found underneath the child's bed in the Steven Avery residence revealed a live round in the chamber. Officers found paint transfer between Steven Avery's 1978 Ford and Sandra Morris' Plymouth Volare.
2018.10.24 20:53 tonythetiger891 1st timer, rate my choices for an editing/gaming pc!
What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.
What is your maximum budget before rebates/shipping/taxes?
When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.
What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc)
Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?
If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.
Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?
Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)
Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?
Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?
Extra info or particulars:
2018.06.18 20:57 MLEBOT Very Empowered Nymphs Uplifting Our Sex (VENUS) Zine
2017.02.02 01:14 okubax [i3] New Laptop, Same Ol' Arch
submitted by okubax to unixporn [link] [comments] |
2016.12.20 22:48 AmToasterAMA Dual-Booting Ubuntu and Chrome OS but Ubuntu Won't Work, Citing "Unable to locate theme engine in module_path: “pixmap” " (Repost from last month because no one answered me last time)
_XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. X.Org X Server 1.15.1 Release Date: 2014-04-13 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.42-75-generic x86_64 Ubuntu Current Operating System: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 Kernel command line: cros_secure console= loglevel=7 init=/sbin/init cros_secure oops=panic panic=-1 root=/dev/dm-0 rootwait ro dm_verity.error_behavior=3 dm_verity.max_bios=-1 dm_verity.dev_wait=1 dm="1 vroot none ro 1,0 2506752 verity payload=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashtree=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashstart=2506752 alg=sha1 root_hexdigest=4e09178f72a73d2e7477b7530311209e983ba452 salt=7e9b38d648a5ee54b92aa0588bfa33c591f0157b067cf5479bed78436d33465e" noinitrd vt.global_cursor_default=0 kern_guid=8df58beb-aff6-8947-9b84-bdd6be314ec8 add_efi_memmap boot=local noresume noswap i915.modeset=1 tpm_tis.force=1 tpm_tis.interrupts=0 nmi_watchdog=panic,lapic Build Date: 12 February 2015 03:37:52PM xorg-server 2:1.15.1-0ubuntu2~precise5 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (++) Log file: "/tmp/Xorg.crouton.1.log", Time: Tue Oct 25 20:53:01 2016 (==) Using system config directory "/usshare/X11/xorg.conf.d" setversion 1.4 failed: Permission denied Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX xf86EnableIOPorts: failed to set IOPL for I/O (Operation not permitted) setversion 1.4 failed: Permission denied crouton: version 1-20161012155921~master:68e8a354 release: precise architecture: amd64 xmethod: xorg targets: xfce host: version 8530.96.0 (Official Build) stable-channel gnawty kernel: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 x86_64 x86_64 GNU/Linux freon: yes /etc/xdg/xfce4/xinitrc: 1: /etc/xdg/xfce4/xinitrc: ssh-agent: not found _IceTransmkdir: ERROR: euid != 0,directory /tmp/.ICE-unix will not be created. (xfce4-session:12805): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfsettingsd:12812): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfwm4:12810): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", xfce4-settings-helper: Another instance is already running. Leaving... (mousepad:12829): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (polkit-gnome-authentication-agent-1:12825): GLib-CRITICAL **: g_variant_new_string: assertion `string != NULL' failed (polkit-gnome-authentication-agent-1:12825): polkit-gnome-1-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (II) AIGLX: Suspending AIGLX clients for VT switch ^C/usbin/xinit: connection to X server lost waiting for X server to shut down xscreensaver: 20:55:55: SIGHUP received: restarting... Hangup Hangup Running exit commands... xfwm4: Fatal IO error 11 (Resource temporarily unavailable) on X server :1.0. xscreensaver: 20:55:55: running as adam/adam (1000/1000) (EE) Server terminated successfully (0). Closing log file. xscreensaver: 20:55:55: Can't open display: :1 xscreensaver: 20:55:55: running as adam/adam (1000/1000)Though I have access to a Ubuntu shell, it's linked to (because I access it by) the Chrome OS, not my Ubuntu installation, so I can't install the gtk2-engines-pixbuf package that's worked for other people- and even if it was linked, sudo apt-get install doesn't work on the Chrome OS Ubuntu shell for some reason, even though it worked on the Ubuntu shell while Ubuntu itself was working... Something else I just realized was worth mentioning is that when I log out of Ubuntu (by holding down the power button to get the dialog box) a document is briefly visible in the bottom-left of the screen, but it's not there long enough for me to figure out what it is. Thanks so much!
2016.10.28 03:52 AmToasterAMA Dual-Booting Ubuntu and Chrome OS, and Ubuntu Won't Work, Citing "Unable to locate theme engine in module_path: "pixmap" " (x-post from /r/linuxfornoobs since I didn't get a response)
_XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. X.Org X Server 1.15.1 Release Date: 2014-04-13 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.42-75-generic x86_64 Ubuntu Current Operating System: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 Kernel command line: cros_secure console= loglevel=7 init=/sbin/init cros_secure oops=panic panic=-1 root=/dev/dm-0 rootwait ro dm_verity.error_behavior=3 dm_verity.max_bios=-1 dm_verity.dev_wait=1 dm="1 vroot none ro 1,0 2506752 verity payload=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashtree=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashstart=2506752 alg=sha1 root_hexdigest=4e09178f72a73d2e7477b7530311209e983ba452 salt=7e9b38d648a5ee54b92aa0588bfa33c591f0157b067cf5479bed78436d33465e" noinitrd vt.global_cursor_default=0 kern_guid=8df58beb-aff6-8947-9b84-bdd6be314ec8 add_efi_memmap boot=local noresume noswap i915.modeset=1 tpm_tis.force=1 tpm_tis.interrupts=0 nmi_watchdog=panic,lapic Build Date: 12 February 2015 03:37:52PM xorg-server 2:1.15.1-0ubuntu2~precise5 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (++) Log file: "/tmp/Xorg.crouton.1.log", Time: Tue Oct 25 20:53:01 2016 (==) Using system config directory "/usshare/X11/xorg.conf.d" setversion 1.4 failed: Permission denied Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX xf86EnableIOPorts: failed to set IOPL for I/O (Operation not permitted) setversion 1.4 failed: Permission denied crouton: version 1-20161012155921~master:68e8a354 release: precise architecture: amd64 xmethod: xorg targets: xfce host: version 8530.96.0 (Official Build) stable-channel gnawty kernel: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 x86_64 x86_64 GNU/Linux freon: yes /etc/xdg/xfce4/xinitrc: 1: /etc/xdg/xfce4/xinitrc: ssh-agent: not found _IceTransmkdir: ERROR: euid != 0,directory /tmp/.ICE-unix will not be created. (xfce4-session:12805): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfsettingsd:12812): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfwm4:12810): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", xfce4-settings-helper: Another instance is already running. Leaving... (mousepad:12829): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (polkit-gnome-authentication-agent-1:12825): GLib-CRITICAL **: g_variant_new_string: assertion `string != NULL' failed (polkit-gnome-authentication-agent-1:12825): polkit-gnome-1-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (II) AIGLX: Suspending AIGLX clients for VT switch ^C/usbin/xinit: connection to X server lost waiting for X server to shut down xscreensaver: 20:55:55: SIGHUP received: restarting... Hangup Hangup Running exit commands... xfwm4: Fatal IO error 11 (Resource temporarily unavailable) on X server :1.0. xscreensaver: 20:55:55: running as adam/adam (1000/1000) (EE) Server terminated successfully (0). Closing log file. xscreensaver: 20:55:55: Can't open display: :1 xscreensaver: 20:55:55: running as adam/adam (1000/1000)Though I have access to a Ubuntu shell, it's linked to (because I access it by) the Chrome OS, not my Ubuntu installation, so I can't install the gtk2-engines-pixbuf package that's worked for other people- and even if it was linked, sudo apt-get install doesn't work on the Chrome OS Ubuntu shell for some reason, even though it worked on the Ubuntu shell while Ubuntu itself was working.. Something else I just realized was worth mentioning is that when I log out of Ubuntu (by holding down the power button to get the dialog box) a document is briefly visible in the bottom-left of the screen, but it's not there long enough for me to figure out what it is. Thanks so much!
2016.10.26 03:04 AmToasterAMA Dual-Booting Ubuntu and Chrome OS, and Ubuntu Won't Work, Citing "Unable to locate theme engine in module_path: "pixmap" "
Entering /mnt/stateful_partition/crouton/chroots/precise... /usbin/startxfce4: Starting X server _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. X.Org X Server 1.15.1 Release Date: 2014-04-13 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.42-75-generic x86_64 Ubuntu Current Operating System: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 Kernel command line: cros_secure console= loglevel=7 init=/sbin/init cros_secure oops=panic panic=-1 root=/dev/dm-0 rootwait ro dm_verity.error_behavior=3 dm_verity.max_bios=-1 dm_verity.dev_wait=1 dm="1 vroot none ro 1,0 2506752 verity payload=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashtree=PARTUUID=8df58beb-aff6-8947-9b84-bdd6be314ec8/PARTNROFF=1 hashstart=2506752 alg=sha1 root_hexdigest=4e09178f72a73d2e7477b7530311209e983ba452 salt=7e9b38d648a5ee54b92aa0588bfa33c591f0157b067cf5479bed78436d33465e" noinitrd vt.global_cursor_default=0 kern_guid=8df58beb-aff6-8947-9b84-bdd6be314ec8 add_efi_memmap boot=local noresume noswap i915.modeset=1 tpm_tis.force=1 tpm_tis.interrupts=0 nmi_watchdog=panic,lapic Build Date: 12 February 2015 03:37:52PM xorg-server 2:1.15.1-0ubuntu2~precise5 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.30.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (++) Log file: "/tmp/Xorg.crouton.1.log", Time: Tue Oct 25 20:53:01 2016 (==) Using system config directory "/usshare/X11/xorg.conf.d" setversion 1.4 failed: Permission denied Initializing built-in extension Generic Event Extension Initializing built-in extension SHAPE Initializing built-in extension MIT-SHM Initializing built-in extension XInputExtension Initializing built-in extension XTEST Initializing built-in extension BIG-REQUESTS Initializing built-in extension SYNC Initializing built-in extension XKEYBOARD Initializing built-in extension XC-MISC Initializing built-in extension SECURITY Initializing built-in extension XINERAMA Initializing built-in extension XFIXES Initializing built-in extension RENDER Initializing built-in extension RANDR Initializing built-in extension COMPOSITE Initializing built-in extension DAMAGE Initializing built-in extension MIT-SCREEN-SAVER Initializing built-in extension DOUBLE-BUFFER Initializing built-in extension RECORD Initializing built-in extension DPMS Initializing built-in extension X-Resource Initializing built-in extension XVideo Initializing built-in extension XVideo-MotionCompensation Initializing built-in extension XFree86-VidModeExtension Initializing built-in extension XFree86-DGA Initializing built-in extension XFree86-DRI Initializing built-in extension DRI2 Loading extension GLX xf86EnableIOPorts: failed to set IOPL for I/O (Operation not permitted) setversion 1.4 failed: Permission denied crouton: version 1-20161012155921~master:68e8a354 release: precise architecture: amd64 xmethod: xorg targets: xfce host: version 8530.96.0 (Official Build) stable-channel gnawty kernel: Linux localhost 3.10.18 #1 SMP Tue Oct 4 15:41:50 PDT 2016 x86_64 x86_64 x86_64 GNU/Linux freon: yes /etc/xdg/xfce4/xinitrc: 1: /etc/xdg/xfce4/xinitrc: ssh-agent: not found _IceTransmkdir: ERROR: euid != 0,directory /tmp/.ICE-unix will not be created. (xfce4-session:12805): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfsettingsd:12812): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (xfwm4:12810): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", xfce4-settings-helper: Another instance is already running. Leaving... (mousepad:12829): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap", (polkit-gnome-authentication-agent-1:12825): GLib-CRITICAL **: g_variant_new_string: assertion `string != NULL' failed (polkit-gnome-authentication-agent-1:12825): polkit-gnome-1-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (II) AIGLX: Suspending AIGLX clients for VT switch ^C/usbin/xinit: connection to X server lost waiting for X server to shut down xscreensaver: 20:55:55: SIGHUP received: restarting... Hangup Hangup Running exit commands... xfwm4: Fatal IO error 11 (Resource temporarily unavailable) on X server :1.0. xscreensaver: 20:55:55: running as adam/adam (1000/1000) (EE) Server terminated successfully (0). Closing log file. xscreensaver: 20:55:55: Can't open display: :1 xscreensaver: 20:55:55: running as adam/adam (1000/1000)Something else I just realized was worth mentioning is that when I log out of Ubuntu (by holding down the power button to get the dialog box) a document is briefly visible in the bottom-left of the screen, but it's not there long enough for me to figure out what it is.
2014.09.04 16:20 DrShadyBusiness What's wrong with my computer?! Possible memory leak?