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Most Nintendo games suck

2024.05.16 19:11 jonstoneMcflurry_ Most Nintendo games suck

I can't enjoy nintendo games. Most of them consist of boring arcade-like gameplay, and they all seem like the exact same game as each other.
Nintendo don't use particularly violent themes in their games, which is fine, but a lot of the time it really hampers my enjoyment of the game, especially when it's all sunshine and rainbows with nothing wrong with the game world.
I also think the graphics are extremely boring, and i think they could be better and more diverse even within the hardware limitations of their devices. I don't think graphics are particularly important for games, and i'm not saying they need to be more reallistic, just more interesting to look at.
It's also hard to not mention some of the extortionate prices Nintendo charge for their games. Why is Mario Kart 8 deluxe almost £50? It's not an awful game, but that much for a simple racing game (compared to similar games at a similar price) is absolutely insane.
Buy Assetto Corsa or BeamNG.drive for a fraction of the price instead. Hell, if you want a really similar racing game to Mario Kart, get TrackMania, the base game is free.
I will say that some of their co-op games like Mario Kart can be fun with friends, but the negatives definitely outweigh the positives.
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2024.05.16 11:59 IndependentHat1177 First PC Budget of $1500- 1800 CAD

  1. What will you be doing with this PC? Be as specific as possible, and include specific games (ex: resolution, FPS, settings) or programs you will be using.
I want to play Balders Gate 3 as well as some other new releases, and also set it up for emulation. I also want to throw in some controllers and hook it up to the tv for couch co-op, I won't be streaming anything.
  1. What is your maximum PRE-TAX budget before rebates and shipping?
$1500-1800 CAD
  1. When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.
The timeline doesn't matter too much to me but probably a week or 2 after finding a parts list that meets the budget.
  1. What, exactly, do you need included in the budget? (ex: toweOS/monitokeyboard/mouse/etc)
Tower, OS, wireless mouse, wireless keyboard.
  1. If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? How old are they? Brands and models are appreciated.
No reused parts.
  1. Will you be overclocking (ex: CPU/GPU/RAM)? If yes, are you interested in overclocking right away, or down the line?
Maybe down the line but definitely not right away.
  1. Are there any specific features or items you want/need in the build? (ex: SSDs, mass HDDs, Wi-Fi / Bluetooth, VR, VirtualLink, tensor cores, large amount of storage or a RAID setup, CUDA or OpenCL support, etc.)
I hear SSD is good. Wifi for sure, maybe Bluetooth if it doesn't skyrocket the price. A good amount of storage space would be great, I'm not sure what's overkill or not maybe 2tb?
  1. Do you have any specific case preferences (ex: mITX/mATX/mid-towefull-tower sizes, styles, colours, window or not, LED lighting, etc.), or a particular color theme preference for the components?
Not necessary but if possible orange or color changing lights or trim but black for the rest of the case
  1. Do you need a copy of Windows included in the budget? Note: some post-secondary students can get Windows 10 for free at OnTheHub or through their school's IT software distribution department.
Windows 11
  1. Will you be upgrading this PC in the future (ie: will you swap out better parts later on or will you build an entirely new tower later)? If so, when?
Not for a long time
  1. Do you have a brand preference? (ex: AMD/Intel for CPUs, AMD/NVIDIA for video cards, etc.)
AMD
  1. What are the specs of your old PC / laptop? Do you want to see if it can be upgraded instead? If so, paste its build from PCPartPicker here.
No
  1. Extra info or particulars:
I think that's everything, my experience when it comes to PC building is zero so thank you in advance to whomever can help.
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2024.05.16 04:57 its_whirlpool4 Events for Fri 5/17 - Sun 5/19

** BOTH FRI 5/17 AND SAT 5/18 *\*
Motorcycle Safety Foundation Ride Day New Mexico Motorcycle Safety Program, 3401 Pan American Fwy Take Your First Ride: Ride a motorcycle in 30 min or less for free. MOTO Intro provides the motorcycle, helmet, gloves, and coaching. Free Riding Skills Test: Take the challenge of an advanced MSF course! SKILL Check participants, bring your motorcycle and gear! Please wear over-the-ankle footwear, long pants and long sleeves
Niños and Teeños: Flamenco para todos Carlisle Gymnasium (Elizabeth Waters Center for Dance), UNM, 301 Yale Blvd. NE National Institute of Flamenco presents Niños y Teeños Flamencos in FUTUROS FLAMENCOS. Come see the high-energy flamenco of the National Institute of Flamenco's Student Companies. Don't miss this special showcase by talented youth in our community! (tickets)
** Fri 5/17 *\*
Fri 4:30 PM Bike to Wherever Day Canteen Brewhouse, 2381 Aztec Rd. NE Learn about exciting bike routes in Albuquerque and grab some cool giveaways to kickstart your cycling adventures. Whether you’re a seasoned cyclist or just starting out, there’s something for EVERYONE at our pop-up table! We'll have Canteen will be volunteering at a table from 6:30-9am and then again at 4:30-6:30am. Receive $1 off your beer if you arrive on your bike
Fri 5 PM Pistachio Cream Ale Release Tractor Brewing, ALL locations We're bringing back this seasonal favorite for American Craft Beer Week! Inspired by pistachios produced right here in New Mexico this brew is as smooth as silk and as tasty and a fresh roasted pistachio. This is a very limited one off for us, so come and get you a pint or growler while supplies last
Fri 5 – 7 PM May Babies Birthday Celebration Rio Bravo Brewing, 1912 2nd St. NW Starting at 5pm, the first 25 people with May birthdays to show Ryan proof of their birthday month will score a $5 Rio Bravo Brewing Gift Card...oh, and Beers are on special for birthday kids for just $5! But you spend your gift card however you want! Thanks to Cake Fetish...we'll have cupcakes for the May Birthday Kids (while supplies last) We'll have prizes JUST for the May Babies! We'll also have drawings for all you non-birthday folks too If you want to get their before us...All drinks are $1 Off for May Birthdays the whole day!
Fri 5:45 – 7:15 PM 22 Veterans Suicide Awareness WOD BFit505, 11500 Menaul Blvd. NE Each month, Team Bravo & Bfit505 team up to bring awareness to veteran suicide. Before our events, we will take a moment and talk about the issue. Then we will begin with our 22 reps WOD followed by a 2.2 mile ruck/walk/run. Afterwards, we will be going out to eat for social time with friends and family. This event is for all levels
Fri 6 PM Sandia Social - May Hangout Dawn Patrol Coffee Shop, 3619 Copper Ave NE We will be hanging out around the patio and inside starting at 6pm! Bring your friends and come hang out!
Fri 6 PM Pink Therapy, A Latin Dance Fundraiser for Breast Cancer Sobremesa, 3421 Coors Blvd. NW On The One and Pachanga Productions' "Salsa Therapy" night has made its mark in the Latin Dance community, now we are using the symbolism of "Therapy" under "Pink Therapy" but this time it is to fundraise in partnership with the Pink Warrior House Foundation in order to provide outreach and increase resources for those warriors battling against breast cancer. On The One and Pachanga productions will be involved in community outreach and utilizing our resources to help those in need. Cover charge is a SUGGESTED $20 donation (ALL PROCEEDS GO TO Pink Warrior House Foundation). Cocktail hour from 6-7 PM (purchases go to PWH on selected drinks). Dance lesson from 7-8 PM. Open dance floor 8-12 AM. Be aware of Media/News coverage. We need everyone's assistance with this, PLEASE SHARE FAR AND WIDE, those warriors battling breast cancer need our help. Let's do our part. We are asking for the entire Latin dance community to come out and support. This will be one of many fundraisers that we do for organizations like PWH. Lets use our dance skills to help those in need!
Fri 6 – 8 PM May Flowers Stampin' Bingo (in person) Hip Stitch, 2320 Wisconsin St. NE Cost is $35 for 6 rounds of bingo, prizes, and make n' takes! Message for more info or to register
Fri 6 – 8:30 PM Los Domingueros Live El Vado, 2500 Central Ave SW Prepare for an unforgettable fusion of Latin dance beats and rock energy as Friday Night Live at El Vado proudly presents New Mexico's premier menudo-based band, Los Domingueros! Few bands can match the infectious joy and vibrant rhythms that they bring to the stage. A multi-talented group of musicians, they take listeners on a musical journey like no other. From the pulsating rhythms of salsa, bachata, and cumbia to the high-energy vibes of ska and reggae, sprinkled with a dash of punk and thrash, their eclectic repertoire promises an exhilarating experience for all. As always, treat your taste buds to a delightful selection of culinary delights from our diverse food pods. From savory stir-fries to tantalizing Latin flavors and heavenly desserts, there's something to satisfy every craving. And don't overlook the opportunity to quench your thirst with a crisp craft beer from Ponderosa Brewing Company, conveniently available at the El Vado Tap Room
Fri 6 – 10 PM Fork Cancer Gala FUSION ABQ, 700-708 1st St. NW The American Cancer Society is hosting Albuquerque's second #ForkCancerAbq fundraising event. VIP 6pm - 7pm. Gala 7pm - 10pm. Dress Code: Gala Attire. #ForkCancerNM is a foodie's dream, with local restaurants and bars bringing out their best to truly showcase the Taste of Albuquerque while raising money for the American Cancer Society's life-saving mission in New Mexico supporting Access to Care like patient transportation, patient lodging and 24/7 support. Along with life saving research and grants. With great opportunities to raise money, we will also have live entertainment! (tickets)
Fri 6:30 – 10 PM Community Movie Night South Valley Multipurpose Center, 2008 Larrazolo Rd. SW Feature of the night: In The Heights. Bring your dinner, blankets and chairs. Please no glass containers
Fri 7 PM Movie In The Park ABQ Food Park, 6901-B San Antonio Dr. NE ABQ Food Park is bringing back Movies In The Park, starting off the summer with a screening of The Sandlot. Arrive early to get your face painted by Local Locas Facepainting before settling in with your blankets, chairs, and appetite for a delightful evening at the park with loved ones. Indulge in delicious fare from our food trucks while enjoying this timeless film under the stars. Please do not bring outside food as we have a variety of food options at the park. Please support our local food vendors. Entry is free! Reserve your tickets
Fri 7 – 10 PM Emerald Ball Holiday Dance Studio, 5200 Eubank Blvd. NE, Ste D Celebrate the enchanting month of May by donning your finest emerald attire. Bring in the vibrant spring season by joining us in elegant semi-formal wear of rich verdant colors and dance the night away! A Foxtrot lesson will begin the evening at 7pm followed by open dancing. Call 505-508-4020 for more information. $30 non-members
Fri 8 PM – 2 AM Sucia EDC Gogo Takeover Sidewinders Bar and Grill, 4200 Central Ave SE Sucia Productions is bringing the Electric Sky to Sidewinders! No need to have EDC FOMO because Papa Sucia is ready to bring the party to you! Come join your Sucia Family for a Night of PLUR! Featuring the Sucia Gogos on multiple boxes and individual dances available in the Cabaret Room! Hosted by Papa Sucia and Sucia Gogo Madam Sativa Rico-Stratton. DJ Unzipped will be bringing the you the best EDM set for you to dance the night away!
Fri 9 PM – 1:30 AM Callaita Fridays Salt Yard West, 3700 Ellison Rd. NW DJ Soiree will be spinning under the stars in the Salt Yard, promising a night of electrifying Latin music. This 21+ event guarantees an atmosphere where you can fully embrace the rhythm without inhibition. Whether you're a die-hard fan of Reggaeton or simply seeking a night of unparalleled fun, "Callaita Fridays" is the place to be
Fri 10:30 PM – 12:15 AM FACELESS AFTER DARK - new meta horror starring Jenna Kanell of "Terrifier"! The Guild Cinema, 3405 Central Ave NE All Seats $8. Check out the trailer. Dir. Raymond Wood - 2023 - 82m. Following her breakout success as the star of a killer clown horror flick, Bowie (Jenna Kanell, TERRIFIER) now finds herself struggling to capitalize on its success. But when she is suddenly held hostage by an unhinged fan posing as that same killer clown, horror becomes her reality as she fights to survive the night and escape before he completes his sinister plan to recreate the film's fatal plot (tickets)
** Sat 5/18 *\*
Sat 8 – 10 AM Planting Corn Seeds Lynn Garden, 176 Manierre Rd., Corrales We will be planting corn seeds; a new crop for Seed2Need this year!
Sat 8 – 10 AM Run for Mercy 5K Sagebrush Community Church, 6440 Coors Blvd. NW Join our team to run with us to support Mercy Multiplied, which exists to provide opportunities for all to experience God's unconditional love, forgiveness, and life-transforming power. Mercy offers free-of-charge Residential and Outpatient Counseling Programs, as well as Outreach Services that include workshops and trainings, our Keys to Freedom discipleship study, and Keys to Freedom Retreat (register)
Sat 8 AM – 12 PM Downtown Growers' Market Robinson Park, 810 Copper Ave NW Every Saturday from 8 am - NOON! This vibrant community event connects local farmers, growers, artisans, wellness makers, and hot food vendors with the local community from mid-April to early-November. Bring friends / family or come solo to enjoy fresh food made on sight, a variety of seasonal produce, unique arts and crafts, live music, and special programming all in the heart of downtown
Sat 8 AM – 2 PM Rio Rancho's Biggest Yard Sale Cabezon Park and Community Center, 2307 Cabezon Blvd. SE, Rio Rancho FREE Admission! Clean out your garage, spare bedroom, attic and shed. Come join us to sell all of those items that were collecting dust, find a treasure that you didn’t know you needed, and enjoy a day in the park! Vendor space $35 for a 15’ x 15’ space (Tables and chairs are not provided) Must register online, NO Drop-Ins Accepted. Please call the Cabezon Community Center at 505-892-4499 for more info
Sat 9 AM Send Haley to Spain Sand Volleyball Tournament Charlie’s Sandbox, 4335 Paseo del Norte NE All proceeds go to Haley and her trip to Spain in July! $20/per player. All Skill levels! Prizes for 1st & 2nd place. 4-6 players Coed with 1 female on team. Check in @ 8:30am. More info: Jillian (505) 322-7228, Haley (505) 331-4788, Charlie (505) 239-2461
Sat 9 AM Invisible Heroes Run Believers Center of Albuquerque, 320 Waterfall Dr. SE Join Runfit and the American Society of Radiologic Technologists for the inaugural Invisible Heroes 5K Run/Walk. It is a community event being held to recognize the vital role that medical imaging professionals and radiation therapists play on the health care team and to introduce the public to these vital health care professionals. You are invited to run and walk to celebrate the important work done by invisible heroes. At packet pick-up, you will have an opportunity to tour the ASRT Museum and Archives. Age group, overall, and team awards, including a great t-shirt and finisher medals for all participants (register)
Sat 9 AM - 4 PM 16th Annual CTC Vintage Tractor & Car Show Corrales Recreation Center, 500 Jones Rd., Corrales Join us for a fun day in the Corrales Park. There will be music, food, hot rods, tractor, stationary engines and more. Proceeds Raised will benefit Corrales 4H and Historical Society. Free admission. $10 for show participants
Sat 10 AM – 12 PM Foraging for Fun(ds) Los Poblanos Open Space, 1800 Tierra Viva Pl. NW Join Rev. Ryan Tate on a foraging excursion! Rev. Tate, of the African American spiritual tradition and an IPL board member, wants to bring their loving knowledge of NM edibles and herbs to you. Discover the food right under your nose and how easy it is to enjoy! We’ll meet to explore and harvest native and edible plants. Enter the Open Space area from west bound Montano Boulevard. After foraging, we’ll gather to taste our harvest and other locally sourced treats. Sign up today to participate - space is limited. This is a fundraiser for our work for climate justice: Please give generously (Suggested minimum donation $10)
Sat 10 AM – 3 PM Homebrewer's Happy Hour Southwest Grape & Grain, 3401 Candelaria Blvd. NE Homebrewer's Happy Hour is the perfect chance for all homebrewers, wine makers, distillers, or anyone interested in learning, to connect with others, share a drink, and learn about a new subject each month! $1 off beers from 10am to 3pm. Presentation on monthly subject at 1pm with open forum to discuss after. Food truck on site for lunch! May 18th - Barley
Sat 10:30 – 11:30 AM Animal Tales with the ABQ BioPark Ernie Pyle Library, 900 Girard Blvd. SE Dive into the captivating world of animals with "Animal Tales" presented by the ABQ BioPark! Join us for a delightful reading session featuring an animal-themed book. Experience the magic as the BioPark brings along real animals and biofacts that connect to the story, giving kids an exciting opportunity to meet these creatures up close! Don't miss this engaging and educational adventure for young animal enthusiasts!
Sat 10:30 AM – 12:30 PM FolkMADS Third Saturday Family Dance Albuquerque Square Dance Center, 4915 Hawkins St. NE Dancing, song, and live music for kids of all ages. No experience needed to have fun! Children must be accompanied by an adult. Children dance free, Adults $10
Sat 11 AM – 1 PM Annual Summer Kick-Off Event! Matheson Park Elementary, 10809 Lexington Ave NE Join us as we kick off the summer with fun, a food truck, face painting, dunk tank, and more! Bring your family and your pets for a Blessing of the Pets. There is no cost to attend and all are welcome!
Sat 11 AM – 3 PM Wine + Art Afternoons Gruet Winery, 8400 Pan American East Fwy NE Prism Arts presents a new public art and social series with a special one-day multi-artist event. Join us inside the Gruet Winery with a selection of fine art, prints, paintings, jewelry, and ceramics from local artists Vanessa Alvarado, Eric Romero, Margarita Paz-Pedro, & Aaron Richardson. Enjoy unique art, amazing fine, food, and a social environment with the artists and the public. *All art purchases receive a complimentary bottle of Gruet Wine*
Sat 11 AM – 3 PM Bernalillo Family Fun Festival! Calvary Church, 4001 Osuna Rd. NE Get connected to community and enjoy a Fun Family Day!
Sat 11:30 AM – 4 PM Imaginary Friends Fest Flix Brewhouse, 3200 La Orilla Rd. NW Let your imagination run wild! Join us in the lobby to celebrate the opening of IF! Enjoy photo ops, freebies, an in-theater giveaway, and activities for the whole family. All ages are welcome!
Sat 12 PM BBQ n' Crawl Supper Rock Park, 598 Monte Alto Pl. NE Mini Crawlers 505 and Duke City RC are throwing a BBQ and crawl sesh! All rigs welcome! Please mark going if you are, so we can get enough food!
Sat 12 PM May Brew Tour - Farewell Tour Rio Bravo Brewing, 1912 2nd St. NW This is the last NM Brew Ha-Ha Beer tour for the season. The 24-25 season will start in June 2025 so stay tuned for the season lineup release. Rio Bravo Brewing, Ponderosa Brewing, Bow & Arrow Brewing, Juno Brewery. At Rio Bravo, a DD will be selected, then we’ll head to the other breweries in the order listed. T-shirts, if ordered will be delivered. For safety, a breathalyzer is available, a DD will be established and a liability waiver will be signed by all participants. Safety is of utmost importance. We want everyone to enjoy their tour and arrive home safely
Sat 12 PM Drag Bingo & Brunch! All Ages Welcome! Sidewinders Bar and Grill, 4200 Central Ave SE Join us for a Drag Queen Bingo and Brunch benefitting The Albuquerque Roadrunner Tournament 2024 (coming up in September). Hosted by Priscilla Bouvier. Doors 12pm. Show 1pm. Bingo, Prizes, Giveaways, Raffles, Cocktails, Mocktails and Fun!
Sat 12 PM Empire's 9th Anniversary - FREE PLAY ALL DAY Empire Board Game Library, 3503 Central Ave NE It's Empire's 9th Anniversary celebration and you're invited! We've been here 9 years and it's all thanks to the support we get from you, so to show our appreciation, this Saturday's celebration is our gift to you: Come in and play for free all day! Every game is on sale all weekend! We're holding raffles over the course of the day to give away some great games! So come on down and let us thank you!
Sat 12 – 3 PM STOODIS!: An AIDS/LifeCycle Fundraising Event Soo Bak Seoul Bowl, 111 Hermosa Dr. SE Help Vanessa Bowen cross the finish line – the fundraising finish line, that is! Vanessa is on a mission to raise $3,500 to participate in the 2024 AIDS/LifeCycle, a 545-mile charity bike ride from San Francisco to Los Angeles from June 2nd to 8th, 2024. Join this special fundraising event and send-off party for an afternoon of entertainment, vendors, bike tune-ups, raffle, and food and drink specials. Come prepared to support our local vendors and find out how you can win our selected giveaways. AIDS/LifeCycle benefits, and is jointly produced by, San Francisco AIDS Foundation (Tax ID # 94-2927405) and Los Angeles LGBT Center (Tax ID # 95-3567895), each of which is a nonprofit, public benefit corporation recognized as tax exempt under IRS Code Section 501(c)(3). Donations to AIDS/LifeCycle are deductible for income tax purposes, to the extent permitted by law. Vanessa Bowen (They/Them) is a Diné (Navajo) product designer and cyclist. Their work gravitates toward the intersection of design and social equity. Bowen is a former Outride Ambassador, current Chamois Butt’r and Kuat Racks Ambassador, founder of Get Native Kids on Bikes, and a supporter of AIDS/LifeCycle. If not creating in their studio in Albuquerque, they are training for a cycling event or community building for a just, equitable future (more info)
Sat 12 – 5 PM Day Camp - A Festival for Families Tin Can Alley, 6013 Signal Ave NE Day Camp is where adventure meets education, creativity, and community in a fair-like environment where a variety of youth development organizations are excited to share their programs. In partnership with Warehouse 505, and featuring organizations such as Explora, there will be workshops ands expos for kids to discover new passions across music, art, science, and more. Supporting Youth Security & Education, all dedicated funds raised will be going to New Mexico non-profit organizations
Sat 12 – 5 PM Monthly Pinball Tournament Sister, 407 Central Ave NW All skill levels and players welcome! 21+ Sign up starts at 12 pm; tournament play starts at 1 p.m. Entry fee is $5 + coin drop
Sat 1 – 5 PM United in Beer Collaboration Festival Ex Novo Brewing, 4895 Corrales Rd., Corrales United in Beer is a New Mexico statewide collaborative beer festival that benefits the Somos Unidos Foundation with 26 participating breweries, which were randomly partnered through a live draft and then together selected the beer style they would collaborate on. All beers will be showcased at the festival. Tickets are limited. Portions of ticket sales will donated to Somos Unidos Foundation, a 501(c)(3) dedicated to creating positive outcomes for New Mexicans through art, sport, community, and unity. This will be a 21+ Event. Food trucks will be on site. Included with ticket purchase is: Festival access, 8 drink tokens, and a United In Beer glass! We recommend bringing: Sunscreen, your friends, and good vibes
Sat 1 – 10 PM Boots In The Park Presents Thomas Rhett, Chris Young & Friends! Balloon Fiesta Park, 5000 Balloon Fiesta Pkwy Dust off your boots and get ready to holler, because Boots In The Park is making it's way to Albuquerque, y'all! Join us for a rootin', tootin', two-steppin' good time with none other than Thomas Rhett, Chris Young, Chris Janson, Kameron Marlowe, Dylan Schneider, Leaving Austin and beats by Luwiss Lux. We're talking about an evening filled to the brim with live tunes, finger-lickin' craft food, and the smoothest cocktails. We'll be kicking up dust with some good ol' line dancing and a whole heap more, as Balloon Fiesta Park is transformed into Albuquerque's best country music party! Past folks to grace the Boots In The Park stage are Carrie Underwood, Blake Shelton, Tim McGraw, Cody Johnson, Jon Pardi and a bunch of other country legends. But this day is gonna be one for the record books, a show that will leave y'all talking for years to come (tickets)
Sat 2 PM Annual Castro Concerto Competition Albuquerque Youth Symphony, 4407 Menaul Blvd. NE Join us to hear talented high school juniors compete for the privilege of performing with the Youth Symphony during the Albuquerque Youth Symphony Program's 2024-2025 concert season! This event is free and open to the public. We also plan to stream this event live on Facebook for anyone not able to attend in person
Sat 2 PM "Greatest Moments" - a fundraising concert for Opera On Tap New Mexico Central United Methodist Church, 201 University Blvd. NE Join us for an afternoon of music to help raise money for Opera on Tap - New Mexico! Featuring some faculty and students of University of New Mexico, along with other local professionals, we have put a program together highlighting some of the show-stopping, beautiful moments of opera and musical theater! Suggested donation $10
Sat 2 – 7 PM Rawking: An Afternoon Metal + Art + Comedy Extravaganza Juno, 1501 1st St. NW Featured performers include Light Thief, Destroy to Recreate, Guvtika, Abandoned Saviors. outdoors on the patio with Four Bands, Comedians, Artists, Vendors. Produced by Metal World Radio. 21+. $10 at the door or presales online
Sat 3 – 8 PM Albuquerque Roller Derby presents: Sandia Slammers vs. Bosque Bruisers! Expo New Mexico - Manuel Lujan Jr Exhibit Complex, 300 San Pedro Dr. NE Albuquerque Roller Derby has gotten SO big we’ve split into two teams! Sandia Slammers & Bosque Bruisers! Get your tickets for our first Home Game of the 2024 season
Sat 3:45 – 5:45 PM AND 7 - 9 PM The Twilight Saga: Breaking Dawn - Part 1 Flix Brewhouse, 3236 La Orilla Rd. NW Experience the Twilight saga's epic romance and thrilling fantasy BREAKING DAWN - PART 1 on the big screen! Bella and Edward, plus those they love, must deal with the chain of consequences brought on by a marriage, honeymoon, and the tumultuous birth of a child, which brings about unforeseen and shocking developments for Jacob Black (tickets)
Sat 4 – 8 PM Drink Local Downtown ABQ - May Step into the heart of Albuquerque with our thrilling, free monthly bar crawl event! Immerse yourself in the local charm as we celebrate community, culture, and creativity right in the heart of ABQ. In partnership with ABQCore Neighborhood Association, a locally organized and hosted event, we're bringing you a bar crawl experience like no other. This isn't just a crawl; it's a vibrant celebration of local businesses, a showcase of community talent, and a monthly escape into the unique flavors that make ABQ special
Sat 4 – 9 PM Summer Market ABQ Food Park, 6951 San Antonio Dr. NE Dive into the magic of summer evenings at ABQ Food Park with our captivating Summer Market! Join us for a delightful evening, where you can browse an enchanting array of offerings from local artisans and support our vibrant community businesses. Discover unique treasures crafted with love and passion by talented artisans, from handcrafted jewelry to exquisite home decor. Every purchase you make supports local creators and contributes to the thriving arts scene in our city
Sat 5 – 8 PM National Astronomy Day! Rainbow Park Observatory, 301 Southern Blvd SE, Rio Rancho The Rio Rancho Astronomical Society will host National Astronomy Day at Rainbow Park Observatory. There will be food for a donation, family activities and safe solar viewing. Dr. Tony Hull will appeal at 7 pm about his work on the James Webb Space Telescope. He will also have some info on light pollution
Sat 5 – 11 PM Beer & Jazz on the Hill Tractor Brewing, 122 Tulane Dr. SE We're bringing you a full night of brews and Jazz with the very talented Rona & Meli opening things up at 5pm and our house Jazz band Basilaris Trio closing things down at 8!
Sat 6 PM Bear Affair 4: Spanish Tapas Beer Pairing Dinner Boxing Bear Brewing, 8420 Firestone Ln. NE Join us on our patio for an ALMOST summer night paired with a variety of our seasonal beers, chef-crafted Spanish tapas, and flamenco. Featuring chef Christopher Midyette And the artist dance group Spanish Broom. Tickets are $65 per person and include a welcome beer, three course tapas style meal with beer pairings and entertainment for the evening
Sat 6 PM One Year Anniversary Celebration Urbanmama505 Kombucha, 1014 Central Ave SW, Ste A Celebrating one year of love, abundance, and sharing wellness. Right after Open Mic 4-6pm, we will be graced with a jazz concert by Davis Nelson-Hooker, an amazing local musician. Elixirs and small plates for purchase
Sat 6 – 9 PM Gone Country Saturdays with DJ Soiree Ponderosa Brewing, 1761 Bellamah Ave NW It's Gone Country Saturdays featuring the amazing DJ Soiree! Start your evening with free dance lessons at 5 pm, followed by family-friendly entertainment
Sat 7:30 – 9 PM Saturday Night Stand-Up Bosque Brewing Co - Nob Hill, 106 Girard Blvd. SE Live from ABQ, it’s… Saturday Night Stand-Up Hosted by Nax Davis! Every third Saturday of the month! Seating at 7:30 - Comedy at 8. Featured line-up of local comics includes: MEG FINN, BRYAN LAMBE, SARINA OCHOA, MARY BYRD, ROBERT EYSTER
Sat 8 PM – 1:15 AM Apparition Goth Night Historic El Rey Theater, 622 Central Ave SW A hauntingly dark, classic goth night featuring the Apparition team: DJ Ren, DJ Batboy, DJ Moonside. Doors at 8. $10 all night. 21+ Tickets at the door. Expect goth, darkwave, death rock, synthpop, dark post punk, ebm, dark dance, industrial, witch house, horror punk and more
Sat 8:30 PM – 1 AM SABOR Latin Night - SATURDAYS Bama's 1865, 6007 Osuna Rd. NE May 11th - SPECIAL GUEST DJ ITALIA! DJ Gabriel Goza & DJ Pedro will be serving you the saucy Salsa, Bachata, Cumbia, Merengue y Mas! Ample Parking, Safe Environment, Beautiful Venue, Good Food, Good Music, Good Vibes. 21+ / $10 cover
Sat 9 PM – 1 AM Cumbia + Rock en Espanol Juno, 1501 1st St. NW Grupo Super Verza with Ave. 69 and Lot Beat and DJ Tony. Baila! 21+, $15 at the door or online
** Sun 5/19 *\*
Sun 9 – 11 AM Elevated Roller Derby May Training Scrimmage Heights Community Center, 823 Buena Vista Dr. SE Officials' huddle 9:00AM. Captains' meeting at 9:20AM. First whistle 9:30AM. This is simply a black/white scrimmage. It will be used as an educational opportunity. NSO paperwork will be used as appropriate. You are encouraged to stretch your skills. Hospitality: This is a low/no production scrimmage, bring beverages and snacks for your own use. Bathrooms: The community center may not be open during the scrimmage. (That's the trade-off for a free space). You can stop at the nearby Starbucks before the event. Expectations: Skaters and Skating and Non-skating Officials are expected to follow all WFTDA Risk Management Guidelines. The venue is a designated alcohol, drug, and smoke-free space by the city of Albuquerque (sign up)
Sun 10 AM – 2 PM The Great Burque Bake On Rail Yards Market, 777 1st St. SW Get ready to whisk it all at the "Great Burque Bake-on," a special fundraiser for the non-profit Rail Yards Market: One dozen of Albuquerque's most talented bakers will dough head-to-head in a crusty competition for the ultimate bakery glory! Bakers brawl... You vote for the winners! This sugar-dusted showdown promises a blend of flour-fueled drama and buttery bravado, making it the yeast you can do to support your local confectionery champions. As these culinary wizards knead their way to the top, we guarantee you'll find their efforts both batter and sweeter than anything you've tasted before. Join us for a day of laughter, pastry, and a chance to see who rises as the crème de la crème of Burque's baking scene! 1) ORDER > Claim your Bake-on Box & exclusive market swag by ordering online May 10-16th, 2024. 2) LEARN > Follow our social media to learn about each contestant & their offering. 3) PICKUP > Grab your box of baked goodies & swag at the info booth Sunday May 19th. 4) ENJOY > Eat all the delectable goodies, savor the flavor, and read about all the contestants 5) VOTE >> Submit your votes online to choose the winners! (tickets) The Farmers' Market event is going down simultaneously with 175+ local vendors to explore, and is still FREE to enter and welcome to all. This funky fundraiser is going down during the FREE Rail Yards Farmers' Market. So you can peruse 150+ small businesses and enjoy the historic architecture while you enjoy your Great Burque Bake-on Box of goodies! All proceeds will benefit the Rail Yards Market. The Rail Yards market of Albuquerque is a certified 501(c)3 non-profit focused on building a resilient, sustainable, local economy where the surrounding historic communities thrive, all can participate, and everyone is enriched and inspired. Through food, art, education, and music, we invite the community together in an inclusive and festive atmosphere
Sun 11:30 AM The Addams Family Historic Lobo Theater, 3013 Central Ave NE THE HISTORIC LOBO THEATER is excited to bring The Addams Family to the big screen! Showing Starts at 11:30 am Tickets are ONLY $10 for General Admission $25 Brunch and a Movie Ticket $21 Brunch Only ticket
Sun 12:30 PM Annual Spring Tea Asbury UMC, 10000 Candelaria Rd. NE All are welcome to attend our Annual Spring Tea! This year's theme is "The Tapestries of Our Lives." Life can be like a tapestry; our quilt, with events, feelings, accomplishments, and even disappointments "stitched" in. Join us, for tea, while Cindy Kurey, AQS-certified quilted textiles appraiser, shares how quilting and her faith have helped her navigate life. She will also show her collection of antique, vintage, and modern quilts! There is no cost to attend, though RSVPs are required. Please call the church office 505-299-0643 or message us on Facebook to RSVP
submitted by its_whirlpool4 to ABQEvents [link] [comments]


2024.05.16 04:19 fganniversaries Fighting Game Anniversaries: Week 20 (May 13 - May 19)

Hey, yall. This is fganniversaries and apologies for missing last week; I genuinely thought that I posted for the week but turns out that I didn't upon looking. As per usual, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
May 13
May 14
May 15
May 16
May 17
May 18
May 19
May 20
submitted by fganniversaries to Fighters [link] [comments]


2024.05.16 04:18 fganniversaries Fighting Game Anniversaries: Week 20 (May 13 - May 19)

Hey, yall. This is fganniversaries and apologies for missing last week; I genuinely thought that I posted for the week but turns out that I didn't upon looking. As per usual, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
May 13
May 14
May 15
May 16
May 17
May 18
May 19
May 20
submitted by fganniversaries to u/fganniversaries [link] [comments]


2024.05.16 00:12 Snushy_101 LearnWorlds Pricing: Find Your Ideal Plan Now!

LearnWorlds Pricing: Find Your Ideal Plan Now!
Curious about LearnWorlds pricing? Wondering how to make the most of your investment? Dive into this guide for all the insights you need. Uncover the different pricing plans, features, and benefits tailored to suit your specific needs. Ready to take your online learning journey to the next level with LearnWorlds, instructors, schools, learners, and academy? Let's explore what awaits you!
Useful Links:
  1. LearnWorlds LifeTime Deal
  2. LearnWorlds Free Trial

Key Takeaways

  • Understand LearnWorlds Pricing: Familiarize yourself with the different pricing plans offered by LearnWorlds to choose the one that best suits your needs.
  • Maximize Features: Take advantage of the diverse features available across all LearnWorlds plans to enhance your online learning experience.
  • Grab Special Offers: Keep an eye out for any special offers and discounts provided by LearnWorlds to save on your investment.
  • Clarify Pricing Doubts: Find answers to common pricing FAQs to make informed decisions when selecting a plan.
  • Tailor Your Choice: Consider your specific requirements and goals to select the LearnWorlds pricing plan that aligns with your objectives.
  • Utilize Free Trials: Make use of any free trials offered by LearnWorlds to test the platform and ensure it meets your expectations.

Explore LearnWorlds Pricing Plans: Monthly vs. Yearly Subscriptions: Save Up to 20%

When considering LearnWorlds, you're presented with two subscription options: monthly and yearly. Opting for the yearly subscription not only provides you with consistent access to the platform but also offers substantial savings of up to 20%. Now, let's explore the intricacies of each pricing tier.

1. Starter Plan: Initiating Your E-Learning Journey

At $24 per month, the Starter plan serves as an ideal entry point for budding educators. With the ability to start for free, this plan offers an array of features to kickstart your e-learning venture:
  • Create Courses: Craft engaging courses with ease.
  • Unlimited Paid Courses: Scale your offerings without limitations.
  • eBook Pages Builder: Enhance learning materials with interactive eBooks.
  • Exams & Quizzes: Assess student comprehension effectively.
  • 1:1 and Group Sessions: Foster personalized learning experiences.
  • Drip-Feed Courses: Deliver content gradually for optimal learning.
  • Create Your Website: Establish your online presence effortlessly.
  • 3-Page Website: Get started with a customizable website.
  • Site Templates: Choose from a variety of professionally designed templates.
  • Custom Domain: Establish a unique brand identity.
  • Get Paid: Facilitate seamless transactions with multiple payment gateways.
  • Flexible Checkout Options: Cater to diverse payment preferences.
  • Coupons: Drive sales with enticing discount offers.
  • Manage School: Streamline administrative tasks efficiently.
  • 1 Admin: Access essential administrative controls.
  • Free SSL Certificate: Ensure secure data transmission.
  • Centralised Tag Manager: Organize and manage tags seamlessly.
  • Connect Your Tools: Integrate marketing and accounting tools effortlessly.
  • Marketing Tools Integrations: Amplify your reach with marketing integrations.
  • Accounting Integrations: Streamline financial processes with accounting integrations.
  • Essential Help: Receive timely assistance with 24/5 email support.

2. Pro Trainer Plan: Elevate Your E-Learning Experience

Priced at $79 per month with no transaction fees, the Pro Trainer plan offers enhanced features to take your e-learning initiatives to new heights. Here's what it includes:
  • Starter Features Plus: Enjoy all features of the Starter plan.
  • Increase Engagement: Foster interactive learning experiences.
  • Unlimited Free & Paid Courses: Expand your course offerings without restrictions.
  • Customizable Course Player: Tailor the learning environment to suit your brand.
  • Assessments & Certificates: Evaluate student progress effectively.
  • Live Classes & Webinars: Engage learners in real-time sessions.
  • 20 SCORMs / HTML5: Incorporate interactive multimedia seamlessly.
  • Expand Your School: Scale your online academy effortlessly.
  • Unlimited Website Pages: Build a robust online presence with unlimited pages.
  • Mass Emails: Communicate with your audience effectively.
  • Unlimited Popups: Capture attention with interactive popups.
  • Android & iOS Apps: Enhance accessibility with mobile apps.
  • Content Clone & Sync: Replicate and synchronize content effortlessly.
  • Grow Your Revenue: Unlock new revenue streams with subscriptions and memberships.
  • Installments: Offer flexible payment options to learners.
  • Funnels: Optimize sales funnels for maximum conversions.
  • Organize Your Team: Manage your team efficiently with 5 collaborators.
  • Affiliate Marketing: Leverage affiliate partnerships to expand your reach.
  • Users Import: Seamlessly onboard existing users.
  • Develop Your Ecosystem: Integrate with advanced automation tools.
  • Core Support: Receive dedicated support with 24/7 email assistance.
  • LearnWorlds Academy: Access exclusive resources to accelerate your learning curve.

3. Learning Center Plan: Elevating the Learning Experience

Priced at $249 per month, the Learning Center plan is tailored for educators aiming to deliver unparalleled learning experiences. Here's what it offers:
  • Starter & Pro Features Plus: Enjoy all features of the Starter and Pro Trainer plans.
  • Boost the Learning Experience: Enhance engagement with interactive features.
  • Interactive Videos: Transform passive learning into active engagement.
  • Auto-Transcripts & Subtitles: Ensure accessibility for diverse learners.
  • Advanced Assessments: Evaluate student mastery comprehensively.
  • Zoom & Webex Multiple Accounts: Facilitate seamless virtual classrooms.
  • Unlimited SCORMs / HTML5: Integrate multimedia seamlessly into your courses.
  • Grow Your Academy: Establish a unique brand identity.
  • Remove LearnWorlds Brand: Showcase your brand exclusively.
  • School Cloning: Expand your reach with multiple school instances.
  • In-School Clone & Sync: Centralize content management effortlessly.
  • Cross-Schools Clone & Sync: Streamline operations across multiple schools.
  • Multi-Language Site with Weglot: Reach global audiences with multilingual support.
  • Access Insightful Reporting: Gain valuable insights with advanced analytics.
  • Progress Reports / User Segments: Track learner progress and segment users effectively.
  • Course Insights: Understand course performance with in-depth analytics.
  • Schedule Automated Reports: Stay informed with automated reporting.
  • Boost Efficiency: Streamline operations with automated workflows.
  • Bulk User Actions: Manage users efficiently with bulk actions.
  • 25 Admins / Collaborators: Scale your team effortlessly.
  • Multiple Seats & User Groups: Organize users efficiently with multiple seats and groups.
  • 10 Seat & User Group Managers: Delegate administrative tasks seamlessly.
  • Extend Your Capabilities: Integrate with external systems effortlessly.
  • API & Webhooks: Unlock endless possibilities with API integration.
  • Multiple SSO: Ensure seamless authentication with multiple single sign-on options.
  • Hubspot (Advanced): Leverage advanced CRM integration for marketing automation.
  • Premium Assistance: Receive priority support with 24/7 email and phone assistance.
  • Personalized Onboarding: Get started on the right foot with tailored onboarding support.

4. High Volume & Corporate Plan: Tailored Solutions for Enterprise Needs

For enterprises and high-volume users, LearnWorlds offers custom solutions tailored to your specific requirements. Here's what you can expect:
  • All Features Plus: Access all features of the Learning Center plan and more.
  • Extra Data Safety: Ensure data integrity with enhanced security measures.
  • 99.95% Server Uptime: Guarantee uninterrupted access with premium servers.
  • Premium Cloud Servers: Experience unmatched performance with cloud infrastructure.
  • Multiple Daily Backups: Protect your data with frequent backups.
  • Optional Custom SLA: Customize service level agreements to suit your needs.
  • Optional Contract and DPA: Formalize agreements for added peace of mind.
  • 8 SSO: Enhance authentication with multiple single sign-on options.
  • Flexible Management Options: Tailor administrative controls to your organization's structure.
  • Custom Number of Admins / Collaborators: Scale your team according to your needs.
  • Custom Number of Seat & User Group Managers: Organize users efficiently with customizable roles.
  • Tailored Pricing Options: Optimize costs with flexible pricing structures.
  • Flexible Invoicing: Simplify financial processes with customizable invoicing.
  • Dedicated Guidance: Receive personalized support from dedicated success managers.
  • Dedicated Success Manager: Partner with a dedicated point of contact for ongoing assistance.
  • 24/7 Priority Email & Phone Support: Ensure prompt resolution with priority support channels.
https://preview.redd.it/fmemruidzn0d1.png?width=834&format=png&auto=webp&s=f18a83d3b9194ae75dc9757625059506953753f2

Features Across All Plans

Standard Tools

LearnWorlds pricing plans come with a range of integrations to enhance functionality, making it easy to connect with other platforms. The home page customization feature allows users to create a personalized landing space. Users have seamless access to essential tools across all plans, ensuring a smooth experience.

Basic Features

In all plans, users benefit from unlimited courses, enabling them to diversify their content and offerings. The video library feature facilitates the storage and organization of videos for easy access and management. The branding & theme editor allows for customization to add and maintain brand consistency.

Importance of Multilingual UI and Mobile Readiness

The inclusion of a multilingual user interface ensures accessibility for a global audience, catering to diverse language preferences. Moreover, mobile & tablet readiness guarantees that content is optimized for various devices, enhancing user experience and engagement.

Special Offers and Discounts

New Users

For new users, LearnWorlds offers special discounts through exclusive coupons. These discounts can significantly reduce the cost of starting a new online school or course.

Free Trial with AI

Starting for free with LearnWorlds + AI provides several advantages. By utilizing cutting-edge technology, users can experience personalized learning experiences tailored to their needs.

Limited-Time Promotions

LearnWorlds frequently runs limited-time promotions offering exclusive deals on specific plans. These promotions are ideal for schools or businesses looking to boost their online presence.

Pricing FAQs Answered

Common Questions

What are the pricing options available on LearnWorlds? LearnWorlds offers a range of pricing plans to cater to different needs. The options include monthly and annual subscriptions, each with varying features and benefits.
How can I determine the best plan for my requirements? Assess your needs based on factors such as the number of courses you plan to create, the level of customization required, and the expected number of students. This evaluation will guide you in selecting the most suitable plan.

Additional Costs

  • Custom Domain: Opting for a custom domain may involve an additional cost but can enhance your brand's credibility and professionalism.
  • Transaction Fees: Keep in mind that transaction fees may apply depending on the payment gateway you choose. Consider this when calculating your overall costs.

Optimization Tips

  • Utilize Essential Features: Make the most of essential features included in your chosen plan to maximize its value.
  • Prompt Engineering: Regularly review your course content and engagement strategies. Prompt engineering can help boost student retention and satisfaction.

Choosing the Right Plan

Assess Requirements

Before selecting a plan, learners should evaluate their needs to find an alternative that suits them best. Consider factors like the number of users, desired features, and budget constraints.

Match Features

To align with business or educational goals, match specific features to your requirements. Evaluate if the plan offers support team assistance, easy way to create engaging courses, and tools for enhancing the learning experience.

Closing Thoughts

You've delved into LearnWorlds pricing plans, uncovered features, snagged special offers, and clarified any doubts. Now, armed with this knowledge, you're ready to select the ideal plan for your needs. Remember, it's not just about the cost but also about what each plan offers you in return. Make an informed decision that aligns with your goals and aspirations.
Transform your passion into profit! 💰 Get started with LearnWorlds' free trial and start earning from your expertise today.
In the vast world of online learning, every detail counts. So, take the time to pick wisely. Your choice today can shape your e-learning journey tomorrow by adding valuable skills. Act now and embark on a learning adventure tailored just for you.

Frequently Asked Questions

How does LearnWorlds pricing work?

LearnWorlds offers different pricing plans to cater to various needs. You can choose from monthly or annual subscriptions based on the features you require. Each plan provides unique benefits, such as unlimited courses, custom domains, and marketing tools.

What are the key features included in all LearnWorlds pricing plans?

All LearnWorlds pricing plans include essential features like unlimited video hosting, interactive videos, drip-feed courses, quizzes, certificates, and integrated payment gateways. You get access to 24/7 customer support and the ability to create your branded online school.

Are there any special offers or discounts available for LearnWorlds pricing plans?

LearnWorlds frequently runs promotions offering discounts on their pricing plans. Keep an eye out for seasonal sales or special events where you can save on your subscription. They provide exclusive discounts for educational institutions and non-profits.

Can I switch between LearnWorlds pricing plans if my needs change?

Yes, LearnWorlds allows you to upgrade or downgrade your pricing plan at any time to accommodate your changing requirements. Whether you need more advanced features or want to scale back temporarily, you have the flexibility to adjust your subscription accordingly.

How do I determine the right LearnWorlds pricing plan for my online course business?

Choosing the right LearnWorlds pricing plan depends on factors like the number of courses you offer, expected student enrollment, desired customization options, and marketing needs. Evaluate your specific requirements against the features included in each plan to make an informed decision.
Useful Links:
  1. LearnWorlds LifeTime Deal
  2. LearnWorlds Free Trial
submitted by Snushy_101 to Hairfortin [link] [comments]


2024.05.15 13:00 No-Significance-4661 Youtubers can you stop?

I have a mac and ps5, so everything except what I can play early access on. Im trying to keep myself spoiler free for Hades II as I was spoiled for the first game. Too bad for me though as youtubers put so much stuff in their titles and thumbnails its not funny
spoilers for below

Just by seeing youtube thumbnails and titles, (I watched 5 mins of the pre-early access livestream and thats it) I now know that Chronos is the final boss, I guessed that as we all did, but still. I know that scylla and charibdis are bosses. I know that chronos' arena is all clock themed. I know that hephaestus is in the game but dionysus isnt, chaos is still here and misses zagrues, hades is not trapped and you can talk to him and so on and so forth. This is all so annoying as I would really like to be spoiler free but now I cant scroll through my recommended

Pls no confirming/denying any of this stuff in the comments or adding new spoilers. Also If you are a youtuber I get that thumbnails arent always under your control but 'CHRONOS - Easy Win, Tank + Damage OP BUILD AXE - HADES 2' by Yusuf Deli is exactly the type of shit im talking about. Please remember that not everyone has windows and can't play the game yet.
submitted by No-Significance-4661 to HadesTheGame [link] [comments]


2024.05.15 05:53 SlimeSpree MEGA SIZED Rodem review (with many pics!)

MEGA SIZED Rodem review (with many pics!)
Rodem Slime Shop
7.5oz for $12.99-19.50 Labels are now waterproof! Yaaay! 💪🏻
I was so excited to get into this giant package from one of my favourite stores, and one I really love to support as they deserve it! This was actually a couple of orders I placed over time and Rodem contacted me to ask me if I wanted to combine them which demonstrates their incredibly attentive customer service. Usually the customer needs to contact the store for this to happen.
Included inside was powdered borax, a free gift slime for each order plus one more because it was a large order and they are generous. This exchange with Rodem got us chatting and then something very special transpired but I will post separately about that as I have to cram a lot of slime into this review and have limited space for images!
I had to brew a cup of tea, sit down and take my time going through all of these to make sure I combined all the correct things! It helps a lot that they are all pictured on the enclosed invoice but it would be helpful if they were packaged together. That having been said, separating the heavy pots of slime from the clays is a good idea when the order is this big and heavy so I can't complain!

  • LEMON TART (DIY butter snowfizz, lemon cookie scented)
This smelled OH SO good. The lemon and the cookie notes comes through and were just delicious and very realistic smelling! Sometimes lemon scent is reminiscent of citrus scented cleaning products to my nose but not this, this was an excellent effort. but My clay lemon was a little squished but clay often can be due to being delicate and tricky to package and the issue is not uncommon with any company.
The clay was soooo very soft, moist and pleasant to squish into the base. After you take the base out the pot you are met with a little bit of “caramel” sauce on the bottom of the pie. It’s all very mouth watering. This was the perfect, massively inflatable snow fizz and I was so in love with it. It was super crunchy and had the expected abundance of ASMR fizzles. It was beautifully activated and in every way a perfect slime. Some may find snow fizz a bit pokey but this wasn’t bad at all, the inflation was very cushioning!
https://preview.redd.it/wtbtvsydai0d1.jpg?width=1800&format=pjpg&auto=webp&s=f0666d6916014f49d076dc2eb32c19490944c76f

  • TEA TIME (DIY clay, strawberry, blackcurrant, blackberry blended fruity scent)
The scent is fresh, fruity and yummy and the charms SO charming and well thought out! This clay was slightly stiffer and a tad dried out but the base extremely moist, silky and jiggly with tons of resistance on the pulls and I didn't end up with any lumps. It becomes extremely light, puffy, chubby and flubbery with massive pops and medium to soft clicks on the pokes which get louder as it inflates. I love Rodem’s take on this texture, it has all the awesome elements of the fluffy slimes I got from Seoul Gage but was more robust with no destabilisation issues (I found the SG ones a little dehydrated and sticky the next time I played.)
https://preview.redd.it/uggzl3jxai0d1.jpg?width=5069&format=pjpg&auto=webp&s=b0aff4fec5a963375e26dba47933e031964192c1

  • BUMPER CAR (silica sand x salt, rose scented, also a choice of peach scent if you prefer)
I love rose scent and this was PERFECT! It isn’t a perfume type scent, just pure, sweet rose water like rose Turkish delight or, indeed, actual rosewater. I was utterly obsessed! This was a stunning slime with a beautiful iridescent pink topper and the most gorgeous little pink bumper car charm. It sounded absolutely incredible to crunch and combine. The little pops, sizzles and crackles were out of this world. This was so heavy in silica crystals and yet not pokey as the pieces were quite smooth and small but of course your mileage may vary. I can’t express just how much I adored this slime, one of my all time favourites!
https://preview.redd.it/16uyngjsbi0d1.jpg?width=1800&format=pjpg&auto=webp&s=aca9e164028150c88c86158d328adefb6b3e6cbf
https://preview.redd.it/eeqlwp5vbi0d1.jpg?width=3006&format=pjpg&auto=webp&s=b386a343da46f684d4352e6e497fea9b19a61681
https://preview.redd.it/tbbnwgzwbi0d1.jpg?width=3024&format=pjpg&auto=webp&s=9e6f008ea26eb215ac1d38dc74b63cae76f4b69c

  • YUMMY POPCORN (styrofoam slay, caramel popcorn scented)
The fact this comes with a little paper popcorn bag containing the Styrofoam "popcorn" is the cutest touch ever! I adore Rodem, they think of everything to make the experience so incredibly fun. This smells just like freshly popped caramel popcorn with a tiny hint of sweet corn, I loved it! The two hyperrealistic popcorn charms that comes with it are hilarious!
The base was soft, jiggly, super clicky and fluffy and the Styrofoam really satisfying to crush into it. I just couldn’t get over how spectacular the scent was, it was making me hungry! This slime was a slightly looser slay texture and needed a little bit of activator to aid in handleability but not much. It had a few nice medium pops in it but very little hold, which unfortunately isn’t to my taste but many people love that. I was tied over this slime as the scent was just divine but I prefer more holdable textures. That is a reflection on my personal tastes however, not the slime which was great! If you like jiggly slays you’ll fall in love with this. I may not be a slay person but there is no way this wasn't going be a keeper, it had just too good a scent and crushing the styrofoam is great fun!
https://preview.redd.it/x9yw1riaci0d1.jpg?width=9009&format=pjpg&auto=webp&s=3f3ceaaf5020ef0116257b956ce3da686e84b61c

  • CAROUSEL (DIY clay, citrus fruit and aloe blend scented)
The scent wasn't bad but just wasn't a hit for me, a personal taste thing again. The clay was a little bit smooshed and it was tricky to tell what it was but extremely, soft squishy and moist. (Incidentally it was, you guessed it, a carousel 🎠)
The base was quite loose and jiggly and called for a little bit of activator but very soft, chubby, quite matte and pleasant in the hands. This combined into a huge, soft, marshmallowy mound of slime with a lovely plush surface. Super stretchy and fun to fold for soft bubble pops and lovely soft sizzles. It was a little on the loose side for my personal tastes but slay lover will again adore this! It was a well made slime.
https://preview.redd.it/d6t6p7llci0d1.jpg?width=5515&format=pjpg&auto=webp&s=fff18d675300332aa3e06239028d0de57701e0c1

  • EMMENTAL CHEESE CAKE (DIY clay/butter, savoury cheese cookie scented)
This was a very interesting, fun and unusual scent. A little sweet but notably savoury with a subtle hint of cheese. The first time I played with it I enjoyed the novelty but the second time I wasn’t sure if I loved it enough to buy again. It’s hard to describe but definitely worth trying.
The HUUUUUGE cheese clay came in a sealed package and was so soft and pleasant to squish. It became a ginormous, matte, sort of butter texture, which was both fairly holdable and yet exceedingly soft. It stuck to my play area a bit. It was quite a job to handle it on account of its size and a difficult texture to describe. It didn’t feel sticky at all on my play surface but stuck to my hands when I tried to pick it up and stretch it. When I pressed my hand into it on the surface it didn’t stick or feel sticky but if I picked it up to try and stretch it, it was very gooey and hard to shape. Activator didn’t seem to make that much of a difference. This was a texture unlike any other I’ve experienced. It’s one I’m a little lukewarm on but still enjoyed playing with for an unusual experience and worth it for the mega-sized clay cheese alone!
https://preview.redd.it/0kgtacjfdi0d1.jpg?width=5846&format=pjpg&auto=webp&s=075fb7676513e410ab1c2962e84c2cbec9cd13b7

  • MIXED COFFEE (super gloss thick T&G, mixed coffee and coffee ice cream blend scented)
This was a delicious, very creamy coffee ice cream/frappe coffee creme scent, very rich with subtle notes of chocolate. It was a medium thickness, super clicky, moist glossy texture with decent resistance on the stretch. Very good and elastic with tons of bubble pops and wet crackles. This was an extremely pleasant and easy to play with moist and jiggly glossy slime. The longer you play the looser it gets but not problematically so.
https://preview.redd.it/hhob7e8ndi0d1.jpg?width=4823&format=pjpg&auto=webp&s=eac50e47e3ae4040528d30a10444dede22dea5aa

  • FUJI APPLE ICE CREAM (DIY cloud creme, apple scented)
A lovely, fresh, crisp apple scent. The clay apple is so cute with its velvety exterior and so perfectly made. It was amazing fun to squish. This combined to a super stretchy and ultra fuzzy cloud creme. It was extremely light and super sizzly. This was another texture which is familiar and yet very unusual on account of the extreme fuzziness. I loved it and found it pretty amazing to look at!
https://preview.redd.it/o5fah6ugei0d1.jpg?width=4905&format=pjpg&auto=webp&s=c3941974b12b9e28570cad567ace8fb1fa46f2d9

  • FLAT PEACH CAKE (DIY clay and coated jelly/fluffy snow, peach scented)
The base has an absolutely beautiful fresh peach scent. Another stunningly well made clay which looks so much like a peach with the way they have created the fuzzy surface and peachy-perfect colour shift. It was soft and great fun to combine into the jelly base. The resulting slime was nice and clicky with big, soft bubble pops. It really felt plush and soft-surfaced on my fingers as I stretched it and was very moist, chubby, jiggly and flubby when I set it down. This was ultra inflatable with nice soft sizzles.
https://preview.redd.it/u2372z0wei0d1.jpg?width=5691&format=pjpg&auto=webp&s=f60afeb65d0269a8d83619526e9b97a4c264cb49

  • YAKULT GELATO (DIY snow creme, Yakult scented
A pleasant, mild, fruity yogurty scent. The little scoops of ice cream were so soft, moist and great to squish. This started off with lots of resistance and a nice plush feel as I pulled it. It had moist clicks and soft bubble pops. While it gave a little bit as it warmed up, it did retain a bouncy and elastic stretch with a nice little bit of resistance. This is another fun, boingy, flubby, jiggly texture, which is super inflatable and great fun to play with.
https://preview.redd.it/uaecn0p0fi0d1.jpg?width=8457&format=pjpg&auto=webp&s=0009976a0dc188ea74922188d351bcc7aeef8dd1

  • MY COSY SPACE (cloud slime, sweet juicy peach/added perfume)
It’s so ironic that cloud slime is my favorite and yet I have so very few of them retained in my collection as I just can’t find ones I love that drizzle perfectly! I was very, very excited for a cloud from Rodem but also anxious as clouds are so rarely perfectly in line with the exact level of drizzle I’m looking for! I absolutely ADORE the aesthetic with the soft little rug that comes with it in the shape of Rodem’s bunny logo and the couch charm, how stinking CUTE! The slime even matches! I think this is the best charm/slime combo I have ever seen, a big standing ovation for Rodem on this incredibly whimsical and charmingly presented slime!
The scent was a relaxing and homely peachy perfume with notes of bubble bath and baby powder. The drizzle was good!! True cloud is a hard slime to make to spec and, in light of that, a lot of companies don’t really bother with it. I’m so happy Rodem did and did such a great job. It was very soft and plush with gorgeous blankety folds and I have everything crossed they make more of this texture soon. I have no idea what I’ll do with the delightful little rug other than treasure it forever! Haha!
Even just looking at these photos as I type out the review I'm smiling again! I wish this slime was my dressing gown! haha!

  • ONIGIRI (white glue foam chip, savoury black sesame.)
Another incredibly interesting and unique savoury scent. This was definitely giving sesame seed/oil, albeit a bit more subtle than the real thing. I would say your mileage may very on this scent, it won’t be for everyone but it is certainly worth trying for a whole new experience.
This was a medium thickness, glossy texture which was very chewy and clicky. The foam pieces were quite hard and angular but crushable if you really go for it. This was a very novel floam texture which made a great change from the usual balls. This was exploding with fantastic crackles and pops, top tier sounds. I think the angular foam is even better for trapping air as this slime sounded like a tiny elephant stampeding in a bubble wrap factory! I got some big air pocket type bubbles from this one too!
https://preview.redd.it/t6eh86yigi0d1.jpg?width=5986&format=pjpg&auto=webp&s=5954f9b63ef8b82f6b18c833abed2b45aa816ce0

  • FRENCH APPLE PIE (white glue/snow/fluffy, French apple pie scented)
The apple and the crust both come through in the scent, as well as a little hint of caramel (which is very typical of a French tarte tatin, well done Rodem!) The little doilies in the bottoms of the clay pots (even though the clay is wrapped) are yet another gorgeous little touch that impress me about these guys, I love their intimate attention to detail.
The clay was again super soft and pleasant to squish into the nice, clicky base. This was a lovely, chubby, stretchy slime. It was a little on the thicker side and created satisfying farty bubble pops.
C'est bon!

  • SAKURA SAND (sand slime, sakura flower scented)
This is an absolutely beautiful scent. A slightly cotton candy leaning sweet Sakura. I love pink, I love sand slimes and I love Sakura scents so this really pleased me! Unfortunately I found it very sticky and loose so added a lot of activator until it was more resistant and was able to get it where it needed to be. Once I did it had great bubble pops and was a very sand-dense and crunchy/sizzly sounding slime, the exact sort of sand slime I like.
https://preview.redd.it/z24t4ms5hi0d1.jpg?width=5704&format=pjpg&auto=webp&s=38d0ba14bbeeec427f15096407d5c23c0c9f0f67

  • STRAWBERRY MATCHA SUGAR CAKE (snow fizz, strawberry matcha scented)
A nice scent with both strawberry and Matcha coming through. This was an extremely fluffy, airy snowfizz with tons of fantastic ASMR sounds, so fizzy, sizzly and fun to inflate and tingle-inducing to deflate. It started off feeling like a light, sugary super airy scrub and got denser as I played. Another great slime.
https://preview.redd.it/2yfdnspdhi0d1.jpg?width=5788&format=pjpg&auto=webp&s=2498da365a7c185a377dd2a8b7bbf12c9b80e52e
https://preview.redd.it/pt6a3kjbhi0d1.jpg?width=6051&format=pjpg&auto=webp&s=4e7081712ecf6916d69111bfd736883628f12a6b

  • TANGHULU BALL (big foam ball, strawberry-ade)
This had a very subtle strawberryade scent. The giant floam balls were a total novelty to me and SO much fun! Who doesn’t love the feeling of big balls in their hands!? 🙊 The base was quite loose and wonderful for plentiful crackles and pops. I really enjoyed this!
https://preview.redd.it/37msqhrnhi0d1.jpg?width=8440&format=pjpg&auto=webp&s=65fa12490f41bec1c7c30cea77764e8082b63382

  • STEAMED BUN (chewy mochi texture, sweet red bean BingSu)
This was an extremely savoury scent, there is some sweetness there but it was very much umami focused and I really enjoyed it! I was getting notes of red bean with a saltiness.
This is a moist, super clicky, jiggly slime with two large sponges in it that crush like jelly cubes. This is extremely bubbly and full of juicy wet crackles and high pitched big pops. You can create absolutely gargantuan air bubbles with this texture. If you, like me, don’t typically enjoy loose jiggly slimes, there is a damn good chance that you will enjoy this as I loved it! It was just so multifaceted with what it offered. First, you have the unusual scent which is pretty intriguing and different. Then you have the two giant cubes to crush which is always nice. Then you have the joy of the crackles, pops and loud clicks. Finally, you have the enormous bubbles! You just can’t not have fun with this!
That bubble (slubble?) was bigger than me!!

  • PLOP DUCKLING (Snow creme, lemon meringue scented)
This has a gorgeous and accurate sweet and creamy lemon meringue scent. It’s so much fun watching the little duck’s butt slowly dive into the slime when you pop him on there.
This was exactly the texture and scent I fancied finishing on and quite by chance it was! I couldn’t find Rodem’s description for this one’s texture until later so I had no idea what to expect as I had forgotten, what a joy!!! This combined into a really lovely, soft sage green. This is another light, soft, squishy, chewy and chubby inflating texture that ends up airy and puffy. I absolutely loved it! Unfortunately that is one more image than I am able to embed on Reddit so please click here to see it!
With Rodem, nothing is fully predictable and every texture brings with it a nice surprise. This is especially pleasing to experience when you place big orders. There is nothing more disappointing to me than buying a lot of slimes from a company just to discovered there is hardly any nuance between them and the experience is basically a rinse and repeat one, texturally identical and/or predictable. Rodem break the mold and throw in some very unusual elements and scents. Their themes are so well thought out and utterly charming and beautifully presented. They produce so many textures and master them, each one designed with so much love and attentiveness.
I really adore this company and feel they work hard to bring joy and excellence to the slime community. Recently one of the more commercial slime companies was caught using Rodem’s brand as a key word on their google ads to steer business away from them and onto their own website which I thought was in very poor taste. It is however testament to the fact that they knew Rodem was a company slime enthusiasts were talking about. And so we should be! It is my pleasure and honour to continue supporting this wonderful company. I'm so excited to see what they come up with next!
I loved pretty much every slime and the ones I didn’t were more so a personal taste thing than a quality control issue. There were a couple I found less handleable or with activation issues (Emmental and Sakura Sand) but that is pretty damn good going for an order this huge and the sand one was easily fixable. A well deserved 9.9/10
submitted by SlimeSpree to Slime [link] [comments]


2024.05.14 23:56 Comfortable_Ad6893 As my energy has increased, the demons have come out to play!

So on my 3rd streak leading up to two weeks. the energy and strength to continue has been very different- been weed and alcahol free for 3 months, daily runs, meditation, working out, healthy eating, reading , journaling- the whole shabbang. No edging, no looking at pron, even if i accidently see cheeks on instagram its easier for my brain to just go "hm whatever".
I'm very much now focused on pushing to the 3month mark to feel more of this power and even being mentally dedicated to only releasing once I find a woman which is worth my life essence. (ITS ME SEASON RN)
Now. Thing is, in the theme of getting more opportunies on this journey, I have recently found an opportunity online for a video editor role (been video editing for about 13 years or so now) for a Onlyfans agency, naturally the managers love my portfolio and my energy (LOL).
The work is easy and the pay is incredible. 3%-5% of what the model earns monthly (which is like 300k-400k). As I've been going through a spiritual awakening during this time, life has been LIFING harddd, so financially I am destroyed, lets just say that lol. An opportunity like this would not only put me back on my feet, but be very transformative in a short space of time.
I've done a few tests (not pron just SFW insta teasing stuff) which took about 1 hour to edit and sent it off to them and theyre happy with the work. Even during the editing process I still had that "hmm whatever its just work attitude" and didnt even feel horny while editing or anything. Thing is when I asked them to specify what type of stuff id be editing they said itd more NSFW solo stuff and of course from a editor stand point I said I was able to pull it off, but from the standpoint of a clean hearted semen retainer I was like urghhhh mannnn.
Work is work right, and even if I have to put a fkn padlock on my pants then imma do what I gotta do. But im just concerned about the deeper subconcious effects of editing this content over a prolonged period of time and whether my dopamine receptors are gonna be screaming in agony.
I don't really know what im looking for from positng this. I just cant really talk to family about this job for obvious reasons and just want some perspective, cos yeah I may be broke but feeling energetically broken is just as bas if not worse!

tl;dr As I really start to feel like a make progress, the demons throw me a curve ball.

submitted by Comfortable_Ad6893 to NoFap [link] [comments]


2024.05.14 22:48 VashxShanks [JRPGs on Sale - Weekly Breakdown & Recommendations] For 15 May - 2024 - Playstation/Switch/Xbox/Steam (+Steam Deck)

Important Notes:

[~ PSN ~]

(On Mobile please Swipe left to see the prices and tags)

Game Price/Link Tags
Persona 4 Golden $11.99 $19.99 Turn-based/Modern Japan setting/Highschool life simulatoMystery/Monster collectoSocial link system/Great soundtrack
The Persona Collection (P3P/Persona 4/Persona 5) $49.49 $89.99 Turn-based/Modern Japan setting/Highschool life simulatoMystery/Monster collectoSocial link system/Great soundtrack
Like a Dragon: Infinite Wealth PS4 & PS5 $48.99 $69.99 Turn-based/Contemporary Hawaii setting/Yakuza life/Open World/Heavy on Drama and Comedy/Heavy on Mini-games/Class Changing Mechanics
Star Ocean The Second Story R $39.99 $49.99 Action/Sci-fi mixed with Fantasy setting/Choose 1 of 2 main characters/Expansive crafting system/Affection mechanic for Party members/Choices matteRemake of the original PS1 title
Tales of Arise PS4 & PS5 $14.79 $59.99 Action/Fantasy setting/Anime style/Revolution Story/anime trope heavy/Social links mechanic between party members
Valkyria Chronicles 4 Complete Edition $9.99 $49.99 Tactical Turn-based/World War Militar setting/Tactical mixed with real-time elements/Sketch or "Canvas" art style/Build your Army with character customization/Mission based story progression/Army management
DORAEMON STORY OF SEASONS $14.99 $49.99 Farming Simulator/Mini-games/Social Links system
Rainbow Moon $2.99 $14.99 Tactical Turn-based/Character customization/Fantasy setting/Dungeon Crawler
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Neptunia: Sisters VS Sisters $19.99 $49.99 [PS4 version] Turn-based/Female Protagonist/Comedy/fan-service/Parody
Bug Fables: The Everlasting Sapling $14.99 $24.99 Turn-based/Paper Mario-like/Comedy/Adventure
Monster Sanctuary $4.99 $19.99 Turn-based/Fantasy setting/Monster CollectoMetroidvania/Pixel Graphics
Relayer $11.99 $59.99 Tactical turn-based/Sci-fi setting/Space travel/Piloted Mecha/Female Protagonist/Anime art style
Death end reQuest $7.99 $39.99 Turn-based/Female protagonist/Cyber World setting/Psychological HorroNudity
Death end re;Quest 2 $11.99 $49.99 Turn-based/Cyber world setting/Female Protagonist/Dark Fantasy/Gore/Fan-service
Shining Resonance Refrain $5.99 $29.99 Action/Fantasy setting/Dragon transformation/Musical theme/Anime visual style/Social link mechanic
Mary Skelter Finale $14.99 $49.99 Turn-based/First-Person View Dungeon CrawleDeep & Full party customization/Female Protagonist/Multiple Endings/HorroFan-service
Born of Bread $14.99 $29.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat
DRAGON BALL Z: KAKAROT $14.99 $59.99 Action Fantasy/Semi-Open World (zones)/Anime story adaptation/Beautiful animations
South Park™: The Fractured but Whole™ $8.99 $29.99 Tactical Turn-based/Modern Day setting/Comedy/Mature/Dark HumoNudity/Fart Jokes

[~ Switch ~]

Game Price/Link Tags
Star Ocean The Second Story R $39.99 $49.99 Action/Sci-fi mixed with Fantasy setting/Choose 1 of 2 main characters/Expansive crafting system/Affection mechanic for Party members/Choices matteRemake of the original PS1 title
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style
Born of Bread $14.99 $29.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat
Battle Chef Brigade Deluxe $6.99 $19.99 Action/Fantasy setting/Cooking battles/Female Protagonist/Side ScrolleBeat'em up/Hand-drawn
Fuga: Melodies of Steel $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading
Fuga: Melodies of Steel 2 $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading
Front Mission 1st: Remake $17.49 $34.99 Tactical turn-based/Sci-fi setting/War & Politics/Mecha/Customization
FRONT MISSION 2: Remake $27.99 $34.99 Tactical turn-based/Sci-fi setting/War & Politics/Mecha/Customization
Dusk Diver $8.74 $34.99 Action/Modern Taipei Ximending setting/Female Protagonist/Beat'em up/Anime visual style
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Infinite Guitars $11.99 $19.99 Turn-based/Sci-fi setting/Rock Music/Hand-drawn/Robots/Rhythm/Timed button presses
Regalia: Of Men and Monarchs - Royal Edition OST Combo $7.49 $24.99 Tactical turn-based/Medieval Fantasy setting/Social link system/Politics/Comedy
Potato Flowers in Full Bloom $13.31 $17.99 Turn-based/Medieval Fantasy setting/First-person Dungeon CrawleCustom Party creation/Class Mechanics
Rainbow Moon + Rainbow Skies Strategy RPG Bundle $23.99 $29.99 Tactical Turn-based/Character customization/Fantasy setting/Dungeon Crawler

[~ Xbox ~]

Game Price/Link Tags
Blue Dragon $6.59 $19.99 Turn-based/Fantasy setting/Class changing mechanics/great soundtrack
Lost Odyssey $8.24 $24.99 Turn-based/Fantasy setting
Costume Quest 1 $4.49 $14.99 Turn-based/Fantasy setting/Female Protagonist/Choices Matter
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro
Ara Fell: Enhanced Edition $5.99 $14.99 Turn-based/Fantasy setting/Female Protagonist/Pixel Graphics
Bug Fables: The Everlasting Sapling $12.49 $24.99 Turn-based/Paper Mario-like/Comedy/Adventure

~ Steam ~

If you want to check the games yourself:

~ Link to the JRPGs on Sale list ~

Steam Deck Icons (As explained by Steam itself):

🟦 Verified: Means that the game is fully compatible and works with built-in controls and display.
🟧 Playable: Means the game is Functional, but requires extra effort to interact with and configure .
"--" Unknown: Basically unconfirmed or still under-review.
Game Price/Link Tags Steam Deck
Chrono Ark $18.74 $24.99 Turn-based/Modern day setting/Roguelike DeckbuildeFemale Protagonist/Anime visuals/Card Battler 🟦 Playable
Bloodstained: Ritual of the Night $9.99 $39.99 Action/Medieval Gothic Fantasy setting/Female Protagonist/PlatformeSide ScrolleMetroidvania 🟦 Verified
In Stars And Time $15.99 $19.99 Turn-based/Fantasy setting/Monochrome art style/LGBTQ+/Comedy/Time Travel/Hand-drawn Cartoon style 🟦 Verified
Ni no Kuni™ II: Revenant Kingdom PRINCE'S EDITION $11.99 $79.98 Action/Fantasy setting/Isekai/Base BuildeArmy Battle/Character CollectoBeautiful art style 🟦 Verified
Born of Bread $12.49 $24.99 Turn-based/Fantasy setting/Paper Mario-like/Comedy/Timed hits combat 🟧Playable
Terra Memoria $14.99 $19.99 Turn-based/Fantasy setting/Pixel Graphics/Base Building/Resource gathering & Crafting 🟧Playable
Fuga: Melodies of Steel 2 $23.99 $39.99 Tactical Turn-based/Steampunk setting/Anthropomorphic characters/Social Links System/Base upgrading 🟦 Verified
Fae Tactics $5.99 $19.99 Tactical Turn-based/Fantasy setting/Female Protagonist/Beautiful Pixel Graphics/Unique Battle system/Monster Collector 🟦 Verified
Dodgeball Academia $9.99 $24.99 Action/School Life Sim/Sports (Dodgeball)/2D Hand-drawn Cartoon Art style 🟧Playable
Sword and Fairy 7 $14.99 29.99 Action/Chinese Martial Arts Fantasy (Xianxia)/Female Protagonist/Great visuals and Music/Rich Story and Lore/Chinese voice acting with English subtitles 🟧Playable
Ikenfell $5.99 $19.99 Tactical Turn-based/Fantasy setting/Pixel Graphics/Female Protagonist/LGBTQ+/Retro 🟦 Verified
Astria Ascending $8.74 $39.99 Turn-based/Medieval Fantasy setting/PlatformeFemale Protagonist/Class system 🟦Verified
Haven $14.99 $24.99 Active time combat/Sci-fi setting/Heavy on Romance/LGBTQ/Local Co-op support/Exploration/Resource Gathering 🟦 Verified
Crimson Tactics: The Rise of The White Banner $14.99 $29.99 Tactical Turn-based/Medieval Fantasy setting/Class system/War & Politics/Dragons/ --
Jack Move $9.99 $19.99 Turn-based/Cyberpunk setting/Female Protagonist/Pixel Graphics/Hacking 🟦Verified
Earthlock $4.49 $29.99 Turn-based/Fantasy setting 🟧Playable
Xuan-Yuan Sword: The Gate of Firmament $4.49 $14.99 Real Time/Chinese Martial Arts Fantasy (Xianxia)/Rich Story and Lore/Monster collection/Chinese voice acting with English subtitles 🟧Playable
Xuan-Yuan Sword: The Gate of Firmament $4.49 $14.99 Real Time/Chinese Martial Arts Fantasy (Xianxia)/Rich Story and Lore/Monster collection/Chinese voice acting with English subtitles 🟧Playable
Children of Zodiarcs $5.39 $17.99 Tactical Turn-based/Fantasy setting/Female Protagonist/Card Based/Deck Building 🟦Verified

~ General Recommendations (All Consoles) For Anyone Who Can't Decide ~

First off, I won't recommend big or famous games like Final Fantasy or Persona, this is more for lesser know, hidden gems, or just games where it's hard to find someone talking about them.

[Valkyria Chronicles]

[Valkyria Chronicles 4]

This one is really hard to explain through words alone, but just in case, the VC series is a World War 2 military setting story, where you act as the lead of a squad and take mission to drive back the enemy. The story is drama heavy and the gameplay is tactical turn-based, but it's mixed with real-time third person shooter.
You can also make your own army by recruiting different types of solders, training them and upgrading their gear. From rifles to tanks, this is a game you have to experience to understand.

[Fuga: Melodies of Steel 1 & 2]

Great game, great art style, and really well made and balanced turn-based combat. That alone is enough to get the game. Then you add the time-management part of the game, where you spend time upgrading the different tank rooms, cooking, exploring ruins, spending time to bond with other characters, and so on. It's also great if you want a game that you can play for an hour or 2 and then put down for later. As the game is played through stages, and once you're done with a stage, you get an intermission to do what you want and come back to it later.
It's not a long game (compared to the usual JRPG), as you mentioned, it's about 20 hours. Story-wise I think it was a bit too short. Gameplay wise it was great fit, because it didn't outstay it's welcome, and it ends when you feel you have mastered the gameplay and want to face the final challenge.
The story is good, but isn't the focus. Gameplay is the main focus. In fact you'll feel that a lot of context isn't told in the story, but instead left for you to either read about in the in-game wiki or just figure out through obvious clues in the story.
There is a big mechanic that this meant to put a lot of pressure on your playthrough (don't worry about it being spoiled because it's literally explained in the first hour of the game). The thing is though, if you have experience in JRPGs or just play in a really well thought out and relaxed manner, then that mechanic might not be as big a deal as they make it seem to be. Yet it's still fun nonetheless.
Fuga 2 is even better. It fixes a lot of the minor issues the first game had, and what's really great, is it improved the "big pressure" mechanic I talked about, and now it actually is a big deal. Then add to that so much little new mechanics added that just makes for a much more fun and challenging game. The 2nd game also continues the same story.

[Ni no Kuni] Series

If you're looking for that great Isekai fantasy adventure feel, then these two games are where it's at. Fantastic visuals and great music, coupled with a great art style, a combo that is perfect for a chill and relaxed gaming experience. Especially when talking about the first game, with the help ofStudio Ghibli, they managed to make a truly whimsical world with that Studio Ghibli classic touch.
- Important Note: The games aren't connected story-wise, so you can start with any of them -

[Wrath of the White Witch]

For a the best fantasy adventure feel, while the combat is a hit or miss depending on your taste, don't let that stop you from actually diving into a true fairy tale world, this is the one with the better story in my opinion, so if you want more story than game, this is for you. Still it has a good share of gameplay, from raising and collecting Pokemon-like monsters, to learning and using different spells, not just in combat but for the overworld too.

[Ni no Kuni™ II: Revenant Kingdom]

This one focuses more on gameplay, with a Kingdom builder, Army battles, Heavy loot focus, and even character collector, this is the one to go with if you want more game than story. Still has the great music and he fantastical art style and setting. Add to that a lot of side activities like beating rare monsters, collecting cute creatures to help you in battle, and even going around the world to gather people to help you build your kingdom. You'll never be short on things to do.
Finally, both of them have beautifully draw world that is just a pleasure to walkthrough, made even better with the amazing orchestral soundtrack.

[Star Ocean The Second Story R]

The original PS1 game was already an amazing JRPG and a classic. But this remake takes it to go even further beyond SSJ3. It should be the standard on how to make a faithful remake on of a classic title.
I don't want to overhype it more than I already did. So to keep this short, this remake does so much:
  • All major story events are now fully voice acted. This includes a lot of the private actions too.
  • Fully redone and better translation of the game.
  • New Character to recruit to the party.
  • New Private Actions and 13 new Endings.
  • New character portraits, not just for the main cast, but also for many other characters.
  • A complete rework for the battle system to be up to modern standards.
  • So many QoL features:
    • Auto-saving
    • Fast-forward cut-scenes or skip them.
    • Text log
    • All difficulties can be accessed from the start
    • Fast travel
    • 3 different voice dubbing options to choose from (New English, Original Japanese, New Japanese)
    • Your choice of different art styles
    • Choose between original OST and new rearranged OST.
    • No random battles anymore, as enemies can be seen and avoided
And believe me when I say I still haven't touched half of the amazing work that has gone into this remake.

[Sword and Fairy 7: Together Forever]

They did a great job with the presentation of the game. Great voice acting (Chinese), great graphics, amazing music, and an impressive attention to details of the world and it's lore, especially the engineering of the buildings and their decor. Then you have the really beautiful design of each piece of gear, and even just normal attire of each NPC and the disciples of each sect or soldiers of each of the different of each plane (gods, humans, demons).
Then we go to how great looking the monsters and local flora and fauna of each realm. You can feel the intense work that has gone into making and animating each of them. It really is a joy to watch them, as much as it is to watch each environment you see them in. There really isn't enough time to talk about how good the presentation is.
As for the story. First off, I am not an expert in Chinese novels mythology, but I am a big fan of Xianxia and Wuxia novels. So when I say that the story is...good but nothing great, I am saying this as more than just a JRPG fan, but also someone who is very into this type of world and Chinese martial arts fantasy setting. it's nothing that will stick in your mind, apart from the events that take place in some of the beautiful set pieces in the game, or the cut-scenes with beautiful action cheoragphy.
The gameplay is also about average. The side-quests are fun and are worth doing if nothing more than for learning more about the lore and the world. But the actual battles and action gameplay isn't as good as the best ones out there, but it's not bad. I have ran into some bugs, some small, some big, but that was when the game just came out, and it did receive a lot of patches since then. You can tell that they aimed to make a huge triple A production, but didn't have the time or manpower to test a game of this size. It's still fun to play and experience, but the level of gameplay is nowhere near the level of the presentation that the game gives the impression of having just from watching the gameplay or trailers.
If you enjoy walking through magical and fantastic looking JRPG worlds, or if you enjoy Xianxia/Wuxia fiction, then this is an easy choice. Hell even if you don't, it's still worth a go at this price.

[Blue Dragon] & [Lost Odyssey]

These two are classic titles that will probably won't be ported to or remade to modern consoles. That's why this might be the last way you'll ever get to experience 2 classic titles of the genre. Lost Odyssey has great story writing and unique character settings, and Blue Dragon has great exploration and a really fun character class customization system, and one hell of a boss theme.

[Monster Sanctuary]

This is a solid game, everything in is polished and balanced to make sure you are having fun collecting new monsters and customizing your team through evolution/skill trees/gear and making the best in-sync party you can. I only wish it was longer, it's not short by any means, but it's not long either. I would say depending on if you're trying to "catch them all" and explore everything and fight all bosses, this could easily be a 30+ hours game, but if you focus on the story, then it's about 20 to 30 hours. Now even longer with the 2 new free DLC expansion added.
Don't get me wrong, I am not complaining that it's short, but that I was having so much fun, that I wish it didn't end.

As always, please do add your own recommendations, and let me know if there is mistake or if something was missing, and have a nice day.

submitted by VashxShanks to JRPG [link] [comments]


2024.05.14 16:04 toodelood_bootao [Megathread] 8th Anniversary Broadcast & PTB Version 8.0

[Megathread] 8th Anniversary Broadcast & PTB Version 8.0
https://preview.redd.it/77m59dmpce0d1.jpg?width=1080&format=pjpg&auto=webp&s=de42b267ea7ab09e80260ec04fddd52175663110
Hey guys!
Today is gonna be a busy day and this Megathread is intended to keep up with the amount of information about the upcoming DLC, the anniversary and the year ahead.
Enjoy the broadcast and see you in the fog!
https://preview.redd.it/our59v16ff0d1.jpg?width=1000&format=pjpg&auto=webp&s=f3640bfc3fc026f13ae41c836de799de4bf90595

Where to find the 8th Anniversary Broadcast?

Important Announcements:

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8th Anniversary Broadcast Livestream Recap

New Game: "What The Fog"
  • Available now!
  • Free for BHVR Account holders (limited free keys though)
  • otherwise exclusively on Steam for 4.99
  • 2-person co-op roguelite set in the universe of Dead by Daylight
Year 9 Roadmap
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  • July: new time-limited Game Mode - 2vs8 (2 Killers, 8 Survivors)
    • Focus is more on it being a party-mode than something competitive
    • 5 maps were made bigger, gens and exit gates are still present
    • Survivors don't have perks but preset classes (healing focus, looping focus, ...)
    • Killers can choose between the first 5 original killers (for accessability reasons as they're all free)
    • Hooks are replaced with entity cages, working like Pyramid Head's cages
Gameplay Improvements
  • Passive Challenge System with rewards
    • Players are able to complete the new challenges completely passive, meaning that you don't have to actively select any challenges in order to complete them
    • Multiple passive challenges can be worked on/completed at the same time
    • Daily, weekly and Event challenges will be available at first with more to come
  • In-game Inbox
    • Used for announcements, detailed patch notes etc.
    • Leads to less pop-ups after starting the game
  • Updated Finisher Mori will be added as baseline feature in a future update
    • Killers can mori the last remaining survivor of the match by default
    • Mori offerings changed to give bonus bloodpoints for Moris
  • Cross Progression (PC & consoles) is coming to DBD!
    • Coming later this summer
    • Players need to own the base game and a BHVR Account
    • Exceptions to what can be shared between platforms
    • Detailed FAQ available later
New Chapter Reveal - Dungeons & Dragons
  • Release Date: June 3, 2024 - Official Trailer
  • New Content: Vecna (Killer), "The Bard" Baermar Uraz/Aestri Yazar (Survivor) and a new map, "Forgotton Ruins" (Borgo realm)
  • Gameplay details down below in the PTB section!
What Lies Ahead
  • Game by Midwinter Entertainment: "Project T" (Codename, Early development/Work in Progress)
  • 1–4-person PVE co-op shooter
  • "You play as Trespasser, characters who have been whisked away from their realities and trapped within the Entity's realm."
  • Set in a vast region called "The Backwater", another twisted realm within the Entity's grasps, with horrific monstrosities known as "The Thrall" with many different forms and deadly abilities
  • The Casting of Frank Stone - Gameplay trailer
Pre-Anniversary Event: "Before the Masquerade" - May 14 until June 13
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8th Anniversary In-game Celebrations - June 13
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  • Masquerade Host, the mad designer, makes an appearance ingame with voicelines etc
  • Event gameplay has a separate Event queue, core gameplay still has Party theme though
  • Event Tome with Community challenges, Skins for Bill and The Unknown
  • Paid Pig Event Skin in the store
End of the Show Surprise: Castlevania DLC
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New Survivor - Aestri Yazar

Perks:
  • Mirrored Illusion: This perk activates after completing a total of 50% worth of repair progress on generators. Press the ability button 2 when next to a totem, chest, generator or exit gate to spawn a static illusion that lasts for 100/110/120 seconds. Then, the perk deactivates.
  • Bardic Inspiration: Press the ability button 1 while standing and motionless to enter the "performance" interaction that lasts up to 15 seconds and empowers Survivors within 16 meters. Roll a d20. This effect lasts for 60 seconds if the performance is completed. When the ability is cancelled or the performance completes, it goes on cooldown for 90/75/60 seconds.
    • 1 You scream, but nothing happens
    • 2-10 Skill checks give +1% progress
    • 11-19 Skill checks give +2% progress
    • 20 Skill checks give +3% progress
  • Still Sight After standing still for 6/5/4 seconds, this perk activates. Until you start moving, you see the aura of the Killer as well as all generators and chests within 18 meters.

New Killer - The Lich

Killer Power:
  • Bound with the skin and flesh of men, the Book is packed with spells both forbidden and wicked. To select a Spell, hold the Ability Button to open the Spell selection. The Lich has access to 4 different Spells:
    • Mage Hand: Creates a magical hand that lifts a downed pallet or blocks an upright pallet for 4 seconds.
    • Flight of the Damned: Conjures 5 flying spectral entities that can pass through obstacles and injure Survivors.
    • Dispelling Sphere: Casts a moving invisible sphere that reveals Survivors and temporarily disables their Magic Items.
    • Fly: Gain a flying speed for a short period of time, allowing you to travel a long distance quickly and move over vaults and pallets.
Perks:
  • Weave Attunement: When any item becomes depleted for the first time each match, it is dropped. You see the auras of dropped items. Survivors within 8 meters of dropped items have their auras revealed to you. When a Survivor picks up a Survivor item, they suffer the Oblivious status effect for 20/25/30 seconds. Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius.
  • Languid Touch: When a Survivor within 36 meters of you scares a crow, they gain the Exhausted status effect for 6/8/10 seconds. This perk has a 20-second cooldown. Exhausted prevents Survivors from activating exhausting perks.
  • Dark Arrogance: Increases the duration you are blinded and the duration of pallet stuns by 25%. Increases regular vault speed by 16/18/20%.
Special Item - Magic Items:
  • Treasure Chests found around the map can contain Magic Items. Each Survivor can equip up to two Magic Items at once: one pair of Boots and one pair of Gauntlets. These Magic Items are each connected to a specific Spell, and activate when The Lich casts that spell.
    • Boots/Gauntlets of the Interloper: The Survivor sees the aura of pallets affected by Mage Hand and gains Haste for 3 seconds.
    • Boots/Gauntlets of the Nightwatch: The Survivor can see the auras of the spectral entities conjured by Flight of the Damned.
    • Boots/Gauntlets of the Archivist: The Survivor can see the Dispelling Sphere.
    • Boots/Gauntlets of the Skyguard: The Survivor can see The Lich's aura during Fly and for a few seconds after.
  • Rarely, Survivors can instead find the Hand or Eye of Vecna in a Treasure Chest. When picked up and used, Survivors gain a special ability while at full health. Using one of these special abilities costs the Survivor a health state and reveals their location with Killer Instinct for 3 seconds.
    • Hand of Vecna: When doing a Fast Locker Entry, the Survivor is teleported to a further locker.
    • Eye of Vecna: When doing a Fast Locker Exit, the Survivor cannot be seen by The Lich and gains Haste for 12 seconds.
submitted by toodelood_bootao to LeaksDBD [link] [comments]


2024.05.14 12:27 Flamewakerr To EA and whom it may concern, sincerely, from one of us

Hey everyone, amidst the thousands of rants, in light of Nick's movement, I think it's time for me to say something, maybe no one cares, I don't have a major platform to get my word out, but I still think that it's good to get these things out here and perhaps the best thing all of this can do is change the way we perceive the game as a player base. This will be long, so those of you willing to, bear with me.
Let me tell you something from a point of view of someone who loved the game for a long time. We're a bunch of very versatile people from all over the place and maybe it can also teach us a lesson or two. On one hand, you have kids who play it for the same reason I played it some good 15 years ago, and you've got us, the older players, who loved the game for what it was growing up because it was the best football themed game out there in many aspects, although FIFA entries weren't the only good thing about that era (shoutout to PES 2006 and 2010). It's a game that I used to enjoy because I love football as a sport, I used to play it basically on a professional level, this is the best "active" form for me to engage with the game. I'm probably too stupid for Football Manager though I believe it's only a matter of watchin a few videos to get into it and understand the in-depth mechanics. I always tried playing it and got lost in the menus within 5 minutes. But for what it's worth, I understood FIFA, I understood FUT and the shell of what it once was, the grind was fun to me, using players from past and present that I like, well, until it all got burned to the fucking ground within a year. I was never an Elite div or Rank 1 or even Rank 2 player. But I had certain results, I would get 9 to 11 wins most of the time and with enough free time I could always climb to atleast div 2 in Rivals. Sure, many of you are better and I realize that, but it's not about that. To me it was always about getting better at the game for myself, on my own terms, there would be some progression to it and getting better throughout the years always made me happy. Adult life is adult life and it's very individual, some of us have more free time on our hands, others don't. In my case, I barely have time to do my daily play matches, some SBCs and play Champs on the weekend because of work.
But the question is - how can I consistently enjoy the game if:
The whole situation is very stupid, because there is no viable alternative in terms of football games, and frankly, playing FIFA is a habit and something I've been doing for one half of my life. It's tough for me to get invested into an online competitive game, though I used to play League, Overwatch, stuff like that, but those games became shit over the years as well. That's why, though I'm only one of way too many, from my point of view, my actions bear some value, because as of today, I just don't want to feel like shit because of a game anymore atleast on a weekly basis. As things stand, dumping my time into this game is simply pointless. If I want to play Weekend League, I'll get shat on by the servers, or the gameplay will be horrendous and my cards will feel like freezers getting dragged across the pitch by a rope. Cards with great finishing, will feel like bronze cards, whatever. We're not supposed to get good rewards, and the game will call us out for being "bad" when we get DDAd. At this point, there is nothing positive about it. I will perhaps return for Futties, not that anyone cares, but building fun cards is kinda fun and good, so I'm looking forward to that. Otherwise, I will return only if all of this actually changes something. If the assholes from EA release a statement and actually change something, then I will return earlier, and even then, I'm not giving them a single euro this year. And maybe, for the first time in way too many years, I won't even preorder, maybe I'll play it later on, if it turns out to be better and different. Other than that... there's no point playing if the game is like this. I'm done with feeling negative emotions because of a game designed to gaslight and manipulate us into feeling like shit.
Sorry for the long post, I guess I just felt like I needed to tell someone.
submitted by Flamewakerr to fut [link] [comments]


2024.05.14 12:17 unistasis 240513 [Maintenance] Scheduled Maintenance (5/16)

The game will undergo scheduled maintenance on 2024/5/16.
The game can't be accessed during the maintenance. Please refer to the details below.
◆ Maintenance Schedule - 5/16 (Thu) 01:00 ~ 06:00 (UTC)
◆ Maintenance Details
1) New selection draw [Researcher] is added - NCT members' research subject: NCTzens~ Check the new Selection Draw theme 'Researcher' in NCT ZONE! - Member WINWIN couldn't attend the 'Researcher' photoshoot due to a personal schedule. We kindly ask for your understanding.
2) Intimacy system improvements - We increase the max. intimacy levels and add a lobby-specific intimacy system so that you can earn intimacy rewards in each lobby. Please check details through a notice after the maintenance. - Rewards for reaching the expanded intimacy levels include general lobbies, member-specific profile images, frames etc.
3) Puzzle play: New skill 'Shield' is added - A skill that grants a shield in addition to your existing HP for a set number of turns is added to 'Researcher' cards.
4) NEOZONE: Buff Lab is added - Build a Buff Lab to get a variety of buff effects to your gameplay. Please check details through a notice after the maintenance.
5) 2nd Round of Club Co-Op - The second round of Club Co-op will start. Join forces with your clubmates and aim for higher rankings within the event period to earn various rewards.
6) NEOZONE happiness level gift system is added - When your NEOZONE happiness level is high, one CCOMAZ will give a random gift every 12 hours!
7) Celebrating the update with events - 'Researcher' card archive event: Reach the event goals by collecting 'Researcher' cards, and get an SSR card choice ticket, Crystals, and Sticker choice tickets as rewards! - 'Researcher' Update Attendance - New event quests
8) Packages are added to the shop - Researcher Draw Support Package - Researcher SSR Guarantee Package - Story Package
Get 50 Crystals as a free package reward for each specific chapter cleared. When you purchase the Story Package, you will immediately receive Crystals. Clear specific chapters to receive additional Crystals. Rewards are given for clearing the specfic chapters, regardless of the number of stars accumulated. - Ad Skip Product When purchasing this product, you can receive ad rewards without watching in-game ads for a certain period of time.
9) User experience and system improvements - A system is added that allows you to move between factories in NEOZONE more easily and faster than before. - The gift-giving system is improved so you can adjust the quantity of intimacy gifts more easily. - The 100-day commemorative app icon is changed to the original app icon.
※ The maintenance schedule can change depending on the issues found. ※ Please close the game before the maintenance as game data may not be saved normally when the maintenance starts.
submitted by unistasis to NCTZone [link] [comments]


2024.05.14 01:03 __kaleidoscope $2500 Budget for my first gaming/streaming PC

1. What will you be doing with this PC? Be as specific as possible, and include specific games (ex: resolution, FPS, settings) or programs you will be using.
I primarily use my PC for:
I'll usually have my web browser and a Discord call in the background.
I stream either games or art 5-7 days/week. An average stream is about 4-6 hours, but it can go up to 12 hours per session for several weeks. Otherwise I work on art commissions and editing.
Currently, FFXIV sits comfortably around 144 FPS on low settings, and most games run fine at 60+ FPS on medium. So I'd like to keep it about the same, if not better. I have no interest in running games at high/maximum settings, but if the PC can do that, then cool 👍
2. What is your maximum PRE-TAX budget before rebates and shipping?
$2500. I don't mind going over if the price is right, but no more than $3000 please.
3. When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.
Within the next 1-2 weeks.
4. What, exactly, do you need included in the budget? (ex: toweOS/monitokeyboard/mouse/etc)
Tower & OS.
5. If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? How old are they? Brands and models are appreciated.
6. Will you be overclocking (ex: CPU/GPU/RAM)? If yes, are you interested in overclocking right away, or down the line?
Not at all.
7. Are there any specific features or items you want/need in the build? (ex: SSD, Wi-Fi/Bluetooth, VR, VirtualLink, tensor cores, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)
8. Do you have any specific case preferences (ex: mITX/mATX/mid-towefull-tower sizes, styles, colours, window or not, LED lighting, etc.), or a particular color theme preference for the components?
No preference, as long as cable management is happy. White would be cool, but whatever is fine. I'll probably put the tower either under my standing desk (>26") or beside it, so no preference on height.
9. Do you need a copy of Windows included in the budget? Note: some post-secondary students can get Windows 10 for free.
Yes. 64-bit
10. Will you be upgrading this PC in the future (ie: will you swap out better parts later on or will you build an entirely new tower later)? If so, when?
If the computer can last at least 6 years without upgrading, that would be solid. Ideally I'd just swap parts, but if the build works, I'll probably gift and/or build another one for my family in the future.
11. Do you have a brand preference? (ex: AMD/Intel for CPUs, AMD/NVIDIA for video cards, etc)
I stream on Twitch with OBS, so I'd like to try NVIDIA if possible. But honestly, if it performs well, I'll take it.
12. What are the specs of your old PC / laptop? Do you want to see if it can be upgraded instead? If so, paste its build from PCPartPicker here.
(2021) Lenovo Legion 5 15ACH6A: AMD Ryzen 5 5600H, AMD Radeon RX 6600M 8GB, 512GB SSD
13. Extra info or particulars:
I'll be giving my current laptop to my dad! I'm mostly happy with it, but I want to upgrade to a PC after using laptops for over a decade lol.
One issue I have currently: Regardless if I stream online or record offline, sometimes the audio is distorted for a few seconds (however, there are no issues with hearing my microphone nor frame dropping). I've never encountered this issue with my older PC (~2015) or when I was using my previous mic (now broken).
I suspect my issues stem from a combination of stream bitrate, too many active USB ports/externals, microphone, or just plain user error. I don't think the issue is related to AMD or sound bitrate necessarily, since the laptop had no issues with streaming in the first few years. But honestly, I don't know, my friends don't know either, and I'm too afraid to change anything more lmao.
I have plans to replace my keyboard, don't worry 🥲 I've gotten many recommendations lmao.
I have no experience with building PCs or comparing parts, so I'd appreciate any advice! One of my friends offered to help build the PC, and I'll be looking up guides too 👍
submitted by __kaleidoscope to bapccanada [link] [comments]


2024.05.14 00:11 krusty-krab-pizza1 iPhone Configuration Guide w/ Checklist

A month or so ago I busted my phone, and it was a huge pain in the ass. Aside from some lost data which was minor, the biggest PIA was resetting MFA, getting in touch with my US banks, and any other services that were tied to my phone. The experience also made me take a step back and realize I am pretty lax with security, and if someone had gotten hold of my phone and somehow god-forbid gotten the passcode, then I'd be fucked. They could do so much damage with unlimited access to my email + MFA SMS, even in just a few hours.
As a result, I kind of went down the ADHD rabbit hole hyper-fixating on how best to "optimize" my iPhone and iCloud configuration for two things:
  1. If it breaks, the transition to a new device will be relatively painless. I won't have to spend several days stressing and trying to find the right international customer support number for a myriad of institutions and services to get into my accounts.
  2. If it gets stolen and compromised, then there will be enough barriers such that the I'll have enough time to lock down the device and/or my accounts remotely before the thief can get key data or move funds.
So I put together this guide and checklist that I thought I'd share with others. I am a programmer but by no means a security guru, and so if any IT, DevOps, or SecOps folks want to chime-in with suggestions or improvements, please do.

Requirements

Dual Sim Setup

I have been rocking an iPhone 12 for the past few years, and it's served me very well. I know the newer iPhones (14 and up) no longer offer physical SIM card support, but carriers in most developing countries are behind the curve. Even if they offer eSIM support, it's been my experience that it's a major headache to get setup, there is a lack of customer support in English, and they may even require a local ID to register the eSIM. It's way easier to just head to a shop and pay $5 for a SIM card, load some funds onto it, and then you're good to go.
The eSIM has been very helpful for maintaining a US phone number for which I can receive SMS texts from my banks and other financial services as well as continue to use iMessage with all my US contacts since hardly anybody is on Whatsapp.
Most, if not all, carriers in the US support eSIMs now, and so you should try to find a carrier that offers an international pay-as-you-go plan. Verizon offers two international plans - one is a "Travel Pass" where it's a flat fee of $10/day anywhere outside the US or Canada (even for just one text message). The other is "pay for what you use" which has a rate per text, minute, and mb. For my US plan, I only care about receiving SMS texts from my banks and the occasional phone call to a service that doesn't have an international, toll-free number. Data will always be cheaper outside the US, so I disable cellular data switching for my US line.
The last time I was in the US was for the holidays and I bought 2 used iPhone 12's for about $200 each. They have some scuffs, but they're perfectly serviceable. In LATAM, it also doesn't attract nearly as much unwanted attention in the street as an iPhone 14 or 15.
I brought these with me as extra devices. When my phone busted last month, thankfully I had a backup in iCloud and everything was loaded in a few minutes as normal. This was before I was using the eSIM, but if I had the eSIM I could just go to Verizon support online via chat and they could help me switch the line to the new device easily.

Basic Configurations

Creating Backups

Password Policy

MFA

Set up MFA with everything. Add multiple options if possible. My preferred MFA options are as follows:
  1. One-time code that renews every 30 seconds. This is device agnostic and can be stored in 1Password. You could also use Microsoft Authenticator, Google Authenticator, Authy or similar, but there's just more overhead to now recover those accounts if your device becomes inaccessible.
  2. One-time code to recovery email.
  3. One-time code via SMS to my US phone number. On the pay-as-you-go Verizon plan, I only pay 5 cents per text message received. It's worth it to keep one consistent number.
  4. List of recovery codes (stored in 1Password as an attached txt file for the given account)
  5. Use another app for verification (Google does this a lot).

Lockdown your iCloud security

In the event your phone is stolen, the idea is you could run back to any of your devices or even use a friend's device to log into iCloud on the web, go to Find My, and then in a single button click you can lock and wipe the stolen device. If the thief turned off the device or disabled wifi/cellular, then as soon as it comes back online it will be wiped.

Final Clean-Up

Extra tips

These aren't really iPhone tips but general tips. They are probably obvious to you if you aren't as scatterbrained as me, but I figured that I'd drop them here in case they help someone.
submitted by krusty-krab-pizza1 to digitalnomad [link] [comments]


2024.05.13 23:58 musical-amara Rip and Tear: A Decade of Doom

In the annals of gaming history, few titles command the reverence and adoration as the legendary Doom franchise. Born from the minds of John Romero, John Carmack, Adrian Carmack, and Tom Hall, Doom would go on to lay the foundations for just about every modern video game that exists. It was a true tour de force, a success story few could scarce ever imagine.
Released in 1993, Doom was an immediate smash hit, thanks in no small part to its shareware format, which allowed users to experience the first few levels of Knee Deep In the Dead, and then order the full game via the phone number included. Players could then share the floppy disk with their friends, and so on, and so on. It was a truly revolutionary system, and within a single year, Doom had sold over 2 million copies.
The history of the Doom franchise is one of innovation, ultra violence, and controversy (1999's Columbine High School Massacre), and that reputation is one that continued with 2016's DOOM. DOOM was officially revealed at Quakecon 2014, ten years after Doom 3. Players had long resigned to Doom being considered a dead franchise. A reboot had been in the works for a number of years prior, but never got released, having been quietly cancelled by id in 2010. The future was bleak, but the 30 second long teaser ignited a spark that had been burning dimmer every passing year.
Then came E3 2015.
The hype was unreal. The trailer had everything that fans could possibly want. Gore, intense violence, insane run n gun gameplay, a rip-roaring soundtrack and the MFING CHAINSAW. But fans had been let down before. Would it really hold up its promises?
Yes. Yes, it would.
PART I: Presentation
When DOOM burst onto the scene in 2016, it did so with a visual and auditory spectacle that left players awestruck. From the moment the game boots up, players are made aware that this is not your average shooter. You are greeted with a deep, commanding voice. "Rip and tear, until it is DONE."
Immediately, players are greeted with a scene of carnage and the Doom Slayer chained to a table, which, of course, he instantly breaks free from. A zombie attempts to relieve the Slayer of his life but is beaten to the punch with a prompt skull smashing. After putting the other zombies to rest, he interacts with the panel in the corner, is greeted by one Dr. Samuel Hayden, who attempts to justify the outbreak, and decides he would rather kill shit than listen to excuses and destroys the monitor.
That is the introduction to this game. It never wastes the player's time. We aren't here to listen to long droning monologues or watch MGS style cutscenes. id Software knew their audience, and knew what that audience wanted, and they deliver in spades. This introduction sets the tone for the entire experience: relentless action, unapologetic violence, and a protagonist who is as unstoppable as he is uncompromising. The Doom Slayer's disdain for exposition and his single-minded focus on annihilating demons resonate with players who crave a pure, unadulterated gaming experience.
By eschewing lengthy cutscenes and exposition-heavy dialogue in favor of fast-paced gameplay and visceral action, id Software delivers a game that respects the player's time and delivers exactly what they came for: non-stop demon-slaying action. In an era where many games are criticized for padding their runtime with unnecessary filler, DOOM stands out as a shining example of how to create a focused and engaging experience that keeps players coming back for more.
Rather than bombarding players with lengthy exposition or intrusive cutscenes, DOOM opts for a more environmental storytelling approach. Throughout the game, players can discover audio logs, read text-based terminals, and observe environmental details that provide context and background to the events unfolding around them.
The story of DOOM revolves around the Doom Slayer's mission to stop a demonic invasion unleashed by the Union Aerospace Corporation (UAC) on their Martian facility. As players progress through the game, they uncover details about the UAC's experiments with Hell energy, the origins of the demonic invasion, and the Doom Slayer's own mysterious past.
While the story may not be front and center in DOOM, it nonetheless adds depth and richness to the game world, enhancing the overall experience for players who choose to engage with it. And for those who prefer to focus solely on the action, the story remains secondary, allowing them to enjoy the game on their own terms.
That's all well and good, but what about the actual gameplay? Simply put, it is exhilarating. From the moment you are given control of the Slayer, players are thrust into a frenzy of blood and violence, and it never lets up. At its core, DOOM is a first-person shooter that harkens back to the genre's roots while injecting it with a healthy dose of modern flair. The gameplay is fast-paced, frenetic, and utterly unapologetic in its brutality. You're not just a player – you're the Doom Slayer, a force of nature hell-bent on eradicating every last demon in your path.
Central to the gameplay experience is the game's combat loop, which revolves around a delicate balance of aggression and strategy. In DOOM, there's no hiding behind cover or waiting for your health to regenerate – you're constantly on the move, strafing, dodging, and leaping across the battlefield as you unleash a torrent of bullets, rockets, and plasma upon your enemies.
Weapons include the iconic shotgun, heavy assault rifle, plasma rifle, rocket launcher, and the devastating BFG 9000, among others. Each weapon offers different firing modes, such as single shot, burst fire, and continuous beam, providing players with tactical options in combat. A key aspect of combat is the Glory Kill system, which allows players to perform brutal finishing moves on staggered enemies. Glory Kills not only provide health and ammo but also contribute to the flow of combat by encouraging aggressive play. It is incredibly satisfying to watch the Slayer rip an imp in half or stomp their head into the pavement, and doing so rewards you with a large return of health.
The Chainsaw mechanic is another integral part of combat, allowing players to instantly kill most enemies and gain a large amount of ammo in return. However, Chainsaw fuel is limited and must be managed carefully. Like Glory Kills, watching the chainsaw tear demons apart is incredibly satisfying. Certain demons require more fuel but provide the player with more ammo in return. Balancing which demons you chainsaw and which ones you choose to Glory Kill is an important part of combat.
Exploration is key to progression and is rewarding to those players who choose to do. Hidden throughout the levels of the game are Argent Cells, Praetor Tokens, and Rune Trials. Each of these provide upgrades to your health/shield/ammo, suit, and passive abilities respectively. Also hidden throughout the game are levers that lead you to classic levels from Doom 1 and Doom 2, which then unlock the full level of its respective game, playable from the main menu. You can also find toy models of the Doom Slayer, which unlock various character models to view. On some of these models, the Doom Slayer will perform a unique action when picking it up, such as fist bumping the classic Doomguy. It's a nice and cute little touch added by the developers that does a little to add character to the Slayer, who is a silent protagonist.
id Software masterfully blends modern game design with a deep reverence for the classics, paying homage to the series' storied history while introducing new elements that propel the franchise forward. Central to this approach is the game's character design, which strikes a delicate balance between nostalgia and innovation. At its core is the iconic protagonist, the Doom Slayer, whose design pays homage to the original Doom Marine while incorporating modern updates that make him feel both familiar and fresh. With his battle-worn armor, imposing stature, and silent demeanor, the Doom Slayer is the embodiment of raw power and unrelenting rage.
The game's roster of enemies is a veritable who's who of classic Doom foes, reimagined for the modern era. From the lowly possessed soldiers to the hulking Cyberdemon, each enemy is lovingly crafted to capture the essence of its 1990s counterpart while introducing new mechanics and behaviors that keep players on their toes. Whether you're facing off against the agile Revenants, the relentless Hell Knights, or the grotesque Cacodemons, every encounter is a nostalgic trip down memory lane, punctuated by the satisfying sound of demon flesh being torn asunder.
But the main story is not where it ends. DOOM has an arcade mode, where players can run through the levels again, this time trying for high scores and medals while collecting 1 Ups. It's important to move fast and have accurate aim; the more kills you chain together, the bigger your score is. Getting hit reduces your score. At the end of the level, your score is tallied against others on a leaderboard. It's a great way to incentivize players to keep playing, in order to get a better and better score.
There is also multiplayer, where players compete in various game modes such as classic deathmatch, warpath and free for all. Players can become demons by collecting runes on the battlefield and this gives them a distinct advantage; demons are larger, stronger and more resilient. Players are bizarrely restricted to only two weapons and a loadout in multiplayer, which blew my mind. Loadouts. In a DOOM game. The demons are also massively unbalanced and if one team manages to get a particularly powerful demon such as a baron of hell, then it's a guaranteed win. All in all, the multiplayer just isn't great. You are better off replaying the story or arcade mode, or even SnapMap.
SnapMap is id Software's proprietary level editor, and it puts every other editor on the market to shame. SnapMap is an incredible, intuitive, easy to learn system allowing players to create their own multiplayer, co-op and single player maps. There is an extensive tutorial system that teaches users the basics, and goes up in depth, covering how to use AI triggers, switches, combinations, object layering, actions, recalls, audio cues, etc. Never have I ever seen such an in-depth interface on a console game before. While it is only surface level in the grand scheme of things, SnapMap is a great introduction to teaching users how game development works, and I urge everyone to try it out at least once.
Part II: The Music
In DOOM, the music isn't just a background accompaniment – it's a driving force that propels players forward, electrifying every moment of the gameplay experience. Composed by the incredibly talented Mick Gordon, the soundtrack of DOOM is a relentless onslaught of metal and electronica that perfectly complements the game's fast-paced action and visceral combat. From the moment you boot up the game, you're greeted by the iconic strains of the main theme, a haunting melody that sets the tone for the epic journey that lies ahead. As you traverse the game's environments, the music shifts seamlessly between atmospheric ambience and pulse-pounding metal.
But it's not just the composition of the music that makes it so memorable – it's also the way it's integrated into the gameplay itself. Mick Gordon's dynamic scoring system ensures that the music evolves in real-time based on the player's actions, ramping up in intensity during combat encounters and dialing back during quieter moments of exploration. This creates a sense of momentum and flow that enhances the overall pacing of the game
One of the standout features of the soundtrack is its use of unconventional instrumentation and sound design. Mick Gordon's signature sound combines distorted guitars, pounding drums, and industrial noise to create a sonic palette that is as brutal and unforgiving as the game itself. From the deep, guttural growls of the synth bass to the ear-shredding shrieks of the guitar solos, every element of the music is designed to evoke a sense of chaos and destruction, mirroring the relentless carnage unfolding onscreen.
Of course, no discussion of the music in DOOM would be complete without mentioning the iconic tracks that have become synonymous with the game. From the adrenaline-fueled "Rip & Tear" to the bone-crushing "BFG Division," each track is a masterpiece of composition and production, perfectly capturing the essence of the DOOM experience and elevating it to new heights. Mick Gordon's composition for the DOOM soundtrack is a tour de force in heavy metal and industrial electronica, meticulously crafted to evoke the essence of the game's frenetic gameplay.
The backbone of the soundtrack is the distorted guitar, which provides the driving force behind many of the tracks. Gordon's use of extended-range guitars and custom-tuned instruments gives the music its signature low-end punch, while his aggressive playing style adds a raw, visceral energy to the sound. In addition to guitars, Gordon incorporates a wide range of electronic and synthetic elements into his compositions, including synthesizers, drum machines, and sampled sounds. These elements are used to create atmospheric textures, rhythmic patterns, and dynamic effects.
One of the most innovative aspects of Gordon's sound design is his use of audio manipulation techniques, such as granular synthesis and spectral processing. These techniques allow him to deconstruct and manipulate audio in real-time, creating complex textures and effects.
Perhaps the most revolutionary aspect of Mick Gordon's composition for DOOM is his dynamic scoring system, which adjusts the music in real-time based on the player's actions. This system, known as "MIDI-controlled dynamic music," allows the music to seamlessly transition between different layers and variations depending on the intensity of the gameplay. Gordon achieves this dynamic effect by dividing each track into multiple stems or layers, each representing a different element of the music (e.g., drums, guitars, synths). These stems are then triggered and mixed in real-time using MIDI data generated by the game engine, allowing the music to adapt and evolve dynamically as the player progresses through the game.
Part III: Building a Legacy
All too often in this industry, legacy franchises are either left in the dust to be forgotten, or brought back to a limp fanfare, only to be thrust back into the shadows of the past. This happens for a myriad of reasons, and I believe the biggest one is that they don't respect their legacy, and they don't respect the players who engage with them.
At its core, DOOM is a game that understands what players want: fast-paced action, engaging gameplay, and a sense of empowerment. By focusing on these core principles, id Software created an experience that resonated with players old and new, capturing the spirit of the original games while pushing the series forward. Central to this approach is the game's unwavering commitment to respecting the player. From its minimalist storytelling and streamlined level design to its intuitive controls and dynamic difficulty system, DOOM prioritizes the player's experience above all else, ensuring that every moment of the game is engaging, immersive, and satisfying.
One of the most notable ways that DOOM respects the player is through its approach to difficulty. Rather than imposing artificial barriers or punishing players for their mistakes, the game encourages experimentation and mastery through its responsive gameplay mechanics and adaptive enemy AI. Players are given the freedom to approach encounters in their own way, whether it's through brute force, cunning strategy, or a combination of both.
Another key aspect of DOOM's player-centric design is its emphasis on accessibility. From its difficulty settings and intuitive user interface to its robust accessibility features, such as colorblind modes and customizable controls, the game ensures that players of all skill levels and abilities can enjoy the experience without feeling excluded or overwhelmed.
But perhaps the most important way that DOOM respects the player is through its commitment to fun. At its core, DOOM is a game that prioritizes the player's enjoyment above all else, delivering a seamless and exhilarating experience that keeps players coming back for more. Whether you're blasting demons with a shotgun, exploring hidden secrets, or rocking out to Mick Gordon's pulse-pounding soundtrack, DOOM is a game that never stops prioritizing YOU.
DOOM's legacy is one of respect – respect for the player, respect for the franchise, and respect for the medium of video games as a whole. By prioritizing fun, accessibility, and player agency, id Software created an experience that not only honors the legacy of the original games but also sets a new standard for what a modern first-person shooter can be. And for that, we owe them a debt of gratitude.
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2024.05.13 23:15 oftenfrequently Comparing the HTT strategies for each of the main families

Comparing the HTT strategies for each of the main families
Fair warning, this is gonna be a long one :)
I started working on this for my own purposes because I’m fascinated by the similarities and differences between the HTT styling approaches Kibbe recommends for the different ID families, but then thought it might be helpful to share with the sub. I always see lots of mention of “lines,” but the overall HTT approach for each ID is sometimes (often) oversimplified. Plus all the other very fun elements that make up a HTT are, imo, getting short shrift! There are a few users who have posted amazing full HTTs for their IDs and I'm hoping even more people will be inspired to explore.
So what even is this post?
Basically, I went through the styling directives in Metamorphosis (Chapter 4) for the main families and directly compared the recommendations for the IDs on a number of smaller, more discrete variables because my brain finds it more digestible that way. I only did the main families because “you’re a [insert family here] first and foremost!!” is a thing regardless of your ID ;) And I thought it was more interesting to compare the elements of the pure families without the influence of any other undercurrents. Also it just would have been a lot of work to do all of them 🙃.
A few notes before getting to the good stuff
  • I tried to mostly focus on the words Kibbe uses to evoke feelings rather than specific items, since the book was written in the 80s and clothing is obviously quite different.
  • Some of the things that fall in the middle of a scale have debateable positioning since the middles are sometimes hard to compare (ex. Is a moderate pinstripe more angular or less angular than a soft-edged plaid? My vote was more angular but your vote could be the opposite!) I included all of the language I used to determine placement on the scales so you can make your own call if you want.
  • I disincluded some, ahem, charged descriptors in a few IDs but I don’t think it changes the overall picture painted of what that ID would be looking to channel in their HTTs
This post includes all of the scales I compared the families on in 6 main categories - silhouette, fabric, detail, prints, color, and accessories - plus some keywords that came up for each family that give the overall impression of the HTT. I might make a second part later with key similarities and differences between the approaches for each pair of families, but we'll see! I'm also interested in any discussion here or observations that others might have on the various categories :)
And of course you can always read Metamorphosis for yourself in full here, which I highly recommend!

1. Silhouette

This section is related to the base silhouette of an outfit - the overall shape of garments that make up a HTT and how they relate to one another. For the purposes of this category, I'm defining "ensemble" as the pieces look related or like they were purchased together, which I believe is the sense Kibbe uses it in.
https://preview.redd.it/8earo8fbm70d1.jpg?width=1965&format=pjpg&auto=webp&s=40f17625fbfc45cc723b9cc83d447111428d8b02
Shapes
  • D - “keep shapes sharp and geometric. Triangles, rectangles, and everything sculpted, sleek, and elongated, with crisp edges.” “square, sharp shoulders”
  • R - “keep your shapes rounded with soft edges! Circles, ornate swirls, and intricate flowing shapes” “shoulders should be curved”
  • C - “slightly geometric or slightly curved, blend the same shapes together in your look” “slight, crisp shoulder padding”
  • N - “geometric shapes with soft or rounded edges are the key. Rounded-edged rectangles. Soft oblongs, rounded-edged squares, irregular shapes, and soft asymmetrics.” “soft-edged shoulder pads are very good”
  • G - “small, sharp geometrics” “sharp edges and crisp tailoring” “crisp” “sharp edges and extreme tailoring and construction” “sharp shoulder pads”
Outline quality
  • D - “Always straight, with elongated draping that is sleek”
  • R - “your outline should always be soft and flowing” “lots of gentle draping everywhere” “soft fluidity”
  • C - “smooth and symmetrical with the emphasis on controlled and even edges, soft, straight lines, or smoothly curved lines - softly tailored or slightly flowing.”
  • N - “a relaxed, straight line is the outline of your look”
  • G - “sharp, straight, and staccato” “severe lines with sharp edges” “broken, staccato, animated outline. Utilizing many short vertical lines and many short horizontal lines is also effective.”
Closeness of fit
  • D - “always tailored and sculpted” “streamlined shape” “tailored and sleek” “the more tailored the better”
  • R - “showcase the lush curves of your body” “Sleeves should be tapered at the wrist” “waistline should always be emphasized, with soft gathers, folds, draped sashes, and lightweight and supple belts to give a cinched effect” “[Jackets] should be fitted at the waist”
  • C - “very slight draping in constructed garments” “crisp and finished cuffs” “tailored pleats” “narrow and tailored [jackets] with a smooth outline.” “lightweight unconstructed jackets are fine when they are kept sleek and narrow. Blazers, cardigan-style, elongated Chanel (not cropped) are all good choices” “softly tailored”
  • N - “softly tailored, always unconstructed” “Your outline should be fairly narrow and slim, in a loose and easy way.” “Dropped waist detail (loose sashes, overbloused tops, ties, etc) is excellent, as are slightly dropped shoulders.” “Relaxed shapes” “relaxed and easy fit” “dresses should be simple and unconstructed, with a narrow shape and a relaxed outline.”
  • G - “Precision fitted and crisply tailored” “[a] precisely fitted silhouette is crucial to your look” “Sharp and narrow waist definition.” “very fitted” “[skirts] should be very fitted at the waistband” “Pants should always be very sharply tailored with outlined or animated detail at the edges (waistbands, pleats, crisp cuffs).” “Skin tight stretchy pants are excellent” “Very tailored [blouses] with sharp edges and crisp detail (collars, cuffs, pleats, etc.)”
Length of garments
  • D - “Long, vertical lines are essential.” “generally [jackets] should be long (ending at the mid-thigh area), although a very sleek, Italian-style might be cropped (be sure this has an extremely sculpted, streamlined shape)” “straight and long [skirts]” “a long hem” “long cardigans or pullovers”
  • R - "lengths should be kept gracefully long as uneven hemlines (mid-calf), and short as the tapered styles with an even hemline (mid kneecap)" "[for sweaters] short lengths with waist detail"
  • C - “standard length is best [for jackets] (just below break of hip)” “slightly longer jackets are possible when the corresponding skirt is elongated to match.” “moderate length [skirts]”
  • N - “Elongated [jackets] (ending from the upper thigh on down.)” “Moderate length [skirts]” “Very short skirts for fun/funky looks.” “Nearly all styles [of pants] are excellent, from very casual to very dressy… short, cropped, or long.” “Any and all lengths [for sweaters]”
  • G - “Short, cropped [jackets]” “Straight, sharp, and short [skirts]” “A slightly flared hemline [on skirts] may be slightly longer (top of the calf). Anything extremely long is very tricky, and must have a slit and be pencil slim.” “[For pants] Short lengths, anywhere from cropped at the calf to the top of the ankle.” “Short, cropped cardigans” “Short cropped jackets, vests, and boleros work well with dresses for you”
Cohesion
  • D - “keep individual pieces blended together in an artful way for elegance”
  • R - “include an artful blending of plush textures, draped fabrics, and luxurious colors” “avoid any kind of harsh contrast between top and bottom”
  • C - “A clean, unbroken silhouette is your most elegant statement! Think ‘head-to-toe’, and blend everything accordingly.” “Use [separates] carefully and sparingly” “Make sure colors, textures, and prints blend together”
  • N - “Separates are extremely exciting on you, and should make up the bulk of your wardrobe” “you’ll do better with an artful mixture of patterns, textures and colors than you will with an overly matched look” “designer sportswear” “definitely mix n’ match in the most sophisticated sense of the word”
  • G - “A use of well-coordinated separates with lots of animated and colorful detail can be very exciting to your look.”
Some random observations from me about this category
  • N fam has a truly impressive amount of versatility in terms of the length of pieces they're recommended, probably because they're the only family that's really strongly encouraged to go whole hog with a mix and match/separates-forward approach (a superpower tbh).
  • Although the scale of pieces recommended are obviously quite different, the words he uses to describe the shapes for D and G fams are extremely similar. Definitely two families that benefit from an emphasis on crisp sharpness and angularity.
  • I thought it was interesting that he used "softly tailored" in both the C and N fam sections, although the effect they're going for is very different (blended understated elegance vs. relaxed funky easy vibes).
  • He never uses the word "wide" in the N fam section. He does, however, use "narrow" and "loosely tailored" a number of times 😈 No oversized shapeless potato sacks here!

2. Fabric

This category is pretty self-explanatory I hope!
https://preview.redd.it/94e76p19190d1.jpg?width=1976&format=pjpg&auto=webp&s=816214030ae525dd16ec2e071426eab1e571c544
Definition
  • D - “fabrics that hold a defined shape are necessary”
  • R - “fabrics that drape easily” “flowing”
  • C - “beautiful, luscious fabrics are an important element in your understated look” “very slight draping in constructed garments.”
  • N - “loose and easy”
  • G - “must always be crisp, able to hold a defined shape, and be tailored easily”
Range of textures (how many different fabrics can they use)
  • D - “Moderate to heavyweights are best, with a matte finish and a smooth surface” “textures should be tightly woven, and shiny fabrics should be very stiff and ultraglitzy”
  • R - “softly woven fabrics” “ultrashiny fabrics” “ultrasoft or plush textures” “sheer fabrics” “any kind of sparkle is excellent”
  • C - “Matte finish or slight sheen.” “Luxurious to the touch” “lightweight textures” “smooth knits” “smooth chiffon and elegantly beaded fabrics for evening.”
  • N - “All soft textures are excellent” “any fabric with a rough or nubby surface” “any wrinkly fabric works well” “all woven fabrics” “knits are excellent in nearly any weight and thickness, from very finely woven to very heavy and rough” “Plush velours, suede, and soft leather are perfect” “drapable fabrics are best kept to heavier weight jerseys.” “A matte finish is far superior to sheen for daytime” “In the evening, you can go very glitzy with hard-finished sheens”
  • G - “a flat surface or light texture is best” “finely woven knits, especially when ribbed and skinny, are good choices.” “matte finish is best, although hard-finished sheens can be very exciting (especially metallics)”
Weight
  • D - “Moderate to heavyweights are best” “occasionally lightweight fabrics can work if they are extra-structured in the design of the garment”
  • R - “lightweight fabrics”
  • C - “moderate weights. Lightweights in very constructed or tailored garments.”
  • N - "knits are excellent in nearly any weight and thickness, from very finely woven to very heavy and rough." “moderate weights are best, although textures can easily be lighter”
  • G - “usually your fabric will be of moderate weight, though lighter weights that hug the body are excellent”
Some random observations from me about this category
  • Again lots of similarities for G and D fam as far as structure and matte finish, although D also has heavier structured wovens while G has fine knits.
  • R fam and N fam get by far the most diverse recommendations as far as fabric and textures go (again a ton of versatility in N fam!). Seems like you really can't go wrong with something sparkly, shiny, glitzy, or plushy if you're in R fam. And for N fam it sounds like you get to mix far more textures into one HTT than everybody else does, which is exciting!
  • I thought the emphasis on flowing for R fam was interesting. It makes total sense - I haven't read too deeply into R since I am clearly not one lol - but for some reason I had flowing associated with N in my mind.
  • I really love the C recommendations myself - "luscious fabrics" just makes me think about burrowing in a cashmere blanket haha. I could definitely picture Grace Kelly as I was reading them.

3. Prints

Also self-explanatory!
https://preview.redd.it/nn24my93490d1.jpg?width=1920&format=pjpg&auto=webp&s=3a8d47c3a4d4d5984b6cac8d9deeccdf7da834c4
Pattern
  • D - “bold and geometric: stripes, zigzags, asymmetrics, and irregular shapes.” “Think Picasso and strive for a contemporary feeling”
  • R - “rich and luscious with the emphasis on an abstract, watercolor blend (think Monet). Swirls of color, flowing together, with soft and rounded edges may be used in abundance.”
  • C - “symmetrical, evenly spaced, and regular or realistic patterns. Understated prints (pin dots, pinstripes, checks, blended plaids, herringbone, symmetrical paisleys, etc.)”
  • N - “casual styles that are soft-edged geometrics (plaids, stripes, paisleys, etc.) and funky prints in irregular shapes (abstract asymmetrics, leaves, animal prints, etc.).”
  • G - “Prints should be sharp, colorful, and animated. Small geometrics and angular asymmetrics are excellent. Most of your prints should be very contemporary in feeling (“Picasso-ish”) although humorous styles that are outlined and caricatured can be quite stunning on you as well.”
Contrast
  • D - “Bold color combinations and high-contrast blends work best”
  • R - “swirls of color, flowing together”
  • C - “Make sure colors, textures, and prints blend together” “understated”
  • N - “generally have a softly blended edge”
  • G - “colorful and animated” “outlined” “contrast”
Scale
  • D - “bold”
  • R - “luxuriously large: oversized florals or feathery shapes are especially lovely”
  • C - “understated”
  • N - “moderate scale to slightly large”
  • G - “small”
Some random observations from me about this category
  • Again lots of similarities for D and G for the type (sharp geometric) and feeling of prints (contemporary/Picasso) with the main difference being large vs. small scale (don't worry, they're about to diverge hardcore 😂)
  • R fam is recommended significantly more abstract and organic prints than everyone else. I also thought it was interesting that both D and R call for larger-scale prints - finally something in common!
  • For C fam it seems like the most important thing is that the prints blend in and are understated rather than drawing attention to themselves.
  • Preferring high contrast and sharp prints vs slightly more blended and soft ones seems like a notable difference between D/G and N fam.

4. Garment Detail

This category is related to the details within the confines of the outline of a garment. So things like necklines, collars, effects like beading and sequins, trim, buttons, etc etc.
https://preview.redd.it/342pwi6y390d1.jpg?width=1971&format=pjpg&auto=webp&s=64115f1045c7a3cb6d9ac1d6d843754ca943a603
Shape - sharp vs soft
  • D - “angular shapes” “sharp edges” “clean, angular necklines (plunging v’s, skinny turtlenecks, high Mandarins, slashed collars, halters…)” “anything tailored (crisp cuffs, sharp pleats, sharp lapels, etc.)”
  • R - “soft” “[Sleeves can be] very soft and flowing” “lapels should be curved, rounded, or shawl-collared” “gathers, tucks, or bouffant shapes” “any draped, gathered, or shirred touches are wonderful accents”
  • C - “clean, tailored necklines” “crisp and finished cuffs”
  • N - “Any unconstructed or loosely tailored detail works well.” “Simple necklines… are best, and you should concentrate on open necklines for your air of casual chic” “lapels should be tailored, notched, or clean (lapel-less).” “Cuffs should be very plain.”
  • G - “Detail should always be… sharp” “very crisp, staccato, broken up, and multicolored” “lots of crisp trim” “lots of outlining (collars, cuffs, waistbands, lapels) with piping of contrasting colors or fabric, braiding, beads, etc.” “Small, crisp pleats.” “Sharp, angular necklines - also small” “Small, crisp ties (ribbon, leather, etc.)” “Small, tailored lapels or crisp lapel-less with piping.” “Small, crisp cuffs.”
Scale - large vs small
  • D - “bold, sweeping geometrics”
  • R - “oversize bows, flouncy ruffles, and delicate lace are always good choices”
  • C - “[detail] should never call attention to itself”
  • N - “pleats should be soft and deep” “You can use small touches of hand embroidery or rough lace and eyelet for very simple trim.”
  • G - “Detail should always be small” “Small, crisp pleats.” “Sharp, angular necklines - also small” “Small, crisp ties (ribbon, leather, etc.)” “Small, tailored lapels or crisp lapel-less with piping.” “Small, crisp cuffs”
Complexity - clean vs intricate
  • D - “detail should always be clean and minimal”
  • R - “intricate, ornate… with an emphasis on framing your face” “Sleeves should be tapered at the wrist with intricate buttons” “any kind of sparkle is excellent (pearls, sequins, beading, etc.)” “belt buckles should always be intricate” “the more intricate or antique looking your buttons are the better” “ornate detail” “ornate necklines”
  • C - “clean, simple, and minimal - just enough to add an elegantly understated touch.” “never call attention to itself” “clean lines” “minimal detail” “minimum of detail”
  • N - “detail should be kept minimal. Plain and simple is best for you.” “gathers should be minimal” “simple tailored styles with minimal detail” “Simple shapes with easy fits” “Minimal detail”
  • G - “an overabundance of detail” “You can never wear too much detail! An abundance of it and everywhere in your look is one of the most effective tools you have for capturing your animated effervescence!” “Detail should always… call attention to itself (not blend into the lines of your garments)” “lots of animated and colorful detail” “Collar, cuff, lapel, and waistband detail (outlining, trim, piping, ribbing) are essential”
Some random observations from me about this category
  • A very stark divide here between the families that lean minimal/clean (C, N, D) and the families that lean complex (R, G)!
  • Even though R and G both call for a lot of detail, G fam seems to like it literally everywhere (but especially at the edges) while R focuses on framing the face. Another difference between them is that G detail is high contrast, sharp, and colorful while R fam's detail tends to the ornate, flowing, intricate, and sparkly - very different shapes I think.
  • Finally a category where N fam is not running away with the versatility haha - it seems like a more minimal and clean approach to detail really helps them shine.

5. Color

Y'all know what colors are :)
https://preview.redd.it/5he7hmfk790d1.jpg?width=1949&format=pjpg&auto=webp&s=bc59971dc9518bfbd276300feccba5838f4d7971
Number
  • D - “Always think ‘head-to-toe’ with your color schemes” “All monochromatic schemes are excellent”
  • R - “include an artful blending of… luxurious colors”
  • C - “Make sure colors, textures, and prints blend together” “monochromatic schemes are excellent, although you do not need to be limited to just one or two colors.”
  • N - “Color is an area in which you should have lots of fun! Strive for zip, verve, and lots of pizzazz with bolds, brights, pastels, vivids, and wild color combinations - anything imaginative.” “Break all the rules when it comes to color! Mix ‘n match with ease.”
  • G - “lots of animated and colorful detail can be very exciting to your look” “Your use of color should be bold and sassy; break all the rules here! Multicolored splashes are perfect. Bright and shockingly colored accessories played against a dark or light background. High, sharp contrast and wild color combinations are all very chic on you. Break your line with color!”
Effect
  • D - “color combination should be bold but elegant. Combining bright shades with dark shades achieves this with ease.”
  • R - “should emphasize a watercolor palette of soft pastels and luscious brights.” “rich, luxuriously blended colors” “pale neutrals… are your best accents”
  • C - “accentuate your smoothly blended visual outline. This means that a mixture of colors in an outfit should blend together in intensity so as not to disrupt your clean and smooth silhouette.” “The key is to make sure the tones (intensities) blend, instead of contrasting.”
  • N - “Strive for zip, verve, and lots of pizzazz with bolds, brights, pastels, vivids, and wild color combinations - anything imaginative. Neutrals work well when they are used in beautifully textured fabrics… but you will feel a little dull without a few bright accents, either in accessories or jewelry.” “Colors can be very wild and unusual if you wish, or more muted and earthy-looking”
  • G - “bold and sassy” “Multicolored splashes” “Bright and shockingly colored accessories played against a dark or light background.” “High, sharp contrast and wild color combinations”
Some random observations from me about this category
  • It's been said before but D fam's inability to do anything but monochrome has been greatly exaggerated. Outfits can have high contrast colors as long as they still read bold and sleek!
  • I found it interesting that both C fam and R fam call for a blended effect.
  • Color seems like a key category to focus on for both N fam and G fam - bold color kings/queens 👑

6. Accessories

The category for everything else - bags, hats, shoes, jewelry, belts, etc etc.
https://preview.redd.it/ek7fu7oz790d1.jpg?width=1923&format=pjpg&auto=webp&s=7c24f3db63656cef4a8da916665ba0f19893cc86
Scale
  • D - “Belts should be bold and wide” “Metal belts will be sculpted and quite large.” “[Hats should have] wide brims” “[Jewelry should have] an emphasis on bold, modern shapes.” “[For jewelry,] Pieces should be large but not overly bulky.”
  • R - “The effect may be lavish, but the workmanship should be intricate and delicate.” “delicate [shoes]” “[For bags,] Delicate shoulder straps. Elegantly slim briefcases.” “Jewelry should always be delicate and lavish, with intricate and ornate touches. Rounded shapes, curves, swirls, and lots of dangles”
  • C - “slender pumps” “narrow heels” “moderate size [bags]” “slim and elegant” “keep [belts] elegant, slim, and narrow with small smooth buckles” “small and crisp [hats] with even brims” “Small [jewelry]”
  • N - “moderate-sized [bags]” “Jewelry should be kept on the chunky side” “It is possible to get away with very minimal chains, tiny diamond studs, etc., but chances are you won’t be satisfied with this once you experiment with a zippier look!”
  • G - “All accessories should be small, crisp, geometric, and colorful” “Small, crisp geometrics [for bags]” “[Belts] may be narrow to moderately wide.” “Small, crisply tailored hats.” “Jewelry should be small and sharp.”
Shape
  • D - “All accessories should be crisp, sharply tailored, and angular with geometric shapes. Keep everything sleek and contemporary in feeling.” “High, straight heels, crisp soles, and elegantly tapering toes.” “Angular envelopes, clutches, or structured briefcases.” “[For jewelry,] thin sharp pieces are good choices, as are avant-garde works of art.”
  • R - “softly sophisticated.” “[Shoes of] Lightweight and supple leather.” “[For bags,] small, rounded shapes. Soft, supple leather or fabric.” [For belts,] soft and supple leather or fabric.” “Soft, curvy [hats]” “Large, fluffy fur hats.”
  • C - “elegant scarves in symmetrical ties” “tapered toes” “elegant leather” “softly tailored flats” “crisply tailored [bags]” “supple leather [bags]” “tailored, symmetrical shape[d hats]” “Keep your jewelry elegant, smooth, and symmetrical” “Small, slightly geometric shapes [in jewelry] are good, as are smoothly curved swirls.”
  • N - “Unconstructed styles with soft or rounded-edged geometric shapes are most effective.” “high heels should be very angular and straight, not tapered” “unconstructed pouches” “Simple geometrics in supple leather” “softly geometric [belts]” “unconstructed [hats]. Large, loose, and floppy. Shaggy-haired fur.” “Soft or rounded-edged geometrics [for jewelry]”
  • G - “All accessories should be small, crisp, geometric, and colorful” “tailored and angular [shoes] in lightweight leather. Unusual shapes in toes and heels are excellent (asymmetrics, wedges, sharp points, etc.) as are bold colors and printed fabric.” “Small, crisp geometrics [for bags]” “Stiff leather [belts] with geometric buckles.” “Jewelry should be small and sharp and in geometric, asymmetrical, or irregular shapes.”
Detail
  • D - “sleek & elegant”
  • R - “ornate” “strappy, slender-heeled [shoes] with tapered or open toes” “[Flats] with ornamentation” “[For bags,] Ornamentation or luxurious detail (beads, gathers, trim).” “[For belts,] All beaded, bejeweled, or sparkly styles are excellent.” “belts are a focal point, and should be selected as carefully as a fine piece of jewelry” “Jewelry should always be delicate and lavish, with intricate and ornate touches. Rounded shapes, curves, swirls, and lots of dangles… sparkly materials are essential… and an antique, baroque, or rococo effect is desirable.”
  • C - “simple, clean, and elegant” “Be careful not to overdo! Go elegant instead of extreme.”
  • N - “Accessories should be kept minimal; plain and simple is your best look here” “evening sandals should be very bare, not strappy” “belts should be simple” “[For jewelry, think] “wearable art”... or it can be bright and funky costume pieces that add pizzazz! Earthy materials are very elegant and sophisticated on you (copper, silver, amber, turquoise, etc.). Hard-finished enamels and glass are fun, especially when used in bold colors for vivid accents”
  • G - “[Accessories] should call attention to themselves as detail” “Contrast is being strived for with your use of accessories, as well as bringing out your wit and a sense of fun.” “[For shoes] bold colors and printed fabric. Flats of all kinds should always be funky and fun (patent leather, trimmed, etc.)” “Brightly colored belts are excellent aids in breaking your line.” “[For jewelry] Brightly colored enamel, stone, or glass are best. Very contemporary avant-garde pieces are excellent on you, as are trendy pieces that accentuate your wit.”
Some random observations from me about this category
  • In keeping with the general themes, D fam again shines more with much bolder or larger scale accessories than everyone else, although they don't need a ton of detail within them. The overall shape seems to do most of the heavy lifting.
  • In contrast, G fam and R fam once again call for a lot of detail within their accessories. They also get the most fun-sounding shoes (to me, a magpie).
  • And again N, C, and D have the cleaner strategies for accessories, although N does have a more G-like approach recommended for fun colorful jewelry.

7. In closing, some keywords

Picked out from the sections for each main family. I find these helpful to kind of paint a word picture of the overall vibe each family is recommended to go for.
  • D - sharp, geometric, elongated, sculpted, sleek, streamlined, defined, structured, clean, bold, sweeping, angular, tailored, elegant, long, straight, contemporary, avant-garde, crisp, modern, chiseled, high-contrast
  • R - soft, rounded, ornate, intricate, flowing, draping, light, shiny, plush, sheer, delicate, curved, tapered, sparkle, gathers, folds, blended, luxurious, fluid, antique, shirred, flounces, frills, fluffy, swirls, watercolor, rich, abstract, sophisticated, strappy, ornamentation, beaded, bejeweled, lavish, rococo, elaborate, colorful, glitzy
  • C - smooth, even, blended, controlled, softly tailored, slightly flowing, clean, elegant, luscious, understated, quality, moderate, simple, minimal, crisp, symmetrical, gathers, slim, beaded, sleek, natural
  • N - geometric, soft, rounded edges, irregular, asymmetric, relaxed, straight, softly tailored, unconstructed, narrow, slim, loose, easy, textured, plush, matte, minimal, plain, simple, open, casual, chic, separates, mix and match, pattern, color, sophisticated, easy, elongated, short, zip, verve, pizzazz, bold, bright, pastel, vivid, wild, imaginative, funky, blended, chunky, elegant, tousled, free, fresh-faced, glowing, radiant, healthy
  • G - small, sharp, geometric, fitted, crisp, tailored, straight, staccato, severe, animated, broken, short, detail, defined, flat, light, matte, sheen, moderate, call attention, colorful, trim, outlined, piping, ribbing, contrast, pleats, angular, ties, lapels, narrow, well-coordinated separates, tapered, stiff, slim, asymmetrical, bold, sassy, splashes, bright, high contrast, wild, chic, contemporary, humorous, wit, fun, angular, unusual shapes, prints, irregular, avant-garde, sleek, beading, tousled, cropped, fresh-faced, glowing, doe-eyed
Phew! You made it to the end. Hopefully it was helpful, or gave you some ideas of smaller, more approachable categories to explore for HTTs. If not, at least it was a great exercise for my own weird brain processing lol. Feel free to drop any observations/thoughts you might have in the comments, I'm curious what everyone else sees or thinks is notable or interesting!
submitted by oftenfrequently to Kibbe [link] [comments]


2024.05.13 21:40 DarkNerdRage Pathfinder: Isn't quite meta, but makes many weapons really fun to play (I tried a lot of them)

Pathfinder: Isn't quite meta, but makes many weapons really fun to play (I tried a lot of them)
TLDR: Pathfinder is viable with a TON of weapons, even some of those that aren't normally viable. It makes it interesting, and more importantly, fun to play. Three hard points, and a diverse set of viable weapons, make the bot (if you can get it) F2P friendly.
Pathfinder has been out a number of weeks now. While it is very strong, it doesn't replace the top of the meta. It is very comfortably in the A tier somewhere. The very big issue with pathfinder, is that it requires a certain amount of conservative play to gain hunter stacks. This game rewards aggressive play and punishes conservative play. It's the same issues that snipers have. While you absolutely can have a hell run in them, at the end of the day, it may not be contributing to wins.
However......
If you like tinkering around with a lot of weapons (like me) or have suboptimal weapons to play on it, Path finder is very good at making weapons that require careful play look good. Case in point:
OP, P2W, Broken Punisher T. Not UE punisher T, the tier 1, comes free with your bot Punisher T
It is incredibly difficult to get a living legend with Punisher T family. They usually don't do enough damage fast enough to secure the kills.
"But DNR what about titans?"
What about them?
Here are the weapons I have tried them with Pathfinder, and a rating I give for how effective it is on Pathfinder.
Punisher T - B tier. The best platform to run punisher class weapons on. Even better than Typhon (my gold standard), Dagon, or Fenrir. Dirt cheap to acquire, and the cheapest tier to upgrade. Punishers do way too much damage for what they are, and overperform.
Taran - C Tier. Could be a skill issue on my part, but I could not get these weapons to work. They did ok, and wasn't terrible, but I thought Punisher T outperformed them.
Storm - F Tier Not even pathfinder can save these weapons. Hard Pass.
Igniters (the regular ones) - C tier. I normally like flames but struggled to get it going on Pathfinder. Perhaps there is secret sauce out there I haven't figured out.
Hussar - B Tier (possibly higher). Played as a joke suggestion from Discord. I did so well with them, that I am going to build a fourth and put it on Typhon for additional testing. I think these are sleeper weapons at the moment. When I checked the Wiki, they have been buffed 5 times. The 600m range pairs nicely with its abilities, and the do surprising amount of damage.
Skadi - B Tier, maybe B-. One of the better bots for ice noodles, but not good enough that people should go out of their way to upgrade a set. Fun to play though.
Weber A- Tier. I hate sniping. But I need to give credit where credit is due. Intelligent use of the Track skill can push these weapons bonuses into the 200% + range with certain builds. Combined with shield breaker and ability to ignore defense systems, make this possibly the best One Shot One Kill bot in the game right now.
Ultimate Pulsar A- Tier. I want to like pulsars and their UE versions, but really don't. However, I can squeeze good performance out of UE Pulsar, enough so that this is one of the few bots that I enjoyed running them on.
Hazards - A tier. 600m range matches perfectly with its ability. Shield breaking mechanics and a lock down allows you to nail all nine shots. It kills swiftly and allows hunter stacks to accumulate quickly. Best platform to run Hazards on.
Mace A tier. Mace does a lot of damage, and only one or two stacks does enough bonuses to push mace into a disgusting level of damage output. Highly recommended.
Razdor A- Tier. The ability to curve your shots allows for an easier time to secure hunter stacks. Once you get a few stacks, the damage output switches from DPM to DPS weapons, and it becomes eyebrow raising. The lock down, and shield breaking ability makes securing kills from a safe place makes for a good strategy.
Jaw - D tier. The fire rate and reload on this weapon is a BIG liability for pathfinder, not worth playing.
Yeoje C - tier. It does a lot of damage until you overheat. Then it sputters along. I struggled getting hunter stacks with this and made it very hard to take advantage of the damage bonuses.
Fainter B+ tier. Fainter normally sucks, it has a HORIBBLE magazine. That being said, Pathfinder does what it does, and makes a trash weapon look good. I actually rank these S tier for fun. Smart use of the abilities allows for Fainters to do massive damage.
Shatter A- tier. You need to play carefully to manage these weapons with Pathfinder's abilities. However, once charged, it's nasty. (Side note, these weapons are still good on a number of bots)
Chione A+ tier - These weapons are weird. Their super inaccurate past 350m, but very good at brawling ranges, which is odd for a 600m rocket weapon. If you play to the 350M Range, the damage out pit is outstanding.
UE Orkan S tier - IMO, one of the best builds to run on it. The incredibly fast reload, and burst damage, allows Pathfinder to survive in early game close encounters more so that it would with other weapons. This allows for quick hunter stacks, and the ability to output all of the damage in beautiful UE explosions.
Weapons on the list to try (And if anyone has feedback, let me know): Cryos(I made hem work on leech), Wasps (I loathe to bring out weapons with a 12 second reload), Venom ( the bonuses shouldn't apply to the dot), Havocs, Labrys, Scourge, Shocktrains, Vortex, and sigh.....Molot T.
I probably missed something.
Edit:
Molot T is F tier 🤣
Cryos Are C tier- disappointing because I wanted it to work better
submitted by DarkNerdRage to walkingwarrobots [link] [comments]


2024.05.13 13:13 Ok-Culture8827 silly questions

hey guys, so i’ve been stalking this subreddit for weeks because as of tomorrow i’ll be 1 week post-spinal fusion (yay!). i’ve been diagnosed since i was 8 years old, and im 19F and finally got my severe curve fixed. basically i’ve had plenty of questions running through my brain as i toss and turn all night, EVERY NIGHT due to the post operative pain. but here are just some random/“stupid” questions i’ve had if anybody would be so kind and willing to share their experiences as i transition into living with my spinal fusion.
  1. did you need to update your driver’s license/passport if you gained height after the surgery? did you ever run into problems with your ID or can i get away with it until they expire? 1A. on that same note of ID, i travel a lot because i go to school out of state. will i go off in airport security? idc if i do (i think it would be rather silly🤭) but out of curiosity.
  2. what did you do to stop experiencing nausea when taking your medications? and how did you increase your appetite so you CAN take your meds?
  3. when did you take your first shower post-op and post-hospital?
  4. for my side sleepers: i haven’t been able to comfortably sleep on my side since i’ve been home and sleeping on my back is a nightmare. how do you handle sleeping and what optimizes your comfort?
  5. when does the pain get better in general?😭 i’m so over the restless nights and going from my couch to my bed to my couch like 7 times every night 😵‍💫😵‍💫 but i’ve been taking laps around my neighborhood and slowly taking longer ones once a day + im always using the stairs in my house. will more movement actually decrease the pain?
  6. slightly NSFW, but i am a young woman in college and i don’t plan on stopping throwing it back (whether it be on the dance floor at a party w/ my girls or elsewhere🌚) so for anybody who’s had experience with adult activities post-fusion, will i be able to do what i could do before in terms of bending/rotating? (i also have specific questions so if you’d be willing to PM me abt mobility in that regard, i’d rly appreciate it bc it’s been making me anxious😭).
  7. do you regret getting the surgery? what’s improved since you got it, what’s changed, what’s been surprisingly still the same? feel free to ramble.
SORRY FOR THE LONG POST!!!! but id appreciate any and all feedback and i will be reading all of it so thank you if you contribute!! 🤞🏾
submitted by Ok-Culture8827 to scoliosis [link] [comments]


2024.05.13 08:00 PokemonMastersBot Weekly General Questions Megathread

You can now insert images as comments when you seek for in-game help in Megathreads! Check out this mod post HERE for more information.

Use this Megathread if you have general questions or need advice! e.g. asking for EX / Candy recommendation, gems usage, "Should I pull this banner?", "How do I build a team on this stage?", etc.
If you need team building help specifically for Champion Stadium, you may use the Champion Stadium Megathread to receive a quicker response.

Installing Pokémon Masters

Pokémon Masters is available worldwide except for Belgium and The Netherlands due to bans on loot boxes.
We will go over the two main platforms on installing the game, IOS and Android.
According to the official site, the game is most compatible in these devices:
iOS: 11 or higher / 64 bit / at least 2 GB of RAM
Android: OS 7.0 or higher / 64 bit / at least 2 GB of RAM
IOS:
  1. Via Apple Store: HERE
Android
  1. Via Google Play Store: HERE
  2. Others
If the game is unavailable in your country or shows as not available for your device, you can download the APK directly from APKPure or QooApp.
You can also use VPN to download it from the application store, but it requires longer downloading time compared to the above recommended methods.

Reroll Guide

Reroll means that you make a new account and look at what you got from your scout. If you don't like your first few multi-pulls, you delete the account and create a new one again and so on until you are satisfied.

Why reroll?

How to Reroll?
If you're an existing player, delete your local data or cache first. Otherwise, do not link your account to Nintendo. Doing so will bind your Pokémon Masters account to your Nintendo profile permanently and can no longer be removed.
As of now, if you progress up to the point when co-op mode is unlocked, you can get at least 21.000 gems, the equivalent of 7 multis, earning at least 231/400 scout points (33 scout points per multi scout), allowing you to scout at least 77 Sync Pairs. Completing the following checkpoints will let you receive gems as completion rewards:
Completion Requirement Notable Rewards Additional Notes
Starting the game (Part 1) MC & Pikachu, Misty & Starmie, Brock & Onix Choose Kanto Starter (Movesets HERE)
Starting the game (Part 2) MC & BulbasauCharmandeSquirtle, Blue & Pidgeot (5★ Guaranteed Scout) Kanto Starter Egg Hatches
Finish Champion Stadium: Kanto Challenge (Normal) 150 Gems You can reuse the same Sync Pairs after each round
Special Completion Rewards: Champion Stadium (Normal) 500 Gems Accessible in the Poké Center as an icon on the top-left corner
Finish Champion Stadium: Victory Road 5000 Gems, SS Red & Charizard/SS Blue & Blastoise/SS Leaf & Venusaur (5★ Guaranteed Ticket Scout) Also scoutable in the Triple Featured Poké Fair banner (3 days)
Finish Chapter 1 (Normal) 90 Gems, Rosa & Snivy
Finish Chapter 2 (Normal) 200 Gems, Barry & Piplup, Professor Oak & Mew and Legendary Arena unlocked. Professor Oak & Mew upgrade materials available in Bingo Rewards
Finish Chapter 3 (Normal) 150 Gems
Finish Chapter 4 (Normal) 170 Gems, Erika & Vileplume
Finish Chapter 5 (Normal) 160 Gems, Skyla & Swanna
Finish Chapter 6 (Normal) 200 Gems, Korrina & Lucario
Finish Chapter 7 (Normal) 250 Gems, Norman & Slaking
Finish Chapter 8 (Normal) 170 Gems, Pryce & Seel
Finish Chapter 9 (Normal) 240 Gems, Iris & Haxorus
Finish Chapter 10 (Normal) 280 Gems, Hapu & Mudsdale
Finish Interlude 1 (Normal) 60 Gems, SS Brock & Tyranitar
Finish Chapter 1 (Hard) 100 Gems
Finish Chapter 2 (Hard) 200 Gems
Finish Chapter 3 (Hard) 100 Gems
Finish Chapter 4 (Hard) 200 Gems
Finish Chapter 5 (Hard) 100 Gems
Finish Chapter 6 (Hard) 200 Gems
Finish Chapter 7 (Hard) 300 Gems
Finish Chapter 8 (Hard) 200 Gems
Finish Chapter 9 (Hard) 300 Gems
Finish Chapter 10 (Hard) 300 Gems
Finish Interlude 1 (Hard) 100 Gems
EX Plaza: Special Training Battle Techniques 60 Gems
These missions are completed progressively as you play the game, so they are not listed in numerical order.
These missions can be completed multiple times as the player reaches new checkpoints.
Checkpoint (Missions) Notable Rewards per level
Mission 1: Log in to the game 10 Gems
Mission 21: Raise team strength 10 Gems
Mission 3: Obtain Pearl 10 Gems
Mission 4: Obtain Big Pearl 10 Gems
Mission 5: Obtain 1★ Level-Up Manual 10 Gems
Mission 6: Obtain 2★ Level-Up Manual 10 Gems
Mission 7: Obtain 3★ Level-Up Manual 10 Gems
Mission 62: Evolve a Pokemon 10 Gems
Mission 91: Obtain a Lucky Cookie 10 Gems
Mission 125: Raise your player rank 10 Gems
Mission 262: Have a number of interaction(s) in Trainer Lodge 100 Gems
Mission 263: Reach friendship level 100 with a number of guests 100 Gems
Mission 264: Reach a certain friendship level with any guest 100 Gems
These missions can only be completed once but give a high amount of gems.
Checkpoint (Missions) Notable Rewards per level
Mission 82: Link to your Nintendo account 600 Gems
Mission 89: Participate in the Battle Villa 1000 Gems
If you are not satisfied with your pulls, click on the Poryphone at the right-bottom corner in the Pokémon Center -> Account -> Delete Save Data. Repeat the above steps until you pulled the Sync Pair you want.
Now that you're ready to go on an adventure, link your account through Poryphone Menu by tapping "Account", then "Link a Nintendo Account" to save your progress. After that, try to get any free Sync Pairs as you progress:

EX Gear Type Chart

Note that these co-op stages only drop 2★ Gear as the highest rarity for their corresponding Gear Type. 3★ Gear is restricted to Type Gear Events and Pokémon Masters Day every month, and it can be obtained in the time-limited event shop and in the General tab in exchange for 3★ gear material co-op stage drops.
Stage Gear Type
EX Brock Grass/Steel/Rock
EX Misty Flying/Fairy/Steel
EX Barry Grass/Dragon/Water
EX Flannery Bug/WateGhost
EX Erika Fire/Poison/Ground
EX Skyla Rock/Normal/Flying
EX Korrina Fire/Fighting/Psychic
EX Pryce Electric/Ice/Bug
EX Marshal Psychic/Dark/Ice
EX Hau Ground/Electric/Fairy
EX Clair Dragon/Dark/Fighting
EX Janine Poison/Normal/Ghost

In-Game FAQ

1. When is anniversary coming?
Half-year 28 February 6AM UTC
Full-year 28 August 6AM UTC
2 Why hasn't my Pokemon evolved? It's at Level [X]!
Evolution requires an evolution item available in the Training Area (Evolution Material Area). Upon earning the Evolution Materials, you need to go to the Sync Pair Stories to trigger the Evolution Story.
3. Should I save to do 11 multi-scouts instead of single scouts?
You can now get x11 units instead of 10, so yes, but we strongly recommend you to save gems for Poké Fair or Master Fair banners (which has a higher rate for 5★ characters).
4. How many gems are required to receive a Sync Pair of my choice?
36.600 non-paid gems (or 36.300 gems + 100 paid gems for a daily single pull), which is the equivalent of 400 scout points. Scout points do not carry over between banners.
5. What does [X]/5, [Y]/20, etc mean?
When you obtain a Sync Pair, they're at 1/5 Sync Move level. Rolling a dupe of that Sync Pair, or using a Move Candy will increase it by 1 level. 3/5 is the minimum for most sync pairs to complete their full Sync Grid, but some Poké Fairs have grid expansions that require their Sync Move to be completely maxed out at 5/5 for their full Sync Grid.
At the same time, Sync Pairs are at 0/20 Potential when they're just obtained. Giving Sync Pairs Powerups will raise their Potential and stats. When a Sync Pair is given 20 powerups, their star level will be increased. Getting a unit to 5★ 20/20 is mandatory for it to further upgrade to 6★ EX (if it has one).
6. How do I Unlock The Level cap of my units?
Training Area (Cap Unlock Area), (Cap Unlock Area 2), Exchange in the shop, Events.
7. Where do I get the manuals to level up my sync pairs?
Training Area (Level up Area), Exchange in the shop, Events, random drops in Trainer Lodge.
8. How do I get Sync orbs?
Training Area (Sync orb Area), Exchange in the shop, Events, Champion Stadium Master Mode (6K & 7.5K), random drops in Trainer Lodge.
9. What are Theme Skill and how do I get items to power them up?
Theme Skill is a new ability that raises the stats of your Sync Pairs if any of them has a common position, type, region, trainer group, or other features with another pair (or pairs) in the same team. Skill Spheres, which can be obtained in Theme Skill area and Champion Stadium Master Mode, are required to upgrade them.
10. What Lucky Skill should I roll for [X]? How do I get Lucky Cookies and Scrolls to unlock a Sync Pair's Lucky Skill?
Refer to Sync Grid Builds & Lucky Skills (by u/MomoSpark) for more details.
In general, the choices of Lucky Skills follow the roles of Sync Pairs:
There are exceptions to some Sync Pairs. For example,
Lucky Cookies and Lucky Scrolls can all be obtained in Battle Villa (Single Player & Co-op), Blissful Bonanza, and Legendary Gauntlet. Legendary Gauntlet can provide unlimited 3★ Lucky Cookies as well as Deluxe Cookies exclusive to that mode after each successful stage clear, and their drop chance increases with longer win streaks.
11. What are the Sync Move effects of 6★ EX Sync Pairs of different roles? Who should I promote to 6★ EX first?
Each role gives different effects to Sync Moves when upgraded to 6★ EX.
Support is usually prioritized for promotion to 6★ EX because its EX effect effectively doubles the damage of all allied sync pairs after first sync and is more widely applicable across most game modes, and the increased stats from raising the support's Potential greatly enhances its bulk to tank stages.
For Strike, if its kit has a very high DPS (e.g. SS Red & Charizard, Diantha & Gardevoir, etc.), or includes a powerful Sync multiplier (e.g. Steven & Metagross's Haymaker, Barry & Empoleon's Inertia, etc.), you are highly recommended to upgrade it to 6★ EX to apply the damage to all opponents. This applies to Tech as well, but only if the unit is a Sync nuker (e.g. Marnie & Morpeko, May & Swampert, etc.).
Since Field applies a field effect that can boost its own damage and potentially that of its allies as well, upgrading it to 6★ EX is also recommended. Sprint enables faster sync buffs and usually come with innate Sync Move multipliers like Tech, but its EX effect does not improve damage as directly as the other roles.
Promoting Support-type units to 6★ EX is not a must, but it's always an added bonus, especially if their Sync Move can provide any additional effects via passive or grid skills.
Always remember to upgrade Rosa to 6★ EX because the materials are obtainable for free.
12. Which Sync Pair should I use my candy on?
Refer to Which Sync Pair Should You Give Your Candy To? (Infographic) (by u/MuddyDummy) for more details.
Always save your candies unless the Sync Pair is exclusive to Seasonals, Poké Fairs or Master Fairs. Most Sync Pairs are usable at 1/5. You can always "accidentally" pull the unit you've been looking for from the normal pool, but you never know when limited Sync Pairs will rerun again. This may not apply to Sync Pairs that are your favorite.

Common Technical Questions/Errors

Below lists all common technical errors you may encounter during the game, as well as how you can fix it. You are strongly encouraged to contact DeNA with any problems at [support@pokemonmasters-game.com](mailto:support@pokemonmasters-game.com) if any of these advice do not help.
  1. Error 20103 — Please check your connection and try again: Usually caused due to lack of connection or sudden disconnection. Try playing the game in a place with more stable connection.
  2. Error 10102 — An error has occurred. Restarting the game: This error is often triggered because it detects your phone is rooted, or that you are using external applications which allows opening multiple accounts on the same device. For rooted phone users, make sure you hide your rooted status.
  3. Game crashed mid-battle: Restart the app and clear your cache. This option is available in the bottom-left corner of the title screen.
  4. Does Pokémon Masters work on emulators? No. As of now, PM is not compatible with any of the emulators (including Bluestacks, Nox, etc.) However, playing two accounts on the same device is possible on Android by cloning with Island.

Tools


Guides


Reminders
submitted by PokemonMastersBot to PokemonMasters [link] [comments]


2024.05.13 07:09 andre_judd Store Champs Winner Tournament Report (Tabletop Village, Seattle, WA)

Hey folks. I just wrapped up a Store Champs tournament with Sabine Green, resulting in a win! Though I've consumed lots of content about SWU, this was my first actual tournament, so winning the whole thing was awesome. With my passion still burning when I got home, I decided to write a small tournament report and give some basic thoughts on Sabine Green. This report is written in a sort of old-school MTG tournament report style, something I've wanted to do but never did playing competitive Magic. Anyway, for those who want to read it while looking at the decklist, my list and the write-up are here:
https://swudb.com/deck/view/mEMNIVvwJ
Otherwise, here's the report!
I took this Sabine Green list to a first place finish at Tabletop Village in Seattle, Washington. The event was ran very well, with 27 participants resulting in 4 rounds of swiss before a cut to top 8. The meta was pretty interesting and I had quite a few hard matchups, so going to post some basic thoughts on Sabine Green and a quick tournament report.
BASIC THOUGHTS:
I was practicing exclusively Sabine Yellow before this event. Was enjoying it for the most part, but I realized that the games I lost in testing all followed a similar play pattern: get slightly behind on board, have very few catchup mechanics, and have many events like Surprise Strike stuck in hand because sticking a unit was difficult. This was most apparent playing against Boba Yellow and Luke Green. I often thought that if I could just attack with ONE unit the turn I played it, I could then maintain claim over the initiative and resume my role as the aggressor. Playing this tournament confirmed everything I was thinking/noticing. ECL has started to really fall off in the meta, but I now can't imagine playing an aggro deck without ECL. Gaining tempo with ECL often nets you 3 to 6 damage if you can attack into an opposing unit without your Ambush target dying, which makes a world of difference in every matchup, even control. I used to be a Sabine Yellow truther, but now I would not recommend playing Sabine Yellow even a little bit.
MATCHUPS:
R1: Chirrut Red (non-Tarkintown) LL
Rough start to the tourney. I basically hadn't played anyone besides my testing partner, nor had I played against Chirrut. G1 was close-ish, but I couldn't kill Chirrut when he deployed, and in general spent too much time trading into units. G2 I mulliganed a hand with no turn 1 play into the following hand: Wing Leader, K2, Zeb, Rebel Assault x3. Couldn't craft a worse hand if I tried, and my next 2 draws were Dodonna and another K2. GG
R2: Grand Inquisitor Blue (non-Security Complex) WW
Not much to say here. Opponents deck honestly wasn't SUPER well tuned, and their draws in g1 and g2 were on the expensive end. They weren't able to curve out super well, and after I ECL'd a Seventh Sister in g2, the match was essentially over.
R3: Chirrut Red (Tarkintown): WW
My opponent this round was quite skilled. Clearly lots of experience with the deck, and I was nervous after losing R1 to Chirrut Red. Fortunately, my draws were quite good. Their t1 Sabine was met with an ECL'd Battlefield Marine both games followed by a Red Leader, and a Dodonna that forced out their Takedown so that my Sabine Leader was safe. Ultimately my opponent was forced to react to my curve while I got to deploy units and get in lots of early chip damage. Flooding the space Arena was the key to victory in g2.
R4: Chirrut Red (non-Tarkintown): WLW
Okay, is this every Chirrut Red in the room? Turns out, it was. After playing against both Tarkintown and non-Tarkintown, I was happy to see my opponent on the latter. Their list was a bit more midrangey, with Vigilance in the main as a hedge against aggro. G2 they were able to take over the space arena early with Restore Arc + Wingleader, and my ground units weren't quite able to race that. G3 the script was flipped, and A-wing into 2 Wing Leaders was too damage for my opponent to deal with. With that win, I was 3-1 and 6th seed going into top 8.
Quarterfinals: Leia Red (Tarkintown) WW
This matchup is where ECL shined the most. G1 my opponent basically never got to untap with a unit in play for the first 2 turns of the game, and by the time Leia flipped they were already dead. G2 was much of the same, I was lucky to not run into their anti-aggro sideboard cards and took over the game with Dodonna helping my team push a lot of damage. Tarkintown is quite good, but it's no ECL
Semifinals: Palp Blue (30 HP) WW
I hadn't tested against too much control before this tournament with Sabine Yellow, though I had some basic heuristics from watching YT videos that translated well to Sabine Green. Take to the space Arena, get damage in when you can, never resource For a Cause I Believe In. While my opponent admitted this was his worst matchup, I didn't feel relieved by that in the moment. Every decision felt important, and the games felt like I won by the skin of my teeth. Ultimately, I was lucky that my OP never saw Childsen in either game, which allowed my Sabine to do a bit more damage than normal. All 3 copies of For a Cause were played in g2 to seal the deal, bringing me to the much scarier end boss of the tournament.
Finals: Boba Yellow (30 HP) WLW
I knew this would be the ultimate test. Boba Yellow has a good matchup into Sabine, being able to play the control role in the first few turns of the game and then push massive damage with Cunning and Surprise Strike later. Both Bobas are over-statted and hard to kill, but playing into the Space Arena doesn't solve my problems either. To be honest, these games were so tough and decision-intense that I don't remember all the details. G1 I was able to push ground damage early and force my OP to play the control role for JUST long enough that they couldn't push a bunch of damage to my base without fear of losing. Important to note that in this matchup I never pinged with Sabine unless my opponent had already claimed initiative, and even then I was forced to count damage a couple turns ahead to see if I could ping because Cunning is SO much damage out of nowhere. G2 I ended up being 2 points short of lethal while at 1 life. Viper Probe Droid is an annoying unit to stare down on turn 1 because it trades with all your t1 ground plays, and I wish I had mulliganed more aggressively for a turn 1 A-Wing. G3 I finally got to start with the initiative, and if I hadn't I would've lost. I had the turn 1 A-Wing into t2 Red Leader, but my opponents ground presence was quickly presenting a faster clock than my space presence. My Sabine flip was met with a No Good to Me Dead, and at this point I felt like I was clinging on to straws. I did some combat math and realized that if my opponent wasn't able to claim initiative after all of his attacks, I would have exact lethal in space with a Red Leader, a beefed up A-Wing, and the Rebel Assault in my hand. Fortunately math is my strong suit, and after I claimed the initiative and my opponent got 1 last attack in with an 8-powered Boba Leader buffed by Cunning, I showed him the Rebel Assault for exactsies and took down the tournament. What a ride.
If you made it this far, thanks, and I hope you enjoyed the write-up. Thanks to all my opponents for being really nice and cool people, and thanks to Tabletop Village for hosting a sweet event. If you have any questions about my particular list, feel free to comment down below. This list is relatively stock, but I have a few changes I'll be testing down the line as we approach the Washington Summercon 5k next month. Thanks again!!
submitted by andre_judd to starwarsunlimited [link] [comments]


2024.05.13 04:37 JohannGoethe It behooves the state of my space-time existence 🚧 NOT to engage in dialogue with those who drop either the S-bomb 💣, the C-bomb 💣, or other DL red flag 🚩 terms

Abstract
Memory note, on rules of dialogue engagement, about not wasting limited space-time existence with mentally backwards-walking🚶‍♀️➡️🧠 puerile hecklers from the audience.
Sheikh Mahmoud
Mental note
The following (12 May A69) is a mental 💭 wake-up note 📝 to self:
“If someone from the linguistics community, i.e. those lost in PIEland 🥧🏝️ beliefs or ShemLand pandering, e.g. as post-amassing monthly now in linguisticshumor (100K+ members), or Egyptology community, being confused by learned incorrect CartoPhonetics foundations, or whatever 20+ EAN-impacted communities, using the Sheikh Mahmoud technique, calls you ”schizo-typic” 💊, e.g. here, here (N[7]R, 2-4 May A69), this 18+ user (aka puerile) even deleting their entire reddit account, a few days later (a commonly seen anti-EAN phenomenon), after given a 7-day ban for fouling on red flag 🚩 DebateLinguistics (DL) discussion rules, a “schizo” babbler, e.g. here (V[8]V, 11 May A69), or “schizo-phrenichere (J[13]R, 31 Mar A69) AND posts, repeatedly, that I am “crazy” 🤪 here, here (J[13]R, 24 Apr A69), etc., these being the two main anti-EAN derogation mud 💩 slinging terms employed, in growing weekly or monthly derogations; all because I have begun (11 Feb A67/2022), since the Pandemic, to work on EAN theory (Swift, A17), evidenced by the LeidenI350 stanzas, which proves that all ABGD-based languages — the English, Latin, Greek, Sanskrit based languages most importantly, as explaining this combined group solves the famous Jones common “source language” problem:
Jones on the common source hypothesis:
“Sanskrit (संस्कृत), Greek (Έλληνε), Latin, Gothic, Celtic, and possibly old Persian, must have sprung from some 🗣️ common source?”
— William Jones (169A/1786), Asiatick Society of Bengal, Third Anniversary Discourse, Presidential address, Feb 2
The 🆕 common source being Abydos, Egypt (5700A/-3745), e.g. here, here, etc., the center of the new EgyptoIndoEuropean (EIE language family).
— words, Etymo, phonetics, and AlphabetOrigin, and alphabet “order”, derive directly from the 28 symbol LunarScript; which formed in the 500-year Sesostris (ΣΕΣΟΣΤΡΙΣ) [1285] empire, e.g. here, here, etc., world language domination window, between 3300A and 2800A, wherein the Egyptians impressed their language system on people, similar to how the Romans, during the Roman empire era, impressed Latin on people; which, in short, was imprinted, similar to a language coding computer program, onto the minds 🧠 of people, in the form of the 28 number-letter Osiris-themed ”Egyptian alphabet”, the first 14-letters: A to N, arranged in so-called: hoe 𓁃, 𓌹, 𓍁 [A], sow 𓁅, 𓂺 𓏥 (𐤄, E), reap 🌱𓌳 [M], and 150-day flood 💦 [N], yearly agricultural cycle, aka ”farming order” (Horner, A67); wherein a four layered social structure was encoded: farming, priests, warriors, government, gods, defined by laws, was encoded; spoken about, in geometric and cosmology terms, by Plato, Plutarch, Young, Swift, Gadalla, and Rehab; all derived from so-called “reduced” Egyptian GodGeometry and EgyptoLinguistics; a new number-coded language, formulated by Egyptian mathematicians, engineers, e.g. here, and cosmologists:
Psychoyos on engineered language invention hypothesis:
“It is strange how everybody wonders 💭 if it was possible❓for humble workers, Semite prisoners of war in fact [Gardiner, 39A], to have invented 💡alphabetic 🔠 writing ✍️? But no one should discuss the possibility of the invention alphabetic writing to have been the work of ⚙️ engineers, even though the myths seem to point in this direction? Maybe alpha, beta, gamma, delta ... represent 1, 2, 3, 4 ... in some 🗣️ language?”
— Dimitris Psychoyos (A50/2005), “The Forgotten Art of Isopsephy“ (pg. #)
[continued]
originally described by the seven main Egyptian numerals, dating to the 5300A TombUJ number tags 🏷️, which attest letter-number H (8), as 𓐁 [Z15G], i.e. two palms 𓂪, and letter-number R (100), as the solar 🌞 ram head 𓍢 [Z1], and the 5700A Naqada I period black-rimed vase, which attest the proto letter-number I (10), as type: ∩, the Horus 𓅃 solar 🌞 falcon in the Hathor 𓁥 Milky Way 🌌 cow 🐮 yoke home 𓉡, aka letter omega Ω [800] presently; a 6K+ year old Egyptian cosmology star 🌟 story, recorded by 1,050+ HieroTypes; the oldest of which being letter-number H [8] or 𓐁 [Z15G], in the attested form: 𓏽 (𓂪) / 𓏽 (𓂪), found extant on the 20,000A Ishango math 🧮 bone 🦴, Congo, Africa; all of which predicates a steep 4-year or more learning curve, in order to understand what is going on:
New EAN member who has previously enjoyed read Fideler (A38):
“There’s a steep barrier to entry on this material in terms of time commitment and information processing ability.”
— O[19]0 (A69), “comment”, Hebrew Numerals, May 9
[continued]
Subsequently, as I only have so many days of space-time existence left on this planet 🌍, the 3rd rock 🪨 from the sun 🌞, who the Egyptians referred to by the hiero-name: 𓀭 𓃀 𓅬 [A40-D58-G38] (here), to use to finish the scheduled 6-volume EAN book 📚 set, so I can get back to the HumanChemThermo (HCT) derivation and final scheduled target 🎯 HCT publication; it thus behooves me 🚧 not to engage in dialogue with those who drop either the S-bomb 💣, the C-bomb 💣, or other DL red flag 🚩 terms, as these types of people already have their mind “made up”, being pre-disposed to backwards non-open-mined thinking 🤔, their brain 🧠 anchored ⚓️ in accepted “standard” status quo, but logically incongruent, ideology and dogma; and no amount of arguing or discussion will convince them otherwise, as has been evidenced in the 1.5-year open window🪟of free-going discussion, in the early period of Reddit EAN; or to reply to people whose refutation is “LOL, you are not a scientist, and do not know peer review!”, a comment made while I was making this mental note.
It is better, as Planck said, to let the old generation die off, so that the new generation will allowed sunlight so to grow to the new view.”
— Libb Thims (A69), “mental note”, wake-up state, 9:35 PM CST, May 12
Mental note Follow-up #1
The following is the “reduced“ version of the former:
Do not 🚧 engage [DNE] with puerile minds.”
— Libb Thims (A69), ”mental note”, wake up state (sleep: 11-hours); thoughts on previous day wake up mental note, combined with V[4]S, in this post, who dropped the S-bomb 💣, to which I replied with pro-tip rule, at the Russian (language) sub, about the following letter L type switch from: ΛЛ, between my name in print as: Λибб Тимс, below my photo, versus this the Google translate name Либб Тимс (Libb Thims) or say Леонард Эйлер (Leonard Euler) also shown in the article, below his photo, spelled as Λеонард ЭйΛер in this A52 (2007) Russian article. It still boggles my mind how someone throw the S-bomb at someone for asking the simple question: “how: Λ → Л?”, 3:30PM CST May 13
Mental note Follow-up #2
”You are wasting my space-time.”
— Libb Thims (A69), truncated summary of previous, 2:23AM May 14
Pro tip!
A good rule of thumb to shut-down the conversation with the do-not-engage-with (DNEW) types of users, is just to paste the following, which links to this mental note page:
Reply.
In other words, it should not be that difficult to have a coherent ABC conversation about the origin of ABC, or the new theory of the Egyptian origin of language 🗣️ , without recourse to a trip down the sewer 🕳️ drain, the city trash 🚮 dump, or to the happy default land of ad-hominem-ville?
submitted by JohannGoethe to LibbThims [link] [comments]


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