Part 5 Gerard, God Somewhere in time and space He watched the passers-by as they moved about, following their daily routines, unaware of the fate that would shortly befall them. This was the time that fascinated Him the most. The moments before they finally understood that The Threat was here.
It was a sort of last hurrah, He thought. They didn't know it, but Gerard could nonetheless sense a sort of joi de vivre, a liveliness that simply didn't exist in prior times, and couldn't possibly exist in future ones. He watched mothers dote lovingly over their children, watched children hurl themselves into play with abandon, watched addicts take in their drugs like a drowning man would gulp for air. They might not known that there was no tomorrow for most of them, but they nonetheless seemed to put just a little bit of extra effort into everything.
Eventually, it came to an end, of course. It always did, no matter how many times He watched it. He saw happiness and mundanity give way to pain and suffering. Laughter was replaced by the screams of the dying. Life was replaced by death. The world replaced by destruction.
He sighed, leaving this timeline. He never watched the arrival of The Threat twice in the same timeline. There was nothing for Him to learn that way. His power was immense and total. He only had to witness The Threat once in each timeline to understand it.
Worst of all was the knowledge. The knowledge that He would only be able to save a single timeline. That all others would fall into ruin, destroyed and left to rot away. Only one could survive; the one that He chose. He could stop The Threat only once, for doing so would require Him to remain. Ever vigilant, ever ready to stop any recurrence.
He had to choose which timeline. That task was less than He feared, for now he knew that there were an infinite number of them. He could choose one with the right qualities, one whose nature would aid Him in His work. He realized then that He would, once He had chosen the proper timeline, finally watch The Threat come twice. Once, when He reviewed that timeline prior to choosing. And again, when He would stop it.
And stop it, He would. No other outcome was acceptable. He had already sacrificed too much. His mortality, His life, His happiness, His very soul itself. He had wrought Himself into a weapon, to strike down The Threat, and He would fulfill that purpose, no matter what.
----
Jerry Williams, Godslayer Nibiru We were sharks, swimming and darting among a school of fish. Gods and devas fled, screaming in terror as we flew through the swirling, chaotic energies that should have driven us -or at least my wife and daughter- mad within seconds. They had thought that their realm protected them.
Little did they know, we were already mad.
Inanna and I flanked a group of fleeing gods, preventing them from leaving this world, extending their essence into manifested bodies somewhere in one of the countless material worlds, or simply crossing the energy that was the core of their beings into the Spirit World. Here, in Nibiru, our divinities and demi-divinities gave us access to unlimited power. We seized it and wove nets with which to entrap those minor gods who could not find escape elsewhere, and had huddled here in fear of our coming.
As the group fled, we sped up, curving our course, which caused them to curve theirs, fearful of drawing too close to either of us. We moved slowly, carefully, angling them where we wanted them to go.
It wasn't long before the gaping maw of the Grandfather of the Gods came into view. Ixlublotl, the primordial god, the originator of divinity. The gods we herded realized their peril and turned to flee back the opposite direction, but there they found Aaina, burning towards them, screaming in rage and bristling with offensive energies.
Trapped, they had no choice. They attacked us. Emotions and thoughts, energy and matter, all of it flew at us in an orgy of sudden violence that churned the substrate of this world into a screaming chaos. All three of us linked our magics into a shield; a half-sphere of anti-magic that absorbed their attacks, sending the energy of which they were made back into into the swirling chaos around us.
They threw everything they had at us, a desperate last stand, driven by necessity and panic. All of it crashed against our defenses, the resulting streamers of magic filling the space around us with an all but impenetrable cloud. Hidden by that cloud, Ixy closed in.
By the time they realized that it was too late, it was over.
Ixy's physical body, that cloud-wrapped cacophony of maw-stalks, eye-stalks, spider-like legs and whipping tentacles, currently the size of a skyscraper, swept in, mouths snapping up the energies that were the cores of our quarry.
We came together when it was done. Inanna created a haven for us, allowing us to release the magic that held our bodies in stasis and protected us from the wild magic all around. It was a copy of our house, something she'd come up with a while back and shown to me with great pride. I had loved it, of course.
I sank into the loveseat with Inanna next to me as Aaina took the recliner.
"That's most of them," Aaina said.
"About thirty more," I replied. "And then we can start the next phase."
"Do either of you have any doubts about what we're doing?" she asked. I could see the indecision in her eyes. She was so young, and such a good girl. My heart broke at having dragged her into such dirty business.
"No," Inanna answered, her voice hard and confident.
"Yes," I added. "But at the end of the day, this is what needs doing."
Aaina looked back and forth between us, then nodded. None of us smiled.
----
Emily Windham, Wizard, Artificer Fremont, Nebraska, at the corner of E 4th Ave and N Main St Emily turned just in time to see the massive troll hit Jim Carmichael with a shoulder, sending the trooper flying before angling at her with no change in speed.
Acting on pure instinct, she conjured a wall of force between them. The troll slammed into it, shattering the magics that held it together with raw force, but the wall did its job, stopping the warrior in his tracks.
Emily snatched the rune-engraved knife off her belt and surged forward, jumping at the last second to put her in range of the troll's huge neck. The blade plunged in, and she released a quick burst of magic that made her legs and off hand sticky, allowing her to cling to the thing, too close for it to use its battleaxe on her.
She ripped the knife out and plunged it in again and again as the barbarian roared in pain and indignation at being hurt so badly by a foe so tiny. Emily grabbed his beard, yanking hard to bring his eyes to hers as she slammed the knife in and twisted, the magic in the blade telling her when it found his windpipe and carotid artery.
Blood sprayed, coating her face and shoulders. The troll's roars were cut off in a gurgling, breathy hiss. He stumbled, then fell. Emily rode him down, her eyes locked onto his, watching all hopes of victory, or even survival, fade from them. She lost herself in those eyes, in the mystery that was this troll's life, ending right before her. She saw the regrets, the crushed hopes, the shame of defeat and wondered at the context.
The impact as they hit the ground broke the spell.
Emily released the magic and stood up, instincts trained into her by the security troops and war wizards making her search for more threats before she could even process what had just happened. But there were no more threats. That had been the last one.
Greg Ramirez walked towards her, his rifle barrel pointed down, hanging from the sling in front of his armor and all the various attachments that he and the security troops referred to as their 'battle rattle'.
"Nice work," he said, eyeing the troll, who continued to gasp for air, the sound of his labored breaths reminding Emily of a pig squealing. She looked down, searching for that orgasmic feeling her bio-dad had so desperately wanted her to share with him, but not finding it. All she found was a sense of satisfaction, yet even that was too much.
Years of therapy, of telling her story to trained clinicians and listening to and internalizing their advice. All of it had helped her make friends and move among the normal people, but it had never erased that feeling of satisfaction. This was the fourth time she'd killed a sentient being, and each time, she felt the exact same way. It was a victory.
Her maudlin thoughts were interrupted by the bark of Greg's rifle. The troll's head jerked and deformed, a splattering of blood coming out as a .277 fury round drilled a hole straight through his temples. She glanced up to find Greg still eyeing her.
"You did good," he said, his expression showing some concern.
"I liked it," she said quietly, her eyes turning back.
"You liked killing him?" Greg asked. Emily nodded, wondering if she'd always be fucked up.
"I killed him," Greg said. "And I damn sure liked it."
Emily turned back, eyeing him with some interest. Greg was, in many ways, the opposite of her. Cool, confident, charming and just all-around well-adjusted. She hadn't ever imagined that he wound enjoy something like this.
"It means I won," he explained. "It means that big, badass motherfucker showed up here trying to bully us, and take whatever he wanted from us, and little old me stood up and said 'no', and when he tried to force the issue, I took his life away. It feels like justice. It feels like one less motherfucker trying to kill me and my friends. Damn straight I liked it."
Emily smiled. She didn't realized she had smiled until Greg smiled back.
"I read your psych eval," he went on. "I know you think you're fucked in the head, but I'm gonna tell you right now, you're not. You're a warrior, that's it. Bloodlust isn't a bad thing, if it can be controlled. Enjoying killing isn't a bad thing, if you're killing the people that need killing. Give yourself a break, girl."
He clapped her on the shoulder, then took the back of her head with his free hand and pressed her forehead to his.
"I'm gonna recommend you be allowed to join the war wizard roster. You're all trained up, you're prepared for it, and from what I've seen today, you're a fucking natural."
Without waiting for a response, he let her go and turned away, grabbing the radio fob on his armor and squeezing it.
"Black Lead, this is Black-Two Actual. All raiders at the target site are neutralized. We're commencing a sweep now, will report back in thirty mikes."
Emily smiled at his back as he walked away. A part of her reflected that he was a natural leader, knowing exactly what to say to her in that moment. Another part didn't care, because it worked. She glanced down at the troll again, and didn't see a victim.
She saw a victory.
----
Kathy Evenson, Professional Somewhere in the ruins of an ancient city in the Seventh World Kells shifted nervously as Kathy continued to cut chits from the electrical panel lid with the magical laser emerging from her fingertip. He held his machete, really a short sword, in one hand, and his dagger in the other.
"We really shouldn't be much longer, Kath," he said. Kathy had explained to him the difference between Kath and Kathy, and even hinted at the things she'd done while possessed by Pissface and calling herself 'Kath', and even gone into some detail about how much she hated the nickname. Kells hadn't cared. He simply agreed with her, then continued to call her 'Kath'.
And the truth was, she really didn't mind that much.
She wasn't quite sure why, though she could hazard a guess. The man was disarming to a great degree. He presented himself as a dirty wanderer, a simple, violent man who shouldn't be trusted as far as you could throw him. But within just a few minutes of meeting him, she'd seen the intelligence in his eyes and words. She had seen the integrity in his negotiations with her, and the ethics that had turned him protective when the Searchers had appeared.
And despite that protectiveness, he still managed to avoid being patronizing. When she'd told him how she planned to get his chits, he had warned her of the dangers, then agreed to come along without hesitation when she didn't change her mind. Kells was a good man, she thought, and if a good man wanted to call her Kath, she supposed she could let him reclaim the name from the hell it had once represented.
"It won't be much longer," she said. She already had over seven hundred, and this plate would bring her to eight hundred. She only needed five or six more. This deep in the ruins, there was an untouched electrical box on almost every building. Some had been corroded, but most were surprisingly intact.
As she cut the final strip into chits, a roar sounded. It was a gurgling, rasping roar, unlike anything she had ever heard before. Or rather, the first one had been unlike anything she had ever heard before. This was the third time she'd heard it, and it sounded closer than the last two.
"That's no good sign, right thur," Kells said.
Kathy finished, dumping the little squares of galvanized steel into her bag and standing up.
"Come on," she said. "We'll go a couple blocks away from whatever that was before I cut the next one."
"Aye," Kells agreed, his head swiveling on his shoulders as he followed her down the alley. Kathy took note of how spooked he was. He seemed more nervous here than he had with the Searchers right in front of him. She supposed that might have something to do with the nature of the threats. The Searchers were, regardless of power and reputation, mere humans. Whereas whatever was making that roar was clearly some sort of monster.
She led him six blocks in a direction away from the roar before she stopped to examine the buildings. They had moved into a downtown area, which was one of the reasons she had stopped. The buildings here were closer together, which should make the rest of her task quicker. She found a good cover and ripped the little padlock off, then pulled it open and off its hinges.
A mass of spiders rushed out of the electrical box. She jerked her hand away, but they ignored her, scurrying down the wall and vanishing into the cracks between the bricks, safe once again in enclosed darkness.
She began to cut as Kells again stood watch.
She hadn't even made it halfway through the panel when another roar sounded, even closer than the last, and from a different direction.
"Call it," Kells said. "Call it now, Kath. Better ye collect some more later on than deal with the beast makin' them sounds."
"What kind of beast?" Kathy asked. She kept cutting, but glanced up and around, not seeing anything but filthy, dilapidated alleys.
"Walkers, they call 'em," Kells said. "Like great spiders, but rottin' away, with bones stickin' out an' flesh hangin' off th'legs."
"Great spiders?" Kathy asked. "How big?"
"Bigger'n a building."
"You've seen them yourself?" Kathy asked.
"Only once," Kells said, his voice growing quieter. He seemed to be done speaking for a moment, staring around. But after a few seconds, he continued.
"Friend o'mine, name o' Gil. We used t'work together, he an' I. I were real new to runnin' a caravan crew back then, about ten years back. Gil were an old hand at it, though. Took me under 'is wing and taught me th'roads, as it were.
"Anyways, we'd taken a pair o' contracts. Rough ones, with a tight timetable. Merchants needed t'get to Freeman's Port post-haste. One faster'n th'other. Gil took that one, left me with the easier one, though that weren't t'say it were an easy job.
"We was in Craster's Holdfast at th'time, an smack in between there an' Freeman's Port were an ancient ruin. Big one, 'bout the size o' this'un, in fact. Normally, it took about a week t'travel between the two places, but if one were brave or foolhardy enough, they could cut through th'ruins an' make it in five days.
"Well, old Gil had that in mind. We left together, an' at th'place where ye normally would turn north t'go around the ruins, he led his caravan on straight. I prayed fer their safety that night, but never really believed anything would happen. Gil were an experienced caravaner, an' tougher'n anyone else I'd ever met.
"Two days later, we was walkin' this ridgeline north o'the ruins when somethin' called out t'me. Not sure what, exactly. I started lookin' south, scannin' the ruins, an' sure enough, I found Gil's caravan, walking down a wide road between th'largest buildings. They was movin' at quite a clip, I hav'ta say.
"I were tickled pink, at first. Because we'd made near as good a time as they had, despite movin' almost a day's north to skirt th'ruins. But as I watched, I realized that they weren't just travelin', they was runnin'."
Kells sighed, his eyes distant and full of old regrets.
"That's when I saw one. A great Walker, striding out o' th'deepest part o' th'ruins. The way it moved were like nothin' I ever seen before. It crawled along th'sides o' the ruins themselves, like a spider almost, but always with two or three feet on th'ground.
"It came fer th'caravan, and fell on 'em in a slaughter. I watched it breathe fire down on 'em, stompin' men flat with its feet an' scooping 'em up with its great claws."
He sighed again, then looked down. He tucked his sword under his armpit and used his hand to rub his eyes for a moment, before taking the blade up again.
"Killed 'em all, it did. Erry single one, as I live an' breath. An' when it were done, it went around, stompin' th'bodies flat. Never ate one, jes did all it could t'make sure that not a single survivor lived t'tell the tale. I were shook something fierce, I tell ya. Took me own caravan down off the ridge, t'avoid bein' spotted. We ended up arriving a day late, but to this day, I thank me lucky stars we made it at all."
Another sigh came, and Kathy heard the cracks in his voice as he continued on.
"Not Gil, though. Nor any o'them what worked for him, or th'merchant what hired him. A few years later, I worked up th'courage t'take a couple o'men into the ruins, t'find the bodies. I found bones dressed in Gil's clothes. I took his sword, which had survived, an' is th'one I carry to this day. I think Gil'd be pleased to know his blade had saved me life, quite a few times since."
Kathy finished cutting the cover up and stood to put her hands on Kells' shoulder.
"Thank you for telling me that," she said, her voice gentle. "I can tell it's an important story to you."
Kells nodded and sniffed once, then jerked his head in the direction away from the most recent roar. "I still think we should get out o' here, Kath," he said. "I'll face down the Searchers an' be happy o' a good death, should they take me. But them Walkers... They ain't warriors ye can face an' die with honor. One o'them things finds us, there ain't no fightin' it. We jes' die screaming, th'only consolation coming when it's all over."
Kathy weighed his words carefully. Kells knew this world far better than she did. And while she knew her own abilities far better than anyone here, she had to be mindful not to be too arrogant. Kells had told her how a single Walker had slaughtered an entire caravan of experienced fighters, led by an experienced leader.
"Okay," she said. She handed the bag to Kells. "There should be about eight hundred and fifty chits in there. You can count them out later, and I'll trust your count. After I find what I'm looking for, I'll collect the rest and we'll settle up."
"Good call," Kells said. He tied the bag off to his belt and walked to the corner of the building, peeking around. When he was satisfied, he nodded. Kathy joined him, and together, they made a beeline to the edge of the ruins.
They had made it about halfway out when another roar sounded, this one right on top of them. A rumbling crash sounded from her right, and Kathy turned to see rubble falling to the ground as something massive rose off the ground, two blocks over.
"Stars an' stones," Kells swore, then shouted "Run!"
Specifically I mean in the Phayze 1 quest. I've been trying to get a new best and succeeded with 164, and I might have found a really good but laggy strategy involving the sub Paragon. It causes an immense amount of lag, but I think the pre-emptive missiles do splash, and because so many bloons spawn in the quest, it does a crap ton of damage. It was only degree 47, but it did nearly 200 million damage, seriously, just 150k more and it would hit it. It causes a crazy amount of lag, but it carries in the early game after the dart paragon and allows you to get things like the ace paragon and ninja paragon before you kill the boss at nearly degree 60.
The bubble monkey is a primary monkey that blows out 4 small, slow but long lasting bubbles (lasts 5 seconds, moves 1/3 the speed of a 000 dart) from a bubble wand to pop the Bloons. Costs $315 to place down, has the largest base (000) range of all the primary monkeys and bubbles have only 1 pierce similar to Druid. (All prices shown are shown in hard difficulty prices without MK)
Top path:
160$ Bigger Bubbles: Bubbles are (1.25x) bigger
160$ Even Bigger Bubbles: Bubbles are even bigger (an additional 1.25x of base bubble size)
1100$ Bursting Bubbles: Bubbles now burst on contact, dealing damage to other Bloons nearby for lots of popping power. (Bursts have 4 pierce each)
5700$ Bloontonium Bubbles: Slightly bigger bubbles are now filled with Bloontonium energy, have much much more popping power, especially to Ceramic and Lead Bloons. (1.625x the base bubble size, bursts have 12 pierce each and the bubble and bursts deal 8 damage each, with plus 4 to ceramic and lead Bloons)
47,000$ The Bubble of Boom: Blows huge bubbles (about the size of a Moab) that have devastating bursts so powerful, not even the biggest of Bloons stands a chance against this thing. (Deals 100 damage on contact, bursts have 320 pierce and deal 80 damage a pop, dealing plus 20 damage to ceramic and lead Bloons)
Middle path:
200$ Faster Bubbles: Bubbles move 40% faster
440$ Enhanced Blowing: Bubbles are blown faster, from further away and move faster (1.3x attack speed, 1.2x range, and bubbles move an additional 20% faster)
1600$ Auto-Blow: Bubbles are now blown using a rotating fan inside a circle of bubble wands blowing nonstop bubbles at Bloons in range (2.5x the attack speed of the base bubble monkey)
4200$ Bubble Barrage (activated ability): When the Bubble Barrage ability is activated, the Auto-Blow becomes a 360 spray of nonstop bubbles allround for 15 seconds. Base attack also gets more range. (Cooldown is 45 seconds)
30,000$ The Bubble Alert (activated ability): Alert!! Alert!! There is a big storm of Bubbles coming to ruin your day. (Regular attack has permanent version of the Bubble Barrage attack that deals 2 damage per bubble, the ability enhances the attack speed and range even more for a short time. Duration is 20 seconds and the cooldown is now 60 seconds)
Bottom path:
415$ More Bubbles: Now blows 7 bubbles at a time
415$ Even More Bubbles: Now blows 10 bubbles at a time
1320$ Tons of Bubbles: Now blows 16 bubbles at a time
3400$ Float Away: Bubbles can now pick up 1 Bloon to a ceramic (dealing damage in the process) and floats them back along the track until the bubble expires (4 seconds after it picks up a bloon). Capacity limit increased (to 2) with Even Bigger Bubbles (doesn’t increase for Cermaic/leads), Float Away duration increased (to 5 seconds) with Enhanced Blowing.
37,000$ Big Bloon Float Away: Can now pick up Moab Class Bloons and float them back along the track. (Bigger the Moab Class bloon is, the slower it moves back along the track. Each bubble can pick up 2 Moabs/DDTs, 1 BFB, or will stun and deal damage to Zomgs for a couple seconds. Ignores Bad Bloons and Bosses)
I hoped you enjoyed this tower concept, let me know your thoughts and suggestions for possible improvements. This tower concept was mainly inspired by my baby brother playing outside with bubbles and thought that it would make as a more unique Bloon Factory, except the bubbles are projectiles looking like Bloons that don’t go onto the track to damage them. Anyways, I hope you have a great rest of your day.
I just got back from an amazing trip to Costa Rica, spending around $1300 on activities, transportation, hostels, food, and souvenirs.
A few things I wish I knew before my trip: you need to drink tons of water and electrolytes everyday since it's so hot and humid, you will get bug bites no matter what you do so bring anti itch cream, having a small towel to dry your hands is helpful since a lot of bathrooms don't have hand towels or dryer, people are very appreciative of you knowing a small amount of Spanish.
Here's my trip report:
DAY 0:
I flew into San Jose in the evening and stayed at Stray Cat Hostel (arranged transportation through the hostel).
Stray Cat Hostel: Pros- very clean, cats, employees were very nice Cons- hostel was overbooked (given option of bed in mixed dormitority or room in hotel across the streer), limited bathrooms, lack of shelves in bathrooms/showers.
DAY 1:
I had a breakfast of eggs, beans, and rice at Stray Cat Hostel and walked 10 minutes to bus stop for Transmonteverde public bus (booked online in advance). The neighborhood was pretty quiet, mainly residential and I felt safe, though I was alert and had directions in one ear bud and the other ear bud out so I could hear around me.
At the bus station there was a long line of people waiting, but i wasn't sure for what bus. I asked the employee at the bus station for where the bus to Transmontevde is and he directed me through the turnstiles and down to the bus.
The bus seats had little leg room and not much room for you to have your bag with you unless you had an empty seat next to you. We stopped 2.5 hours into the bus ride at Restaurante Vista Al Mar, which had bathrooms (free), some food, and cold drinks. This was about a 20 minute break. The road became very twisty in the last hour to Santa Elena.
The bus stopped at on the hill in Santa Elena, a short walk to the main town area. I got lunch at the Orchid Cafe, which was pricey, but had a nice setting and large servings.
There is a bank right by Orchid Cafe, as well as an ATM across the street from the tourist info center. I found that there's a great bakery called Panaderia el hornito de pilo, right across the street from the bus station that has inexpensive and yummy pastries (approx. 800 CRC each).
Booked the shuttle to Monteverde Cloud Forest through my hostel, OutBox Inn. Hiked the recommended trail loop, which included a suspension bridge (easy hike and well signed) and saw quetzal and coati very close. I had dinner at Taco Taco, which was pricey but had good food and nice energetic atmosphere.
OutBox Inn: Pros- very clean, perfect location to access everything, lovely patio with forest view, nice common area Cons- cockroach on toilet seat (screen in window doesn't close all the way)
DAY 2:
I had a leftover pastry from the bakery the day before for breakfast and was picked up for ziplining by Treetopia (over $100). There were 7 ziplines and I chose the company because they're the only one that has automatic braking. It felt very safe and was so much fun after I got over the nerves on the first two. Most of the employees seemed to speak English. There was a tandem zipline at the end that you need two people for. If you're solo like me you'll need to pair up with another person. There is an expensive gift shop and restaurant once you finish ziplining (plus you can pay $25 for your photos and videos).
For lunch I got a sandwich from a Cafe and ate it on the OutBox patio, then got picked up for Don Juan cacao, Sugarcane, and coffee tour. The guide had a great sense of humor and it was an interactive tour. Got dinner afterwards at Tico y Rico, which was around $19 for a vegetarian casado and soursop smoothie (large portions and friendly employees who asked if I have any allergies).
DAY 3:
Got pastries again from the same bakery before getting picked up by Caribe shuttle to go to La Fortuna. 45 minutes into the drive we stopped at an expensive store and restaurant for a short break, then drove another 45 minutes to Lake Arenal to catch a boat ride (45 minutes) and then another 30 minutes via shuttle to downtown La Fortuna. It was really nice to have a backpack instead of having to carry or drag a suitcase across the sand to board the boat across Lake Arenal (which I saw many people struggle with).
I checked into Hotel La Choza Inn and booked the unlimited Shuttle at the front desk ($20). There is a bank just by the park in La Fortuna, which was helpful since the hostel only took cash.
Lunch was at Soda Hormiga, which had gotten recommended, but while the food was pretty good and reasonably priced (about $6.5 for rice, beans, and plantains plus juice), I found that the employees weren't very friendly.
In the afternoon I took the unlimited Shuttle to Lago Parque Ecologico Volcan Arenal, where I hiked for a couple hours (which ended up being a mistake since it was so hot out). The park was beautiful and not crowded at all, I only saw a handful of tourists the whole time (plus a large group of schoolchildren).
I ended up deciding to go to Clinica Benitas since I wasn't feeling great and it has good reviews (plus was right by downtown). The doctors and staff were wonderful and made me feel as comfortable as possible. They were able to diagnosis and prescribe medication to help me feel better. I ended up costing about $400 for everything (including labwork) and then another $40 for medications at the pharmacy.
I had dinner at Spec-taco-lar, which was pretty good and had nice people watching.
La Choza Inn: Pros- inexpensive, easy to meet people, free breakfast, nice courtyard area, 24/7 reception and locked gate at night, easy to walk to everything in La Fortuna, air conditioning Cons- thin sheets with small hole, only one bathroom for 10 people (although there's a couple toilets downstairs by the courtyard), shuttle driver wasn't very friendly, open window in shower that allows bugs to get in.
DAY 4:
I had breakfast at La Choza Inn (eggs, beans and rice, juice, banana, toast) and had a relaxing morning. I got lunch from Chipotle's, where the sweetest woman works. She was so helpful and told me to ask her if I have any questions at all.
I then scheduled a wildlife tour walk through La Fortuna Hikes and Trails, which was a 15 minute walk from downtown. Sergio was an amazing guide and was so knowledge about all the wildlife. We saw sloths, bats, blue jean posion dart frogs, a Fer du Lance snake, a lizard, and a turkey like bird. The walk was only $32 for nearly 3 hours! We ended the tour with sugar cane juice and tortilla making with two abuelas, who then gave us tacos, dessert, and juice (all part of the price!).
I didn't have enough time to go to the waterfall, so I decided to go to Relax Termalitas hot springs instead ($18 plus a couple dollars for locker renral) which was like a casual resort with many different pools of different temperatures. I took an Uber there and back and it was pretty easy and cheap. I ended the day at Open Kitchen, which was expensive, but had huge portions.
DAY 5:
I took a shuttle (booked through Caribe) from La Choza Inn at 5:30 AM to get to Tortuguero. We stopped about 2 hours in for the included breakfast, then had another 1.5 hours or so on the shuttle and then took a 45 minute boat to Tortuguero. We saw a crocodile and river otter in the canals.
I checked into Aracari Garden Hostel and booked a night walk ($30) at the front desk. Lunch was at Tutti's Pizza (where I saw a green basilisk) before I caught the public boat to Cerro Tortuguero. I purchased my ticket to the hike online in advance (only cost around $2, need to book online). The "hike" only ended up being about a 20 minute walk through the forest including climbing some stairs, but the view was beautiful from the top. I saw two different types of monkeys in the treetops! There were also a lot of bugs. I killed some time before the boat arrived by exploring the other paths at the bottom of Cerro Tortuguero.
I caught public boat back (3000 CRC round trip purchased at the dock in Tortuguero) and got lunch at El Patio, which had tables on a dock right on the canal. The food was pretty good and priced alright.
My last activity of the trip was the guided night tour. We met at the hostel and walked through the outskirts of the village and into the forest, sewing wolf spiders, grasshoppers, a sloth, birds, and a baby snake.
Aracari Garden Hostel: Pros-good place to socialize, good prices, breakfast included, easy walk to everything downtown, nice courtyard, quiet area, 24/7 reception Cons-sheets were thin with a hole, only one bathroom for 10 people (though there were a couple toilets downstairs), unlimited Shuttle wasn't really worth it (Ubers are pretty cheap and it had very limited times, plus the driver was grumpy).
DAY 6:
Stopped at the grocery store on the north end of Tortuguero for snacks and electrolites and then got some pastries from Dorling Bakery (the pastries were cheap, but dry). I enjoyed my breakfast on the beach at the Carribean Sea and put my feet in the warm water.
I used Caribe Shuttle to arrange transportation back to San Jose. I had the bus drop me off at the Marriott Hacienda Belen since my flight wasn't until very late and I had about 6 hours to kill. I ate some (expensive) food at the cafe at the Marriott (supposedly open 24/7) and then hungout in the large, beautiful lobby until it was time to Uber to the airport.
I got to the airport with lots of time to spare and security was an absolute breeze.
Unfortunately, an hour or so before my flight was supposed to leave I got a message that the flight was canceled. Soon enough, everyone got a notification that the flight was off and there was lots of confusion and frustration as the gate board still showed the flight as on time, plus there was no gate agent or employee to talk to. Alaska sent out an email saying they rebooked me on the soonest available flight, but it wasn't until more than 24 hours later. I ended up finding the soonest available flight on another airline (about 9 hours later) and canceled my other flight. Eventually a gate agent showed up (as well as the pilots), and people starting lining up to figure out what was going on and get on a sooner flight. In short, I ended up spending about 9 hours total at the airport and was not happy with Alaska Airlines. Fortunately, I made it home safely, just 7 hours after I was originally going to.
Hes a single red bloon, and he has two knifes. He can block projectiles with them. Sometimes he throws a knife at one of your monkeys, stunning it for 3 rounds. One tower has to shoot at him the most, then he will stun it. do this twice and hes vulnerable. When he both of his darts are gone, he works like red camo bloon.
I personally love how striker jones, brickell, ezili and obyn (just for an example ik theres more) have specific interactions with other towers/paths!! (with bomb shooters/mortars, water towers,necromancers and druids specifically) so I was thinking what if other towers could do that too, now to be clear I'm not including geraldo buffing or bloon debuffs but I still think they could have some cool interactions!
-Quincy, I love quincy and he's always seemed like the "default" hero in my mind so I had 2 ideas for him, 1 is he could grant a buff to all primary towers, similar to a primary expertise, as I've always associated him with the primary towers, or he could be more specific and target specifically dart monkeys/crossbow as they seem like they match him perfectly, obviously it could just be a stat increase but it could be cool if he could double their projectiles or make them shoot an exploding arrow every few attacks like he does.
-Gwen, I know gwen already buffs WLP, ring of fire and blooncineration (plus her lil heat it up ring) but it could be cool if she effected more towers that deal fire damage, (hot shot grapes from pirate lord and spiked mines as they both inflict burning), also since archmage and the wizard paragon also shoot fire they could be buffed? as I think specific buffs could be cool if they effected paragons.
-Striker Jones, yah he already is very cool with his buffs but hes missing a LOT of towers that explode in general, if it were based on themeing I think that Tsar bomba, Spectre, pre-emptive strike and apache prime all have explosion attacks but honestly a buff to all millitary monkeys would fit his "general" theme, but if they wanted to focus on just explosions they could include master bomber ninja
-Obyn, I think obyns perfect as he buffs loads of towers but as a druid I do think he should buff the beast handler as well, maybe as well he could buff the 3-0-0 farm as its like a jungle? but he already does a great job.
-Churchill, churchill reminds me a lot of striker jones so I feel like he could also buff all military monkeys, but if he wanted smthn more specific he could buff all monkey vehicles (ace, helipilot, sub and pirate
-Benjamin, ik ben my beloved already buffs monkey banks but if he were to get a DPS buff i think perma charge could be cool, it fits his futureistic aesthetic and maybe it could lower the charge time,
-Ezili/Corvus, having a hard time thinking of any towers that one could buff that the other wouldnt as they remind me a lot of eachother vibes wise but I think giving corvus wizard buffing is a no brainer (hes literally a necromancer), but if they wanted to add more I think any undead esque towers is fair game, mostly just pirate lord.
-Pat Fusty, if Quincy doesn't grant you instantly "primary monkey" energy that pat fusty has to, I think hes the epitome of simple attacks that just slap balloons back, but also it could be more specified like "tier 1 monkeys" or "monkeys that only have melee attacks". but I don't think he needs it with his roar already good enough
-Adora, Adora only really buffs sun temples if she sacrifices another tower which seems strange to me and I feel like it should just be an aura buff she grants like the other towers, though I don't think she could really buff anything else as nothing really fits (maybe archmage because of the projectiles but thats a stretch)
-Brickell, I think brickell is perfect when it comes to buffs (though I do wish his abiliy to buff water monkeys became permanent at higher levels but thatd be op and stupid), I think maybe an interaction when it comes to spiked mines or monkey aces (like the carrier flagship) could be intresting
-Etienne, I love etienne and I think the theme of his flying drones are so cool so I think as a contrast to brickell he could buff all flying monkeys! (helipilot and ace) and if they really wanted to be strange they could mention towers that only technically fly (like 0-5-0 ice monkey or 5-0-0 druid)
-Sauda, Sauda is a ninja through and through so granting her a buff to ninjas map wide (so we dont have to squish her into a corner) would be super cool. I did have an idea that could be a super fun which just made it so shinobi stacks effected sauda but thats more "fun" then balanced, if they wanted to effect anything else they could effect anything with "blades" like that (glaive lord, blade maelstrom and ninja)
-Psi, I'm struggling with Psi as no other monkey fits the zen aesthetic but the closest thing we have is ninja/wizard. if he were to buff any tower though I feel like buffing alchemists would be a cool interaction, maybe something to do with the brews being "psychic" in some way
-Geraldo, I know people dont use geraldo for his abilities but I feel like an engineer monkey buff is right there, they both create lots of a towers and external things to place down and it just feels like it makes sense, even maybe an interaction with the bunny paragon and the beast master could be fun!
thanks for reading and by the way this isn't meant to be a "balanced" idea its just something I've thought about a LOT,